advanced guidance on 5.0

This commit is contained in:
Moritz Kobitzsch 2016-02-24 10:29:23 +01:00 committed by Patrick Niklaus
parent 33f083b213
commit ef1e0e14ec
37 changed files with 1638 additions and 412 deletions

View File

@ -55,11 +55,12 @@ configure_file(
${CMAKE_CURRENT_BINARY_DIR}/include/util/version.hpp
)
file(GLOB UtilGlob src/util/*.cpp)
file(GLOB ExtractorGlob src/extractor/*.cpp)
file(GLOB ExtractorGlob src/extractor/*.cpp src/engine/guidance/classification_data.cpp)
file(GLOB ContractorGlob src/contractor/*.cpp)
file(GLOB StorageGlob src/storage/*.cpp)
file(GLOB ServerGlob src/server/*.cpp src/server/**/*.cpp)
file(GLOB EngineGlob src/engine/*.cpp src/engine/**/*.cpp)
file(GLOB GuidanceGlob src/guidance/*.cpp src/guidance/**/*.cpp)
file(GLOB ExtractorTestsGlob unit_tests/extractor/*.cpp)
file(GLOB EngineTestsGlob unit_tests/engine/*.cpp)
file(GLOB UtilTestsGlob unit_tests/util/*.cpp)
@ -71,6 +72,7 @@ add_library(EXTRACTOR OBJECT ${ExtractorGlob})
add_library(CONTRACTOR OBJECT ${ContractorGlob})
add_library(STORAGE OBJECT ${StorageGlob})
add_library(ENGINE OBJECT ${EngineGlob})
add_library(GUIDANCE OBJECT ${GuidanceGlob})
add_library(SERVER OBJECT ${ServerGlob})
add_dependencies(UTIL FingerPrintConfigure)
@ -80,7 +82,7 @@ add_executable(osrm-extract src/tools/extract.cpp)
add_executable(osrm-contract src/tools/contract.cpp)
add_executable(osrm-routed src/tools/routed.cpp $<TARGET_OBJECTS:SERVER> $<TARGET_OBJECTS:UTIL>)
add_executable(osrm-datastore src/tools/store.cpp $<TARGET_OBJECTS:UTIL>)
add_library(osrm src/osrm/osrm.cpp $<TARGET_OBJECTS:ENGINE> $<TARGET_OBJECTS:UTIL>)
add_library(osrm src/osrm/osrm.cpp $<TARGET_OBJECTS:ENGINE> $<TARGET_OBJECTS:GUIDANCE> $<TARGET_OBJECTS:UTIL>)
add_library(osrm_extract $<TARGET_OBJECTS:EXTRACTOR> $<TARGET_OBJECTS:UTIL>)
add_library(osrm_contract $<TARGET_OBJECTS:CONTRACTOR> $<TARGET_OBJECTS:UTIL>)
add_library(osrm_store $<TARGET_OBJECTS:STORAGE> $<TARGET_OBJECTS:UTIL>)

View File

@ -1,7 +1,7 @@
#ifndef ENGINE_RESPONSE_OBJECTS_HPP_
#define ENGINE_RESPONSE_OBJECTS_HPP_
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "extractor/travel_mode.hpp"
#include "engine/polyline_compressor.hpp"
#include "engine/guidance/route_step.hpp"
@ -32,7 +32,8 @@ namespace json
namespace detail
{
std::string instructionToString(extractor::TurnInstruction instruction);
std::string instructionTypeToString(guidance::TurnType type);
std::string instructionModifierToString(guidance::DirectionModifier modifier);
util::json::Array coordinateToLonLat(const util::Coordinate coordinate);

View File

@ -12,6 +12,7 @@
#include "engine/guidance/assemble_geometry.hpp"
#include "engine/guidance/assemble_overview.hpp"
#include "engine/guidance/assemble_steps.hpp"
#include "engine/guidance/post_processing.hpp"
#include "engine/internal_route_result.hpp"
@ -67,7 +68,7 @@ class RouteAPI : public BaseAPI
}
util::json::Object MakeRoute(const std::vector<PhantomNodes> &segment_end_coordinates,
const std::vector<std::vector<PathData>> &unpacked_path_segments,
std::vector<std::vector<PathData>> unpacked_path_segments,
const std::vector<bool> &source_traversed_in_reverse,
const std::vector<bool> &target_traversed_in_reverse) const
{
@ -76,10 +77,13 @@ class RouteAPI : public BaseAPI
auto number_of_legs = segment_end_coordinates.size();
legs.reserve(number_of_legs);
leg_geometries.reserve(number_of_legs);
unpacked_path_segments = guidance::postProcess( std::move(unpacked_path_segments) );
for (auto idx : util::irange(0UL, number_of_legs))
{
const auto &phantoms = segment_end_coordinates[idx];
const auto &path_data = unpacked_path_segments[idx];
const bool reversed_source = source_traversed_in_reverse[idx];
const bool reversed_target = target_traversed_in_reverse[idx];

View File

@ -7,7 +7,7 @@
#include "extractor/external_memory_node.hpp"
#include "contractor/query_edge.hpp"
#include "engine/phantom_node.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "util/integer_range.hpp"
#include "util/exception.hpp"
#include "util/string_util.hpp"
@ -76,7 +76,7 @@ class BaseDataFacade
virtual void GetUncompressedWeights(const EdgeID id,
std::vector<EdgeWeight> &result_weights) const = 0;
virtual extractor::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const = 0;
virtual guidance::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const = 0;
virtual extractor::TravelMode GetTravelModeForEdgeID(const unsigned id) const = 0;

View File

@ -68,7 +68,7 @@ class InternalDataFacade final : public BaseDataFacade
std::shared_ptr<util::ShM<util::Coordinate, false>::vector> m_coordinate_list;
util::ShM<NodeID, false>::vector m_via_node_list;
util::ShM<unsigned, false>::vector m_name_ID_list;
util::ShM<extractor::TurnInstruction, false>::vector m_turn_instruction_list;
util::ShM<guidance::TurnInstruction, false>::vector m_turn_instruction_list;
util::ShM<extractor::TravelMode, false>::vector m_travel_mode_list;
util::ShM<char, false>::vector m_names_char_list;
util::ShM<unsigned, false>::vector m_geometry_indices;
@ -327,7 +327,7 @@ class InternalDataFacade final : public BaseDataFacade
return m_coordinate_list->at(id);
}
extractor::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const override final
guidance::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const override final
{
return m_turn_instruction_list.at(id);
}

View File

@ -70,7 +70,7 @@ class SharedDataFacade final : public BaseDataFacade
std::shared_ptr<util::ShM<util::Coordinate, true>::vector> m_coordinate_list;
util::ShM<NodeID, true>::vector m_via_node_list;
util::ShM<unsigned, true>::vector m_name_ID_list;
util::ShM<extractor::TurnInstruction, true>::vector m_turn_instruction_list;
util::ShM<guidance::TurnInstruction, true>::vector m_turn_instruction_list;
util::ShM<extractor::TravelMode, true>::vector m_travel_mode_list;
util::ShM<char, true>::vector m_names_char_list;
util::ShM<unsigned, true>::vector m_name_begin_indices;
@ -145,9 +145,9 @@ class SharedDataFacade final : public BaseDataFacade
travel_mode_list_ptr, data_layout->num_entries[storage::SharedDataLayout::TRAVEL_MODE]);
m_travel_mode_list = std::move(travel_mode_list);
auto turn_instruction_list_ptr = data_layout->GetBlockPtr<extractor::TurnInstruction>(
auto turn_instruction_list_ptr = data_layout->GetBlockPtr<guidance::TurnInstruction>(
shared_memory, storage::SharedDataLayout::TURN_INSTRUCTION);
typename util::ShM<extractor::TurnInstruction, true>::vector turn_instruction_list(
typename util::ShM<guidance::TurnInstruction, true>::vector turn_instruction_list(
turn_instruction_list_ptr,
data_layout->num_entries[storage::SharedDataLayout::TURN_INSTRUCTION]);
m_turn_instruction_list = std::move(turn_instruction_list);
@ -398,7 +398,7 @@ class SharedDataFacade final : public BaseDataFacade
return m_via_node_list.at(id);
}
extractor::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const override final
guidance::TurnInstruction GetTurnInstructionForEdgeID(const unsigned id) const override final
{
return m_turn_instruction_list.at(id);
}

View File

@ -7,7 +7,7 @@
#include "engine/guidance/leg_geometry.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/coordinate.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "extractor/travel_mode.hpp"
#include <vector>
@ -49,7 +49,7 @@ LegGeometry assembleGeometry(const DataFacadeT &facade,
current_distance +=
util::coordinate_calculation::haversineDistance(prev_coordinate, coordinate);
if (path_point.turn_instruction != extractor::TurnInstruction::NoTurn)
if (path_point.turn_instruction != TurnInstruction::NO_TURN())
{
geometry.segment_distances.push_back(current_distance);
geometry.segment_offsets.push_back(geometry.locations.size());

View File

@ -134,7 +134,7 @@ RouteLeg assembleLeg(const DataFacadeT &facade,
// `forward_weight`: duration of (d,t)
// `forward_offset`: duration of (c, d)
//
// The PathData will contain entries of b, c and d. But only c will contain
// The PathData will contain entries of b, c and d. But only c will contain //TODO discuss, this should not be the case after danpats fixes
// a duration value since its the only point associated with a turn.
// As such we want to slice of the duration for (a,s) and add the duration for
// (c,d,t)

View File

@ -4,11 +4,13 @@
#include "engine/guidance/route_step.hpp"
#include "engine/guidance/step_maneuver.hpp"
#include "engine/guidance/leg_geometry.hpp"
#include "engine/guidance/guidance_toolkit.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "engine/internal_route_result.hpp"
#include "engine/phantom_node.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/coordinate.hpp"
#include "extractor/turn_instructions.hpp"
#include "util/bearing.hpp"
#include "extractor/travel_mode.hpp"
#include <vector>
@ -22,9 +24,10 @@ namespace guidance
namespace detail
{
// FIXME move implementation to cpp
inline StepManeuver stepManeuverFromGeometry(const extractor::TurnInstruction instruction,
inline StepManeuver stepManeuverFromGeometry(const TurnInstruction instruction,
const LegGeometry &leg_geometry,
std::size_t segment_index)
const std::size_t segment_index,
const unsigned exit)
{
auto turn_index = leg_geometry.BackIndex(segment_index);
BOOST_ASSERT(turn_index > 0);
@ -40,7 +43,7 @@ inline StepManeuver stepManeuverFromGeometry(const extractor::TurnInstruction in
const double post_turn_bearing =
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
return StepManeuver{turn_coordinate, pre_turn_bearing, post_turn_bearing, instruction};
return StepManeuver{turn_coordinate, pre_turn_bearing, post_turn_bearing, instruction, exit};
}
}
@ -75,28 +78,31 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
auto segment_index = 0;
if (leg_data.size() > 0)
{
StepManeuver maneuver = detail::stepManeuverFromGeometry(extractor::TurnInstruction::StartAtEndOfStreet,
leg_geometry, segment_index);
StepManeuver maneuver = detail::stepManeuverFromGeometry(
TurnInstruction{TurnType::Location, DirectionModifier::Straight}, leg_geometry,
segment_index, INVALID_EXIT_NR);
// TODO fix this: it makes no sense
// PathData saves the information we need of the segment _before_ the turn,
// but a RouteStep is with regard to the segment after the turn.
// We need to skip the first segment because it is already covered by the
// initial start of a route
for (const auto &path_point : leg_data)
{
if (path_point.turn_instruction != extractor::TurnInstruction::NoTurn)
if (path_point.turn_instruction != TurnInstruction::NO_TURN())
{
auto name = facade.get_name_for_id(path_point.name_id);
const auto name = facade.get_name_for_id(path_point.name_id);
const auto distance = leg_geometry.segment_distances[segment_index];
steps.push_back(RouteStep{path_point.name_id, std::move(name),
path_point.duration_until_turn / 10.0, distance,
path_point.travel_mode, maneuver,
leg_geometry.FrontIndex(segment_index),
steps.push_back(RouteStep{
path_point.name_id, name, path_point.duration_until_turn / 10.0, distance,
path_point.travel_mode, maneuver, leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
maneuver = detail::stepManeuverFromGeometry(path_point.turn_instruction,
leg_geometry, segment_index);
maneuver = detail::stepManeuverFromGeometry(
path_point.turn_instruction, leg_geometry, segment_index, path_point.exit);
segment_index++;
}
}
// TODO remove this hack
const auto distance = leg_geometry.segment_distances[segment_index];
steps.push_back(RouteStep{target_node.name_id, facade.get_name_for_id(target_node.name_id),
target_duration, distance, target_mode, maneuver,
@ -110,19 +116,24 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
// |-------------t target_duration
// x---*---*---*---z compressed edge
// |-------| duration
StepManeuver maneuver = {source_node.location, 0., 0.,
TurnInstruction{TurnType::Location, DirectionModifier::Straight},
INVALID_EXIT_NR};
steps.push_back(RouteStep{
source_node.name_id, facade.get_name_for_id(source_node.name_id),
target_duration - source_duration, leg_geometry.segment_distances[segment_index],
source_mode,
StepManeuver{source_node.location, 0., 0., extractor::TurnInstruction::StartAtEndOfStreet},
leg_geometry.FrontIndex(segment_index), leg_geometry.BackIndex(segment_index) + 1});
source_mode, std::move(maneuver), leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
}
BOOST_ASSERT(segment_index == number_of_segments - 1);
// This step has length zero, the only reason we need it is the target location
steps.push_back(RouteStep{
target_node.name_id, facade.get_name_for_id(target_node.name_id), 0., 0., target_mode,
StepManeuver{target_node.location, 0., 0., extractor::TurnInstruction::ReachedYourDestination},
StepManeuver{target_node.location, 0., 0.,
TurnInstruction{TurnType::Location, DirectionModifier::Straight},
INVALID_EXIT_NR},
leg_geometry.locations.size(), leg_geometry.locations.size()});
return steps;

