fix signed unsigned comparison

This commit is contained in:
Dennis Luxen 2014-04-25 15:48:10 +02:00
parent 51e8113a69
commit e0027a78e1

View File

@ -125,15 +125,13 @@ public:
//New Node discovered -> Add to Heap + Node Info Storage
if ( !forward_heap.WasInserted( to ) ) {
// SimpleLogger().Write() << "insert (" << node << "," << to << "), distance: " << to_distance << ", edge id: " << edge;
forward_heap.Insert( to, to_distance, node );
}
//Found a shorter Path -> Update distance
else if ( to_distance < forward_heap.GetKey( to ) ) {
//new parent
forward_heap.GetData( to ).parent = node;
forward_heap.DecreaseKey( to, to_distance );
// SimpleLogger().Write() << "decrease (" << node << "," << to << "), distance: " << to_distance;
//new parent
}
}
}
@ -160,8 +158,8 @@ public:
}
std::pair<NodeID, NodeID> edge;
while(!recursion_stack.empty()) {
// bool segment_reversed = false;
while (!recursion_stack.empty())
{
edge = recursion_stack.top();
recursion_stack.pop();
@ -169,56 +167,47 @@ public:
// The above explanation unclear? Think!
EdgeID smaller_edge_id = SPECIAL_EDGEID;
int edge_weight = INT_MAX;
for(
EdgeID edge_id = facade->BeginEdges(edge.first);
edge_id < facade->EndEdges(edge.first);
++edge_id
){
for (EdgeID edge_id = facade->BeginEdges(edge.first); edge_id < facade->EndEdges(edge.first); ++edge_id)
{
const int weight = facade->GetEdgeData(edge_id).distance;
if(
(facade->GetTarget(edge_id) == edge.second) &&
if ((facade->GetTarget(edge_id) == edge.second) &&
(weight < edge_weight) &&
facade->GetEdgeData(edge_id).forward
){
facade->GetEdgeData(edge_id).forward)
{
smaller_edge_id = edge_id;
edge_weight = weight;
}
}
if( SPECIAL_EDGEID == smaller_edge_id ){
// SimpleLogger().Write() << "checking reverse";
for(
EdgeID edge_id = facade->BeginEdges(edge.second);
edge_id < facade->EndEdges(edge.second);
++edge_id
){
if (SPECIAL_EDGEID == smaller_edge_id)
{
for (EdgeID edge_id = facade->BeginEdges(edge.second); edge_id < facade->EndEdges(edge.second); ++edge_id)
{
const int weight = facade->GetEdgeData(edge_id).distance;
if(
(facade->GetTarget(edge_id) == edge.first) &&
(weight < edge_weight) &&
facade->GetEdgeData(edge_id).backward
){
if ((facade->GetTarget(edge_id) == edge.first) && (weight < edge_weight) && facade->GetEdgeData(edge_id).backward)
{
smaller_edge_id = edge_id;
edge_weight = weight;
}
}
}
BOOST_ASSERT_MSG(edge_weight != SPECIAL_EDGEID, "edge id invalid");
BOOST_ASSERT_MSG(edge_weight != INVALID_EDGE_WEIGHT, "edge id invalid");
// BOOST_ASSERT( facade->EndEdges(edge.first) != smaller_edge_id );
const EdgeData& ed = facade->GetEdgeData(smaller_edge_id);
if( ed.shortcut ) {//unpack
const EdgeData & ed = facade->GetEdgeData(smaller_edge_id);
if (ed.shortcut)
{//unpack
const NodeID middle_node_id = ed.id;
//again, we need to this in reversed order
recursion_stack.push(std::make_pair(middle_node_id, edge.second));
recursion_stack.push(std::make_pair(edge.first, middle_node_id));
} else {
}
else
{
BOOST_ASSERT_MSG(!ed.shortcut, "original edge flagged as shortcut");
unsigned name_index = facade->GetNameIndexFromEdgeID(ed.id);
