Support snapping to multiple ways at an input location (#5953)
This PR improves routing results by adding support for snapping to multiple ways at input locations. This means all edges at the snapped location can act as source/target candidates for routing search, ensuring we always find the best route, and not the one dependent on the edge selected.
This commit is contained in:
@@ -18,12 +18,12 @@ namespace routing_algorithms
|
||||
|
||||
InternalManyRoutesResult alternativePathSearch(SearchEngineData<ch::Algorithm> &search_engine_data,
|
||||
const DataFacade<ch::Algorithm> &facade,
|
||||
const PhantomNodes &phantom_node_pair,
|
||||
const PhantomEndpointCandidates &endpoint_candidates,
|
||||
unsigned number_of_alternatives);
|
||||
|
||||
InternalManyRoutesResult alternativePathSearch(SearchEngineData<mld::Algorithm> &search_engine_data,
|
||||
const DataFacade<mld::Algorithm> &facade,
|
||||
const PhantomNodes &phantom_node_pair,
|
||||
const PhantomEndpointCandidates &endpoint_candidates,
|
||||
unsigned number_of_alternatives);
|
||||
|
||||
} // namespace routing_algorithms
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace routing_algorithms
|
||||
template <typename Algorithm>
|
||||
InternalRouteResult directShortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
const PhantomNodes &phantom_nodes);
|
||||
const PhantomEndpointCandidates &endpoint_candidates);
|
||||
|
||||
} // namespace routing_algorithms
|
||||
} // namespace engine
|
||||
|
||||
@@ -94,7 +94,7 @@ template <typename Algorithm>
|
||||
std::pair<std::vector<EdgeDuration>, std::vector<EdgeDistance>>
|
||||
manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
const std::vector<PhantomNode> &phantom_nodes,
|
||||
const std::vector<PhantomNodeCandidates> &candidates_list,
|
||||
const std::vector<std::size_t> &source_indices,
|
||||
const std::vector<std::size_t> &target_indices,
|
||||
const bool calculate_distance);
|
||||
|
||||
@@ -34,20 +34,12 @@ namespace engine
|
||||
|
||||
namespace routing_algorithms
|
||||
{
|
||||
static constexpr bool FORWARD_DIRECTION = true;
|
||||
static constexpr bool REVERSE_DIRECTION = false;
|
||||
static constexpr bool DO_NOT_FORCE_LOOPS = false;
|
||||
|
||||
bool needsLoopForward(const PhantomNode &source_phantom, const PhantomNode &target_phantom);
|
||||
bool needsLoopBackwards(const PhantomNode &source_phantom, const PhantomNode &target_phantom);
|
||||
|
||||
bool needsLoopForward(const PhantomNodes &phantoms);
|
||||
bool needsLoopBackwards(const PhantomNodes &phantoms);
|
||||
|
||||
template <typename Heap>
|
||||
void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNodes &nodes)
|
||||
namespace details
|
||||
{
|
||||
template <typename Heap>
|
||||
void insertSourceInForwardHeap(Heap &forward_heap, const PhantomNode &source)
|
||||
{
|
||||
const auto &source = nodes.source_phantom;
|
||||
if (source.IsValidForwardSource())
|
||||
{
|
||||
forward_heap.Insert(source.forward_segment_id.id,
|
||||
@@ -61,8 +53,11 @@ void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNod
|
||||
-source.GetReverseWeightPlusOffset(),
|
||||
source.reverse_segment_id.id);
|
||||
}
|
||||
}
|
||||
|
||||
const auto &target = nodes.target_phantom;
|
||||
template <typename Heap>
|
||||
void insertTargetInReverseHeap(Heap &reverse_heap, const PhantomNode &target)
|
||||
{
|
||||
if (target.IsValidForwardTarget())
|
||||
{
|
||||
reverse_heap.Insert(target.forward_segment_id.id,
|
||||
@@ -77,52 +72,104 @@ void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNod
|
||||
target.reverse_segment_id.id);
|
||||
}
|
||||
}
|
||||
} // namespace details
|
||||
static constexpr bool FORWARD_DIRECTION = true;
|
||||
static constexpr bool REVERSE_DIRECTION = false;
|
||||
|
||||
template <typename ManyToManyQueryHeap>
|
||||
void insertSourceInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_node)
|
||||
// Identify nodes in the forward(reverse) search direction that will require loop forcing
|
||||
// e.g. if source and destination nodes are on the same segment.
