Still use low precision bearings
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@@ -483,13 +483,13 @@ IntersectionHandler::getNextIntersection(const NodeID at, const EdgeID via) cons
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}
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auto intersection = intersection::getConnectedRoads<false>(node_based_graph,
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node_data_container,
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node_coordinates,
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compressed_geometries,
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node_restriction_map,
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barrier_nodes,
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turn_lanes_data,
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intersection_parameters);
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node_data_container,
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node_coordinates,
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compressed_geometries,
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node_restriction_map,
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barrier_nodes,
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turn_lanes_data,
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intersection_parameters);
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auto intersection_node = node_based_graph.GetTarget(intersection_parameters.edge);
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if (intersection.size() <= 2 || intersection.isTrafficSignalOrBarrier())
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