port car profile
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f9e780ed67
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179
profiles/car.lua
179
profiles/car.lua
@ -142,15 +142,14 @@ local speed_reduction = 0.8
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local mode_normal = 1
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local mode_ferry = 2
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local function find_access_tag(source,access_tags_hierachy)
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local function find_access_tag(source, access_tags_hierachy)
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for i,v in ipairs(access_tags_hierachy) do
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local has_tag = source.tags:Holds(v)
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if has_tag then
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return source.tags:Find(v)
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local access_tag = source:get_value_by_key(v, "")
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if "" ~= access_tag then
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return access_tag
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end
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end
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return nil
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return ""
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end
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function get_exceptions(vector)
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@ -191,70 +190,60 @@ end
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-- return penalty
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-- end
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function node_function (node)
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local access = find_access_tag(node, access_tags_hierachy)
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--flag node if it carries a traffic light
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if node.tags:Holds("highway") then
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if node.tags:Find("highway") == "traffic_signals" then
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node.traffic_light = true;
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end
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end
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function node_function (node, result)
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-- parse access and barrier tags
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if access and access ~= "" then
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local access = find_access_tag(node, access_tags_hierachy)
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if access ~= "" then
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if access_tag_blacklist[access] then
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node.bollard = true
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result.barrier = true
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end
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elseif node.tags:Holds("barrier") then
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local barrier = node.tags:Find("barrier")
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else
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local barrier = node:get_value_by_key("barrier")
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if barrier and "" ~= barrier then
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if barrier_whitelist[barrier] then
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return
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else
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node.bollard = true
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result.barrier = true
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end
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end
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end
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-- check if node is a traffic light
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local tag = node:get_value_by_key("highway")
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if tag and "traffic_signals" == tag then
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result.traffic_lights = true;
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end
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end
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function way_function (way)
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function way_function (way, result)
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local highway = way:get_value_by_key("highway")
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local route = way:get_value_by_key("route")
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local is_highway = way.tags:Holds("highway")
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local is_route = way.tags:Holds("route")
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if not (is_highway or is_route) then
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if not ((highway and highway ~= "") or (route and route ~= "")) then
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return
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end
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-- we dont route over areas
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local is_area = way.tags:Holds("area")
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if ignore_areas and is_area then
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local area = way.tags:Find("area")
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if "yes" == area then
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local area = way:get_value_by_key("area")
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if ignore_areas and area and "yes" == area then
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return
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end
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end
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-- check if oneway tag is unsupported
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local oneway = way.tags:Find("oneway")
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if "reversible" == oneway then
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local oneway = way:get_value_by_key("oneway")
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if oneway and "reversible" == oneway then
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return
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end
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local is_impassable = way.tags:Holds("impassable")
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if is_impassable then
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local impassable = way.tags:Find("impassable")
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if "yes" == impassable then
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local impassable = way:get_value_by_key("impassable")
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if impassable and "yes" == impassable then
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return
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end
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end
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local is_status = way.tags:Holds("status")
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if is_status then
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local status = way.tags:Find("status")
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if "impassable" == status then
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local status = way:get_value_by_key("status")
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if status and "impassable" == status then
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return
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end
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end
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-- Check if we are allowed to access the way
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local access = find_access_tag(way, access_tags_hierachy)
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@ -262,22 +251,18 @@ function way_function (way)
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return
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end
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-- Second, parse the way according to these properties
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local highway = way.tags:Find("highway")
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local route = way.tags:Find("route")
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-- Handling ferries and piers
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local route_speed = speed_profile[route]
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if(route_speed and route_speed > 0) then
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highway = route;
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local duration = way.tags:Find("duration")
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if durationIsValid(duration) then
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way.duration = max( parseDuration(duration), 1 );
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local duration = way:get_value_by_key("duration")
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if duration and durationIsValid(duration) then
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result.duration = max( parseDuration(duration), 1 );
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end
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way.forward_mode = mode_ferry
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way.backward_mode = mode_ferry
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way.forward_speed = route_speed
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way.backward_speed = route_speed
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result.forward_mode = mode_ferry
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result.backward_mode = mode_ferry
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result.forward_speed = route_speed
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result.backward_speed = route_speed
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end
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-- leave early of this way is not accessible
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@ -285,34 +270,34 @@ function way_function (way)
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return
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end
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if way.forward_speed == -1 then
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if result.forward_speed == -1 then
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local highway_speed = speed_profile[highway]
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local max_speed = parse_maxspeed( way.tags:Find("maxspeed") )
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local max_speed = parse_maxspeed( way:get_value_by_key("maxspeed") )
