fix signed unsigned comparison
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51e8113a69
commit
e0027a78e1
@ -125,15 +125,13 @@ public:
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//New Node discovered -> Add to Heap + Node Info Storage
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if ( !forward_heap.WasInserted( to ) ) {
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// SimpleLogger().Write() << "insert (" << node << "," << to << "), distance: " << to_distance << ", edge id: " << edge;
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forward_heap.Insert( to, to_distance, node );
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}
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//Found a shorter Path -> Update distance
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else if ( to_distance < forward_heap.GetKey( to ) ) {
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//new parent
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forward_heap.GetData( to ).parent = node;
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forward_heap.DecreaseKey( to, to_distance );
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// SimpleLogger().Write() << "decrease (" << node << "," << to << "), distance: " << to_distance;
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//new parent
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}
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}
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}
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@ -160,8 +158,8 @@ public:
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}
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std::pair<NodeID, NodeID> edge;
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while(!recursion_stack.empty()) {
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// bool segment_reversed = false;
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while (!recursion_stack.empty())
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{
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edge = recursion_stack.top();
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recursion_stack.pop();
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@ -169,56 +167,47 @@ public:
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// The above explanation unclear? Think!
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EdgeID smaller_edge_id = SPECIAL_EDGEID;
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int edge_weight = INT_MAX;
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for(
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EdgeID edge_id = facade->BeginEdges(edge.first);
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edge_id < facade->EndEdges(edge.first);
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++edge_id
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){
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for (EdgeID edge_id = facade->BeginEdges(edge.first); edge_id < facade->EndEdges(edge.first); ++edge_id)
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{
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const int weight = facade->GetEdgeData(edge_id).distance;
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if(
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(facade->GetTarget(edge_id) == edge.second) &&
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if ((facade->GetTarget(edge_id) == edge.second) &&
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(weight < edge_weight) &&
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facade->GetEdgeData(edge_id).forward
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){
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facade->GetEdgeData(edge_id).forward)
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{
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smaller_edge_id = edge_id;
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edge_weight = weight;
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}
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}
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if( SPECIAL_EDGEID == smaller_edge_id ){
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// SimpleLogger().Write() << "checking reverse";
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for(
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EdgeID edge_id = facade->BeginEdges(edge.second);
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edge_id < facade->EndEdges(edge.second);
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++edge_id
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){
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if (SPECIAL_EDGEID == smaller_edge_id)
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{
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for (EdgeID edge_id = facade->BeginEdges(edge.second); edge_id < facade->EndEdges(edge.second); ++edge_id)
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{
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const int weight = facade->GetEdgeData(edge_id).distance;
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if(
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(facade->GetTarget(edge_id) == edge.first) &&
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(weight < edge_weight) &&
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facade->GetEdgeData(edge_id).backward
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){
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if ((facade->GetTarget(edge_id) == edge.first) && (weight < edge_weight) && facade->GetEdgeData(edge_id).backward)
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{
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smaller_edge_id = edge_id;
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edge_weight = weight;
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}
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}
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}
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BOOST_ASSERT_MSG(edge_weight != SPECIAL_EDGEID, "edge id invalid");
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BOOST_ASSERT_MSG(edge_weight != INVALID_EDGE_WEIGHT, "edge id invalid");
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// BOOST_ASSERT( facade->EndEdges(edge.first) != smaller_edge_id );
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const EdgeData& ed = facade->GetEdgeData(smaller_edge_id);
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if( ed.shortcut ) {//unpack
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const EdgeData & ed = facade->GetEdgeData(smaller_edge_id);
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if (ed.shortcut)
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{//unpack
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const NodeID middle_node_id = ed.id;
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//again, we need to this in reversed order
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recursion_stack.push(std::make_pair(middle_node_id, edge.second));
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recursion_stack.push(std::make_pair(edge.first, middle_node_id));
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} else {
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}
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else
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{
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BOOST_ASSERT_MSG(!ed.shortcut, "original edge flagged as shortcut");
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unsigned name_index = facade->GetNameIndexFromEdgeID(ed.id);
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const TurnInstruction turn_instruction = facade->GetTurnInstructionForEdgeID(ed.id);
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if ( !facade->EdgeIsCompressed(ed.id) ){
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if (!facade->EdgeIsCompressed(ed.id))
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{
