add split_edge flag in extracted ways

This commit is contained in:
Michael Krasnyk
2017-03-29 12:36:54 +02:00
parent e262cac3e8
commit dbc6535221
4 changed files with 35 additions and 28 deletions
+6 -5
View File
@@ -323,11 +323,12 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
(parsed_way.backward_travel_mode != TRAVEL_MODE_INACCESSIBLE);
// split an edge into two edges if forwards/backwards behavior differ
const bool split_edge = in_forward_direction && in_backward_direction &&
((parsed_way.forward_rate != parsed_way.backward_rate) ||
(parsed_way.forward_speed != parsed_way.backward_speed) ||
(parsed_way.forward_travel_mode != parsed_way.backward_travel_mode) ||
(turn_lane_id_forward != turn_lane_id_backward));
const bool split_edge =
in_forward_direction && in_backward_direction &&
(parsed_way.split_edges || (parsed_way.forward_rate != parsed_way.backward_rate) ||
(parsed_way.forward_speed != parsed_way.backward_speed) ||
(parsed_way.forward_travel_mode != parsed_way.backward_travel_mode) ||
(turn_lane_id_forward != turn_lane_id_backward));
if (in_forward_direction)
{ // add (forward) segments or (forward,backward) for non-split edges in backward direction