added node_snap_tolerance set to 0 so that valhalla snaps to the same location as the osrm tests.
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@ -77,14 +77,15 @@ module.exports = function () {
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if (this.osrmLoader.method === 'valhalla') {
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if (this.osrmLoader.method === 'valhalla') {
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var val_costing = 'auto';
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var val_costing = 'auto';
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if (this.profile === 'bicycle')
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if (this.profile === 'bicycle') {
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val_costing = 'bicycle';
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val_costing = 'bicycle';
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else if (this.profile === 'foot')
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} else if (this.profile === 'foot') {
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val_costing = 'pedestrian';
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val_costing = 'pedestrian';
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}
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params = {
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params = {
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json: JSON.stringify({
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json: JSON.stringify({
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locations: waypoints.map(w => {return{ lat: w.lat, lon: w.lon };}),
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locations: waypoints.map(w => {return{ lat: w.lat, lon: w.lon, node_snap_tolerance: 0};}),
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costing: val_costing,
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costing: val_costing,
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directions_options:{
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directions_options:{
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units:'miles'}
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units:'miles'}
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