Apply clang-format on BFSComponentExplorer and RestrictionMap

This commit is contained in:
Patrick Niklaus 2014-05-08 23:29:24 +02:00
parent 22d0861f6d
commit e00ef38305
4 changed files with 194 additions and 193 deletions

View File

@ -12,8 +12,7 @@
* Explores the components of the given graph while respecting turn restrictions
* and barriers.
*/
template<typename GraphT>
class BFSComponentExplorer
template <typename GraphT> class BFSComponentExplorer
{
public:
typedef typename GraphT::NodeIterator NodeIterator;
@ -22,9 +21,7 @@ public:
BFSComponentExplorer(const GraphT &dynamicGraph,
const RestrictionMap &restrictions,
const boost::unordered_set<NodeID> &barrier_nodes)
: m_graph(dynamicGraph)
, m_restriction_map(restrictions)
, m_barrier_nodes(barrier_nodes)
: m_graph(dynamicGraph), m_restriction_map(restrictions), m_barrier_nodes(barrier_nodes)
{
BOOST_ASSERT(m_graph.GetNumberOfNodes() > 0);
}
@ -39,10 +36,7 @@ public:
return m_component_index_size[m_component_index_list[node]];
}
inline unsigned int getNumberOfComponents()
{
return m_component_index_size.size();
}
inline unsigned int getNumberOfComponents() { return m_component_index_size.size(); }
/*!
* Computes the component sizes.
@ -57,16 +51,15 @@ public:
unsigned num_nodes = m_graph.GetNumberOfNodes();
m_component_index_list.resize(
num_nodes,
std::numeric_limits<unsigned>::max()
);
m_component_index_list.resize(num_nodes, std::numeric_limits<unsigned>::max());
BOOST_ASSERT(num_nodes > 0);
// put unexplorered node with parent pointer into queue
for( NodeID node = 0; node < num_nodes; ++node) {
if(std::numeric_limits<unsigned>::max() == m_component_index_list[node]) {
for (NodeID node = 0; node < num_nodes; ++node)
{
if (std::numeric_limits<unsigned>::max() == m_component_index_list[node])
{
unsigned size = exploreComponent(bfs_queue, node, current_component);
// push size into vector
@ -80,18 +73,18 @@ private:
/*!
* Explores the current component that starts at node using BFS.
*/
inline unsigned exploreComponent(
std::queue<std::pair<NodeID, NodeID> > &bfs_queue,
inline unsigned exploreComponent(std::queue<std::pair<NodeID, NodeID>> &bfs_queue,
NodeID node,
unsigned current_component
) {
unsigned current_component)
{
bfs_queue.push(std::make_pair(node, node));
// mark node as read
m_component_index_list[node] = current_component;
unsigned current_component_size = 1;
while(!bfs_queue.empty()) {
while (!bfs_queue.empty())
{
// fetch element from BFS queue
std::pair<NodeID, NodeID> current_queue_item = bfs_queue.front();
bfs_queue.pop();
@ -101,30 +94,31 @@ private:
// increment size counter of current component
++current_component_size;
const bool is_barrier_node = (m_barrier_nodes.find(v) != m_barrier_nodes.end());
if(!is_barrier_node) {
const NodeID to_node_of_only_restriction = m_restriction_map.CheckForEmanatingIsOnlyTurn(u, v);
if (!is_barrier_node)
{
const NodeID to_node_of_only_restriction =
m_restriction_map.CheckForEmanatingIsOnlyTurn(u, v);
for(
EdgeIterator e2 = m_graph.BeginEdges(v);
e2 < m_graph.EndEdges(v);
++e2
) {
for (EdgeIterator e2 = m_graph.BeginEdges(v); e2 < m_graph.EndEdges(v); ++e2)
{
NodeIterator w = m_graph.GetTarget(e2);
if(
to_node_of_only_restriction != std::numeric_limits<unsigned>::max() &&
w != to_node_of_only_restriction
) {
if (to_node_of_only_restriction != std::numeric_limits<unsigned>::max() &&
w != to_node_of_only_restriction)
{
// At an only_-restriction but not at the right turn
continue;
}
if( u != w ) {
if (u != w)
{
// only add an edge if turn is not a U-turn except
// when it is at the end of a dead-end street.
if (!m_restriction_map.CheckIfTurnIsRestricted(u, v, w)) {
if (!m_restriction_map.CheckIfTurnIsRestricted(u, v, w))
{
// only add an edge if turn is not prohibited
if(std::numeric_limits<unsigned>::max() == m_component_index_list[w]) {
if (std::numeric_limits<unsigned>::max() == m_component_index_list[w])
{
// insert next (node, parent) only if w has
// not yet been explored
// mark node as read