View File

@ -0,0 +1,114 @@
#ifndef OSRM_GUIDANCE_CLASSIFICATION_DATA_HPP_
#define OSRM_GUIDANCE_CLASSIFICATION_DATA_HPP_
#include <string>
#include <unordered_map>
#include <iostream> //TODO remove
#include "util/simple_logger.hpp"
// Forward Declaration to allow usage of external osmium::Way
namespace osmium
{
class Way;
}
namespace osrm
{
namespace engine
{
namespace guidance
{
enum FunctionalRoadClass
{
MOTORWAY,
MOTORWAY_LINK,
TRUNK,
TRUNK_LINK,
PRIMARY,
PRIMARY_LINK,
SECONDARY,
SECONDARY_LINK,
TERTIARY,
TERTIARY_LINK,
UNCLASSIFIED,
RESIDENTIAL,
SERVICE,
LIVING_STREET,
LOW_PRIORITY_ROAD, // a road simply included for connectivity. Should be avoided at all cost
UNKNOWN
};
inline FunctionalRoadClass functionalRoadClassFromTag(std::string const &value)
{
const static auto initializeClassHash = []()
{
std::unordered_map<std::string, FunctionalRoadClass> hash;
hash["motorway"] = FunctionalRoadClass::MOTORWAY;
hash["motorway_link"] = FunctionalRoadClass::MOTORWAY_LINK;
hash["trunk"] = FunctionalRoadClass::TRUNK;
hash["trunk_link"] = FunctionalRoadClass::TRUNK_LINK;
hash["primary"] = FunctionalRoadClass::PRIMARY;
hash["primary_link"] = FunctionalRoadClass::PRIMARY_LINK;
hash["secondary"] = FunctionalRoadClass::SECONDARY;
hash["secondary_link"] = FunctionalRoadClass::SECONDARY_LINK;
hash["tertiary"] = FunctionalRoadClass::TERTIARY;
hash["tertiary_link"] = FunctionalRoadClass::TERTIARY_LINK;
hash["unclassified"] = FunctionalRoadClass::UNCLASSIFIED;
hash["residential"] = FunctionalRoadClass::RESIDENTIAL;
hash["service"] = FunctionalRoadClass::SERVICE;
hash["living_street"] = FunctionalRoadClass::LIVING_STREET;
hash["track"] = FunctionalRoadClass::LOW_PRIORITY_ROAD;
hash["road"] = FunctionalRoadClass::LOW_PRIORITY_ROAD;
hash["path"] = FunctionalRoadClass::LOW_PRIORITY_ROAD;
hash["driveway"] = FunctionalRoadClass::LOW_PRIORITY_ROAD;
return hash;
};
static const std::unordered_map<std::string, FunctionalRoadClass> class_hash =
initializeClassHash();
if (class_hash.find(value) != class_hash.end())
{
return class_hash.find(value)->second;
}
else
{
util::SimpleLogger().Write(logDEBUG) << "Unknown road class encountered: " << value;
return FunctionalRoadClass::UNKNOWN;
}
}
inline bool isRampClass(const FunctionalRoadClass road_class)
{
// Primary Roads and down are usually too small to announce their links as ramps
return road_class == MOTORWAY_LINK || road_class == TRUNK_LINK;
//|| road_class == PRIMARY_LINK ||
// road_class == SECONDARY_LINK || road_class == TERTIARY_LINK;
}
// TODO augment this with all data required for guidance generation
struct RoadClassificationData
{
FunctionalRoadClass road_class;
void augment(const osmium::Way &way);
// reset to a defined but invalid state
void invalidate();
static RoadClassificationData INVALID()
{
RoadClassificationData tmp;
tmp.invalidate();
return tmp;
};
};
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // OSRM_GUIDANCE_CLASSIFICATION_DATA_HPP_

View File

@ -0,0 +1,416 @@
#ifndef OSRM_GUIDANCE_GUIDANCE_TOOLKIT_HPP_
#define OSRM_GUIDANCE_GUIDANCE_TOOLKIT_HPP_
#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
#include "extractor/compressed_edge_container.hpp"
#include "extractor/query_node.hpp"
#include "engine/guidance/classification_data.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include <map>
#include <cmath>
namespace osrm
{
namespace engine
{
namespace guidance
{
namespace detail
{
const constexpr double DESIRED_SEGMENT_LENGTH = 10.0;
const constexpr bool shiftable_ccw[] = {false, true, true, false, false, true, true, false};
const constexpr bool shiftable_cw[] = {false, false, true, true, false, false, true, true};
// direction modifier bounds in 360./256. degrees
const constexpr uint8_t modifier_bounds[num_direction_modifiers] = {0, 36, 93, 121,
136, 163, 220, 255};
const constexpr double discrete_angle_step_size = 360. / 256.;
} // namespace detail
namespace detail
{
template <typename IteratorType>
util::Coordinate
getCoordinateFromCompressedRange(util::Coordinate current_coordinate,
IteratorType compressed_geometry_begin,
const IteratorType compressed_geometry_end,
const util::Coordinate final_coordinate,
const std::vector<extractor::QueryNode> &query_nodes)
{
const auto extractCoordinateFromNode = [](
const extractor::QueryNode &node) -> util::Coordinate
{
return {node.lon, node.lat};
};
double distance_to_current_coordinate = 0;
double distance_to_next_coordinate = 0;
// get the length that is missing from the current segment to reach DESIRED_SEGMENT_LENGTH
const auto getFactor = [](const double first_distance, const double second_distance)
{
BOOST_ASSERT(first_distance < detail::DESIRED_SEGMENT_LENGTH);
double segment_length = second_distance - first_distance;
BOOST_ASSERT(segment_length > 0);
BOOST_ASSERT(second_distance >= detail::DESIRED_SEGMENT_LENGTH);
double missing_distance = detail::DESIRED_SEGMENT_LENGTH - first_distance;
return missing_distance / segment_length;
};
for (auto compressed_geometry_itr = compressed_geometry_begin;
compressed_geometry_itr != compressed_geometry_end; ++compressed_geometry_itr)
{
const auto next_coordinate =
extractCoordinateFromNode(query_nodes[compressed_geometry_itr->node_id]);
distance_to_next_coordinate =
distance_to_current_coordinate +
util::coordinate_calculation::haversineDistance(current_coordinate, next_coordinate);
// reached point where coordinates switch between
if (distance_to_next_coordinate >= detail::DESIRED_SEGMENT_LENGTH)
return util::coordinate_calculation::interpolateLinear(
getFactor(distance_to_current_coordinate, distance_to_next_coordinate),
current_coordinate, next_coordinate);
// prepare for next iteration
current_coordinate = next_coordinate;
distance_to_current_coordinate = distance_to_next_coordinate;
}
distance_to_next_coordinate =
distance_to_current_coordinate +
util::coordinate_calculation::haversineDistance(current_coordinate, final_coordinate);
// reached point where coordinates switch between
if (distance_to_next_coordinate >= detail::DESIRED_SEGMENT_LENGTH)
return util::coordinate_calculation::interpolateLinear(
getFactor(distance_to_current_coordinate, distance_to_next_coordinate),
current_coordinate, final_coordinate);
else
return final_coordinate;
}
} // namespace detail
// Finds a (potentially inteprolated) coordinate that is DESIRED_SEGMENT_LENGTH away
// from the start of an edge
inline util::Coordinate
getRepresentativeCoordinate(const NodeID from_node,
const NodeID to_node,
const EdgeID via_edge_id,
const bool traverse_in_reverse,
const extractor::CompressedEdgeContainer &compressed_geometries,
const std::vector<extractor::QueryNode> &query_nodes)
{
const auto extractCoordinateFromNode = [](
const extractor::QueryNode &node) -> util::Coordinate
{
return {node.lon, node.lat};
};
// Uncompressed roads are simple, return the coordinate at the end
if (!compressed_geometries.HasEntryForID(via_edge_id))
{
return extractCoordinateFromNode(traverse_in_reverse ? query_nodes[from_node]
: query_nodes[to_node]);
}
else
{
const auto &geometry = compressed_geometries.GetBucketReference(via_edge_id);
const auto base_node_id = (traverse_in_reverse) ? to_node : from_node;
const auto base_coordinate = extractCoordinateFromNode(query_nodes[base_node_id]);
const auto final_node = (traverse_in_reverse) ? from_node : to_node;
const auto final_coordinate = extractCoordinateFromNode(query_nodes[final_node]);
if (traverse_in_reverse)
return detail::getCoordinateFromCompressedRange(
base_coordinate, geometry.rbegin(), geometry.rend(), final_coordinate, query_nodes);
else
return detail::getCoordinateFromCompressedRange(
base_coordinate, geometry.begin(), geometry.end(), final_coordinate, query_nodes);
}
}
// shift an instruction around the degree circle in CCW order
inline DirectionModifier forcedShiftCCW(const DirectionModifier modifier)
{
return static_cast<DirectionModifier>((static_cast<uint32_t>(modifier) + 1) %
detail::num_direction_modifiers);
}
inline DirectionModifier shiftCCW(const DirectionModifier modifier)
{
if (detail::shiftable_ccw[static_cast<int>(modifier)])
return forcedShiftCCW(modifier);
else
return modifier;
}
// shift an instruction around the degree circle in CW order
inline DirectionModifier forcedShiftCW(const DirectionModifier modifier)
{
return static_cast<DirectionModifier>(
(static_cast<uint32_t>(modifier) + detail::num_direction_modifiers - 1) %
detail::num_direction_modifiers);
}
inline DirectionModifier shiftCW(const DirectionModifier modifier)
{
if (detail::shiftable_cw[static_cast<int>(modifier)])
return forcedShiftCW(modifier);
else
return modifier;
}
inline bool entersRoundabout(const TurnInstruction instruction)
{
return (instruction.type == TurnType::EnterRoundabout ||
instruction.type == TurnType::EnterRotary);
}
inline bool leavesRoundabout(const TurnInstruction instruction)
{
return (instruction.type == TurnType::ExitRoundabout ||
instruction.type == TurnType::ExitRotary);
}
inline bool staysOnRoundabout(const TurnInstruction instruction)
{
return instruction.type == TurnType::StayOnRoundabout;
}
inline bool isOnRoundabout(const TurnInstruction instruction)
{
return staysOnRoundabout(instruction) || leavesRoundabout(instruction);
}
inline bool isTurnNecessary(const TurnInstruction instruction)
{
return instruction.type != TurnType::NoTurn && instruction.type != TurnType::Suppressed;
}
inline bool isLeftRight(const DirectionModifier modifier)
{
return DirectionModifier::Right == modifier || DirectionModifier::Left == modifier;
}
inline bool isSlightLeftRight(const DirectionModifier modifier)
{
return DirectionModifier::SlightRight == modifier || DirectionModifier::SlightLeft == modifier;
}
inline bool isBasic(const TurnType type)
{
return type == TurnType::Turn || type == TurnType::EndOfRoad;
}
inline bool isUturn(const TurnInstruction instruction)
{
return isBasic(instruction.type) && instruction.direction_modifier == DirectionModifier::UTurn;
}
inline bool resolve(TurnInstruction &to_resolve, const TurnInstruction neighbor, bool resolve_cw)
{
const auto shifted_turn = resolve_cw ? shiftCW(to_resolve.direction_modifier)
: shiftCCW(to_resolve.direction_modifier);
if (shifted_turn == neighbor.direction_modifier ||
shifted_turn == to_resolve.direction_modifier)
return false;
to_resolve.direction_modifier = shifted_turn;
return true;
}
inline bool resolveTransitive(TurnInstruction &first,
TurnInstruction &second,
const TurnInstruction third,
bool resolve_cw)
{
if (resolve(second, third, resolve_cw))
{
first.direction_modifier =
resolve_cw ? shiftCW(first.direction_modifier) : shiftCCW(first.direction_modifier);
return true;
}
return false;
}
inline bool isSlightTurn(const TurnInstruction turn)
{
return (isBasic(turn.type) || turn.type == TurnType::NoTurn) &&
(turn.direction_modifier == DirectionModifier::Straight ||
turn.direction_modifier == DirectionModifier::SlightRight ||
turn.direction_modifier == DirectionModifier::SlightLeft);
}
inline bool isSlightModifier(const DirectionModifier direction_modifier)
{
return (direction_modifier == DirectionModifier::Straight ||
direction_modifier == DirectionModifier::SlightRight ||
direction_modifier == DirectionModifier::SlightLeft);
}
inline bool isSharpTurn(const TurnInstruction turn)
{
return isBasic(turn.type) && (turn.direction_modifier == DirectionModifier::SharpLeft ||
turn.direction_modifier == DirectionModifier::SharpRight);
}
inline bool isStraight(const TurnInstruction turn)
{
return (isBasic(turn.type) || turn.type == TurnType::NoTurn) &&
turn.direction_modifier == DirectionModifier::Straight;
}
inline bool isConflict(const TurnInstruction first, const TurnInstruction second)
{
return (first.type == second.type && first.direction_modifier == second.direction_modifier) ||
(isStraight(first) && isStraight(second));
}
inline DirectionModifier discreteAngleToDircetionModifier(const DiscreteAngle angle)
{
auto modifier = DirectionModifier::UTurn;
DiscreteAngle bound(detail::modifier_bounds[modifier]);
do
{
if (angle <= bound)
return modifier;
modifier = forcedShiftCW(modifier);
bound = static_cast<DiscreteAngle>(detail::modifier_bounds[modifier]);
} while (modifier != DirectionModifier::UTurn);
return modifier;
}
inline DiscreteAngle discretizeAngle(const double angle)
{
BOOST_ASSERT(angle >= 0. && angle <= 360.);
return DiscreteAngle(static_cast<uint8_t>(angle / detail::discrete_angle_step_size));
}
inline double angleFromDiscreteAngle(const DiscreteAngle angle)
{
return static_cast<double>(angle) * detail::discrete_angle_step_size;
}
inline double angularDeviation(const double angle, const double from)
{
const double deviation = std::abs(angle - from);
return std::min(360 - deviation, deviation);
}
inline double getAngularPenalty(const double angle, TurnInstruction instruction)
{
const double center[] = {0, 45, 90, 135, 180, 225, 270, 315};
return angularDeviation(center[static_cast<int>(instruction.direction_modifier)], angle);
}
inline double getTurnConfidence(const double angle, TurnInstruction instruction)
{
// special handling of U-Turns and Roundabout
if (!isBasic(instruction.type) || instruction.direction_modifier == DirectionModifier::UTurn)
return 1.0;
const double deviations[] = {0, 45, 50, 35, 10, 35, 50, 45};
const double difference = getAngularPenalty(angle, instruction);
const double max_deviation = deviations[static_cast<int>(instruction.direction_modifier)];
return 1.0 - (difference / max_deviation) * (difference / max_deviation);
}
// Translates between angles and their human-friendly directional representation
inline DirectionModifier getTurnDirection(const double angle)
{
// An angle of zero is a u-turn
// 180 goes perfectly straight
// 0-180 are right turns
// 180-360 are left turns
if (angle > 0 && angle < 60)
return DirectionModifier::SharpRight;
if (angle >= 60 && angle < 140)
return DirectionModifier::Right;
if (angle >= 140 && angle < 170)
return DirectionModifier::SlightRight;
if (angle >= 170 && angle <= 190)
return DirectionModifier::Straight;
if (angle > 190 && angle <= 220)
return DirectionModifier::SlightLeft;
if (angle > 220 && angle <= 300)
return DirectionModifier::Left;
if (angle > 300 && angle < 360)
return DirectionModifier::SharpLeft;
return DirectionModifier::UTurn;
}
inline DirectionModifier angleToDirectionModifier(const double bearing)
{
if (bearing < 135)
{
return DirectionModifier::Right;
}
if (bearing <= 225)
{
return DirectionModifier::Straight;
}
return DirectionModifier::Left;
}
inline DirectionModifier bearingToDirectionModifier(const std::string &bearing)
{
const static auto buildHash = []()
{
std::map<std::string, DirectionModifier> hash;
hash["N"] = DirectionModifier::Straight;
hash["NE"] = DirectionModifier::SlightRight;
hash["E"] = DirectionModifier::Right;
hash["SE"] = DirectionModifier::SharpRight;
hash["S"] = DirectionModifier::UTurn;
hash["SW"] = DirectionModifier::SharpLeft;
hash["W"] = DirectionModifier::Left;
hash["NW"] = DirectionModifier::SlightLeft;
return hash;
};
const static std::map<std::string, DirectionModifier> hash = buildHash();
return hash.find(bearing)->second;
}
inline bool isHighway(FunctionalRoadClass road_class)
{
return road_class == FunctionalRoadClass::MOTORWAY || road_class == FunctionalRoadClass::TRUNK;
}
// swaps left <-> right modifier types
inline DirectionModifier mirrorDirectionModifier(const DirectionModifier modifier)
{
const constexpr DirectionModifier results[] = {
DirectionModifier::UTurn, DirectionModifier::SharpLeft, DirectionModifier::Left,
DirectionModifier::SlightLeft, DirectionModifier::Straight, DirectionModifier::SlightRight,
DirectionModifier::Right, DirectionModifier::SharpRight};
return results[modifier];
}
inline bool canBeSuppressed(const TurnType type)
{
if (type == TurnType::Turn)
return true;
return false;
}
inline bool isLowPriorityRoadClass(const FunctionalRoadClass road_class)
{
return road_class == FunctionalRoadClass::LOW_PRIORITY_ROAD ||
road_class == FunctionalRoadClass::SERVICE;
}
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // OSRM_GUIDANCE_GUIDANCE_TOOLKIT_HPP_

