Adapts obvious turn classification: no longer take entry_allowed into account, resolves #3987

This commit is contained in:
Daniel J. Hofmann 2017-04-30 00:53:40 +02:00 committed by Daniel J. H
parent 31511416ed
commit df000debe9
4 changed files with 28 additions and 31 deletions

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@ -35,10 +35,10 @@ Feature: Turn Lane Guidance
| restriction | bc | cd | c | no_right_turn |
When I route I should get
| waypoints | route | turns | lanes |
| a,e | in,cross,cross | depart,turn left,arrive | ,left:true straight:false right:false, |
| a,g | in,straight,straight | depart,new name straight,arrive | ,left:false straight:true right:false, |
| a,f | in,cross,cross | depart,turn right,arrive | ,left:false straight:false right:true, |
| waypoints | route | turns | lanes |
| a,e | in,cross,cross | depart,turn left,arrive | ,left:true straight:false, |
| a,g | in,straight,straight | depart,new name straight,arrive | ,left:false straight:true, |
| a,f | in,cross,cross | depart,continue right,arrive | ,, |
@sliproads
Scenario: Separate Turn Lanes

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@ -359,7 +359,7 @@ Feature: Collapse
| a,g | first,second,second | depart,turn left,arrive | a,b,g |
| d,g | first,second,second | depart,turn right,arrive | d,e,g |
| g,f | second,first,first | depart,turn right,arrive | g,e,f |
| g,c | second,first,first | depart,end of road left,arrive | g,b,c |
| g,c | second,first,first | depart,turn left,arrive | g,e,c |
Scenario: Do not collapse turning roads
Given the node map
@ -690,9 +690,9 @@ Feature: Collapse
| restriction | bc | dc | c | no_right_turn |
When I route I should get
| waypoints | route | turns | locations |
| a,g | road,cross,cross | depart,turn left,arrive | a,b,g |
| a,e | road,road | depart,arrive | a,e |
| waypoints | route | turns | locations |
| a,g | road,road,cross,cross | depart,continue slight left,turn left,arrive | a,b,c,g |
| a,e | road,road | depart,arrive | a,e |
Scenario: On-Off on Highway
Given the node map
@ -996,8 +996,8 @@ Feature: Collapse
a . . b .'
` d.
f e
"""
#Check collapse.detail for a similar case (shorter) that does not classify these turns as a sliproad anymore
"""
#Check collapse.detail for a similar case (shorter) that does not classify these turns as a sliproad anymore
And the ways
| nodes | name | oneway | highway |
@ -1016,9 +1016,9 @@ Feature: Collapse
When I route I should get
| waypoints | route | turns | locations |
| a,g | road,cross,cross | depart,fork left,arrive | a,b,g |
| a,e | road,road,road | depart,fork slight right,arrive | a,b,e |
| a,f | road,road,cross,cross | depart,fork slight right,turn right,arrive | a,b,d,f |
| a,g | road,road,cross,cross | depart,fork slight left,turn left,arrive | a,b,c,g |
| a,e | road,road,road | depart,fork slight right,arrive | a,b,e |
| a,f | road,road,cross,cross | depart,fork slight right,turn right,arrive | a,b,d,f |
# http://www.openstreetmap.org/way/92415447 #3933

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@ -201,14 +201,14 @@ Feature: Simple Turns
| ef | residential | road | 2 | yes |
When I route I should get
| waypoints | route | turns | locations |
| a,c | road,road | depart,arrive | a,c |
| c,a | road,road | depart,arrive | c,a |
| g,a | turn,road,road | depart,turn left,arrive | g,b,a |
| g,c | turn,road,road | depart,turn right,arrive | g,b,c |
| g,f | turn,road,road | depart,turn left,arrive | g,e,f |
| c,f | road,road,road | depart,continue right,arrive | c,b,f |
| a,f | road,road,road | depart,continue uturn,arrive | a,b,f |
| waypoints | route | turns | locations |
| a,c | road,road | depart,arrive | a,c |
| c,a | road,road | depart,arrive | c,a |
| g,a | turn,road,road | depart,turn left,arrive | g,b,a |
| g,c | turn,road,road | depart,turn right,arrive | g,b,c |
| g,f | turn,road,road | depart,end of road left,arrive | g,e,f |
| c,f | road,road,road | depart,turn right,arrive | c,b,f |
| a,f | road,road,road | depart,continue uturn,arrive | a,b,f |
# http://www.openstreetmap.org/#map=19/52.48753/13.52838
Scenario: Traffic Circle
@ -1312,8 +1312,8 @@ Feature: Simple Turns
# we don't care for turn instructions, this is a coordinate extraction bug check
When I route I should get
| waypoints | route | intersections |
| a,g | ab,bcdefgh | true:90,true:45 false:180 false:270;true:180 |
| waypoints | route | intersections |
| a,g | ab,bcdefgh,bcdefgh | true:90;true:45 false:180 false:270;true:180 |
#https://github.com/Project-OSRM/osrm-backend/pull/3469#issuecomment-270806580
Scenario: Oszillating Lower Priority Road

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@ -410,14 +410,11 @@ std::size_t IntersectionHandler::findObviousTurn(const EdgeID via_edge,
const auto &best_option_data =
node_based_graph.GetEdgeData(intersection[best_option].eid);
const auto adjusted_distinction_ratio = [&]() {
// not allowed competitors are easily distinct
if (!intersection[index].entry_allowed)
return 0.7 * DISTINCTION_RATIO;
// a bit less obvious are road classes
else if (in_way_data.road_classification == best_option_data.road_classification &&
best_option_data.road_classification.GetPriority() <
node_based_graph.GetEdgeData(intersection[index].eid)
.road_classification.GetPriority())
// obviousness by road classes
if (in_way_data.road_classification == best_option_data.road_classification &&
best_option_data.road_classification.GetPriority() <
node_based_graph.GetEdgeData(intersection[index].eid)
.road_classification.GetPriority())
return 0.8 * DISTINCTION_RATIO;
// if road classes are the same, we use the full ratio
else