|
||||
std::vector<NodeID> getForwardLoopNodes(const PhantomEndpointCandidates &candidates);
|
||||
std::vector<NodeID> getForwardLoopNodes(const PhantomCandidatesToTarget &candidates);
|
||||
std::vector<NodeID> getBackwardLoopNodes(const PhantomEndpointCandidates &candidates);
|
||||
std::vector<NodeID> getBackwardLoopNodes(const PhantomCandidatesToTarget &candidates);
|
||||
|
||||
// Find the specific phantom node endpoints for a given path from a list of candidates.
|
||||
PhantomEndpoints endpointsFromCandidates(const PhantomEndpointCandidates &candidates,
|
||||
const std::vector<NodeID> &path);
|
||||
|
||||
template <typename HeapNodeT>
|
||||
inline bool force_loop(const std::vector<NodeID> &force_nodes, const HeapNodeT &heap_node)
|
||||
{
|
||||
if (phantom_node.IsValidForwardSource())
|
||||
// if loops are forced, they are so at the source
|
||||
return !force_nodes.empty() &&
|
||||
std::find(force_nodes.begin(), force_nodes.end(), heap_node.node) != force_nodes.end() &&
|
||||
heap_node.data.parent == heap_node.node;
|
||||
}
|
||||
|
||||
template <typename Heap>
|
||||
void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomEndpoints &endpoints)
|
||||
{
|
||||
details::insertSourceInForwardHeap(forward_heap, endpoints.source_phantom);
|
||||
details::insertTargetInReverseHeap(reverse_heap, endpoints.target_phantom);
|
||||
}
|
||||
|
||||
template <typename Heap>
|
||||
void insertNodesInHeaps(Heap &forward_heap,
|
||||
Heap &reverse_heap,
|
||||
const PhantomEndpointCandidates &endpoint_candidates)
|
||||
{
|
||||
for (const auto &source : endpoint_candidates.source_phantoms)
|
||||
{
|
||||
heap.Insert(phantom_node.forward_segment_id.id,
|
||||
-phantom_node.GetForwardWeightPlusOffset(),
|
||||
{phantom_node.forward_segment_id.id,
|
||||
-phantom_node.GetForwardDuration(),
|
||||
-phantom_node.GetForwardDistance()});
|
||||
details::insertSourceInForwardHeap(forward_heap, source);
|
||||
}
|
||||
if (phantom_node.IsValidReverseSource())
|
||||
|
||||
for (const auto &target : endpoint_candidates.target_phantoms)
|
||||
{
|
||||
heap.Insert(phantom_node.reverse_segment_id.id,
|
||||
-phantom_node.GetReverseWeightPlusOffset(),
|
||||
{phantom_node.reverse_segment_id.id,
|
||||
-phantom_node.GetReverseDuration(),
|
||||
-phantom_node.GetReverseDistance()});
|
||||
details::insertTargetInReverseHeap(reverse_heap, target);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename ManyToManyQueryHeap>
|
||||
void insertTargetInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_node)
|
||||
void insertSourceInHeap(ManyToManyQueryHeap &heap, const PhantomNodeCandidates &source_candidates)
|
||||
{
|
||||
if (phantom_node.IsValidForwardTarget())
|
||||
for (const auto &phantom_node : source_candidates)
|
||||
{
|
||||
heap.Insert(phantom_node.forward_segment_id.id,
|
||||
phantom_node.GetForwardWeightPlusOffset(),
|
||||
{phantom_node.forward_segment_id.id,
|
||||
phantom_node.GetForwardDuration(),
|
||||
phantom_node.GetForwardDistance()});
|
||||
if (phantom_node.IsValidForwardSource())
|
||||
{
|
||||
heap.Insert(phantom_node.forward_segment_id.id,
|
||||
-phantom_node.GetForwardWeightPlusOffset(),
|
||||
{phantom_node.forward_segment_id.id,
|
||||
-phantom_node.GetForwardDuration(),
|
||||