View File

@ -1,17 +1,19 @@
#ifndef TURN_INSTRUCTIONS_HPP
#define TURN_INSTRUCTIONS_HPP
#ifndef OSRM_GUIDANCE_INSTRUCTION_SYMBOLS_HPP
#define OSRM_GUIDANCE_INSTRUCTION_SYMBOLS_HPP
#include <algorithm>
#include <cmath>
#include "guidance/turn_instruction.hpp"
#include "guidance/guidance_toolkit.hpp"
#include <boost/assert.hpp>
#include "util/simple_logger.hpp"
namespace osrm
{
namespace extractor
namespace engine
{
namespace guidance
{
enum class TurnInstruction : unsigned char
enum class InstructionSymbol : unsigned char
{
NoTurn = 0,
GoStraight,
@ -37,6 +39,60 @@ enum class TurnInstruction : unsigned char
AccessRestrictionPenalty = 129
};
inline InstructionSymbol directTranslation(const DirectionModifier direction_modifier)
{
const constexpr InstructionSymbol translation[] = {
InstructionSymbol::UTurn, InstructionSymbol::TurnSharpRight,
InstructionSymbol::TurnRight, InstructionSymbol::TurnSlightRight,
InstructionSymbol::GoStraight, InstructionSymbol::TurnSlightLeft,
InstructionSymbol::TurnLeft, InstructionSymbol::TurnSharpLeft};
return translation[direction_modifier];
}
inline bool canTranslateDirectly(const TurnType type)
{
return type == TurnType::Continue // remain on a street
|| type == TurnType::NewName // no turn, but name changes
|| type == TurnType::Turn // basic turn
|| type == TurnType::Ramp // special turn (highway ramp exits)
|| type == TurnType::Fork // fork road splitting up
|| type == TurnType::EndOfRoad || type == TurnType::Restriction ||
type == TurnType::Merge || type == TurnType::Notification;
}
inline InstructionSymbol getSymbol(const TurnInstruction instruction)
{
if (canTranslateDirectly(instruction.type))
{
return directTranslation(instruction.direction_modifier);
}
else if (instruction.type == TurnType::EnterRoundabout ||
instruction.type == TurnType::EnterRotary)
{
return InstructionSymbol::EnterRoundAbout;
}
else
{
util::SimpleLogger().Write(logDEBUG)
<< "Unreasonable request for symbol: "
<< std::to_string(static_cast<int>(instruction.type)) << " "
<< std::to_string(static_cast<int>(instruction.direction_modifier));
return InstructionSymbol::NoTurn;
}
}
inline InstructionSymbol getLocationSymbol(const LocationType type)
{
if (type == LocationType::Start)
return InstructionSymbol::HeadOn;
if (type == LocationType::Intermediate)
return InstructionSymbol::ReachViaLocation;
if (type == LocationType::Destination)
return InstructionSymbol::ReachedYourDestination;
return InstructionSymbol::NoTurn;
}
#if 0
// shiftable turns to left and right
const constexpr bool shiftable_left[] = {false, false, true, true, true, false, false, true, true};
const constexpr bool shiftable_right[] = {false, false, true, true, false, false, true, true, true};
@ -178,5 +234,10 @@ inline bool isConflict(const TurnInstruction first, const TurnInstruction second
}
}
}
#endif
#endif /* TURN_INSTRUCTIONS_HPP */
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif /* OSRM_GUIDANCE_INSTRUCTION_SYMBOLS_HPP */

View File

@ -0,0 +1,21 @@
#ifndef ENGINE_GUIDANCE_POST_PROCESSING_HPP
#define ENGINE_GUIDANCE_POST_PROCESSING_HPP
#include "engine/internal_route_result.hpp"
#include <vector>
namespace osrm
{
namespace engine
{
namespace guidance
{
std::vector<std::vector<PathData>> postProcess( std::vector<std::vector<PathData>> path_data );
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // ENGINE_GUIDANCE_POST_PROCESSING_HPP

View File

@ -1,66 +0,0 @@
#ifndef ENGINE_GUIDANCE_PROCESSING_SEGMENT_COMPRESSION_HPP_
#define ENGINE_GUIDANCE_PROCESSING_SEGMENT_COMPRESSION_HPP_
#include "engine/segment_inforamtion.hpp"
#include <vector>
namespace osrm
{
namespace engine
{
namespace guidance
{
/*
Simplify turn instructions
Input :
10. Turn left on B 36 for 20 km
11. Continue on B 35; B 36 for 2 km
12. Continue on B 36 for 13 km
Output:
10. Turn left on B 36 for 35 km
*/
inline void CombineSimilarSegments(std::vector<SegmentInformation> &segments)
{
// TODO: rework to check only end and start of string.
// stl string is way to expensive
// unsigned lastTurn = 0;
// for(unsigned i = 1; i < path_description.size(); ++i) {
// string1 = sEngine.GetEscapedNameForNameID(path_description[i].name_id);
// if(TurnInstruction::GoStraight == path_description[i].turn_instruction) {
// if(std::string::npos != string0.find(string1+";")
// || std::string::npos != string0.find(";"+string1)
// || std::string::npos != string0.find(string1+" ;")
// || std::string::npos != string0.find("; "+string1)
// ){
// SimpleLogger().Write() << "->next correct: " << string0 << " contains " <<
// string1;
// for(; lastTurn != i; ++lastTurn)
// path_description[lastTurn].name_id = path_description[i].name_id;
// path_description[i].turn_instruction = TurnInstruction::NoTurn;
// } else if(std::string::npos != string1.find(string0+";")
// || std::string::npos != string1.find(";"+string0)
// || std::string::npos != string1.find(string0+" ;")
// || std::string::npos != string1.find("; "+string0)
// ){
// SimpleLogger().Write() << "->prev correct: " << string1 << " contains " <<
// string0;
// path_description[i].name_id = path_description[i-1].name_id;
// path_description[i].turn_instruction = TurnInstruction::NoTurn;
// }
// }
// if (TurnInstruction::NoTurn != path_description[i].turn_instruction) {
// lastTurn = i;
// }
// string0 = string1;
// }
//
}
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // ENGINE_GUIDANCE_PROCESSING_SEGMENT_COMPRESSION_HPP_

View File

@ -2,7 +2,7 @@
#define ENGINE_GUIDANCE_STEP_MANEUVER_HPP
#include "util/coordinate.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
namespace osrm
{
@ -16,9 +16,10 @@ struct StepManeuver
util::Coordinate location;
double bearing_before;
double bearing_after;
extractor::TurnInstruction instruction;
TurnInstruction instruction;
unsigned exit;
};
}
}
}
} // namespace guidance
} // namespace engine
} // namespace osrmn
#endif