const TurnInstruction turn_instruction = facade->GetTurnInstructionForEdgeID(ed.id);
if ( !facade->EdgeIsCompressed(ed.id) ){
if (!facade->EdgeIsCompressed(ed.id))
{
BOOST_ASSERT( !facade->EdgeIsCompressed(ed.id) );
unpacked_path.push_back(
PathData(
@ -228,21 +217,19 @@ public:
ed.distance
)
);
} else {
}
else
{
std::vector<unsigned> id_vector;
facade->GetUncompressedGeometry(facade->GetGeometryIndexForEdgeID(ed.id), id_vector);
const int start_index = ( unpacked_path.empty() ? ( ( start_traversed_in_reverse ) ? id_vector.size() - phantom_node_pair.source_phantom.fwd_segment_position - 1 : phantom_node_pair.source_phantom.fwd_segment_position ) : 0 );
const int end_index = id_vector.size();
std::string name = facade->GetEscapedNameForNameID(name_index);
BOOST_ASSERT( start_index >= 0 );
BOOST_ASSERT( start_index <= end_index );
for(
int i = start_index;
i < end_index;
++i
) {
BOOST_ASSERT(start_index >= 0);
BOOST_ASSERT(start_index <= end_index);
for (int i = start_index; i < end_index; ++i)
{
unpacked_path.push_back(
PathData(
id_vector[i],
@ -257,10 +244,12 @@ public:
}
}
}
if(SPECIAL_EDGEID != phantom_node_pair.target_phantom.packed_geometry_id ) {
if (SPECIAL_EDGEID != phantom_node_pair.target_phantom.packed_geometry_id)
{
std::vector<unsigned> id_vector;
facade->GetUncompressedGeometry(phantom_node_pair.target_phantom.packed_geometry_id, id_vector);
if( target_traversed_in_reverse ) {
if (target_traversed_in_reverse)
{
std::reverse(id_vector.begin(), id_vector.end() );
}
const bool is_local_path = (phantom_node_pair.source_phantom.packed_geometry_id == phantom_node_pair.target_phantom.packed_geometry_id) && unpacked_path.empty();
@ -282,12 +271,9 @@ public:
}
}
BOOST_ASSERT( start_index >= 0 );
for(
int i = start_index;
i != end_index;
( start_index < end_index ? ++i :--i)
) {
BOOST_ASSERT(start_index >= 0);
for (int i = start_index; i != end_index; (start_index < end_index ? ++i :--i))
{
BOOST_ASSERT( i >= -1 );
unpacked_path.push_back(
PathData(
@ -321,26 +307,21 @@ public:
}
}
inline void UnpackEdge(
const NodeID s,
const NodeID t,
std::vector<NodeID> & unpacked_path
) const {
inline void UnpackEdge(const NodeID s, const NodeID t, std::vector<NodeID> & unpacked_path) const
{
std::stack<std::pair<NodeID, NodeID> > recursion_stack;
recursion_stack.push(std::make_pair(s,t));
std::pair<NodeID, NodeID> edge;
while(!recursion_stack.empty()) {
while (!recursion_stack.empty())
{
edge = recursion_stack.top();
recursion_stack.pop();
EdgeID smaller_edge_id = SPECIAL_EDGEID;
int edge_weight = INT_MAX;
for(
EdgeID edge_id = facade->BeginEdges(edge.first);
edge_id < facade->EndEdges(edge.first);
++edge_id
){
for (EdgeID edge_id = facade->BeginEdges(edge.first); edge_id < facade->EndEdges(edge.first); ++edge_id)
{
const int weight = facade->GetEdgeData(edge_id).distance;
if(
(facade->GetTarget(edge_id) == edge.second) &&
@ -352,18 +333,13 @@ public:
}
}
if( SPECIAL_EDGEID == smaller_edge_id ){
for(
EdgeID edge_id = facade->BeginEdges(edge.second);
edge_id < facade->EndEdges(edge.second);
++edge_id
){
if (SPECIAL_EDGEID == smaller_edge_id)
{
