Removing some debug output

This commit is contained in:
DennisOSRM 2012-05-08 19:46:01 +02:00
parent 2987b1d425
commit f0188c428f

View File

@ -171,7 +171,6 @@ public:
std::cout << "merged " << edges.size() - edge << " edges out of " << edges.size() << std::endl;
edges.resize( edge );
_graph.reset();
_graph.reset( new _DynamicGraph( nodes, edges ) );
INFO("Finished building dynamic graph");
edges.clear();
@ -240,7 +239,8 @@ public:
bool flushedContractor = false;
while ( numberOfContractedNodes < numberOfNodes ) {
if(!flushedContractor && (numberOfContractedNodes > (numberOfNodes*0.75) ) ){
INFO("Flushing memory after " << numberOfContractedNodes << " nodes");
std::vector<_ContractorEdge> newSetOfEdges; //this one is not explicitely cleared since it goes out of scope anywa
std::cout << " [flush " << numberOfContractedNodes << " nodes] " << std::flush;
//Delete old heap data to free memory that we need for the coming operations
for ( unsigned threadNum = 0; threadNum < maxThreads; threadNum++ ) {
@ -265,9 +265,6 @@ public:
remainingNodes[newNodeID].first = newNodeID;
}
//create new _DynamicGraph, goes out of scope after the renumbering
boost::shared_ptr<_DynamicGraph> _newGraph ( new _DynamicGraph(remainingNodes.size()) );
//Write dummy number of edges to temporary file
std::ofstream temporaryEdgeStorage(temporaryEdgeStorageFilename.c_str(), std::ios::binary);
initialFilePosition = temporaryEdgeStorage.tellp();
@ -278,7 +275,6 @@ public:
for(unsigned i = 0; i < _graph->GetNumberOfNodes(); ++i) {
//INFO("Restructuring node " << i << "|" << _graph->GetNumberOfNodes());
const NodeID start = i;
//UINT_MAX indicates that node is already contracted
for(_DynamicGraph::EdgeIterator currentEdge = _graph->BeginEdges(start); currentEdge < _graph->EndEdges(start); ++currentEdge) {
_DynamicGraph::EdgeData & data = _graph->GetEdgeData(currentEdge);
const NodeID target = _graph->GetTarget(currentEdge);
@ -291,10 +287,15 @@ public:
}else {
//node is not yet contracted.
//add (renumbered) outgoing edges to new DynamicGraph.
data.originalViaNodeID = true;
_ContractorEdge newEdge;
newEdge.source = newNodeIDFromOldNodeIDMap[start];
newEdge.target = newNodeIDFromOldNodeIDMap[target];
newEdge.data = data;
newEdge.data.originalViaNodeID = true;
assert(UINT_MAX != newNodeIDFromOldNodeIDMap[start] );
assert(UINT_MAX != newNodeIDFromOldNodeIDMap[target]);
_newGraph->InsertEdge(newNodeIDFromOldNodeIDMap[start], newNodeIDFromOldNodeIDMap[target], data );
// _newGraph->InsertEdge(newNodeIDFromOldNodeIDMap[start], newNodeIDFromOldNodeIDMap[target], data );
newSetOfEdges.push_back(newEdge);
}
}
}
@ -311,17 +312,22 @@ public:
nodePriority.swap(newNodePriority);
//Delete old nodePriority vector
std::vector<double>().swap(newNodePriority);
//Alten Graphen löschen und neuen Graphen speichern.
//old Graph is removed
_graph.reset();
//create new graph
std::sort(newSetOfEdges.begin(), newSetOfEdges.end());
//int nodes, const ContainerT &graph
_graph.reset( new _DynamicGraph(remainingNodes.size(), newSetOfEdges));
flushedContractor = true;
//INFO: MAKE SURE THIS IS THE LAST OPERATION OF THE FLUSH!
//reinitialize heaps and ThreadData objects with appropriate size
for ( unsigned threadNum = 0; threadNum < maxThreads; ++threadNum ) {
threadData.push_back( new _ThreadData( _newGraph->GetNumberOfNodes() ) );
threadData.push_back( new _ThreadData( _graph->GetNumberOfNodes() ) );
}
//old Graph is removed
_graph.swap(_newGraph);
flushedContractor = true;
}
const int last = ( int ) remainingNodes.size();