fixes a broken assertion
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				| @ -20,7 +20,7 @@ StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instr | ||||
| { | ||||
|     auto turn_index = leg_geometry.BackIndex(segment_index); | ||||
|     BOOST_ASSERT(turn_index > 0); | ||||
|     BOOST_ASSERT(turn_index < leg_geometry.locations.size() - 1); | ||||
|     BOOST_ASSERT(turn_index < leg_geometry.locations.size()); | ||||
| 
 | ||||
|     // TODO chose a bigger look-a-head to smooth complex geometry
 | ||||
|     const auto pre_turn_coordinate = leg_geometry.locations[turn_index - 1]; | ||||
|  | ||||
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