for (EdgeID edge_id = facade->BeginEdges(edge.second); edge_id < facade->EndEdges(edge.second); ++edge_id)
{
const int weight = facade->GetEdgeData(edge_id).distance;
if(
(facade->GetTarget(edge_id) == edge.first) &&
(weight < edge_weight) &&
facade->GetEdgeData(edge_id).backward
){
if ((facade->GetTarget(edge_id) == edge.first) && (weight < edge_weight) && facade->GetEdgeData(edge_id).backward)
{
smaller_edge_id = edge_id;
edge_weight = weight;
}
@ -372,16 +348,15 @@ public:
BOOST_ASSERT_MSG(edge_weight != INT_MAX, "edge weight invalid");
const EdgeData& ed = facade->GetEdgeData(smaller_edge_id);
if(ed.shortcut) {//unpack
if (ed.shortcut)
{//unpack
const NodeID middle_node_id = ed.id;
//again, we need to this in reversed order
recursion_stack.push(
std::make_pair(middle_node_id, edge.second)
);
recursion_stack.push(
std::make_pair(edge.first, middle_node_id)
);
} else {
recursion_stack.push(std::make_pair(middle_node_id, edge.second));
recursion_stack.push(std::make_pair(edge.first, middle_node_id));
}
else
{
BOOST_ASSERT_MSG(!ed.shortcut, "edge must be shortcut");
unpacked_path.push_back(edge.first );
}
@ -394,49 +369,37 @@ public:
const SearchEngineData::QueryHeap & reverse_heap,
const NodeID middle_node_id,
std::vector<NodeID> & packed_path
) const {
) const
{
NodeID current_node_id = middle_node_id;
while(current_node_id != forward_heap.GetData(current_node_id).parent) {
while(current_node_id != forward_heap.GetData(current_node_id).parent)
{
current_node_id = forward_heap.GetData(current_node_id).parent;
packed_path.push_back(current_node_id);
}
// SimpleLogger().Write() << "parent of last node. " << forward_heap.GetData(current_node_id).parent;
std::reverse(packed_path.begin(), packed_path.end());
packed_path.push_back(middle_node_id);
current_node_id = middle_node_id;
while (current_node_id != reverse_heap.GetData(current_node_id).parent){
while (current_node_id != reverse_heap.GetData(current_node_id).parent)
{
current_node_id = reverse_heap.GetData(current_node_id).parent;
packed_path.push_back(current_node_id);
}
}
//TODO: reorder parameters
inline void RetrievePackedPathFromSingleHeap(
SearchEngineData::QueryHeap & search_heap,
const SearchEngineData::QueryHeap & search_heap,
const NodeID middle_node_id,
std::vector<NodeID>& packed_path
) const {
) const
{
NodeID current_node_id = middle_node_id;
while(current_node_id != search_heap.GetData(current_node_id).parent) {
while(current_node_id != search_heap.GetData(current_node_id).parent)
{
current_node_id = search_heap.GetData(current_node_id).parent;
packed_path.push_back(current_node_id);
}
}
// int ComputeOffset(const PhantomNode & phantom_node) const {
// int weight_offset = 0;
// if (phantom_node.forward_node_id != SPECIAL_NODEID)
// {
// weight_offset += phantom_node.GetForwardWeightPlusOffset();
// }
// if (phantom_node.reverse_node_id != SPECIAL_NODEID)
// {
// weight_offset += phantom_node.GetReverseWeightPlusOffset();
// }
// return weight_offset;
// // return phantom_node.forward_weight + (phantom_node.isBidirected() ? phantom_node.reverse_weight : 0);
// }
};
#endif /* BASICROUTINGINTERFACE_H_ */