View File

@ -0,0 +1,104 @@
#ifndef OSRM_GUIDANCE_TURN_CLASSIFICATION_HPP_
#define OSRM_GUIDANCE_TURN_CLASSIFICATION_HPP_
#include "engine/guidance/turn_instruction.hpp"
#include "engine/guidance/guidance_toolkit.hpp"
#include "util/typedefs.hpp"
#include "util/coordinate.hpp"
#include "util/node_based_graph.hpp"
#include "extractor/compressed_edge_container.hpp"
#include "extractor/query_node.hpp"
#include <algorithm>
#include <cstddef>
#include <vector>
namespace osrm
{
namespace engine
{
namespace guidance
{
struct TurnPossibility
{
TurnPossibility(DiscreteAngle angle, EdgeID edge_id)
: angle(std::move(angle)), edge_id(std::move(edge_id))
{
}
TurnPossibility() : angle(0), edge_id(SPECIAL_EDGEID) {}
DiscreteAngle angle;
EdgeID edge_id;
};
inline std::vector<TurnPossibility>
classifyIntersection(NodeID nid,
const util::NodeBasedDynamicGraph &graph,
const extractor::CompressedEdgeContainer &compressed_geometries,
const std::vector<extractor::QueryNode> &query_nodes)
{
std::vector<TurnPossibility> turns;
if (graph.BeginEdges(nid) == graph.EndEdges(nid))
return std::vector<TurnPossibility>();
const EdgeID base_id = graph.BeginEdges(nid);
const auto base_coordinate = getRepresentativeCoordinate(nid, graph.GetTarget(base_id), base_id,
graph.GetEdgeData(base_id).reversed,
compressed_geometries, query_nodes);
const auto node_coordinate = Coordinate(query_nodes[nid].lon, query_nodes[nid].lat);
// generate a list of all turn angles between a base edge, the node and a current edge
for (const EdgeID eid : graph.GetAdjacentEdgeRange(nid))
{
const auto edge_coordinate = getRepresentativeCoordinate(
nid, graph.GetTarget(eid), eid, false, compressed_geometries, query_nodes);
double angle = util::coordinate_calculation::computeAngle(base_coordinate, node_coordinate,
edge_coordinate);
turns.emplace_back(discretizeAngle(angle), eid);
}
std::sort(turns.begin(), turns.end(),
[](const TurnPossibility left, const TurnPossibility right)
{
return left.angle < right.angle;
});
turns.push_back(turns.front()); // sentinel
for (std::size_t turn_nr = 0; turn_nr + 1 < turns.size(); ++turn_nr)
{
turns[turn_nr].angle = (256 + static_cast<uint32_t>(turns[turn_nr + 1].angle) -
static_cast<uint32_t>(turns[turn_nr].angle)) %
256; // calculate the difference to the right
}
turns.pop_back(); // remove sentinel again
// find largest:
std::size_t best_id = 0;
DiscreteAngle largest_turn_angle = turns.front().angle;
for (std::size_t current_turn_id = 1; current_turn_id < turns.size(); ++current_turn_id)
{
if (turns[current_turn_id].angle > largest_turn_angle)
{
largest_turn_angle = turns[current_turn_id].angle;
best_id = current_turn_id;
}
}
// rotate all angles so the largest angle comes first
std::rotate(turns.begin(), turns.begin() + best_id, turns.end());
return turns;
}
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // OSRM_GUIDANCE_TURN_CLASSIFICATION_HPP_

View File

@ -0,0 +1,154 @@
#ifndef OSRM_GUIDANCE_TURN_INSTRUCTION_HPP_
#define OSRM_GUIDANCE_TURN_INSTRUCTION_HPP_
#include <cstdint>
#include <boost/assert.hpp>
namespace osrm
{
namespace engine
{
namespace guidance
{
namespace detail
{
// inclusive bounds for turn modifiers
const constexpr uint8_t num_direction_modifiers = 8;
} // detail
// direction modifiers based on angle
// Would be nice to have
// enum class DirectionModifier : unsigned char
enum DirectionModifier
{
UTurn,
SharpRight,
Right,
SlightRight,
Straight,
SlightLeft,
Left,
SharpLeft
};
const constexpr char *modifier_names[detail::num_direction_modifiers] = {
"uturn", "sharp right", "right", "slight right",
"straight", "slight left", "left", "sharp left"};
enum LocationType
{
Start,
Intermediate,
Destination
};
// enum class TurnType : unsigned char
enum TurnType // at the moment we can support 32 turn types, without increasing memory consumption
{
Invalid, // no valid turn instruction
NoTurn, // end of segment without turn
Location, // start,end,via
Suppressed, // location that suppresses a turn
NewName, // no turn, but name changes
Continue, // remain on a street
Turn, // basic turn
Merge, // merge onto a street
Ramp, // special turn (highway ramp exits)
Fork, // fork road splitting up
EndOfRoad, // T intersection
EnterRoundabout, // Entering a small Roundabout
EnterRoundaboutAtExit, // Entering a small Roundabout at a countable exit
ExitRoundabout, // Exiting a small Roundabout
EnterRotary, // Enter a rotary
EnterRotaryAtExit, // Enter A Rotary at a countable exit
ExitRotary, // Exit a rotary
StayOnRoundabout, // Continue on Either a small or a large Roundabout
Restriction, // Cross a Barrier, requires barrier penalties instead of full block
Notification // Travel Mode Changes`
};
const constexpr char *turn_type_names[] = {"invalid",
"no turn",
"waypoint",
"passing intersection",
"new name",
"continue",
"turn",
"merge",
"ramp",
"fork",
"end of road",
"roundabout",
"invalid"
"invalid",
"traffic circle",
"invalid",
"invalid",
"invalid",
"restriction",
"notification"};
// turn angle in 1.40625 degree -> 128 == 180 degree
typedef uint8_t DiscreteAngle;
struct TurnInstruction
{
TurnInstruction(const TurnType type = TurnType::Invalid,
const DirectionModifier direction_modifier = DirectionModifier::Straight)
: type(type), direction_modifier(direction_modifier)
{
}
TurnType type : 5;
DirectionModifier direction_modifier : 3;
static TurnInstruction INVALID()
{
return TurnInstruction(TurnType::Invalid, DirectionModifier::UTurn);
}
static TurnInstruction NO_TURN()
{
return TurnInstruction(TurnType::NoTurn, DirectionModifier::Straight);
}
static TurnInstruction REMAIN_ROUNDABOUT(const DirectionModifier modifier)
{
return TurnInstruction(TurnType::StayOnRoundabout, modifier);
}
static TurnInstruction ENTER_ROUNDABOUT(const DirectionModifier modifier)
{
return TurnInstruction(TurnType::EnterRoundabout, modifier);
}
static TurnInstruction EXIT_ROUNDABOUT(const DirectionModifier modifier)
{
return TurnInstruction(TurnType::ExitRoundabout, modifier);
}
};
inline bool operator!=(const TurnInstruction lhs, const TurnInstruction rhs)
{
return lhs.type != rhs.type || lhs.direction_modifier != rhs.direction_modifier;
}
inline bool operator==(const TurnInstruction lhs, const TurnInstruction rhs)
{
return lhs.type == rhs.type && lhs.direction_modifier == rhs.direction_modifier;
}
// Silent Turn Instructions are not to be mentioned to the outside world
inline bool isSilent(const TurnInstruction instruction)
{
return instruction.type == TurnType::NoTurn || instruction.type == TurnType::Suppressed ||
instruction.type == TurnType::StayOnRoundabout;
}
} // namespace guidance
} // namespace engine
} // namespace osrm
#endif // OSRM_GUIDANCE_TURN_INSTRUCTION_HPP_

View File

@ -3,7 +3,7 @@
#include "engine/phantom_node.hpp"
#include "extractor/travel_mode.hpp"
#include "extractor/turn_instructions.hpp"
#include "guidance/turn_instruction.hpp"
#include "util/typedefs.hpp"
#include "osrm/coordinate.hpp"
@ -15,6 +15,8 @@ namespace osrm
namespace engine
{
const constexpr unsigned INVALID_EXIT_NR = 0;
struct PathData
{
// id of via node of the turn
@ -24,9 +26,11 @@ struct PathData
// duration that is traveled on the segment until the turn is reached
EdgeWeight duration_until_turn;
// instruction to execute at the turn
extractor::TurnInstruction turn_instruction;
guidance::TurnInstruction turn_instruction;
// travel mode of the street that leads to the turn
extractor::TravelMode travel_mode : 4;
// exit ID of highway exit, roundabout exit, intersection nr
unsigned exit;
};
struct InternalRouteResult

View File

@ -12,9 +12,9 @@ namespace engine
{
namespace detail
{
constexpr double POLYLINE_PECISION = 1e5;
constexpr double COORDINATE_TO_POLYLINE = POLYLINE_PECISION / COORDINATE_PRECISION;
constexpr double POLYLINE_TO_COORDINATE = COORDINATE_PRECISION / POLYLINE_PECISION;
constexpr double POLYLINE_PRECISION = 1e5;
constexpr double COORDINATE_TO_POLYLINE = POLYLINE_PRECISION / COORDINATE_PRECISION;
constexpr double POLYLINE_TO_COORDINATE = COORDINATE_PRECISION / POLYLINE_PRECISION;
}
using CoordVectorForwardIter = std::vector<util::Coordinate>::const_iterator;

View File

@ -4,7 +4,7 @@
#include "util/coordinate_calculation.hpp"
#include "engine/internal_route_result.hpp"
#include "engine/search_engine_data.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "util/typedefs.hpp"
#include <boost/assert.hpp>
@ -283,7 +283,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
{
BOOST_ASSERT_MSG(!ed.shortcut, "original edge flagged as shortcut");
unsigned name_index = facade->GetNameIndexFromEdgeID(ed.id);
const extractor::TurnInstruction turn_instruction =
const guidance::TurnInstruction turn_instruction =
facade->GetTurnInstructionForEdgeID(ed.id);
const extractor::TravelMode travel_mode =
(unpacked_path.empty() && start_traversed_in_reverse)
@ -321,8 +321,8 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
for (std::size_t i = start_index; i < end_index; ++i)
{
unpacked_path.push_back(PathData{id_vector[i], name_index, weight_vector[i],
extractor::TurnInstruction::NoTurn,
travel_mode});
guidance::TurnInstruction::NO_TURN(),
travel_mode, INVALID_EXIT_NR});
}
BOOST_ASSERT(unpacked_path.size() > 0);
unpacked_path.back().turn_instruction = turn_instruction;
@ -363,12 +363,12 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
{
BOOST_ASSERT(i < id_vector.size());
BOOST_ASSERT(phantom_node_pair.target_phantom.forward_travel_mode > 0);
unpacked_path.emplace_back(
PathData{id_vector[i], phantom_node_pair.target_phantom.name_id, 0,
extractor::TurnInstruction::NoTurn,
target_traversed_in_reverse
? phantom_node_pair.target_phantom.backward_travel_mode
: phantom_node_pair.target_phantom.forward_travel_mode});
unpacked_path.emplace_back(PathData{
id_vector[i], phantom_node_pair.target_phantom.name_id, 0,
guidance::TurnInstruction::NO_TURN(),
target_traversed_in_reverse ? phantom_node_pair.target_phantom.backward_travel_mode
: phantom_node_pair.target_phantom.forward_travel_mode,
INVALID_EXIT_NR});
}
// there is no equivalent to a node-based node in an edge-expanded graph.

View File

@ -5,15 +5,17 @@
#include "extractor/edge_based_edge.hpp"
#include "extractor/speed_profile.hpp"
#include "util/typedefs.hpp"
#include "extractor/restriction_map.hpp"
#include "extractor/compressed_edge_container.hpp"
#include "util/deallocating_vector.hpp"
#include "extractor/edge_based_node.hpp"
#include "extractor/original_edge_data.hpp"
#include "extractor/query_node.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "util/node_based_graph.hpp"
#include "extractor/restriction_map.hpp"
#include "util/typedefs.hpp"
#include "util/deallocating_vector.hpp"
#include <algorithm>
#include <cstdint>
@ -68,7 +70,7 @@ class EdgeBasedGraphFactory
// with known angle.
// Handles special cases like u-turns and roundabouts
// For basic turns, the turn based on the angle-classification is returned
TurnInstruction AnalyzeTurn(const NodeID u,
engine::guidance::TurnInstruction AnalyzeTurn(const NodeID u,
const EdgeID e1,
const NodeID v,
const EdgeID e2,
@ -131,7 +133,7 @@ class EdgeBasedGraphFactory
EdgeID eid; // the id of the arc
bool valid; // a turn may be relevant to good instructions, even if we cannot take the road
double angle; // the approximated angle of the turn
TurnInstruction instruction; // a proposed instruction
engine::guidance::TurnInstruction instruction; // a proposed instruction
double confidence; // how close to the border is the turn?
std::string toString() const
@ -143,7 +145,8 @@ class EdgeBasedGraphFactory
result += " angle: ";
result += std::to_string(angle);
result += " instruction: ";
result += std::to_string(static_cast<std::int32_t>(instruction));
result += std::to_string(static_cast<std::int32_t>(instruction.type)) + " " +
std::to_string(static_cast<std::int32_t>(instruction.direction_modifier));
result += " confidence: ";
result += std::to_string(confidence);
return result;
@ -153,19 +156,23 @@ class EdgeBasedGraphFactory
// Use In Order to generate base turns
// cannot be const due to the counters...
std::vector<TurnCandidate> getTurnCandidates(NodeID from, EdgeID via_edge);
std::vector<TurnCandidate> optimizeCandidates(NodeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
std::vector<TurnCandidate> suppressTurns(EdgeID via_edge,
std::vector<TurnCandidate> getTurnCandidates(const NodeID from, const EdgeID via_edge);
std::vector<TurnCandidate> optimizeCandidates(const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
QueryNode getRepresentativeCoordinate(const NodeID src,
const NodeID tgt,
const EdgeID via_eid,
bool INVERTED) const;
std::vector<TurnCandidate> optimizeRamps(const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
bool isObviousChoice(EdgeID coming_from_eid,
std::size_t turn_index,
engine::guidance::TurnType
checkForkAndEnd(const EdgeID via_edge, const std::vector<TurnCandidate> &turn_candidates) const;
std::vector<TurnCandidate> handleForkAndEnd(const engine::guidance::TurnType type,
std::vector<TurnCandidate> turn_candidates) const;
std::vector<TurnCandidate> suppressTurns(const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
bool isObviousChoice(const EdgeID coming_from_eid,
const std::size_t turn_index,
const std::vector<TurnCandidate> &turn_candidates) const;
std::size_t restricted_turns_counter;