View File

@ -4,11 +4,15 @@
#include "DynamicGraph.h"
#include "ImportEdge.h"
struct NodeBasedEdgeData {
NodeBasedEdgeData() : distance(INVALID_EDGE_WEIGHT), edgeBasedNodeID(SPECIAL_NODEID), nameID(std::numeric_limits<unsigned>::max()),
type(std::numeric_limits<short>::max()), isAccessRestricted(false), shortcut(false), forward(false), backward(false),
struct NodeBasedEdgeData
{
NodeBasedEdgeData()
: distance(INVALID_EDGE_WEIGHT), edgeBasedNodeID(SPECIAL_NODEID),
nameID(std::numeric_limits<unsigned>::max()), type(std::numeric_limits<short>::max()),
isAccessRestricted(false), shortcut(false), forward(false), backward(false),
roundabout(false), ignore_in_grid(false), contraFlow(false)
{ }
{
}
int distance;
unsigned edgeBasedNodeID;
@ -22,17 +26,17 @@ struct NodeBasedEdgeData {
bool ignore_in_grid : 1;
bool contraFlow : 1;
void SwapDirectionFlags() {
void SwapDirectionFlags()
{
bool temp_flag = forward;
forward = backward;
backward = temp_flag;
}
bool IsEqualTo( const NodeBasedEdgeData & other ) const {
return (forward == other.forward) &&
(backward == other.backward) &&
(nameID == other.nameID) &&
(ignore_in_grid == other.ignore_in_grid) &&
bool IsEqualTo(const NodeBasedEdgeData &other) const
{
return (forward == other.forward) && (backward == other.backward) &&
(nameID == other.nameID) && (ignore_in_grid == other.ignore_in_grid) &&
(contraFlow == other.contraFlow);
}
};
@ -40,10 +44,9 @@ struct NodeBasedEdgeData {
typedef DynamicGraph<NodeBasedEdgeData> NodeBasedDynamicGraph;
// Factory method to create NodeBasedDynamicGraph from ImportEdges
inline std::shared_ptr<NodeBasedDynamicGraph> NodeBasedDynamicGraphFromImportEdges(
int number_of_nodes,
std::vector<ImportEdge>& input_edge_list
) {
inline std::shared_ptr<NodeBasedDynamicGraph>
NodeBasedDynamicGraphFromImportEdges(int number_of_nodes, std::vector<ImportEdge> &input_edge_list)
{
typedef NodeBasedDynamicGraph::InputEdge DynInputEdge;
std::sort(input_edge_list.begin(), input_edge_list.end());
@ -51,21 +54,26 @@ inline std::shared_ptr<NodeBasedDynamicGraph> NodeBasedDynamicGraphFromImportEdg
// TODO: remove duplicate edges
DeallocatingVector<DynInputEdge> edges_list;
DynInputEdge edge;
for(const ImportEdge& import_edge : input_edge_list) {
for (const ImportEdge &import_edge : input_edge_list)
{
if( !import_edge.isForward() ) {
if (!import_edge.isForward())
{
edge.source = import_edge.target();
edge.target = import_edge.source();
edge.data.backward = import_edge.isForward();
edge.data.forward = import_edge.isBackward();
} else {
}
else
{
edge.source = import_edge.source();
edge.target = import_edge.target();
edge.data.forward = import_edge.isForward();
edge.data.backward = import_edge.isBackward();
}
if( edge.source == edge.target ) {
if (edge.source == edge.target)
{
continue;
}
@ -80,7 +88,8 @@ inline std::shared_ptr<NodeBasedDynamicGraph> NodeBasedDynamicGraphFromImportEdg
edge.data.contraFlow = import_edge.isContraFlow();
edges_list.push_back(edge);
if( !import_edge.IsSplit() ) {
if (!import_edge.IsSplit())
{
using std::swap; // enable ADL
swap(edge.source, edge.target);
edge.data.SwapDirectionFlags();
@ -89,10 +98,7 @@ inline std::shared_ptr<NodeBasedDynamicGraph> NodeBasedDynamicGraphFromImportEdg
}
std::sort(edges_list.begin(), edges_list.end());
auto graph = std::make_shared<NodeBasedDynamicGraph>(
number_of_nodes,
edges_list
);
auto graph = std::make_shared<NodeBasedDynamicGraph>(number_of_nodes, edges_list);
// FIXME probably unneeded since this is the end of scope
DeallocatingVector<DynInputEdge>().swap(edges_list);
@ -101,6 +107,4 @@ inline std::shared_ptr<NodeBasedDynamicGraph> NodeBasedDynamicGraphFromImportEdg
return graph;
}
#endif

