move implementation of algorithms to own hpp in routing_algorithms folder

add changes to improve readability
This commit is contained in:
Chau Nguyen
2015-06-16 23:20:38 +02:00
committed by Huyen Chau Nguyen
parent d3ebd360b2
commit f0d66ff0fb
3 changed files with 368 additions and 236 deletions
+41 -236
View File
@@ -31,6 +31,9 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "plugin_base.hpp"
#include "../algorithms/object_encoder.hpp"
#include "../routing_algorithms/tsp_nearest_neighbour.hpp"
#include "../routing_algorithms/tsp_farthest_insertion.hpp"
#include "../routing_algorithms/tsp_brute_force.hpp"
#include "../data_structures/query_edge.hpp"
#include "../data_structures/search_engine.hpp"
#include "../descriptors/descriptor_base.hpp"
@@ -44,7 +47,6 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <osrm/json_container.hpp>
#include <cstdlib>
#include <algorithm>
#include <memory>
#include <unordered_map>
@@ -59,223 +61,6 @@ template <class DataFacadeT> class RoundTripPlugin final : public BasePlugin
DataFacadeT *facade;
std::unique_ptr<SearchEngine<DataFacadeT>> search_engine_ptr;
void FarthestInsertion(const RouteParameters & route_parameters,
const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
//////////////////////////////////////////////////////////////////////////////////////////////////
// START FARTHEST INSERTION HERE
// 1. start at a random round trip of 2 locations
// 2. find the location that is the farthest away from the visited locations
// 3. add the found location to the current round trip such that round trip is the shortest
// 4. repeat 2-3 until all locations are visited
// 5. DONE!
//////////////////////////////////////////////////////////////////////////////////////////////////
const auto number_of_locations = phantom_node_vector.size();
std::list<int> current_trip;
std::vector<bool> visited(number_of_locations, false);
// find two locations that have max distance
auto max_dist = -1;
int max_from = -1;
int max_to = -1;
auto i = 0;
for (auto it = dist_table.begin(); it != dist_table.end(); ++it) {
if (*it > max_dist) {
max_dist = *it;
max_from = i / number_of_locations;
max_to = i % number_of_locations;
}
++i;
}
visited[max_from] = true;
visited[max_to] = true;
// SimpleLogger().Write() << "Start with " << max_from << " " << max_to;
current_trip.push_back(max_from);
current_trip.push_back(max_to);
for (int j = 2; j < number_of_locations; ++j) {
auto max_min_dist = -1;
int next_node = -1;
auto min_max_insert = current_trip.begin();
// look for loc i that is the farthest away from all other visited locs
for (int i = 0; i < number_of_locations; ++i) {
if (!visited[i]) {
// SimpleLogger().Write() << "- node " << i << " is not visited yet";
auto min_insert = std::numeric_limits<int>::max();
auto min_to = current_trip.begin();
for (auto from_node = current_trip.begin(); from_node != current_trip.end(); ++from_node) {
auto to_node = std::next(from_node);
if (std::next(from_node) == current_trip.end()) {
to_node = current_trip.begin();
}
auto dist_from = *(dist_table.begin() + (*from_node * number_of_locations) + i);
auto dist_to = *(dist_table.begin() + (i * number_of_locations) + *to_node);
auto trip_dist = dist_from + dist_to - *(dist_table.begin() + (*from_node * number_of_locations) + *to_node);
// SimpleLogger().Write() << " From " << *from_node << " to " << i << " to " << *to_node << " is " << trip_dist;
if (trip_dist < min_insert) {
min_insert = trip_dist;
min_to = to_node;
}
}
if (min_insert > max_min_dist) {
max_min_dist = min_insert;
next_node = i;
min_max_insert = min_to;
}
}
}
// SimpleLogger().Write() << "- Insert new node " << next_node;
visited[next_node] = true;
current_trip.insert(min_max_insert, next_node);
}
int perm = 0;
for (auto it = current_trip.begin(); it != current_trip.end(); ++it) {
// SimpleLogger().Write() << "- Visit location " << *it;
auto from_node = *it;
auto to_node = *std::next(it);
if (std::next(it) == current_trip.end()) {
to_node = current_trip.front();
}
PhantomNodes viapoint;
viapoint = PhantomNodes{phantom_node_vector[from_node][0], phantom_node_vector[to_node][0]};
min_route.segment_end_coordinates.emplace_back(viapoint);
min_loc_permutation[from_node] = perm;
++perm;
}
search_engine_ptr->shortest_path(min_route.segment_end_coordinates, route_parameters.uturns, min_route);
}
void NearestNeighbour(const RouteParameters & route_parameters,
const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
//////////////////////////////////////////////////////////////////////////////////////////////////
// START GREEDY NEAREST NEIGHBOUR HERE
// 1. grab a random location and mark as starting point
// 2. find the nearest unvisited neighbour, set it as the current location and mark as visited
// 3. repeat 2 until there is no unvisited location
// 4. return route back to starting point
// 5. compute route
// 6. repeat 1-5 with different starting points and choose iteration with shortest trip
// 7. DONE!