View File

@ -3,6 +3,7 @@
#include "extractor/travel_mode.hpp"
#include "util/typedefs.hpp"
#include "engine/guidance/classification_data.hpp"
#include <string>
#include <vector>
@ -33,6 +34,7 @@ struct ExtractionWay
name.clear();
forward_travel_mode = TRAVEL_MODE_INACCESSIBLE;
backward_travel_mode = TRAVEL_MODE_INACCESSIBLE;
road_classification_data.invalidate();
}
// These accessors exists because it's not possible to take the address of a bitfield,
@ -51,6 +53,7 @@ struct ExtractionWay
bool is_startpoint;
TravelMode forward_travel_mode : 4;
TravelMode backward_travel_mode : 4;
engine::guidance::RoadClassificationData road_classification_data;
};
}
}

View File

@ -9,6 +9,7 @@
#include "osrm/coordinate.hpp"
#include <utility>
#include "engine/guidance/classification_data.hpp"
namespace osrm
{
@ -50,7 +51,8 @@ struct InternalExtractorEdge
false,
true,
TRAVEL_MODE_INACCESSIBLE,
false)
false,
engine::guidance::RoadClassificationData::INVALID())
{
}
@ -64,7 +66,8 @@ struct InternalExtractorEdge
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
bool is_split,
engine::guidance::RoadClassificationData road_classification)
: result(OSMNodeID(source),
OSMNodeID(target),
name_id,
@ -75,7 +78,8 @@ struct InternalExtractorEdge
access_restricted,
startpoint,
travel_mode,
is_split),
is_split,
std::move(road_classification)),
weight_data(std::move(weight_data))
{
}
@ -91,12 +95,14 @@ struct InternalExtractorEdge
static InternalExtractorEdge min_osm_value()
{
return InternalExtractorEdge(MIN_OSM_NODEID, MIN_OSM_NODEID, 0, WeightData(), false, false,
false, false, true, TRAVEL_MODE_INACCESSIBLE, false);
false, false, true, TRAVEL_MODE_INACCESSIBLE, false,
engine::guidance::RoadClassificationData::INVALID());
}
static InternalExtractorEdge max_osm_value()
{
return InternalExtractorEdge(MAX_OSM_NODEID, MAX_OSM_NODEID, 0, WeightData(), false, false,
false, false, true, TRAVEL_MODE_INACCESSIBLE, false);
false, false, true, TRAVEL_MODE_INACCESSIBLE, false,
engine::guidance::RoadClassificationData::INVALID());
}
static InternalExtractorEdge min_internal_value()

View File

@ -4,6 +4,8 @@
#include "extractor/travel_mode.hpp"
#include "util/typedefs.hpp"
#include "engine/guidance/classification_data.hpp"
namespace osrm
{
namespace extractor
@ -23,7 +25,8 @@ struct NodeBasedEdge
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split);
bool is_split,
engine::guidance::RoadClassificationData road_classification);
bool operator<(const NodeBasedEdge &other) const;
@ -38,6 +41,7 @@ struct NodeBasedEdge
bool startpoint : 1;
bool is_split : 1;
TravelMode travel_mode : 4;
engine::guidance::RoadClassificationData road_classification;
};
struct NodeBasedEdgeWithOSM : NodeBasedEdge
@ -52,7 +56,8 @@ struct NodeBasedEdgeWithOSM : NodeBasedEdge
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split);
bool is_split,
engine::guidance::RoadClassificationData road_classification);
OSMNodeID osm_source_id;
OSMNodeID osm_target_id;
@ -65,6 +70,7 @@ inline NodeBasedEdge::NodeBasedEdge()
backward(false), roundabout(false), access_restricted(false), startpoint(true),
is_split(false), travel_mode(false)
{
road_classification.invalidate();
}
inline NodeBasedEdge::NodeBasedEdge(NodeID source,
@ -77,10 +83,12 @@ inline NodeBasedEdge::NodeBasedEdge(NodeID source,
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
bool is_split,
engine::guidance::RoadClassificationData road_classification)
: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
backward(backward), roundabout(roundabout), access_restricted(access_restricted),
startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
startpoint(startpoint), is_split(is_split), travel_mode(travel_mode),
road_classification(std::move(road_classification))
{
}
@ -101,7 +109,8 @@ inline bool NodeBasedEdge::operator<(const NodeBasedEdge &other) const
return source < other.source;
}
inline NodeBasedEdgeWithOSM::NodeBasedEdgeWithOSM(OSMNodeID source,
inline NodeBasedEdgeWithOSM::NodeBasedEdgeWithOSM(
OSMNodeID source,
OSMNodeID target,
NodeID name_id,
EdgeWeight weight,
@ -111,7 +120,8 @@ inline NodeBasedEdgeWithOSM::NodeBasedEdgeWithOSM(OSMNodeID source,
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
bool is_split,
engine::guidance::RoadClassificationData road_classification)
: NodeBasedEdge(SPECIAL_NODEID,
SPECIAL_NODEID,
name_id,
@ -122,7 +132,8 @@ inline NodeBasedEdgeWithOSM::NodeBasedEdgeWithOSM(OSMNodeID source,
access_restricted,
startpoint,
travel_mode,
is_split),
is_split,
std::move(road_classification)),
osm_source_id(std::move(source)), osm_target_id(std::move(target))
{
}

View File

@ -2,7 +2,7 @@
#define ORIGINAL_EDGE_DATA_HPP
#include "extractor/travel_mode.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "util/typedefs.hpp"
#include <limits>
@ -16,7 +16,7 @@ struct OriginalEdgeData
{
explicit OriginalEdgeData(NodeID via_node,
unsigned name_id,
TurnInstruction turn_instruction,
engine::guidance::TurnInstruction turn_instruction,
TravelMode travel_mode)
: via_node(via_node), name_id(name_id), turn_instruction(turn_instruction),
travel_mode(travel_mode)
@ -25,14 +25,15 @@ struct OriginalEdgeData
OriginalEdgeData()
: via_node(std::numeric_limits<unsigned>::max()),
name_id(std::numeric_limits<unsigned>::max()), turn_instruction(TurnInstruction::NoTurn),
name_id(std::numeric_limits<unsigned>::max()),
turn_instruction(engine::guidance::TurnInstruction::INVALID()),
travel_mode(TRAVEL_MODE_INACCESSIBLE)
{
}
NodeID via_node;
unsigned name_id;
TurnInstruction turn_instruction;
engine::guidance::TurnInstruction turn_instruction;
TravelMode travel_mode;
};
}

View File

@ -3,9 +3,11 @@
#include "util/coordinate.hpp"
#include <string>
#include <iostream>
#include <utility>
#include <boost/assert.hpp>
namespace osrm
{
namespace util
@ -59,6 +61,8 @@ double bearing(const Coordinate first_coordinate, const Coordinate second_coordi
// Get angle of line segment (A,C)->(C,B)
double computeAngle(const Coordinate first, const Coordinate second, const Coordinate third);
Coordinate interpolateLinear( double factor, const Coordinate from, const Coordinate to );
namespace mercator
{
FloatLatitude yToLat(const double value);

View File

@ -4,6 +4,7 @@
#include "util/dynamic_graph.hpp"
#include "extractor/node_based_edge.hpp"
#include "util/graph_utils.hpp"
#include "engine/guidance/classification_data.hpp"
#include <tbb/parallel_sort.h>
@ -45,6 +46,7 @@ struct NodeBasedEdgeData
bool roundabout : 1;
bool startpoint : 1;
extractor::TravelMode travel_mode : 4;
engine::guidance::RoadClassificationData road_classification;
bool IsCompatibleTo(const NodeBasedEdgeData &other) const
{
@ -74,6 +76,7 @@ NodeBasedDynamicGraphFromEdges(std::size_t number_of_nodes,
output_edge.data.access_restricted = input_edge.access_restricted;
output_edge.data.travel_mode = input_edge.travel_mode;
output_edge.data.startpoint = input_edge.startpoint;
output_edge.data.road_classification = input_edge.road_classification;
});
tbb::parallel_sort(edges_list.begin(), edges_list.end());

View File

@ -52,7 +52,7 @@ int Contractor::Run()
#ifdef WIN32
#pragma message("Memory consumption on Windows can be higher due to different bit packing")
#else
static_assert(sizeof(extractor::NodeBasedEdge) == 20,
static_assert(sizeof(extractor::NodeBasedEdge) == 24,
"changing extractor::NodeBasedEdge type has influence on memory consumption!");
static_assert(sizeof(extractor::EdgeBasedEdge) == 16,
"changing EdgeBasedEdge type has influence on memory consumption!");

View File

@ -24,74 +24,14 @@ namespace json
namespace detail
{
std::string instructionToString(extractor::TurnInstruction instruction)
std::string instructionTypeToString(guidance::TurnType type)
{
std::string token;
// FIXME this could be an array.
switch (instruction)
{
case extractor::TurnInstruction::GoStraight:
token = "continue";
break;
case extractor::TurnInstruction::TurnSlightRight:
token = "bear right";
break;
case extractor::TurnInstruction::TurnRight:
token = "right";
break;
case extractor::TurnInstruction::TurnSharpRight:
token = "sharp right";
break;
case extractor::TurnInstruction::UTurn:
token = "uturn";
break;
case extractor::TurnInstruction::TurnSharpLeft:
token = "sharp left";
break;
case extractor::TurnInstruction::TurnLeft:
token = "left";
break;
case extractor::TurnInstruction::TurnSlightLeft:
token = "bear left";
break;
case extractor::TurnInstruction::HeadOn:
token = "head on";
break;
case extractor::TurnInstruction::EnterRoundAbout:
token = "enter roundabout";
break;
case extractor::TurnInstruction::LeaveRoundAbout:
token = "leave roundabout";
break;
case extractor::TurnInstruction::StayOnRoundAbout:
token = "stay on roundabout";
break;
case extractor::TurnInstruction::StartAtEndOfStreet:
token = "depart";
break;
case extractor::TurnInstruction::ReachedYourDestination:
token = "arrive";
break;
case extractor::TurnInstruction::NameChanges:
token = "name changed";
break;
return guidance::turn_type_names[static_cast<std::size_t>(type)];
}
case extractor::TurnInstruction::NoTurn:
case extractor::TurnInstruction::ReachViaLocation:
case extractor::TurnInstruction::EnterAgainstAllowedDirection:
case extractor::TurnInstruction::LeaveAgainstAllowedDirection:
case extractor::TurnInstruction::InverseAccessRestrictionFlag:
case extractor::TurnInstruction::AccessRestrictionFlag:
case extractor::TurnInstruction::AccessRestrictionPenalty:
BOOST_ASSERT_MSG(false, "Invalid turn type used");
break;
default:
BOOST_ASSERT_MSG(false, "unknown TurnInstruction");
break;
}
return token;
std::string instructionModifierToString(guidance::DirectionModifier modifier)
{
return guidance::modifier_names[static_cast<std::size_t>(modifier)];
}
util::json::Array coordinateToLonLat(const util::Coordinate coordinate)
@ -159,10 +99,14 @@ std::string modeToString(const extractor::TravelMode mode)
util::json::Object makeStepManeuver(const guidance::StepManeuver &maneuver)
{
util::json::Object step_maneuver;
step_maneuver.values["type"] = detail::instructionToString(maneuver.instruction);
step_maneuver.values["type"] = detail::instructionTypeToString(maneuver.instruction.type);
step_maneuver.values["modifier"] =
detail::instructionModifierToString(maneuver.instruction.direction_modifier);
step_maneuver.values["location"] = detail::coordinateToLonLat(maneuver.location);
step_maneuver.values["bearing_before"] = maneuver.bearing_before;
step_maneuver.values["bearing_after"] = maneuver.bearing_after;
if( maneuver.exit != 0 )
step_maneuver.values["exit"] = maneuver.exit;
return step_maneuver;
}

View File

@ -0,0 +1,21 @@
#include "engine/guidance/classification_data.hpp"
#include <osmium/osm.hpp>
namespace osrm
{
namespace engine
{
namespace guidance
{
void RoadClassificationData::invalidate() { road_class = FunctionalRoadClass::UNKNOWN; }
void RoadClassificationData::augment(const osmium::Way &way)
{
const char *data = way.get_value_by_key("highway");
if (data)
road_class = functionalRoadClassFromTag(data);
}
} // namespace guidance
} // namespace engine
} // namespace osrm

