fixes assignment for basic turn types / invalid ramp assignment
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committed by
Patrick Niklaus
parent
9b1861e017
commit
ecefb4a20e
@@ -99,14 +99,6 @@ std::vector<TurnCandidate> handleRoundabouts(const NodeID from,
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std::vector<TurnCandidate> turn_candidates,
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const util::NodeBasedDynamicGraph &node_based_graph);
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// A Basic junction is a junction not requiring special treatment. It cannot contain anything
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// but streets of lesser priority than trunks and ramps (of any type). No roundabouts or motorway
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// like types.
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bool isBasicJunction(const NodeID from,
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const EdgeID via_edge,
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const std::vector<TurnCandidate> &turn_candidates,
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const util::NodeBasedDynamicGraph &node_based_graph);
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// Indicates a Junction containing a motoryway
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bool isMotorwayJunction(const NodeID from,
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const EdgeID via_edge,
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@@ -121,7 +113,8 @@ TurnType findBasicTurnType(const NodeID from,
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// Get the Instruction for an obvious turn
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// Instruction will be a silent instruction
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TurnInstruction getInstructionForObvious(const NodeID from,
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TurnInstruction getInstructionForObvious(const std::size_t number_of_candidates,
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const NodeID from,
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const EdgeID via_edge,
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const TurnCandidate &candidate,
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const util::NodeBasedDynamicGraph &node_based_graph);
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