New DynamicGraph uses less RAM, Monav backport. Thanks
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@ -23,49 +23,19 @@ or see http://www.gnu.org/licenses/agpl.txt.
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#include <vector>
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#include <algorithm>
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#include "../typedefs.h"
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// returns the smallest power of two that is at least as large as x
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static unsigned log2Rounded32( unsigned x ) {
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const unsigned bitPosition[32] = {
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0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
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31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9
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};
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//round up
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--x;
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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++x;
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//x is now a power of 2
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//each power of two is mapped to a unique 5 bit sequence with ( x * 0x077CB531U ) >> 27
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return bitPosition[( x * 0x077CB531U ) >> 27];
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}
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/*
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static unsigned log2Rounded64( unsigned long long x ) {
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int upperLog = log2Rounded32( x >> 32 );
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if ( upperLog > 0 )
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return upperLog;
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return log2Rounded32( x );
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}
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*/
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#include <limits>
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template< typename EdgeData>
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class DynamicGraph {
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public:
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typedef NodeID NodeIterator;
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typedef NodeID EdgeIterator;
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typedef unsigned NodeIterator;
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typedef unsigned EdgeIterator;
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class InputEdge {
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public:
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EdgeData data;
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NodeIterator source;
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NodeIterator target;
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EdgeData data;
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bool operator<( const InputEdge& right ) const {
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if ( source != right.source )
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return source < right.source;
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@ -73,157 +43,187 @@ public:
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}
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};
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DynamicGraph( int nodes, std::vector< InputEdge > &graph ) {
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std::sort( graph.begin(), graph.end() );
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_numNodes = nodes;
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_numEdges = ( EdgeIterator ) graph.size();
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_nodes.resize( _numNodes );
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DynamicGraph( int nodes, const std::vector< InputEdge > &graph )
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{
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m_numNodes = nodes;
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m_numEdges = ( EdgeIterator ) graph.size();
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m_nodes.reserve( m_numNodes );
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m_nodes.resize( m_numNodes );
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EdgeIterator edge = 0;
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EdgeIterator position = 0;
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for ( NodeIterator node = 0; node < _numNodes; ++node ) {
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for ( NodeIterator node = 0; node < m_numNodes; ++node ) {
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EdgeIterator lastEdge = edge;
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while ( edge < _numEdges && graph[edge].source == node ) {
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while ( edge < m_numEdges && graph[edge].source == node ) {
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++edge;
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}
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_nodes[node].firstEdge = position;
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_nodes[node].edges = edge - lastEdge;
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_nodes[node].size = 1 << log2Rounded32( edge - lastEdge );
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position += _nodes[node].size;
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m_nodes[node].firstEdge = position;
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m_nodes[node].edges = edge - lastEdge;
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position += m_nodes[node].edges;
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}
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_edges.resize( position );
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m_edges.reserve( position * 1.2 );
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m_edges.resize( position );
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edge = 0;
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for ( NodeIterator node = 0; node < _numNodes; ++node ) {
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for ( EdgeIterator i = _nodes[node].firstEdge, e = _nodes[node].firstEdge + _nodes[node].edges; i != e; ++i ) {
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_edges[i].target = graph[edge].target;
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_edges[i].data = graph[edge].data;
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assert(_edges[i].data.distance > 0);
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for ( NodeIterator node = 0; node < m_numNodes; ++node ) {
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for ( EdgeIterator i = m_nodes[node].firstEdge, e = m_nodes[node].firstEdge + m_nodes[node].edges; i != e; ++i ) {
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m_edges[i].target = graph[edge].target;
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m_edges[i].data = graph[edge].data;
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edge++;
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}
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}
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}
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unsigned GetNumberOfNodes() const {
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return _numNodes;
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~DynamicGraph()
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{
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}
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unsigned GetNumberOfEdges() const {
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return _numEdges;
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unsigned GetNumberOfNodes() const
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{
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return m_numNodes;
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}
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unsigned GetOutDegree( const NodeIterator &n ) const {
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return _nodes[n].edges;
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unsigned GetNumberOfEdges() const
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{
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return m_numEdges;
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}
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NodeIterator GetTarget( const EdgeIterator &e ) const {
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return NodeIterator( _edges[e].target );
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unsigned GetOutDegree( const NodeIterator &n ) const
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{
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return m_nodes[n].edges;
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}
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EdgeData &GetEdgeData( const EdgeIterator &e ) {
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return _edges[e].data;
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NodeIterator GetTarget( const EdgeIterator &e ) const
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{
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return NodeIterator( m_edges[e].target );
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}
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const EdgeData &GetEdgeData( const EdgeIterator &e ) const {
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return _edges[e].data;
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EdgeData &GetEdgeData( const EdgeIterator &e )
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{
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return m_edges[e].data;
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}
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EdgeIterator BeginEdges( const NodeIterator &n ) const {
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const EdgeData &GetEdgeData( const EdgeIterator &e ) const
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{
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return m_edges[e].data;
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}
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EdgeIterator BeginEdges( const NodeIterator &n ) const
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{
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//assert( EndEdges( n ) - EdgeIterator( _nodes[n].firstEdge ) <= 100 );
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return EdgeIterator( _nodes[n].firstEdge );
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return EdgeIterator( m_nodes[n].firstEdge );
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}
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EdgeIterator EndEdges( const NodeIterator &n ) const {
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return EdgeIterator( _nodes[n].firstEdge + _nodes[n].edges );
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EdgeIterator EndEdges( const NodeIterator &n ) const
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{