View File

@ -0,0 +1,150 @@
#include "engine/guidance/post_processing.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "engine/guidance/guidance_toolkit.hpp"
#include <boost/assert.hpp>
#include <iostream>
namespace osrm
{
namespace engine
{
namespace guidance
{
namespace detail
{
bool canMergeTrivially(const PathData &destination, const PathData &source)
{
return destination.exit == 0 && destination.name_id == source.name_id &&
destination.travel_mode == source.travel_mode && isSilent(destination.turn_instruction);
}
PathData forwardInto(PathData destination, const PathData &source)
{
// Merge a turn into a silent turn
// Overwrites turn instruction and increases exit NR
destination.duration_until_turn += source.duration_until_turn;
destination.exit = source.exit;
return destination;
}
PathData accumulateInto(PathData destination, const PathData &source)
{
// Merge a turn into a silent turn
// Overwrites turn instruction and increases exit NR
BOOST_ASSERT(canMergeTrivially(destination, source));
destination.duration_until_turn += source.duration_until_turn;
destination.exit = source.exit + 1;
return destination;
}
PathData mergeInto(PathData destination, const PathData &source)
{
if (source.turn_instruction == TurnInstruction::NO_TURN())
{
BOOST_ASSERT(canMergeTrivially(destination, source));
return detail::forwardInto(destination, source);
}
if (source.turn_instruction == TurnType::Suppressed &&
detail::canMergeTrivially(destination, source))
{
return detail::accumulateInto(destination, source);
}
if (source.turn_instruction.type == TurnType::StayOnRoundabout)
{
return detail::accumulateInto(destination, source);
}
return destination;
}
} // namespace detail
void print( const std::vector<std::vector<PathData>> & leg_data )
{
std::cout << "Path\n";
int legnr = 0;
for( const auto & leg : leg_data )
{
std::cout << "\tLeg: " << ++legnr << "\n";
int segment = 0;
for( const auto &data : leg ){
std::cout << "\t\t[" << ++segment << "]: " << (int) data.turn_instruction.type << " " << (int)data.turn_instruction.direction_modifier << " exit: " << data.exit << "\n";
}
}
std::cout << std::endl;
}
std::vector<std::vector<PathData>> postProcess(std::vector<std::vector<PathData>> leg_data)
{
std::cout << "[POSTPROCESSING ITERATION]" << std::endl;
unsigned carry_exit = 0;
// Count Street Exits forward
print( leg_data );
for (auto &path_data : leg_data)
{
path_data[0].exit = carry_exit;
for (std::size_t data_index = 0; data_index + 1 < path_data.size(); ++data_index)
{
if (path_data[data_index].turn_instruction.type == TurnType::EnterRoundaboutAtExit)
{
path_data[data_index].exit += 1; // Count the exit
path_data[data_index].turn_instruction.type = TurnType::EnterRoundabout;
}
else if (path_data[data_index].turn_instruction.type == TurnType::EnterRotaryAtExit)
{
path_data[data_index].exit += 1;
path_data[data_index].turn_instruction.type = TurnType::EnterRotary;
}
if (isSilent(path_data[data_index].turn_instruction))
{
path_data[data_index + 1] =
detail::mergeInto(path_data[data_index + 1], path_data[data_index]);
}
carry_exit = path_data[data_index].exit;
}
}
print( leg_data );
// Move Roundabout exit numbers to front
for (auto rev_itr = leg_data.rbegin(); rev_itr != leg_data.rend(); ++rev_itr)
{
auto &path_data = *rev_itr;
for (std::size_t data_index = path_data.size(); data_index > 1; --data_index)
{
if (leavesRoundabout(path_data[data_index - 1].turn_instruction) ||
staysOnRoundabout(path_data[data_index - 1].turn_instruction))
{
path_data[data_index - 2].exit = path_data[data_index - 1].exit;
}
}
auto prev_leg = std::next(rev_itr);
if (!path_data.empty() && prev_leg != leg_data.rend())
{
if (staysOnRoundabout(path_data[0].turn_instruction) ||
leavesRoundabout(path_data[0].turn_instruction))
{
prev_leg->back().exit = path_data[0].exit;
}
}
}
print( leg_data );
// silence turns for good
for (auto &path_data : leg_data)
{
for (auto &data : path_data)
{
if (isSilent(data.turn_instruction) || leavesRoundabout(data.turn_instruction))
data.turn_instruction = TurnInstruction::NO_TURN();
}
}
print( leg_data );
return std::move(leg_data);
}
} // namespace guidance
} // namespace engine
} // namespace osrm

View File

@ -81,6 +81,7 @@ std::string encodePolyline(CoordVectorForwardIter begin, CoordVectorForwardIter
});
return encode(delta_numbers);
}
std::vector<util::Coordinate> decodePolyline(const std::string &geometry_string)
{
std::vector<util::Coordinate> new_coordinates;