-phantom_node.GetForwardDistance()});
|
||||
}
|
||||
if (phantom_node.IsValidReverseSource())
|
||||
{
|
||||
heap.Insert(phantom_node.reverse_segment_id.id,
|
||||
-phantom_node.GetReverseWeightPlusOffset(),
|
||||
{phantom_node.reverse_segment_id.id,
|
||||
-phantom_node.GetReverseDuration(),
|
||||
-phantom_node.GetReverseDistance()});
|
||||
}
|
||||
}
|
||||
if (phantom_node.IsValidReverseTarget())
|
||||
}
|
||||
|
||||
template <typename ManyToManyQueryHeap>
|
||||
void insertTargetInHeap(ManyToManyQueryHeap &heap, const PhantomNodeCandidates &target_candidates)
|
||||
{
|
||||
for (const auto &phantom_node : target_candidates)
|
||||
{
|
||||
heap.Insert(phantom_node.reverse_segment_id.id,
|
||||
phantom_node.GetReverseWeightPlusOffset(),
|
||||
{phantom_node.reverse_segment_id.id,
|
||||
phantom_node.GetReverseDuration(),
|
||||
phantom_node.GetReverseDistance()});
|
||||
if (phantom_node.IsValidForwardTarget())
|
||||
{
|
||||
heap.Insert(phantom_node.forward_segment_id.id,
|
||||
phantom_node.GetForwardWeightPlusOffset(),
|
||||
{phantom_node.forward_segment_id.id,
|
||||
phantom_node.GetForwardDuration(),
|
||||
phantom_node.GetForwardDistance()});
|
||||
}
|
||||
if (phantom_node.IsValidReverseTarget())
|
||||
{
|
||||
heap.Insert(phantom_node.reverse_segment_id.id,
|
||||
phantom_node.GetReverseWeightPlusOffset(),
|
||||
{phantom_node.reverse_segment_id.id,
|
||||
phantom_node.GetReverseDuration(),
|
||||
phantom_node.GetReverseDistance()});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename FacadeT>
|
||||
void annotatePath(const FacadeT &facade,
|
||||
const PhantomNodes &phantom_node_pair,
|
||||
const PhantomEndpoints &endpoints,
|
||||
const std::vector<NodeID> &unpacked_nodes,
|
||||
const std::vector<EdgeID> &unpacked_edges,
|
||||
std::vector<PathData> &unpacked_path)
|
||||
@@ -133,14 +180,14 @@ void annotatePath(const FacadeT &facade,
|
||||
const auto source_node_id = unpacked_nodes.front();
|
||||
const auto target_node_id = unpacked_nodes.back();
|
||||
const bool start_traversed_in_reverse =
|
||||
phantom_node_pair.source_phantom.forward_segment_id.id != source_node_id;
|
||||
endpoints.source_phantom.forward_segment_id.id != source_node_id;
|
||||
const bool target_traversed_in_reverse =
|
||||
phantom_node_pair.target_phantom.forward_segment_id.id != target_node_id;
|
||||
endpoints.target_phantom.forward_segment_id.id != target_node_id;
|
||||
|
||||
BOOST_ASSERT(phantom_node_pair.source_phantom.forward_segment_id.id == source_node_id ||
|
||||
phantom_node_pair.source_phantom.reverse_segment_id.id == source_node_id);
|
||||
BOOST_ASSERT(phantom_node_pair.target_phantom.forward_segment_id.id == target_node_id ||
|
||||
phantom_node_pair.target_phantom.reverse_segment_id.id == target_node_id);
|
||||
BOOST_ASSERT(endpoints.source_phantom.forward_segment_id.id == source_node_id ||
|
||||
endpoints.source_phantom.reverse_segment_id.id == source_node_id);
|
||||
BOOST_ASSERT(endpoints.target_phantom.forward_segment_id.id == target_node_id ||
|
||||
endpoints.target_phantom.reverse_segment_id.id == target_node_id);
|
||||
|
||||
// datastructures to hold extracted data from geometry
|
||||
std::vector<NodeID> id_vector;
|
||||
@@ -180,8 +227,8 @@ void annotatePath(const FacadeT &facade,