//////////////////////////////////////////////////////////////////////////////////////////////////
const auto number_of_locations = phantom_node_vector.size();
min_route.shortest_path_length = std::numeric_limits<int>::max();
// is_lonely_island[i] indicates whether node i is a node that cannot be reached from other nodes
// 1 means that node i is a lonely island
// 0 means that it is not known for node i
// -1 means that node i is not a lonely island but a reachable, connected node
std::vector<int> is_lonely_island(number_of_locations, 0);
int count_unreachables;
// ALWAYS START AT ANOTHER STARTING POINT
for(int start_node = 0; start_node < number_of_locations; ++start_node)
{
if (is_lonely_island[start_node] >= 0)
{
// if node is a lonely island it is an unsuitable node to start from and shall be skipped
if (is_lonely_island[start_node])
continue;
count_unreachables = 0;
auto start_dist_begin = dist_table.begin() + (start_node * number_of_locations);
auto start_dist_end = dist_table.begin() + ((start_node + 1) * number_of_locations);
for (auto it2 = start_dist_begin; it2 != start_dist_end; ++it2) {
if (*it2 == 0 || *it2 == std::numeric_limits<int>::max()) {
++count_unreachables;
}
}
if (count_unreachables >= number_of_locations) {
is_lonely_island[start_node] = 1;
continue;
}
}
int curr_node = start_node;
is_lonely_island[curr_node] = -1;
InternalRouteResult raw_route;
//TODO: Should we always use the same vector or does it not matter at all because of loop scope?
std::vector<int> loc_permutation(number_of_locations, -1);
loc_permutation[start_node] = 0;
// visited[i] indicates whether node i was already visited by the salesman
std::vector<bool> visited(number_of_locations, false);
visited[start_node] = true;
PhantomNodes viapoint;
// 3. REPEAT FOR EVERY UNVISITED NODE
for(int via_point = 1; via_point < number_of_locations; ++via_point)
{
int min_dist = std::numeric_limits<int>::max();
int min_id = -1;
// 2. FIND NEAREST NEIGHBOUR
auto row_begin_iterator = dist_table.begin() + (curr_node * number_of_locations);
auto row_end_iterator = dist_table.begin() + ((curr_node + 1) * number_of_locations);
for (auto it = row_begin_iterator; it != row_end_iterator; ++it) {
auto index = std::distance(row_begin_iterator, it);
if (is_lonely_island[index] < 1 && !visited[index] && *it < min_dist)
{
min_dist = *it;
min_id = index;
}
}
// in case there was no unvisited and reachable node found, it means that all remaining (unvisited) nodes must be lonely islands
if (min_id == -1)
{
for(int loc = 0; loc < visited.size(); ++loc) {
if (!visited[loc]) {
is_lonely_island[loc] = 1;
}
}
break;
}
// set the nearest unvisited location as the next via_point
else
{
is_lonely_island[min_id] = -1;
loc_permutation[min_id] = via_point;
visited[min_id] = true;
viapoint = PhantomNodes{phantom_node_vector[curr_node][0], phantom_node_vector[min_id][0]};
raw_route.segment_end_coordinates.emplace_back(viapoint);
curr_node = min_id;
}
}
// 4. ROUTE BACK TO STARTING POINT
viapoint = PhantomNodes{raw_route.segment_end_coordinates.back().target_phantom, phantom_node_vector[start_node][0]};
raw_route.segment_end_coordinates.emplace_back(viapoint);
// 5. COMPUTE ROUTE
search_engine_ptr->shortest_path(raw_route.segment_end_coordinates, route_parameters.uturns, raw_route);
// check round trip with this starting point is shorter than the shortest round trip found till now
if (raw_route.shortest_path_length < min_route.shortest_path_length) {
min_route = raw_route;
min_loc_permutation = loc_permutation;
}
}
}
public:
explicit RoundTripPlugin(DataFacadeT *facade)
: descriptor_string("trip"), facade(facade)
@@ -333,50 +118,70 @@ template <class DataFacadeT> class RoundTripPlugin final : public BasePlugin
// compute TSP round trip
InternalRouteResult min_route_nn;
InternalRouteResult min_route_fi;
InternalRouteResult min_route_bf;
std::vector<int> min_loc_permutation_nn(phantom_node_vector.size(), -1);
std::vector<int> min_loc_permutation_fi(phantom_node_vector.size(), -1);