View File

@ -1,36 +1,42 @@
#include "RestrictionMap.h"
#include "NodeBasedGraph.h"
RestrictionMap::RestrictionMap(const std::shared_ptr<NodeBasedDynamicGraph>& graph, const std::vector<TurnRestriction> & input_restrictions_list)
: m_count(0)
, m_graph(graph)
RestrictionMap::RestrictionMap(const std::shared_ptr<NodeBasedDynamicGraph> &graph,
const std::vector<TurnRestriction> &input_restrictions_list)
: m_count(0), m_graph(graph)
{
// decompose restirction consisting of a start, via and end note into a start-edge
// and all end-nodes
for (auto& restriction : input_restrictions_list) {
for (auto &restriction : input_restrictions_list)
{
std::pair<NodeID, NodeID> restriction_source =
std::make_pair(restriction.fromNode, restriction.viaNode);
unsigned index;
auto restriction_iter = m_restriction_map.find(restriction_source);
if(restriction_iter == m_restriction_map.end()) {
if (restriction_iter == m_restriction_map.end())
{
index = m_restriction_bucket_list.size();
m_restriction_bucket_list.resize(index + 1);
m_restriction_map.emplace(restriction_source, index);
} else {
}
else
{
index = restriction_iter->second;
// Map already contains an is_only_*-restriction
if(m_restriction_bucket_list.at(index).begin()->second) {
if (m_restriction_bucket_list.at(index).begin()->second)
{
continue;
} else if(restriction.flags.isOnly) {
}
else if (restriction.flags.isOnly)
{
// We are going to insert an is_only_*-restriction. There can be only one.
m_count -= m_restriction_bucket_list.at(index).size();
m_restriction_bucket_list.at(index).clear();
}
}
++m_count;
m_restriction_bucket_list.at(index).push_back(
std::make_pair( restriction.toNode, restriction.flags.isOnly)
);
m_restriction_bucket_list.at(index)
.push_back(std::make_pair(restriction.toNode, restriction.flags.isOnly));
}
}
@ -39,11 +45,8 @@ RestrictionMap::RestrictionMap(const std::shared_ptr<NodeBasedDynamicGraph>& gra
*
* Note: We need access to node based graph.
*/
void RestrictionMap::FixupArrivingTurnRestriction(
const NodeID u,
const NodeID v,
const NodeID w
) {
void RestrictionMap::FixupArrivingTurnRestriction(const NodeID u, const NodeID v, const NodeID w)
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
@ -52,19 +55,19 @@ void RestrictionMap::FixupArrivingTurnRestriction(
// it is more efficent to get a (small) list of potential start edges
// than iterating over all buckets
std::vector<NodeID> predecessors;
for(
EdgeID current_edge_id = m_graph->BeginEdges(u);
current_edge_id < m_graph->EndEdges(u);
++current_edge_id
) {
for (EdgeID current_edge_id = m_graph->BeginEdges(u); current_edge_id < m_graph->EndEdges(u);
++current_edge_id)
{
const EdgeData &edge_data = m_graph->GetEdgeData(current_edge_id);
const NodeID target = m_graph->GetTarget(current_edge_id);
if( edge_data.backward && ( v != target) ) {
if (edge_data.backward && (v != target))
{
predecessors.push_back(target);
}
}
for(const NodeID x : predecessors) {
for (const NodeID x : predecessors)
{
const std::pair<NodeID, NodeID> restr_start = std::make_pair(x, u);
auto restriction_iterator = m_restriction_map.find(restr_start);