|
||||
const auto geometry_index = facade.GetGeometryIndex(node_id);
|
||||
get_segment_geometry(geometry_index);
|
||||
|
||||
BOOST_ASSERT(id_vector.size() > 0);
|
||||
BOOST_ASSERT(datasource_vector.size() > 0);
|
||||
BOOST_ASSERT(!id_vector.empty());
|
||||
BOOST_ASSERT(!datasource_vector.empty());
|
||||
BOOST_ASSERT(weight_vector.size() + 1 == id_vector.size());
|
||||
BOOST_ASSERT(duration_vector.size() + 1 == id_vector.size());
|
||||
|
||||
@@ -190,11 +237,11 @@ void annotatePath(const FacadeT &facade,
|
||||
std::size_t start_index = 0;
|
||||
if (is_first_segment)
|
||||
{
|
||||
unsigned short segment_position = phantom_node_pair.source_phantom.fwd_segment_position;
|
||||
unsigned short segment_position = endpoints.source_phantom.fwd_segment_position;
|
||||
if (start_traversed_in_reverse)
|
||||
{
|
||||
segment_position = weight_vector.size() -
|
||||
phantom_node_pair.source_phantom.fwd_segment_position - 1;
|
||||
segment_position =
|
||||
weight_vector.size() - endpoints.source_phantom.fwd_segment_position - 1;
|
||||
}
|
||||
BOOST_ASSERT(segment_position >= 0);
|
||||
start_index = static_cast<std::size_t>(segment_position);
|
||||
@@ -214,7 +261,7 @@ void annotatePath(const FacadeT &facade,
|
||||
datasource_vector[segment_idx],
|
||||
boost::none});
|
||||
}
|
||||
BOOST_ASSERT(unpacked_path.size() > 0);
|
||||
BOOST_ASSERT(!unpacked_path.empty());
|
||||
|
||||
const auto turn_duration = facade.GetDurationPenaltyForEdgeID(turn_id);
|
||||
const auto turn_weight = facade.GetWeightPenaltyForEdgeID(turn_id);
|
||||
@@ -237,19 +284,17 @@ void annotatePath(const FacadeT &facade,
|
||||
{
|
||||
if (is_local_path)
|
||||
{
|
||||
start_index =
|
||||
weight_vector.size() - phantom_node_pair.source_phantom.fwd_segment_position - 1;
|
||||
start_index = weight_vector.size() - endpoints.source_phantom.fwd_segment_position - 1;
|
||||
}
|
||||
end_index =
|
||||
weight_vector.size() - phantom_node_pair.target_phantom.fwd_segment_position - 1;
|
||||
end_index = weight_vector.size() - endpoints.target_phantom.fwd_segment_position - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (is_local_path)
|
||||
{
|
||||
start_index = phantom_node_pair.source_phantom.fwd_segment_position;
|
||||
start_index = endpoints.source_phantom.fwd_segment_position;
|
||||
}
|
||||
end_index = phantom_node_pair.target_phantom.fwd_segment_position;
|
||||
end_index = endpoints.target_phantom.fwd_segment_position;
|
||||
}
|
||||
|
||||
// Given the following compressed geometry:
|
||||
@@ -277,11 +322,11 @@ void annotatePath(const FacadeT &facade,
|
||||
if (!unpacked_path.empty())
|
||||
{
|
||||
const auto source_weight = start_traversed_in_reverse
|
||||
? phantom_node_pair.source_phantom.reverse_weight
|
||||
: phantom_node_pair.source_phantom.forward_weight;
|
||||
? endpoints.source_phantom.reverse_weight
|
||||
: endpoints.source_phantom.forward_weight;
|
||||
const auto source_duration = start_traversed_in_reverse
|
||||
? phantom_node_pair.source_phantom.reverse_duration
|
||||
: phantom_node_pair.source_phantom.forward_duration;
|
||||
? endpoints.source_phantom.reverse_duration
|
||||
: endpoints.source_phantom.forward_duration;
|
||||
// The above code will create segments for (v, w), (w,x), (x, y) and (y, Z).