std::vector<int> min_loc_permutation_bf(phantom_node_vector.size(), -1);
TIMER_STOP(tsp_pre);
//######################### NEAREST NEIGHBOUR ###############################//
TIMER_START(tsp_nn);
NearestNeighbour(route_parameters, phantom_node_vector, *result_table, min_route_nn, min_loc_permutation_nn);
osrm::tsp::NearestNeighbour(route_parameters, phantom_node_vector, *result_table, min_route_nn, min_loc_permutation_nn);
search_engine_ptr->shortest_path(min_route_nn.segment_end_coordinates, route_parameters.uturns, min_route_nn);
TIMER_STOP(tsp_nn);
SimpleLogger().Write() << "Distance " << min_route_nn.shortest_path_length;
SimpleLogger().Write() << "Time " << TIMER_MSEC(tsp_nn) + TIMER_MSEC(tsp_pre);
// std::unique_ptr<BaseDescriptor<DataFacadeT>> descriptor;
// descriptor = osrm::make_unique<JSONDescriptor<DataFacadeT>>(facade);
// descriptor->SetConfig(route_parameters);
// descriptor->Run(min_route_nn, json_result);
osrm::json::Array json_loc_permutation_nn;
json_loc_permutation_nn.values.insert(json_loc_permutation_nn.values.end(), min_loc_permutation_nn.begin(), min_loc_permutation_nn.end());
json_result.values["nn_loc_permutation"] = json_loc_permutation_nn;
json_result.values["nn_distance"] = min_route_nn.shortest_path_length;
json_result.values["nn_runtime"] = TIMER_MSEC(tsp_nn) + TIMER_MSEC(tsp_pre);
//########################### BRUTE FORCE ####################################//
if (route_parameters.coordinates.size() < 12) {
TIMER_START(tsp_bf);
osrm::tsp::BruteForce(route_parameters, phantom_node_vector, *result_table, min_route_bf, min_loc_permutation_bf);
search_engine_ptr->shortest_path(min_route_bf.segment_end_coordinates, route_parameters.uturns, min_route_bf);
TIMER_STOP(tsp_bf);
SimpleLogger().Write() << "Distance " << min_route_bf.shortest_path_length;
SimpleLogger().Write() << "Time " << TIMER_MSEC(tsp_bf) + TIMER_MSEC(tsp_pre);
osrm::json::Array json_loc_permutation_bf;
json_loc_permutation_bf.values.insert(json_loc_permutation_bf.values.end(), min_loc_permutation_bf.begin(), min_loc_permutation_bf.end());
json_result.values["bf_loc_permutation"] = json_loc_permutation_bf;
json_result.values["bf_distance"] = min_route_bf.shortest_path_length;
json_result.values["bf_runtime"] = TIMER_MSEC(tsp_bf) + TIMER_MSEC(tsp_pre);
} else {
json_result.values["bf_distance"] = -1;
json_result.values["bf_runtime"] = -1;
}
//######################## FARTHEST INSERTION ###############################//
TIMER_START(tsp_fi);
FarthestInsertion(route_parameters, phantom_node_vector, *result_table, min_route_fi, min_loc_permutation_fi);
osrm::tsp::FarthestInsertion(route_parameters, phantom_node_vector, *result_table, min_route_fi, min_loc_permutation_fi);
search_engine_ptr->shortest_path(min_route_fi.segment_end_coordinates, route_parameters.uturns, min_route_fi);
TIMER_STOP(tsp_fi);
SimpleLogger().Write() << "Distance " << min_route_fi.shortest_path_length;
SimpleLogger().Write() << "Time " << TIMER_MSEC(tsp_fi) + TIMER_MSEC(tsp_pre);
// return result to json
std::unique_ptr<BaseDescriptor<DataFacadeT>> descriptor;
descriptor = osrm::make_unique<JSONDescriptor<DataFacadeT>>(facade);
descriptor->SetConfig(route_parameters);
descriptor->Run(min_route_fi, json_result);
osrm::json::Array json_loc_permutation_fi;
json_loc_permutation_fi.values.insert(json_loc_permutation_fi.values.end(), min_loc_permutation_fi.begin(), min_loc_permutation_fi.end());
json_result.values["fi_loc_permutation"] = json_loc_permutation_fi;
json_result.values["fi_distance"] = min_route_fi.shortest_path_length;
json_result.values["fi_runtime"] = TIMER_MSEC(tsp_fi) + TIMER_MSEC(tsp_pre);
// for (int i = 0; i < min_loc_permutation_fi.size(); ++i) {
// SimpleLogger().Write() << min_loc_permutation_nn[i] << " " << min_loc_permutation_fi[i];
// }
// return geometry result to json
std::unique_ptr<BaseDescriptor<DataFacadeT>> descriptor;
descriptor = osrm::make_unique<JSONDescriptor<DataFacadeT>>(facade);
descriptor->SetConfig(route_parameters);
descriptor->Run(min_route_fi, json_result);
return 200;
}