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-- Set the avg speed on the way if it is accessible by road class
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if highway_speed then
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if max_speed > highway_speed then
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way.forward_speed = max_speed
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way.backward_speed = max_speed
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if max_speed and max_speed > highway_speed then
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result.forward_speed = max_speed
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result.backward_speed = max_speed
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-- max_speed = math.huge
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else
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way.forward_speed = highway_speed
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way.backward_speed = highway_speed
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result.forward_speed = highway_speed
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result.backward_speed = highway_speed
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end
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else
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-- Set the avg speed on ways that are marked accessible
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if access_tag_whitelist[access] then
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way.forward_speed = speed_profile["default"]
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way.backward_speed = speed_profile["default"]
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result.forward_speed = speed_profile["default"]
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result.backward_speed = speed_profile["default"]
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end
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end
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if 0 == max_speed then
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max_speed = math.huge
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end
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way.forward_speed = min(way.forward_speed, max_speed)
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way.backward_speed = min(way.backward_speed, max_speed)
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result.forward_speed = min(result.forward_speed, max_speed)
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result.backward_speed = min(result.backward_speed, max_speed)
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end
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if -1 == way.forward_speed and -1 == way.backward_speed then
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if -1 == result.forward_speed and -1 == result.backward_speed then
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return
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end
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@ -335,72 +320,74 @@ function way_function (way)
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end
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-- parse the remaining tags
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local name = way.tags:Find("name")
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local ref = way.tags:Find("ref")
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local junction = way.tags:Find("junction")
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-- local barrier = way.tags:Find("barrier")
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-- local cycleway = way.tags:Find("cycleway")
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local service = way.tags:Find("service")
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local name = way:get_value_by_key("name")
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local ref = way:get_value_by_key("ref")
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local junction = way:get_value_by_key("junction")
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-- local barrier = way:get_value_by_key("barrier", "")
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-- local cycleway = way:get_value_by_key("cycleway", "")
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local service = way:get_value_by_key("service")
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-- Set the name that will be used for instructions
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if "" ~= ref then
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way.name = ref
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elseif "" ~= name then
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way.name = name
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if ref and "" ~= ref then
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result.name = ref
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elseif name and "" ~= name then
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result.name = name
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-- else
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-- way.name = highway -- if no name exists, use way type
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-- result.name = highway -- if no name exists, use way type
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end
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if "roundabout" == junction then
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way.roundabout = true;
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if junction and "roundabout" == junction then
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result.roundabout = true;
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end
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-- Set access restriction flag if access is allowed under certain restrictions only
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if access ~= "" and access_tag_restricted[access] then
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way.is_access_restricted = true
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result.is_access_restricted = true
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end
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-- Set access restriction flag if service is allowed under certain restrictions only
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if service ~= "" and service_tag_restricted[service] then
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way.is_access_restricted = true
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if service and service ~= "" and service_tag_restricted[service] then
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result.is_access_restricted = true
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end
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-- Set direction according to tags on way
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if obey_oneway then
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if oneway == "-1" then
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way.forward_mode = 0
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result.forward_mode = 0
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elseif oneway == "yes" or
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oneway == "1" or
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oneway == "true" or
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junction == "roundabout" or
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(highway == "motorway_link" and oneway ~="no") or
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(highway == "motorway" and oneway ~= "no") then
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way.backward_mode = 0
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result.backward_mode = 0
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end
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end
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-- Override speed settings if explicit forward/backward maxspeeds are given
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local maxspeed_forward = parse_maxspeed(way.tags:Find( "maxspeed:forward"))
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local maxspeed_backward = parse_maxspeed(way.tags:Find( "maxspeed:backward"))
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if maxspeed_forward > 0 then
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if 0 ~= way.forward_mode and 0 ~= way.backward_mode then
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way.backward_speed = way.forward_speed
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local maxspeed_forward = parse_maxspeed(way:get_value_by_key( "maxspeed:forward"))
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local maxspeed_backward = parse_maxspeed(way:get_value_by_key( "maxspeed:backward"))
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if maxspeed_forward and maxspeed_forward > 0 then
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if 0 ~= result.forward_mode and 0 ~= result.backward_mode then
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result.backward_speed = result.forward_speed
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end
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way.forward_speed = maxspeed_forward
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result.forward_speed = maxspeed_forward
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end
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if maxspeed_backward > 0 then
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way.backward_speed = maxspeed_backward
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if maxspeed_backward and maxspeed_backward > 0 then
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result.backward_speed = maxspeed_backward
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end
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-- Override general direction settings of there is a specific one for our mode of travel
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if ignore_in_grid[highway] then
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way.ignore_in_grid = true
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result.ignore_in_grid = true
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end
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-- scale speeds to get better avg driving times
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way.forward_speed = way.forward_speed * speed_reduction
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if way.backward_speed > 0 then
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way.backward_speed = way.backward_speed*speed_reduction
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if result.forward_speed > 0 then
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result.forward_speed = result.forward_speed*speed_reduction
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end
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if result.backward_speed > 0 then
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result.backward_speed = result.backward_speed*speed_reduction
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end
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end
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