|
||||
// However the first segment duration needs to be adjusted to the fact that the source
|
||||
// phantom is in the middle of the segment. We do this by subtracting v--s from the
|
||||
@@ -358,12 +403,11 @@ double getPathDistance(const DataFacade<Algorithm> &facade,
|
||||
template <typename AlgorithmT>
|
||||
InternalRouteResult extractRoute(const DataFacade<AlgorithmT> &facade,
|
||||
const EdgeWeight weight,
|
||||
const PhantomNodes &phantom_nodes,
|
||||
const PhantomEndpointCandidates &endpoint_candidates,
|
||||
const std::vector<NodeID> &unpacked_nodes,
|
||||
const std::vector<EdgeID> &unpacked_edges)
|
||||
{
|
||||
InternalRouteResult raw_route_data;
|
||||
raw_route_data.segment_end_coordinates = {phantom_nodes};
|
||||
|
||||
// No path found for both target nodes?
|
||||
if (INVALID_EDGE_WEIGHT == weight)
|
||||
@@ -371,15 +415,18 @@ InternalRouteResult extractRoute(const DataFacade<AlgorithmT> &facade,
|
||||
return raw_route_data;
|
||||
}
|
||||
|
||||
auto phantom_endpoints = endpointsFromCandidates(endpoint_candidates, unpacked_nodes);
|
||||
raw_route_data.leg_endpoints = {phantom_endpoints};
|
||||
|
||||
raw_route_data.shortest_path_weight = weight;
|
||||
raw_route_data.unpacked_path_segments.resize(1);
|
||||
raw_route_data.source_traversed_in_reverse.push_back(
|
||||
(unpacked_nodes.front() != phantom_nodes.source_phantom.forward_segment_id.id));
|
||||
(unpacked_nodes.front() != phantom_endpoints.source_phantom.forward_segment_id.id));
|
||||
raw_route_data.target_traversed_in_reverse.push_back(
|
||||
(unpacked_nodes.back() != phantom_nodes.target_phantom.forward_segment_id.id));
|
||||
(unpacked_nodes.back() != phantom_endpoints.target_phantom.forward_segment_id.id));
|
||||
|
||||
annotatePath(facade,
|
||||
phantom_nodes,
|
||||
phantom_endpoints,
|
||||
unpacked_nodes,
|
||||
unpacked_edges,
|
||||
raw_route_data.unpacked_path_segments.front());
|
||||
|
||||
@@ -120,8 +120,8 @@ void routingStep(const DataFacade<Algorithm> &facade,
|
||||
NodeID &middle_node_id,
|
||||
EdgeWeight &upper_bound,
|
||||
EdgeWeight min_edge_offset,
|
||||
const bool force_loop_forward,
|
||||
const bool force_loop_reverse)
|
||||
const std::vector<NodeID> &force_loop_forward_nodes,
|
||||
const std::vector<NodeID> &force_loop_reverse_nodes)
|
||||
{
|
||||
auto heapNode = forward_heap.DeleteMinGetHeapNode();
|
||||
const auto reverseHeapNode = reverse_heap.GetHeapNodeIfWasInserted(heapNode.node);
|
||||
@@ -131,9 +131,8 @@ void routingStep(const DataFacade<Algorithm> &facade,
|
||||
const EdgeWeight new_weight = reverseHeapNode->weight + heapNode.weight;
|
||||
if (new_weight < upper_bound)
|
||||
{
|
||||
// if loops are forced, they are so at the source
|
||||
if ((force_loop_forward && heapNode.data.parent == heapNode.node) ||
|
||||
(force_loop_reverse && reverseHeapNode->data.parent == heapNode.node) ||
|
||||
if (force_loop(force_loop_forward_nodes, heapNode) ||
|
||||
force_loop(force_loop_reverse_nodes, heapNode) ||
|
||||
// in this case we are looking at a bi-directional way where the source
|
||||
// and target phantom are on the same edge based node
|
||||
new_weight < 0)
|
||||
@@ -398,7 +397,7 @@ template <typename RandomIter, typename FacadeT>
|
||||
void unpackPath(const FacadeT &facade,
|
||||
RandomIter packed_path_begin,
|
||||
RandomIter packed_path_end,
|
||||
const PhantomNodes &phantom_nodes,
|
||||
const PhantomEndpoints &route_endpoints,
