Implement Dinic Algorithm for MaximumFlow/MinimumCut

This commit is contained in:
Moritz Kobitzsch
2017-01-25 11:29:37 +01:00
committed by Patrick Niklaus
parent dd3f351874
commit db7adfa77b
6 changed files with 300 additions and 25 deletions
+19 -17
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@@ -55,32 +55,34 @@ template <typename InputEdge>
std::vector<BisectionNode> computeNodes(const std::vector<util::Coordinate> &coordinates,
const std::vector<InputEdge> &edges)
{
std::vector<BisectionNode> result(coordinates.size() + 1 /*sentinel*/);
std::vector<BisectionNode> result;
result.reserve(coordinates.size() + 1 /*sentinel*/);
// stateful transform, counting node ids and moving the edge itr forward
const auto coordinate_to_bisection_node =
[ edge_itr = edges.begin(), node_id = 0u, &edges ](
const util::Coordinate coordinate) mutable->BisectionNode
{
const auto edges_of_node = edge_itr;
// count all edges with this source
// find the end of edges that belong to node_id
const auto advance_edge_itr = [&edges](const std::size_t node_id, auto edge_itr) {
while (edge_itr != edges.end() && edge_itr->source == node_id)
++edge_itr;
// go to the next node
++node_id;
return {static_cast<std::size_t>(std::distance(edges.begin(), edges_of_node)), coordinate};
return edge_itr;
};
std::transform(
begin(coordinates), end(coordinates), begin(result), coordinate_to_bisection_node);
// create a bisection node, requires the ID of the node as well as the lower bound to its edges
const auto make_bisection_node = [&edges, &coordinates](const std::size_t node_id,
const auto edge_itr) -> BisectionNode {
return {static_cast<std::size_t>(std::distance(edges.begin(), edge_itr)),
coordinates[node_id]};
};
auto edge_itr = edges.begin();
for (std::size_t node_id = 0; node_id < coordinates.size(); ++node_id)
{
result.emplace_back(make_bisection_node(node_id,edge_itr));
edge_itr = advance_edge_itr(node_id,edge_itr);
}
auto null_island = util::Coordinate(util::FloatLongitude{0.0}, util::FloatLatitude{0.0});
auto sentinel = BisectionNode{edges.size(), std::move(null_island)};
result.back() = std::move(sentinel);
result.emplace_back(std::move(sentinel));
return result;
}
+68
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@@ -0,0 +1,68 @@
#ifndef OSRM_PARTITION_DINIC_MAX_FLOW_HPP_
#define OSRM_PARTITION_DINIC_MAX_FLOW_HPP_
#include "partition/graph_view.hpp"
#include <cstdint>
#include <functional>
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
namespace std
{
template <> struct hash<std::pair<NodeID, NodeID>>
{
std::size_t operator()(const std::pair<NodeID, NodeID> &flow_edge) const
{
std::size_t combined = (static_cast<std::size_t>(flow_edge.first) << 32) | flow_edge.second;
return std::hash<std::size_t>()(combined);
}
};
}
namespace osrm
{
namespace partition
{
class DinicMaxFlow
{
public:
using PartitionResult = std::vector<bool>;
using SourceSinkNodes = std::set<NodeID>;
using LevelGraph = std::unordered_map<NodeID, std::uint32_t>;
using FlowEdges = std::unordered_set<std::pair<NodeID, NodeID>>;
PartitionResult operator()(const GraphView &view,
const SourceSinkNodes &sink_nodes,
const SourceSinkNodes &source_nodes) const;
private:
LevelGraph ComputeLevelGraph(const GraphView &view,
const SourceSinkNodes &source_nodes,
const FlowEdges &flow) const;
void AugmentFlow(FlowEdges &flow,
const GraphView &view,
const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes,
const LevelGraph &levels) const;
bool findPath(const NodeID from,
std::vector<NodeID> &path,
const GraphView &view,
const LevelGraph &levels,
const FlowEdges &flow,
const SourceSinkNodes &sink_nodes) const;
};
} // namespace partition
} // namespace osrm
// Implementation of Dinics [1] algorithm for max-flow/min-cut.
// [1] https://www.cs.bgu.ac.il/~dinitz/D70.pdf
#endif // OSRM_PARTITION_DINIC_MAX_FLOW_HPP_
+4 -2
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@@ -49,7 +49,7 @@ class EdgeIDIterator : public boost::iterator_facade<EdgeIDIterator,
void decrement() { --position; }
void advance(difference_type offset) { position += offset; }
bool equal(const EdgeIDIterator &other) const { return position == other.position; }
const reference dereference() const { return position; }
reference dereference() const { return position; }
difference_type distance_to(const EdgeIDIterator &other) const
{
return static_cast<difference_type>(other.position - position);
@@ -70,7 +70,7 @@ class GraphView
const RecursiveBisectionState::IDIterator begin,
const RecursiveBisectionState::IDIterator end);
// Number of nodes _in this sub-graph_.
// Number of nodes _in this sub-graph.
std::size_t NumberOfNodes() const;
RecursiveBisectionState::IDIterator Begin() const;
@@ -79,6 +79,8 @@ class GraphView
EdgeIterator EdgeBegin(const NodeID nid) const;
EdgeIterator EdgeEnd(const NodeID nid) const;
NodeID GetTarget(const EdgeID eid) const;
private:
const BisectionGraph &bisection_graph;
const RecursiveBisectionState &bisection_state;