if (restriction_iterator == m_restriction_map.end())
@ -72,8 +75,10 @@ void RestrictionMap::FixupArrivingTurnRestriction(
const unsigned index = restriction_iterator->second;
auto &bucket = m_restriction_bucket_list.at(index);
for(RestrictionTarget& restriction_target : bucket) {
if( v == restriction_target.first ) {
for (RestrictionTarget &restriction_target : bucket)
{
if (v == restriction_target.first)
{
restriction_target.first = w;
}
}
@ -83,11 +88,8 @@ void RestrictionMap::FixupArrivingTurnRestriction(
/**
* Replaces the start edge (v, w) with (u, w), only start node changes.
*/
void RestrictionMap::FixupStartingTurnRestriction(
const NodeID u,
const NodeID v,
const NodeID w
) {
void RestrictionMap::FixupStartingTurnRestriction(const NodeID u, const NodeID v, const NodeID w)
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
@ -95,7 +97,8 @@ void RestrictionMap::FixupStartingTurnRestriction(
const std::pair<NodeID, NodeID> old_start = std::make_pair(v, w);
auto restriction_iterator = m_restriction_map.find(old_start);
if( restriction_iterator != m_restriction_map.end() ) {
if (restriction_iterator != m_restriction_map.end())
{
const unsigned index = restriction_iterator->second;
// remove old restriction start (v,w)
m_restriction_map.erase(restriction_iterator);
@ -110,21 +113,22 @@ void RestrictionMap::FixupStartingTurnRestriction(
* Check if the edge (u, v) is contained in any turn restriction.
* If so returns id of first target node.
*/
NodeID RestrictionMap::CheckForEmanatingIsOnlyTurn(
const NodeID u,
const NodeID v
) const {
NodeID RestrictionMap::CheckForEmanatingIsOnlyTurn(const NodeID u, const NodeID v) const
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end()) {
if (restriction_iter != m_restriction_map.end())
{
const unsigned index = restriction_iter->second;
auto &bucket = m_restriction_bucket_list.at(index);
for(const RestrictionSource& restriction_target : bucket) {
if(restriction_target.second) {
for (const RestrictionSource &restriction_target : bucket)
{
if (restriction_target.second)
{
return restriction_target.first;
}
}
@ -136,11 +140,8 @@ NodeID RestrictionMap::CheckForEmanatingIsOnlyTurn(
/**
* Checks if the turn described by start u, via v and targed w is covert by any turn restriction.
*/
bool RestrictionMap::CheckIfTurnIsRestricted(
const NodeID u,
const NodeID v,
const NodeID w
) const {
bool RestrictionMap::CheckIfTurnIsRestricted(const NodeID u, const NodeID v, const NodeID w) const
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
@ -148,14 +149,16 @@ bool RestrictionMap::CheckIfTurnIsRestricted(
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end()) {
if (restriction_iter != m_restriction_map.end())
{
const unsigned index = restriction_iter->second;
auto &bucket = m_restriction_bucket_list.at(index);
for(const RestrictionTarget & restriction_target : bucket) {
if(
( w == restriction_target.first ) && // target found
for (const RestrictionTarget &restriction_target : bucket)
{
if ((w == restriction_target.first) && // target found
(!restriction_target.second) // and not an only_-restr.
) {
)
{
return true;
}
}