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return EdgeIterator( m_nodes[n].firstEdge + m_nodes[n].edges );
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}
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//adds an edge. Invalidates edge iterators for the source node
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EdgeIterator InsertEdge( const NodeIterator &from, const NodeIterator &to, const EdgeData &data ) {
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_StrNode &node = _nodes[from];
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if ( node.edges + 1 >= node.size ) {
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node.size *= 2;
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EdgeIterator newFirstEdge = ( EdgeIterator ) _edges.size();
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_edges.resize( _edges.size() + node.size );
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for ( unsigned i = 0; i < node.edges; ++i ) {
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_edges[newFirstEdge + i ] = _edges[node.firstEdge + i];
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EdgeIterator InsertEdge( const NodeIterator &from, const NodeIterator &to, const EdgeData &data )
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{
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Node &node = m_nodes[from];
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EdgeIterator newFirstEdge = node.edges + node.firstEdge;
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if ( newFirstEdge >= m_edges.size() || !isDummy( newFirstEdge ) ) {
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if ( node.firstEdge != 0 && isDummy( node.firstEdge - 1 ) ) {
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node.firstEdge--;
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m_edges[node.firstEdge] = m_edges[node.firstEdge + node.edges];
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} else {
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EdgeIterator newFirstEdge = ( EdgeIterator ) m_edges.size();
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unsigned newSize = node.edges * 1.2 + 2;
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EdgeIterator requiredCapacity = newSize + m_edges.size();
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EdgeIterator oldCapacity = m_edges.capacity();
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if ( requiredCapacity >= oldCapacity ) {
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m_edges.reserve( requiredCapacity * 1.1 );
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}
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m_edges.resize( m_edges.size() + newSize );
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for ( EdgeIterator i = 0; i < node.edges; ++i ) {
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m_edges[newFirstEdge + i ] = m_edges[node.firstEdge + i];
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makeDummy( node.firstEdge + i );
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}
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for ( EdgeIterator i = node.edges + 1; i < newSize; i++ )
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makeDummy( newFirstEdge + i );
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node.firstEdge = newFirstEdge;
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}
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_StrEdge &edge = _edges[node.firstEdge + node.edges];
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}
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Edge &edge = m_edges[node.firstEdge + node.edges];
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edge.target = to;
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edge.data = data;
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_numEdges++;
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m_numEdges++;
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node.edges++;
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return EdgeIterator( node.firstEdge + node.edges );
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}
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//removes an edge. Invalidates edge iterators for the source node
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void DeleteEdge( const NodeIterator source, const EdgeIterator &e ) {
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_StrNode &node = _nodes[source];
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--_numEdges;
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Node &node = m_nodes[source];
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--m_numEdges;
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--node.edges;
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const unsigned last = node.firstEdge + node.edges;
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//swap with last edge
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_edges[e] = _edges[last];
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m_edges[e] = m_edges[last];
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makeDummy( last );
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}
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//removes all edges (source,target)
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int DeleteEdgesTo( const NodeIterator source, const NodeIterator target ) {
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int DeleteEdgesTo( const NodeIterator source, const NodeIterator target )
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{
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int deleted = 0;
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for ( EdgeIterator i = BeginEdges( source ), iend = EndEdges( source ); i < iend - deleted; ++i ) {
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if ( _edges[i].target == target ) {
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if ( m_edges[i].target == target ) {
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do {
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deleted++;
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_edges[i] = _edges[iend - deleted];
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} while ( i < iend - deleted && _edges[i].target == target );
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m_edges[i] = m_edges[iend - deleted];
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makeDummy( iend - deleted );
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} while ( i < iend - deleted && m_edges[i].target == target );
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}
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}
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#pragma omp atomic
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_numEdges -= deleted;
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_nodes[source].edges -= deleted;
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m_numEdges -= deleted;
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m_nodes[source].edges -= deleted;
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return deleted;
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}
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//searches for a specific edge
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EdgeIterator FindEdge( const NodeIterator &from, const NodeIterator &to ) const {
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EdgeIterator smallestEdge = SPECIAL_EDGEID;
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EdgeWeight smallestWeight = UINT_MAX;
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for ( EdgeIterator edge = BeginEdges( from ); edge < EndEdges(from); edge++ )
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EdgeIterator FindEdge( const NodeIterator &from, const NodeIterator &to ) const
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{
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const NodeID target = GetTarget(edge);
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const EdgeWeight weight = GetEdgeData(edge).distance;
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{
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if(target == to && weight < smallestWeight)
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{
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smallestEdge = edge; smallestWeight = weight;
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for ( EdgeIterator i = BeginEdges( from ), iend = EndEdges( from ); i != iend; ++i ) {
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if ( m_edges[i].target == to ) {
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return i;
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}
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}
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}
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return smallestEdge;
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return EndEdges( from );
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}
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protected:
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private:
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bool isDummy( EdgeIterator edge ) const
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{
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return m_edges[edge].target == std::numeric_limits< NodeIterator >::max();
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}
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struct _StrNode {
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void makeDummy( EdgeIterator edge )
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{
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m_edges[edge].target = std::numeric_limits< NodeIterator >::max();
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}
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struct Node {
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//index of the first edge
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EdgeIterator firstEdge;
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//amount of edges
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unsigned edges;
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unsigned size;
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};
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struct _StrEdge {
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NodeID target;
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struct Edge {
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NodeIterator target;
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EdgeData data;
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};
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NodeIterator _numNodes;
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EdgeIterator _numEdges;
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NodeIterator m_numNodes;
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EdgeIterator m_numEdges;
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std::vector< _StrNode > _nodes;
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std::vector< _StrEdge > _edges;
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std::vector< Node > m_nodes;
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std::vector< Edge > m_edges;
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};
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#endif // DYNAMICGRAPH_H_INCLUDED
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