View File

@ -9,6 +9,9 @@
#include "util/timing_util.hpp"
#include "util/exception.hpp"
#include "engine/guidance/turn_classification.hpp"
#include "engine/guidance/guidance_toolkit.hpp"
#include <boost/assert.hpp>
#include <boost/numeric/conversion/cast.hpp>
@ -35,14 +38,31 @@ const double constexpr STRAIGHT_ANGLE = 180.;
// if a turn deviates this much from going straight, it will be kept straight
const double constexpr MAXIMAL_ALLOWED_NO_TURN_DEVIATION = 2.;
// angle that lies between two nearly indistinguishable roads
const double constexpr NARROW_TURN_ANGLE = 25.;
const double constexpr NARROW_TURN_ANGLE = 35.;
// angle difference that can be classified as straight, if its the only narrow turn
const double constexpr FUZZY_STRAIGHT_ANGLE = 15.;
const double constexpr DISTINCTION_RATIO = 2;
using engine::guidance::TurnPossibility;
using engine::guidance::TurnInstruction;
using engine::guidance::DirectionModifier;
using engine::guidance::TurnType;
using engine::guidance::FunctionalRoadClass;
using engine::guidance::classifyIntersection;
using engine::guidance::isLowPriorityRoadClass;
using engine::guidance::angularDeviation;
using engine::guidance::getTurnDirection;
using engine::guidance::getRepresentativeCoordinate;
using engine::guidance::isBasic;
using engine::guidance::isRampClass;
using engine::guidance::isUturn;
using engine::guidance::isConflict;
using engine::guidance::isSlightTurn;
using engine::guidance::isSlightModifier;
using engine::guidance::mirrorDirectionModifier;
// Configuration to find representative candidate for turn angle calculations
const double constexpr MINIMAL_SEGMENT_LENGTH = 1.;
const double constexpr DESIRED_SEGMENT_LENGTH = 10.;
EdgeBasedGraphFactory::EdgeBasedGraphFactory(
std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
@ -140,9 +160,10 @@ void EdgeBasedGraphFactory::InsertEdgeBasedNode(const NodeID node_u, const NodeI
// traverse arrays from start and end respectively
for (const auto i : util::irange(std::size_t{ 0 }, geometry_size))
{
BOOST_ASSERT(current_edge_source_coordinate_id ==
m_compressed_edge_container.GetBucketReference(
edge_id_2)[geometry_size - 1 - i].node_id);
BOOST_ASSERT(
current_edge_source_coordinate_id ==
m_compressed_edge_container.GetBucketReference(edge_id_2)[geometry_size - 1 - i]
.node_id);
const NodeID current_edge_target_coordinate_id = forward_geometry[i].node_id;
BOOST_ASSERT(current_edge_target_coordinate_id != current_edge_source_coordinate_id);
@ -321,8 +342,55 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// linear number of turns only.
util::Percent progress(m_node_based_graph->GetNumberOfNodes());
struct CompareTurnPossibilities
{
bool operator()(const std::vector<TurnPossibility> &left,
const std::vector<TurnPossibility> &right) const
{
if (left.size() < right.size())
return true;
if (left.size() > right.size())
return false;
for (std::size_t i = 0; i < left.size(); ++i)
{
if ((((int)left[i].angle + 16) % 256) / 32 <
(((int)right[i].angle + 16) % 256) / 32)
return true;
if ((((int)left[i].angle + 16) % 256) / 32 >
(((int)right[i].angle + 16) % 256) / 32)
return false;
}
return false;
}
};
// temporary switch to allow display of turn types
#define SHOW_TURN_TYPES 0
#if SHOW_TURN_TYPES
std::map<std::vector<TurnPossibility>, std::vector<util::FixedPointCoordinate>,
CompareTurnPossibilities> turn_types;
#endif
for (const auto node_u : util::irange(0u, m_node_based_graph->GetNumberOfNodes()))
{
#if SHOW_TURN_TYPES
auto turn_possibilities = classifyIntersection(
node_u, *m_node_based_graph, m_compressed_edge_container, m_node_info_list);
if (turn_possibilities.empty())
continue;
auto set = turn_types.find(turn_possibilities);
if (set != turn_types.end())
{
if (set->second.size() < 5)
set->second.emplace_back(m_node_info_list[node_u].lat,
m_node_info_list[node_u].lon);
}
else
{
turn_types[turn_possibilities] = std::vector<util::FixedPointCoordinate>(
1, {m_node_info_list[node_u].lat, m_node_info_list[node_u].lon});
}
#endif
// progress.printStatus(node_u);
for (const EdgeID edge_form_u : m_node_based_graph->GetAdjacentEdgeRange(node_u))
{
@ -333,8 +401,33 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
++node_based_edge_counter;
auto turn_candidates = getTurnCandidates(node_u, edge_form_u);
#define PRINT_DEBUG_CANDIDATES 0
#if PRINT_DEBUG_CANDIDATES
std::cout << "Initial Candidates:\n";
for (auto tc : turn_candidates)
std::cout << "\t" << tc.toString() << " "
<< (int)m_node_based_graph->GetEdgeData(tc.eid)
.road_classification.road_class
<< std::endl;
#endif
turn_candidates = optimizeCandidates(edge_form_u, turn_candidates);
#if PRINT_DEBUG_CANDIDATES
std::cout << "Optimized Candidates:\n";
for (auto tc : turn_candidates)
std::cout << "\t" << tc.toString() << " "
<< (int)m_node_based_graph->GetEdgeData(tc.eid)
.road_classification.road_class
<< std::endl;
#endif
turn_candidates = suppressTurns(edge_form_u, turn_candidates);
#if PRINT_DEBUG_CANDIDATES
std::cout << "Suppressed Candidates:\n";
for (auto tc : turn_candidates)
std::cout << "\t" << tc.toString() << " "
<< (int)m_node_based_graph->GetEdgeData(tc.eid)
.road_classification.road_class
<< std::endl;
#endif
const NodeID node_v = m_node_based_graph->GetTarget(edge_form_u);
@ -361,9 +454,9 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
const int turn_penalty = GetTurnPenalty(turn_angle, lua_state);
const TurnInstruction turn_instruction = turn.instruction;
const auto turn_instruction = turn.instruction;
if (turn_instruction == TurnInstruction::UTurn)
if (isUturn(turn_instruction))
{
distance += speed_profile.u_turn_penalty;
}
@ -438,6 +531,21 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
}
}
#if SHOW_TURN_TYPES
std::cout << "[info] found " << turn_types.size() << " turn types." << std::endl;
for (const auto &tt : turn_types)
{
std::cout << tt.second.size();
for (auto coord : tt.second)
std::cout << " " << coord.lat << " " << coord.lon;
std::cout << " " << tt.first.size();
for (auto tte : tt.first)
std::cout << " " << (int)tte.angle;
std::cout << std::endl;
}
#endif
FlushVectorToStream(edge_data_file, original_edge_data_vector);
@ -463,9 +571,107 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
<< " turns over barriers";
}
std::vector<EdgeBasedGraphFactory::TurnCandidate>
EdgeBasedGraphFactory::optimizeRamps(const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates) const
{
EdgeID continue_eid = SPECIAL_EDGEID;
double continue_angle = 0;
const auto &in_edge_data = m_node_based_graph->GetEdgeData(via_edge);
for (auto &candidate : turn_candidates)
{
if (candidate.instruction.direction_modifier == DirectionModifier::UTurn)
continue;
const auto &out_edge_data = m_node_based_graph->GetEdgeData(candidate.eid);
if (out_edge_data.name_id == in_edge_data.name_id)
{
continue_eid = candidate.eid;
continue_angle = candidate.angle;
if (angularDeviation(candidate.angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
isRampClass(in_edge_data.road_classification.road_class))
candidate.instruction = TurnType::Suppressed;
break;
}
}
if (continue_eid != SPECIAL_EDGEID)
{
bool to_the_right = true;
for (auto &candidate : turn_candidates)
{
if (candidate.eid == continue_eid)
{
to_the_right = false;
continue;
}
if (candidate.instruction.type != TurnType::Ramp)
continue;
if (isSlightModifier(candidate.instruction.direction_modifier))
candidate.instruction.direction_modifier =
(to_the_right) ? DirectionModifier::SlightRight : DirectionModifier::SlightLeft;
}
}
return turn_candidates;
}
TurnType
EdgeBasedGraphFactory::checkForkAndEnd(const EdgeID via_eid,
const std::vector<TurnCandidate> &turn_candidates) const
{
if (turn_candidates.size() != 3 ||
turn_candidates.front().instruction.direction_modifier != DirectionModifier::UTurn)
return TurnType::Invalid;
if (isOnRoundabout(turn_candidates[1].instruction))
{
BOOST_ASSERT(isOnRoundabout(turn_candidates[2].instruction));
return TurnType::Invalid;
}
BOOST_ASSERT(!isOnRoundabout(turn_candidates[2].instruction));
FunctionalRoadClass road_classes[3] = {
m_node_based_graph->GetEdgeData(via_eid).road_classification.road_class,
m_node_based_graph->GetEdgeData(turn_candidates[1].eid).road_classification.road_class,
m_node_based_graph->GetEdgeData(turn_candidates[2].eid).road_classification.road_class};
if (angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
{
if (road_classes[0] != road_classes[1] || road_classes[1] != road_classes[2])
return TurnType::Invalid;
if (turn_candidates[1].valid && turn_candidates[2].valid)
return TurnType::Fork;
}
else if (angularDeviation(turn_candidates[1].angle, 90) < NARROW_TURN_ANGLE &&
angularDeviation(turn_candidates[2].angle, 270) < NARROW_TURN_ANGLE)
{
return TurnType::EndOfRoad;
}
return TurnType::Invalid;
}
std::vector<EdgeBasedGraphFactory::TurnCandidate>
EdgeBasedGraphFactory::handleForkAndEnd(const TurnType type,
std::vector<TurnCandidate> turn_candidates) const
{
turn_candidates[1].instruction.type = type;
turn_candidates[1].instruction.direction_modifier =
(type == TurnType::Fork) ? DirectionModifier::SlightRight : DirectionModifier::Right;
turn_candidates[2].instruction.type = type;
turn_candidates[2].instruction.direction_modifier =
(type == TurnType::Fork) ? DirectionModifier::SlightLeft : DirectionModifier::Left;
return turn_candidates;
}
// requires sorted candidates
std::vector<EdgeBasedGraphFactory::TurnCandidate>
EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
EdgeBasedGraphFactory::optimizeCandidates(const EdgeID via_eid,
std::vector<TurnCandidate> turn_candidates) const
{
BOOST_ASSERT_MSG(std::is_sorted(turn_candidates.begin(), turn_candidates.end(),
@ -477,6 +683,12 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
if (turn_candidates.size() <= 1)
return turn_candidates;
TurnType type = checkForkAndEnd(via_eid, turn_candidates);
if (type != TurnType::Invalid)
return handleForkAndEnd(type, std::move(turn_candidates));
turn_candidates = optimizeRamps(via_eid, std::move(turn_candidates));
const auto getLeft = [&turn_candidates](std::size_t index)
{
return (index + 1) % turn_candidates.size();
@ -487,12 +699,14 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
};
// handle availability of multiple u-turns (e.g. street with separated small parking roads)
if (turn_candidates[0].instruction == TurnInstruction::UTurn && turn_candidates[0].angle == 0)
if (isUturn(turn_candidates[0].instruction) && turn_candidates[0].angle == 0)
{
if (turn_candidates[getLeft(0)].instruction == TurnInstruction::UTurn)
turn_candidates[getLeft(0)].instruction = TurnInstruction::TurnSharpLeft;
if (turn_candidates[getRight(0)].instruction == TurnInstruction::UTurn)
turn_candidates[getRight(0)].instruction = TurnInstruction::TurnSharpRight;
if (isUturn(turn_candidates[getLeft(0)].instruction))
turn_candidates[getLeft(0)].instruction.direction_modifier =
DirectionModifier::SharpLeft;
if (isUturn(turn_candidates[getRight(0)].instruction))
turn_candidates[getRight(0)].instruction.direction_modifier =
DirectionModifier::SharpRight;
}
const auto keepStraight = [](double angle)
@ -503,8 +717,8 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
for (std::size_t turn_index = 0; turn_index < turn_candidates.size(); ++turn_index)
{
auto &turn = turn_candidates[turn_index];
if (turn.instruction > TurnInstruction::TurnSlightLeft ||
turn.instruction == TurnInstruction::UTurn)
if (!isBasic(turn.instruction.type) || isUturn(turn.instruction) ||
isOnRoundabout(turn.instruction))
continue;
auto &left = turn_candidates[getLeft(turn_index)];
if (turn.angle == left.angle)
@ -542,10 +756,12 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
auto &candidate_at_begin = turn_candidates[conflict_begin];
if (conflict_size == 2)
{
if (turn.instruction == TurnInstruction::GoStraight)
if (turn.instruction.direction_modifier == DirectionModifier::Straight)
{
if (instruction_left_of_end != TurnInstruction::TurnSlightLeft &&
instruction_right_of_begin != TurnInstruction::TurnSlightRight)
if (instruction_left_of_end.direction_modifier !=
DirectionModifier::SlightLeft &&
instruction_right_of_begin.direction_modifier !=
DirectionModifier::SlightRight)
{
std::int32_t resolved_count = 0;
// uses side-effects in resolve
@ -592,8 +808,8 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
if (isSlightTurn(turn.instruction) || isSharpTurn(turn.instruction))
{
auto resolve_direction =
(turn.instruction == TurnInstruction::TurnSlightRight ||
turn.instruction == TurnInstruction::TurnSharpLeft)
(turn.instruction.direction_modifier == DirectionModifier::SlightRight ||
turn.instruction.direction_modifier == DirectionModifier::SharpLeft)
? RESOLVE_TO_RIGHT
: RESOLVE_TO_LEFT;
if (resolve_direction == RESOLVE_TO_RIGHT &&
@ -658,8 +874,8 @@ EdgeBasedGraphFactory::optimizeCandidates(NodeID via_eid,
return turn_candidates;
}
bool EdgeBasedGraphFactory::isObviousChoice(EdgeID via_eid,
std::size_t turn_index,
bool EdgeBasedGraphFactory::isObviousChoice(const EdgeID via_eid,
const std::size_t turn_index,
const std::vector<TurnCandidate> &turn_candidates) const
{
const auto getLeft = [&turn_candidates](std::size_t index)
@ -677,8 +893,8 @@ bool EdgeBasedGraphFactory::isObviousChoice(EdgeID via_eid,
const auto &candidate_to_the_right = turn_candidates[getRight(turn_index)];
const auto hasValidRatio =
[](const TurnCandidate &left, const TurnCandidate &center, const TurnCandidate &right)
const auto hasValidRatio = [this](const TurnCandidate &left, const TurnCandidate &center,
const TurnCandidate &right)
{
auto angle_left = (left.angle > 180) ? angularDeviation(left.angle, STRAIGHT_ANGLE) : 180;
auto angle_right =
@ -690,11 +906,31 @@ bool EdgeBasedGraphFactory::isObviousChoice(EdgeID via_eid,
: (angle_left > self_angle && angle_right / self_angle > DISTINCTION_RATIO));
};
// only valid turn
if (!isLowPriorityRoadClass(
m_node_based_graph->GetEdgeData(candidate.eid).road_classification.road_class))
{
bool is_only_normal_road = true;
BOOST_ASSERT(turn_candidates[0].instruction.type == TurnType::Turn &&
turn_candidates[0].instruction.direction_modifier == DirectionModifier::UTurn);
for (size_t i = 0; i < turn_candidates.size(); ++i)
{
if (i == turn_index || turn_candidates[i].angle == 0) // skip self and u-turn
continue;
if (!isLowPriorityRoadClass(m_node_based_graph->GetEdgeData(turn_candidates[i].eid)
.road_classification.road_class))
{
is_only_normal_road = false;
break;
}
}
if (is_only_normal_road == true)
return true;
}
return turn_candidates.size() == 1 ||
// only non u-turn
(turn_candidates.size() == 2 &&
candidate_to_the_left.instruction == TurnInstruction::UTurn) || // nearly straight turn
isUturn(candidate_to_the_left.instruction)) || // nearly straight turn
angularDeviation(candidate.angle, STRAIGHT_ANGLE) < MAXIMAL_ALLOWED_NO_TURN_DEVIATION ||
hasValidRatio(candidate_to_the_left, candidate, candidate_to_the_right) ||
(in_data.name_id != 0 && in_data.name_id == out_data.name_id &&
@ -702,22 +938,58 @@ bool EdgeBasedGraphFactory::isObviousChoice(EdgeID via_eid,
}
std::vector<EdgeBasedGraphFactory::TurnCandidate>
EdgeBasedGraphFactory::suppressTurns(EdgeID via_eid,
EdgeBasedGraphFactory::suppressTurns(const EdgeID via_eid,
std::vector<TurnCandidate> turn_candidates) const
{
// remove invalid candidates
if (turn_candidates.size() == 3)
{
BOOST_ASSERT(turn_candidates[0].instruction.direction_modifier == DirectionModifier::UTurn);
if (isLowPriorityRoadClass(m_node_based_graph->GetEdgeData(turn_candidates[1].eid)
.road_classification.road_class) &&
!isLowPriorityRoadClass(m_node_based_graph->GetEdgeData(turn_candidates[2].eid)
.road_classification.road_class))
{
if (angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
{
if (m_node_based_graph->GetEdgeData(turn_candidates[2].eid).name_id ==
m_node_based_graph->GetEdgeData(via_eid).name_id)
{
turn_candidates[2].instruction = TurnInstruction::NO_TURN();
}
else
{
turn_candidates[2].instruction.type = TurnType::NewName;
}
return turn_candidates;
}
}
else if (isLowPriorityRoadClass(m_node_based_graph->GetEdgeData(turn_candidates[2].eid)
.road_classification.road_class) &&
!isLowPriorityRoadClass(m_node_based_graph->GetEdgeData(turn_candidates[1].eid)
.road_classification.road_class))
{
if (angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
{
if (m_node_based_graph->GetEdgeData(turn_candidates[1].eid).name_id ==
m_node_based_graph->GetEdgeData(via_eid).name_id)
{
turn_candidates[1].instruction = TurnInstruction::NO_TURN();
}
else
{
turn_candidates[1].instruction.type = TurnType::NewName;
}
return turn_candidates;
}
}
}
BOOST_ASSERT_MSG(std::is_sorted(turn_candidates.begin(), turn_candidates.end(),
[](const TurnCandidate &left, const TurnCandidate &right)
{
return left.angle < right.angle;
}),
"Turn Candidates not sorted by angle.");
const auto end_valid = std::remove_if(turn_candidates.begin(), turn_candidates.end(),
[](const TurnCandidate &candidate)
{
return !candidate.valid;
});
turn_candidates.erase(end_valid, turn_candidates.end());
const auto getLeft = [&turn_candidates](std::size_t index)
{
@ -747,26 +1019,33 @@ EdgeBasedGraphFactory::suppressTurns(EdgeID via_eid,
for (std::size_t turn_index = 0; turn_index < turn_candidates.size(); ++turn_index)
{
auto &candidate = turn_candidates[turn_index];
if (!isBasic(candidate.instruction.type))
continue;
const EdgeData &out_data = m_node_based_graph->GetEdgeData(candidate.eid);
if (candidate.valid && candidate.instruction != TurnInstruction::UTurn)
if (out_data.name_id == in_data.name_id && in_data.name_id != 0 &&
candidate.instruction.direction_modifier != DirectionModifier::UTurn &&
!has_obvious_with_same_name)
{
candidate.instruction.type = TurnType::Continue;
}
if (candidate.valid && !isUturn(candidate.instruction))
{
// TODO road category would be useful to indicate obviousness of turn
// check if turn can be omitted or at least changed
const auto &left = turn_candidates[getLeft(turn_index)];
const auto &right = turn_candidates[getRight(turn_index)];
// make very slight instructions straight, if they are the only valid choice going with
// make very slight instructions straight, if they are the only valid choice going
// with
// at most a slight turn
if (candidate.instruction < TurnInstruction::ReachViaLocation &&
(!isSlightTurn(getTurnDirection(left.angle)) || !left.valid) &&
(!isSlightTurn(getTurnDirection(right.angle)) || !right.valid) &&
if ((!isSlightModifier(getTurnDirection(left.angle)) || !left.valid) &&
(!isSlightModifier(getTurnDirection(right.angle)) || !right.valid) &&
angularDeviation(candidate.angle, STRAIGHT_ANGLE) < FUZZY_STRAIGHT_ANGLE)
candidate.instruction = TurnInstruction::GoStraight;
candidate.instruction.direction_modifier = DirectionModifier::Straight;
// TODO this smaller comparison for turns is DANGEROUS, has to be revised if turn
// instructions change
if (candidate.instruction < TurnInstruction::ReachViaLocation)
{
if (in_data.travel_mode ==
out_data.travel_mode) // make sure to always announce mode changes
{
@ -775,28 +1054,38 @@ EdgeBasedGraphFactory::suppressTurns(EdgeID via_eid,
if (in_data.name_id == out_data.name_id) // same road
{
candidate.instruction = TurnInstruction::NoTurn;
candidate.instruction.type = TurnType::Suppressed;
}
else if (!has_obvious_with_same_name)
{
// TODO discuss, we might want to keep the current name of the turn. But
// this would mean emitting a turn when you just keep on a road
candidate.instruction = TurnInstruction::NameChanges;
if (isRampClass(in_data.road_classification.road_class) &&
!isRampClass(out_data.road_classification.road_class))
{
candidate.instruction.type = TurnType::Merge;
candidate.instruction.direction_modifier =
mirrorDirectionModifier(candidate.instruction.direction_modifier);
}
else
{
if (engine::guidance::canBeSuppressed(candidate.instruction.type))
candidate.instruction.type = TurnType::NewName;
}
}
else if (candidate.angle < obvious_with_same_name_angle)
candidate.instruction = TurnInstruction::TurnSlightRight;
candidate.instruction.direction_modifier = DirectionModifier::SlightRight;
else
candidate.instruction = TurnInstruction::TurnSlightLeft;
candidate.instruction.direction_modifier = DirectionModifier::SlightLeft;
}
else if (candidate.instruction == TurnInstruction::GoStraight &&
else if (candidate.instruction.direction_modifier == DirectionModifier::Straight &&
has_obvious_with_same_name)
{
if (candidate.angle < obvious_with_same_name_angle)
candidate.instruction = TurnInstruction::TurnSlightRight;
candidate.instruction.direction_modifier = DirectionModifier::SlightRight;
else
candidate.instruction = TurnInstruction::TurnSlightLeft;
}
candidate.instruction.direction_modifier = DirectionModifier::SlightLeft;
}
}
}
@ -805,7 +1094,7 @@ EdgeBasedGraphFactory::suppressTurns(EdgeID via_eid,
}
std::vector<EdgeBasedGraphFactory::TurnCandidate>
EdgeBasedGraphFactory::getTurnCandidates(NodeID from_node, EdgeID via_eid)
EdgeBasedGraphFactory::getTurnCandidates(const NodeID from_node, const EdgeID via_eid)
{
std::vector<TurnCandidate> turn_candidates;
const NodeID turn_node = m_node_based_graph->GetTarget(via_eid);
@ -813,6 +1102,7 @@ EdgeBasedGraphFactory::getTurnCandidates(NodeID from_node, EdgeID via_eid)
m_restriction_map->CheckForEmanatingIsOnlyTurn(from_node, turn_node);
const bool is_barrier_node = m_barrier_nodes.find(turn_node) != m_barrier_nodes.end();
bool has_non_roundabout = false, has_roundabout_entry;
for (const EdgeID onto_edge : m_node_based_graph->GetAdjacentEdgeRange(turn_node))
{
bool turn_is_valid = true;
@ -875,16 +1165,21 @@ EdgeBasedGraphFactory::getTurnCandidates(NodeID from_node, EdgeID via_eid)
// unpack first node of second segment if packed
const auto first_coordinate =
getRepresentativeCoordinate(from_node, turn_node, via_eid, INVERT);
const auto third_coordinate =
getRepresentativeCoordinate(turn_node, to_node, onto_edge, !INVERT);
const auto first_coordinate = getRepresentativeCoordinate(
from_node, turn_node, via_eid, INVERT, m_compressed_edge_container, m_node_info_list);
const auto third_coordinate = getRepresentativeCoordinate(
turn_node, to_node, onto_edge, !INVERT, m_compressed_edge_container, m_node_info_list);
const auto angle = util::coordinate_calculation::computeAngle(
first_coordinate, m_node_info_list[turn_node], third_coordinate);
const auto turn = AnalyzeTurn(from_node, via_eid, turn_node, onto_edge, to_node, angle);
if (turn_is_valid && !entersRoundabout(turn))
has_non_roundabout = true;
else if (turn_is_valid)
has_roundabout_entry = true;
auto confidence = getTurnConfidence(angle, turn);
if (!turn_is_valid)
confidence *= 0.8; // makes invalid turns more likely to be resolved in conflicts
@ -892,6 +1187,20 @@ EdgeBasedGraphFactory::getTurnCandidates(NodeID from_node, EdgeID via_eid)
turn_candidates.push_back({onto_edge, turn_is_valid, angle, turn, confidence});
}
if (has_non_roundabout && has_roundabout_entry)
{
for (auto &candidate : turn_candidates)
{
if (entersRoundabout(candidate.instruction))
{
if (candidate.instruction.type == TurnType::EnterRotary)
candidate.instruction.type = TurnType::EnterRotaryAtExit;
if (candidate.instruction.type == TurnType::EnterRoundabout)
candidate.instruction.type = TurnType::EnterRoundaboutAtExit;
}
}
}
const auto ByAngle = [](const TurnCandidate &first, const TurnCandidate second)
{
return first.angle < second.angle;
@ -960,9 +1269,11 @@ TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID node_u,
const EdgeData &data1 = m_node_based_graph->GetEdgeData(edge1);
const EdgeData &data2 = m_node_based_graph->GetEdgeData(edge2);
bool from_ramp = isRampClass(data1.road_classification.road_class);
bool to_ramp = isRampClass(data2.road_classification.road_class);
if (node_u == node_w)
{
return TurnInstruction::UTurn;
return {TurnType::Turn, DirectionModifier::UTurn};
}
// roundabouts need to be handled explicitely
@ -972,9 +1283,9 @@ TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID node_u,
if (1 == m_node_based_graph->GetDirectedOutDegree(node_v))
{
// No turn possible.
return TurnInstruction::NoTurn;
return TurnInstruction::NO_TURN();
}
return TurnInstruction::StayOnRoundAbout;
return TurnInstruction::REMAIN_ROUNDABOUT(getTurnDirection(angle));
}
// Does turn start or end on roundabout?
if (data1.roundabout || data2.roundabout)
@ -982,97 +1293,23 @@ TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID node_u,
// We are entering the roundabout
if ((!data1.roundabout) && data2.roundabout)
{
return TurnInstruction::EnterRoundAbout;
return TurnInstruction::ENTER_ROUNDABOUT(getTurnDirection(angle));
}
// We are leaving the roundabout
if (data1.roundabout && (!data2.roundabout))
{
return TurnInstruction::LeaveRoundAbout;
return TurnInstruction::EXIT_ROUNDABOUT(getTurnDirection(angle));
}
}
if (!from_ramp && to_ramp)
{
return {TurnType::Ramp, getTurnDirection(angle)};
}
// assign a designated turn angle instruction purely based on the angle
return getTurnDirection(angle);
return {TurnType::Turn, getTurnDirection(angle)};
}
QueryNode EdgeBasedGraphFactory::getRepresentativeCoordinate(const NodeID src,
const NodeID tgt,
const EdgeID via_eid,
bool INVERTED) const
{
if (m_compressed_edge_container.HasEntryForID(via_eid))
{
util::Coordinate prev = util::Coordinate(m_node_info_list[INVERTED ? tgt : src].lon,
m_node_info_list[INVERTED ? tgt : src].lat),
cur;
// walk along the edge for the first 5 meters
const auto &geometry = m_compressed_edge_container.GetBucketReference(via_eid);
double dist = 0;
double this_dist = 0;
NodeID prev_id = INVERTED ? tgt : src;
const auto selectBestCandidate =
[this](const NodeID current, const double current_distance, const NodeID previous,
const double previous_distance)
{
if (current_distance < DESIRED_SEGMENT_LENGTH ||
current_distance - DESIRED_SEGMENT_LENGTH <
DESIRED_SEGMENT_LENGTH - previous_distance ||
previous_distance < MINIMAL_SEGMENT_LENGTH)
{
return m_node_info_list[current];
}
else
{
return m_node_info_list[previous];
}
};
if (INVERTED)
{
for (auto itr = geometry.rbegin(), end = geometry.rend(); itr != end; ++itr)
{
const auto compressed_node = *itr;
cur = util::Coordinate(m_node_info_list[compressed_node.node_id].lon,
m_node_info_list[compressed_node.node_id].lat);
this_dist = util::coordinate_calculation::haversineDistance(prev, cur);
if (dist + this_dist > DESIRED_SEGMENT_LENGTH)
{
return selectBestCandidate(compressed_node.node_id, dist + this_dist, prev_id,
dist);
}
dist += this_dist;
prev = cur;
prev_id = compressed_node.node_id;
}
cur = util::Coordinate(m_node_info_list[src].lon, m_node_info_list[src].lat);
this_dist = util::coordinate_calculation::haversineDistance(prev, cur);
return selectBestCandidate(src, dist + this_dist, prev_id, dist);
}
else
{
for (auto itr = geometry.begin(), end = geometry.end(); itr != end; ++itr)
{
const auto compressed_node = *itr;
cur = util::Coordinate(m_node_info_list[compressed_node.node_id].lon,
m_node_info_list[compressed_node.node_id].lat);
this_dist = util::coordinate_calculation::haversineDistance(prev, cur);
if (dist + this_dist > DESIRED_SEGMENT_LENGTH)
{
return selectBestCandidate(compressed_node.node_id, dist + this_dist, prev_id,
dist);
}
dist += this_dist;
prev = cur;
prev_id = compressed_node.node_id;
}
cur = util::Coordinate(m_node_info_list[tgt].lon, m_node_info_list[tgt].lat);
this_dist = util::coordinate_calculation::haversineDistance(prev, cur);
return selectBestCandidate(tgt, dist + this_dist, prev_id, dist);
}
}
// default: If the edge is very short, or we do not have a compressed geometry
return m_node_info_list[INVERTED ? src : tgt];
}
} // namespace extractor
} // namespace osrm

