basic turn lane handling
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#ifndef OSRM_EXTRACTOR_GUIDANCE_TURN_DISCOVERY_HPP_
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#define OSRM_EXTRACTOR_GUIDANCE_TURN_DISCOVERY_HPP_
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#include "extractor/guidance/intersection.hpp"
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#include "extractor/guidance/turn_analysis.hpp"
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#include "util/typedefs.hpp"
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#include <string>
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namespace osrm
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{
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namespace extractor
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{
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namespace guidance
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{
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namespace lanes
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{
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// OSRM processes edges by looking at a via_edge, coming into an intersection. For turn lanes, we
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// might require to actually look back a turn. We do so in the hope that the turn lanes match up at
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// the previous intersection for all incoming lanes.
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bool findPreviousIntersection(
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const NodeID node,
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const EdgeID via_edge,
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const Intersection intersection,
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const TurnAnalysis &turn_analysis, // to generate other intersections
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const util::NodeBasedDynamicGraph &node_based_graph, // query edge data
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// output parameters, will be in an arbitrary state on failure
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NodeID &result_node,
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EdgeID &result_via_edge,
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Intersection &result_intersection);
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} // namespace lanes
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} // namespace guidance
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} // namespace extractor
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} // namespace osrm
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#endif /*OSRM_EXTRACTOR_GUIDANCE_TURN_DISCOVERY_HPP_*/
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