Make some temporary variables const

This commit is contained in:
Patrick Niklaus 2014-05-21 21:48:53 +02:00
parent bef113001a
commit e2daf5c2fc

View File

@ -461,7 +461,7 @@ class Contractor
ContractorThreadData *data = thread_data_list.getThreadData();
for (int position = range.begin(); position != range.end(); ++position)
{
NodeID x = remaining_nodes[position].id;
const NodeID x = remaining_nodes[position].id;
this->ContractNode<false>(data, x);
}
}
@ -481,7 +481,7 @@ class Contractor
ContractorThreadData *data = thread_data_list.getThreadData();
for (int position = range.begin(); position != range.end(); ++position)
{
NodeID x = remaining_nodes[position].id;
const NodeID x = remaining_nodes[position].id;
this->DeleteIncomingEdges(data, x);
}
}
@ -492,7 +492,7 @@ class Contractor
{
for (const ContractorEdge &edge : data->inserted_edges)
{
auto current_edge_ID = contractor_graph->FindEdge(edge.source, edge.target);
const EdgeID current_edge_ID = contractor_graph->FindEdge(edge.source, edge.target);
if (current_edge_ID < contractor_graph->EndEdges(edge.source))
{
ContractorGraph::EdgeData &current_data =