View File

@ -188,6 +188,7 @@ int Extractor::run()
local_state, "way_function",
boost::cref(static_cast<const osmium::Way &>(*entity)),
boost::ref(result_way));
result_way.road_classification_data.augment(static_cast<const osmium::Way &>(*entity));
resulting_ways.push_back(std::make_pair(x, result_way));
break;
case osmium::item_type::relation:

View File

@ -173,7 +173,7 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
name_id, backward_weight_data, true, false,
parsed_way.roundabout, parsed_way.is_access_restricted,
parsed_way.is_startpoint, parsed_way.backward_travel_mode,
false));
false,parsed_way.road_classification_data));
});
external_memory.way_start_end_id_list.push_back(
@ -193,7 +193,7 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
name_id, forward_weight_data, true, !forward_only,
parsed_way.roundabout, parsed_way.is_access_restricted,
parsed_way.is_startpoint, parsed_way.forward_travel_mode,
split_edge));
split_edge,parsed_way.road_classification_data));
});
if (split_edge)
{
@ -206,7 +206,7 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
OSMNodeID(first_node.ref()), OSMNodeID(last_node.ref()), name_id,
backward_weight_data, false, true, parsed_way.roundabout,
parsed_way.is_access_restricted, parsed_way.is_startpoint,
parsed_way.backward_travel_mode, true));
parsed_way.backward_travel_mode, true,parsed_way.road_classification_data));
});
}

View File

@ -8,7 +8,7 @@
#include "util/static_rtree.hpp"
#include "engine/datafacade/datafacade_base.hpp"
#include "extractor/travel_mode.hpp"
#include "extractor/turn_instructions.hpp"
#include "engine/guidance/turn_instruction.hpp"
#include "storage/storage.hpp"
#include "storage/shared_datatype.hpp"
#include "storage/shared_barriers.hpp"
@ -225,8 +225,8 @@ int Storage::Run()
number_of_original_edges);
shared_layout_ptr->SetBlockSize<extractor::TravelMode>(SharedDataLayout::TRAVEL_MODE,
number_of_original_edges);
shared_layout_ptr->SetBlockSize<extractor::TurnInstruction>(SharedDataLayout::TURN_INSTRUCTION,
number_of_original_edges);
shared_layout_ptr->SetBlockSize<engine::guidance::TurnInstruction>(
SharedDataLayout::TURN_INSTRUCTION, number_of_original_edges);
boost::filesystem::ifstream hsgr_input_stream(hsgr_path, std::ios::binary);
@ -390,8 +390,8 @@ int Storage::Run()
shared_layout_ptr->GetBlockPtr<extractor::TravelMode, true>(shared_memory_ptr,
SharedDataLayout::TRAVEL_MODE);
extractor::TurnInstruction *turn_instructions_ptr =
shared_layout_ptr->GetBlockPtr<extractor::TurnInstruction, true>(
engine::guidance::TurnInstruction *turn_instructions_ptr =
shared_layout_ptr->GetBlockPtr<engine::guidance::TurnInstruction, true>(
shared_memory_ptr, SharedDataLayout::TURN_INSTRUCTION);
extractor::OriginalEdgeData current_edge_data;

View File

@ -257,6 +257,15 @@ double computeAngle(const Coordinate first, const Coordinate second, const Coord
return angle;
}
Coordinate interpolateLinear(double factor, const Coordinate from, const Coordinate to)
{
BOOST_ASSERT(0 <= factor && factor <= 1.0);
return {from.lon + toFixed(FloatLongitude(
factor * static_cast<double>(toFloating(to.lon - from.lon)))),
from.lat + toFixed(FloatLatitude(
factor * static_cast<double>(toFloating(to.lat - from.lat))))};
}
namespace mercator
{
FloatLatitude yToLat(const double value)
@ -276,6 +285,7 @@ double latToY(const FloatLatitude latitude)
std::log(std::tan((pi<double>() / 4.) +
static_cast<double>(latitude) * (pi<double>() / 180.) / 2.));
}
} // ns mercato // ns mercatorr
} // ns coordinate_calculation
} // ns util