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BOOST_ASSERT( !facade->EdgeIsCompressed(ed.id) );
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unpacked_path.push_back(
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PathData(
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@ -228,21 +217,19 @@ public:
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ed.distance
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)
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);
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} else {
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}
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else
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{
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std::vector<unsigned> id_vector;
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facade->GetUncompressedGeometry(facade->GetGeometryIndexForEdgeID(ed.id), id_vector);
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const int start_index = ( unpacked_path.empty() ? ( ( start_traversed_in_reverse ) ? id_vector.size() - phantom_node_pair.source_phantom.fwd_segment_position - 1 : phantom_node_pair.source_phantom.fwd_segment_position ) : 0 );
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const int end_index = id_vector.size();
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std::string name = facade->GetEscapedNameForNameID(name_index);
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BOOST_ASSERT( start_index >= 0 );
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BOOST_ASSERT( start_index <= end_index );
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for(
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int i = start_index;
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i < end_index;
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++i
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) {
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BOOST_ASSERT(start_index >= 0);
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BOOST_ASSERT(start_index <= end_index);
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for (int i = start_index; i < end_index; ++i)
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{
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unpacked_path.push_back(
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PathData(
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id_vector[i],
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@ -257,10 +244,12 @@ public:
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}
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}
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}
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if(SPECIAL_EDGEID != phantom_node_pair.target_phantom.packed_geometry_id ) {
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if (SPECIAL_EDGEID != phantom_node_pair.target_phantom.packed_geometry_id)
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{
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std::vector<unsigned> id_vector;
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facade->GetUncompressedGeometry(phantom_node_pair.target_phantom.packed_geometry_id, id_vector);
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if( target_traversed_in_reverse ) {
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if (target_traversed_in_reverse)
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{
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std::reverse(id_vector.begin(), id_vector.end() );
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}
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const bool is_local_path = (phantom_node_pair.source_phantom.packed_geometry_id == phantom_node_pair.target_phantom.packed_geometry_id) && unpacked_path.empty();
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@ -282,12 +271,9 @@ public:
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}
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}
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BOOST_ASSERT( start_index >= 0 );
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for(
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int i = start_index;
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i != end_index;
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( start_index < end_index ? ++i :--i)
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) {
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BOOST_ASSERT(start_index >= 0);
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for (int i = start_index; i != end_index; (start_index < end_index ? ++i :--i))
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{
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BOOST_ASSERT( i >= -1 );
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unpacked_path.push_back(
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PathData(
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@ -321,26 +307,21 @@ public:
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}
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}
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inline void UnpackEdge(
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const NodeID s,
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const NodeID t,
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std::vector<NodeID> & unpacked_path
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) const {
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inline void UnpackEdge(const NodeID s, const NodeID t, std::vector<NodeID> & unpacked_path) const
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{
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std::stack<std::pair<NodeID, NodeID> > recursion_stack;
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recursion_stack.push(std::make_pair(s,t));
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std::pair<NodeID, NodeID> edge;
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while(!recursion_stack.empty()) {
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while (!recursion_stack.empty())
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{
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edge = recursion_stack.top();
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recursion_stack.pop();
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EdgeID smaller_edge_id = SPECIAL_EDGEID;
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int edge_weight = INT_MAX;
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for(
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EdgeID edge_id = facade->BeginEdges(edge.first);
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edge_id < facade->EndEdges(edge.first);
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++edge_id
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){
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for (EdgeID edge_id = facade->BeginEdges(edge.first); edge_id < facade->EndEdges(edge.first); ++edge_id)
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{
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const int weight = facade->GetEdgeData(edge_id).distance;
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if(
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(facade->GetTarget(edge_id) == edge.second) &&
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@ -352,18 +333,13 @@ public:
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}
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}
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if( SPECIAL_EDGEID == smaller_edge_id ){
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for(
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EdgeID edge_id = facade->BeginEdges(edge.second);
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edge_id < facade->EndEdges(edge.second);
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++edge_id
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){
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if (SPECIAL_EDGEID == smaller_edge_id)
