Fix missing values and activate fallback names by default
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				| @ -91,6 +91,9 @@ surface_speeds = { | ||||
|   ["sand"] = 3 | ||||
| } | ||||
| 
 | ||||
| traffic_signal_penalty          = 2 | ||||
| use_turn_restrictions           = false | ||||
| 
 | ||||
| local obey_oneway               = true | ||||
| local obey_bollards             = false | ||||
| local ignore_areas              = true | ||||
| @ -101,6 +104,7 @@ local turn_bias                 = 1.4 | ||||
| -- local safety_penalty            = 0.7 | ||||
| local safety_penalty            = 1.0 | ||||
| local use_public_transport      = true | ||||
| local fallback_names            = true | ||||
| 
 | ||||
| --modes | ||||
| local mode_normal = 1 | ||||
| @ -210,11 +214,11 @@ function way_function (way, result) | ||||
|     result.name = ref | ||||
|   elseif name and "" ~= name then | ||||
|     result.name = name | ||||
| --  TODO find a better solution for encoding way type | ||||
| --  elseif highway then | ||||
| --    -- if no name exists, use way type | ||||
| --    -- this encoding scheme is excepted to be a temporary solution | ||||
| --    result.name = "{highway:"..highway.."}" | ||||
|   -- TODO find a better solution for encoding way type | ||||
|   elseif fallback_names and highway then | ||||
|     -- if no name exists, use way type | ||||
|     -- this encoding scheme is excepted to be a temporary solution | ||||
|     result.name = "{highway:"..highway.."}" | ||||
|   end | ||||
| 
 | ||||
|   -- roundabout handling | ||||
|  | ||||
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