Support snapping to multiple ways at an input location (#5953)

This PR improves routing results by adding support for snapping to
multiple ways at input locations.

This means all edges at the snapped location can act as source/target
candidates for routing search, ensuring we always find the best route,
and not the one dependent on the edge selected.
This commit is contained in:
Michael Bell
2022-08-27 11:36:20 +01:00
committed by GitHub
parent bb18a2b428
commit d74e7b66bd
59 changed files with 2820 additions and 1964 deletions
+14 -80
View File
@@ -110,99 +110,33 @@ class MockBaseDataFacade : public engine::datafacade::BaseDataFacade
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodesInRange(const util::Coordinate /*input_coordinate*/,
const float /*max_distance*/,
const int /*bearing*/,
const int /*bearing_range*/,
const double /*max_distance*/,
const boost::optional<engine::Bearing> /*bearing*/,
const engine::Approach /*approach*/,
const bool /*use_all_edges*/) const override
{
return {};
}
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodesInRange(const util::Coordinate /*input_coordinate*/,
const float /*max_distance*/,
const engine::Approach /*approach*/,
const bool /*use_all_edges*/) const override
{
return {};
}
};
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate /*input_coordinate*/,
const unsigned /*max_results*/,
const double /*max_distance*/,
const int /*bearing*/,
const int /*bearing_range*/,
const size_t /*max_results*/,
const boost::optional<double> /*max_distance*/,
const boost::optional<engine::Bearing> /*bearing*/,
const engine::Approach /*approach*/) const override
{
return {};
}
};
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate /*input_coordinate*/,
const unsigned /*max_results*/,
const int /*bearing*/,
const int /*bearing_range*/,
const engine::Approach /*approach*/) const override
engine::PhantomCandidateAlternatives NearestCandidatesWithAlternativeFromBigComponent(
const util::Coordinate /*input_coordinate*/,
const boost::optional<double> /*max_distance*/,
const boost::optional<engine::Bearing> /*bearing*/,
const engine::Approach /*approach*/,
const bool /*use_all_edges*/) const override
{
return {};
}
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate /*input_coordinate*/,
const unsigned /*max_results*/,
const engine::Approach /*approach*/) const override
{
return {};
}
std::vector<engine::PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate /*input_coordinate*/,
const unsigned /*max_results*/,
const double /*max_distance*/,
const engine::Approach /*approach*/) const override
{
return {};
}
std::pair<engine::PhantomNode, engine::PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate /*input_coordinate*/,
const engine::Approach /*approach*/,
const bool /* use_all_edges */) const override
{
return {};
}
std::pair<engine::PhantomNode, engine::PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate /*input_coordinate*/,
const double /*max_distance*/,
const engine::Approach /*approach*/,
const bool /* use_all_edges */) const override
{
return {};
}
std::pair<engine::PhantomNode, engine::PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate /*input_coordinate*/,
const double /*max_distance*/,
const int /*bearing*/,
const int /*bearing_range*/,
const engine::Approach /*approach*/,
const bool /* use_all_edges */) const override
{
return {};
}
std::pair<engine::PhantomNode, engine::PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate /*input_coordinate*/,
const int /*bearing*/,
const int /*bearing_range*/,
const engine::Approach /*approach*/,
const bool /* use_all_edges */) const override
{
return {};
}
};
std::uint32_t GetCheckSum() const override { return 0; }