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{
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for (EdgeID edge_id = facade->BeginEdges(edge.second); edge_id < facade->EndEdges(edge.second); ++edge_id)
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{
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const int weight = facade->GetEdgeData(edge_id).distance;
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if(
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(facade->GetTarget(edge_id) == edge.first) &&
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(weight < edge_weight) &&
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facade->GetEdgeData(edge_id).backward
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){
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if ((facade->GetTarget(edge_id) == edge.first) && (weight < edge_weight) && facade->GetEdgeData(edge_id).backward)
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{
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smaller_edge_id = edge_id;
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edge_weight = weight;
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}
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@ -372,16 +348,15 @@ public:
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BOOST_ASSERT_MSG(edge_weight != INT_MAX, "edge weight invalid");
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const EdgeData& ed = facade->GetEdgeData(smaller_edge_id);
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if(ed.shortcut) {//unpack
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if (ed.shortcut)
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{//unpack
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const NodeID middle_node_id = ed.id;
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//again, we need to this in reversed order
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recursion_stack.push(
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std::make_pair(middle_node_id, edge.second)
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);
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recursion_stack.push(
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std::make_pair(edge.first, middle_node_id)
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);
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} else {
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recursion_stack.push(std::make_pair(middle_node_id, edge.second));
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recursion_stack.push(std::make_pair(edge.first, middle_node_id));
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}
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else
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{
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BOOST_ASSERT_MSG(!ed.shortcut, "edge must be shortcut");
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unpacked_path.push_back(edge.first );
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}
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@ -394,49 +369,37 @@ public:
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const SearchEngineData::QueryHeap & reverse_heap,
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const NodeID middle_node_id,
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std::vector<NodeID> & packed_path
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) const {
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) const
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{
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NodeID current_node_id = middle_node_id;
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while(current_node_id != forward_heap.GetData(current_node_id).parent) {
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while(current_node_id != forward_heap.GetData(current_node_id).parent)
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{
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current_node_id = forward_heap.GetData(current_node_id).parent;
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packed_path.push_back(current_node_id);
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}
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// SimpleLogger().Write() << "parent of last node. " << forward_heap.GetData(current_node_id).parent;
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std::reverse(packed_path.begin(), packed_path.end());
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packed_path.push_back(middle_node_id);
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current_node_id = middle_node_id;
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while (current_node_id != reverse_heap.GetData(current_node_id).parent){
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while (current_node_id != reverse_heap.GetData(current_node_id).parent)
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{
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current_node_id = reverse_heap.GetData(current_node_id).parent;
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packed_path.push_back(current_node_id);
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}
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}
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//TODO: reorder parameters
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inline void RetrievePackedPathFromSingleHeap(
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SearchEngineData::QueryHeap & search_heap,
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const SearchEngineData::QueryHeap & search_heap,
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const NodeID middle_node_id,
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std::vector<NodeID>& packed_path
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) const {
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) const
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{
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NodeID current_node_id = middle_node_id;
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while(current_node_id != search_heap.GetData(current_node_id).parent) {
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while(current_node_id != search_heap.GetData(current_node_id).parent)
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{
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current_node_id = search_heap.GetData(current_node_id).parent;
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packed_path.push_back(current_node_id);
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}
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}
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// int ComputeOffset(const PhantomNode & phantom_node) const {
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// int weight_offset = 0;
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// if (phantom_node.forward_node_id != SPECIAL_NODEID)
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// {
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// weight_offset += phantom_node.GetForwardWeightPlusOffset();
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// }
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// if (phantom_node.reverse_node_id != SPECIAL_NODEID)
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// {
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// weight_offset += phantom_node.GetReverseWeightPlusOffset();
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// }
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// return weight_offset;
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// // return phantom_node.forward_weight + (phantom_node.isBidirected() ? phantom_node.reverse_weight : 0);
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// }
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};
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#endif /* BASICROUTINGINTERFACE_H_ */
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