Make InertialFlow a function
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@ -4,42 +4,15 @@
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#include "partition/dinic_max_flow.hpp"
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#include "partition/graph_view.hpp"
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#include <unordered_set>
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#include <vector>
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namespace osrm
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{
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namespace partition
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{
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class InertialFlow
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{
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public:
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InertialFlow(const GraphView &view);
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DinicMaxFlow::MinCut ComputePartition(const std::size_t num_slopes,
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const double balance,
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const double source_sink_rate);
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private:
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// Spatially ordered sources and sink ids.
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// The node ids refer to nodes in the GraphView.
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struct SpatialOrder
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{
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std::unordered_set<NodeID> sources;
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std::unordered_set<NodeID> sinks;
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};
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// Creates a spatial order of n * sources "first" and n * sink "last" node ids.
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// The slope determines the spatial order for sorting node coordinates.
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SpatialOrder MakeSpatialOrder(double ratio, double slope) const;
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// Makes n cuts with different spatial orders and returns the best.
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DinicMaxFlow::MinCut BestMinCut(std::size_t n, double ratio, double balance) const;
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// The subgraph to partition into two parts.
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const GraphView &view;
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};
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DinicMaxFlow::MinCut computeInertialFlowCut(const GraphView &view,
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const std::size_t num_slopes,
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const double balance,
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const double source_sink_rate);
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} // namespace partition
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} // namespace osrm
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@ -9,7 +9,9 @@
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#include <mutex>
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#include <set>
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#include <tuple>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include <tbb/blocked_range.h>
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#include <tbb/parallel_for.h>
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@ -18,18 +20,19 @@ namespace osrm
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{
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namespace partition
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{
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InertialFlow::InertialFlow(const GraphView &view_) : view(view_) {}
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DinicMaxFlow::MinCut InertialFlow::ComputePartition(const std::size_t num_slopes,
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const double balance,
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const double source_sink_rate)
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namespace
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{
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return BestMinCut(num_slopes, source_sink_rate, balance);
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}
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// Spatially ordered sources and sink ids.
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// The node ids refer to nodes in the GraphView.
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struct SpatialOrder
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{
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std::unordered_set<NodeID> sources;
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std::unordered_set<NodeID> sinks;
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};
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InertialFlow::SpatialOrder InertialFlow::MakeSpatialOrder(const double ratio,
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const double slope) const
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// Creates a spatial order of n * sources "first" and n * sink "last" node ids.
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// The slope determines the spatial order for sorting node coordinates.
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SpatialOrder makeSpatialOrder(const GraphView &view, const double ratio, const double slope)
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{
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struct NodeWithCoordinate
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{
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@ -70,7 +73,7 @@ InertialFlow::SpatialOrder InertialFlow::MakeSpatialOrder(const double ratio,
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reorderFirstLast(embedding, n, spatially);
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InertialFlow::SpatialOrder order;
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SpatialOrder order;
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order.sources.reserve(n);
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order.sinks.reserve(n);
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@ -84,13 +87,14 @@ InertialFlow::SpatialOrder InertialFlow::MakeSpatialOrder(const double ratio,
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return order;
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}
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// Makes n cuts with different spatial orders and returns the best.
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DinicMaxFlow::MinCut
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InertialFlow::BestMinCut(const std::size_t n, const double ratio, const double balance) const
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bestMinCut(const GraphView &view, const std::size_t n, const double ratio, const double balance)
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{
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DinicMaxFlow::MinCut best;
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best.num_edges = -1;
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const auto get_balance = [this, balance](const auto num_nodes_source) {
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const auto get_balance = [&view, balance](const auto num_nodes_source) {
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const auto perfect_balance = view.NumberOfNodes() / 2;
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const auto allowed_balance = balance * perfect_balance;
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const auto bigger_side =
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@ -108,18 +112,18 @@ InertialFlow::BestMinCut(const std::size_t n, const double ratio, const double b
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tbb::blocked_range<std::size_t> range{0, n, 1};
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const auto balance_delta = [this](const auto num_nodes_source) {
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const auto balance_delta = [&view](const auto num_nodes_source) {
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const std::int64_t difference =
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static_cast<std::int64_t>(view.NumberOfNodes()) / 2 - num_nodes_source;
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return std::abs(difference);
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};
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tbb::parallel_for(range, [&, this](const auto &chunk) {
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tbb::parallel_for(range, [&](const auto &chunk) {
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for (auto round = chunk.begin(), end = chunk.end(); round != end; ++round)
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{
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const auto slope = -1. + round * (2. / n);
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auto order = this->MakeSpatialOrder(ratio, slope);
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auto order = makeSpatialOrder(view, ratio, slope);
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auto cut = DinicMaxFlow()(view, order.sources, order.sinks);
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auto cut_balance = get_balance(cut.num_nodes_source);
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@ -141,6 +145,15 @@ InertialFlow::BestMinCut(const std::size_t n, const double ratio, const double b
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return best;
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}
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}
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DinicMaxFlow::MinCut computeInertialFlowCut(const GraphView &view,
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const std::size_t num_slopes,
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const double balance,
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const double source_sink_rate)
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{
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return bestMinCut(view, num_slopes, source_sink_rate, balance);
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}
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} // namespace partition
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} // namespace osrm
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@ -70,10 +70,10 @@ RecursiveBisection::RecursiveBisection(BisectionGraph &bisection_graph_,
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// Bisect graph into two parts. Get partition point and recurse left and right in parallel.
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tbb::parallel_do(begin(forest), end(forest), [&](const TreeNode &node, Feeder &feeder) {
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InertialFlow flow{node.graph};
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const auto partition = flow.ComputePartition(num_optimizing_cuts, balance, boundary_factor);
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const auto cut =
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computeInertialFlowCut(node.graph, num_optimizing_cuts, balance, boundary_factor);
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const auto center = internal_state.ApplyBisection(
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node.graph.Begin(), node.graph.End(), node.depth, partition.flags);
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node.graph.Begin(), node.graph.End(), node.depth, cut.flags);
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const auto terminal = [&](const auto &node) {
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const auto maximum_depth = sizeof(BisectionID) * CHAR_BIT;
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