Using const-refs instead of copies when iterating vectors
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@@ -46,7 +46,7 @@ public:
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convertInternalLatLonToString(phantomNodes.startPhantom.location.lon, tmp);
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reply.content += "lon=\"" + tmp + "\"></rtept>";
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BOOST_FOREACH(_PathData pathData, rawRoute.computedShortestPath) {
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BOOST_FOREACH(const _PathData & pathData, rawRoute.computedShortestPath) {
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sEngine.GetCoordinatesForNodeID(pathData.node, current);
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convertInternalLatLonToString(current.lat, tmp);
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@@ -246,7 +246,7 @@ public:
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reply.content += "}";
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}
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void GetRouteNames(std::vector<Segment> & shortestSegments, std::vector<Segment> & alternativeSegments, SearchEngineT &sEngine, RouteNames & routeNames) {
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void GetRouteNames(std::vector<Segment> & shortestSegments, std::vector<Segment> & alternativeSegments, const SearchEngineT &sEngine, RouteNames & routeNames) {
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/*** extract names for both alternatives ***/
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Segment shortestSegment1, shortestSegment2;
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