|
||||
std::vector<PathData> &unpacked_path)
|
||||
{
|
||||
const auto nodes_number = std::distance(packed_path_begin, packed_path_end);
|
||||
@@ -422,7 +421,7 @@ void unpackPath(const FacadeT &facade,
|
||||
});
|
||||
}
|
||||
|
||||
annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
annotatePath(facade, route_endpoints, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -467,12 +466,35 @@ void search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
SearchEngineData<Algorithm>::QueryHeap &forward_heap,
|
||||
SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
|
||||
std::int32_t &weight,
|
||||
EdgeWeight &weight,
|
||||
std::vector<NodeID> &packed_leg,
|
||||
const bool force_loop_forward,
|
||||
const bool force_loop_reverse,
|
||||
const PhantomNodes &phantom_nodes,
|
||||
const int duration_upper_bound = INVALID_EDGE_WEIGHT);
|
||||
const std::vector<NodeID> &force_loop_forward_node,
|
||||
const std::vector<NodeID> &force_loop_reverse_node,
|
||||
const EdgeWeight duration_upper_bound = INVALID_EDGE_WEIGHT);
|
||||
|
||||
template <typename PhantomEndpointT>
|
||||
void search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
SearchEngineData<Algorithm>::QueryHeap &forward_heap,
|
||||
SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
|
||||
EdgeWeight &weight,
|
||||
std::vector<NodeID> &packed_leg,
|
||||
const std::vector<NodeID> &force_loop_forward_node,
|
||||
const std::vector<NodeID> &force_loop_reverse_node,
|
||||
const PhantomEndpointT & /*endpoints*/,
|
||||
const EdgeWeight duration_upper_bound = INVALID_EDGE_WEIGHT)
|
||||
{
|
||||
// Avoid templating the CH search implementations.
|
||||
return search(engine_working_data,
|
||||
facade,
|
||||
forward_heap,
|
||||
reverse_heap,
|
||||
weight,
|
||||
packed_leg,
|
||||
force_loop_forward_node,
|
||||
force_loop_reverse_node,
|
||||
duration_upper_bound);
|
||||
}
|
||||
|
||||
// Requires the heaps for be empty
|
||||
// If heaps should be adjusted to be initialized outside of this function,
|
||||
|
||||
@@ -33,24 +33,75 @@ namespace
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
NodeID node,
|
||||
const PhantomNodes &phantom_nodes)
|
||||
const PhantomNode &source,
|
||||
const PhantomNode &target)
|
||||
{
|
||||
auto level = [&partition, node](const SegmentID &source, const SegmentID &target) {
|
||||
if (source.enabled && target.enabled)
|
||||
return partition.GetQueryLevel(source.id, target.id, node);
|
||||
return INVALID_LEVEL_ID;
|
||||
};
|
||||
return std::min(std::min(level(phantom_nodes.source_phantom.forward_segment_id,
|
||||
phantom_nodes.target_phantom.forward_segment_id),
|
||||
level(phantom_nodes.source_phantom.forward_segment_id,
|
||||
phantom_nodes.target_phantom.reverse_segment_id)),
|
||||
std::min(level(phantom_nodes.source_phantom.reverse_segment_id,
|
||||
phantom_nodes.target_phantom.forward_segment_id),
|
||||
level(phantom_nodes.source_phantom.reverse_segment_id,
|
||||
phantom_nodes.target_phantom.reverse_segment_id)));
|
||||
|
||||
return std::min(std::min(level(source.forward_segment_id, target.forward_segment_id),
|
||||
level(source.forward_segment_id, target.reverse_segment_id)),
|
||||
std::min(level(source.reverse_segment_id, target.forward_segment_id),
|
||||
level(source.reverse_segment_id, target.reverse_segment_id)));
|
||||
}
|
||||
|
||||
inline bool checkParentCellRestriction(CellID, const PhantomNodes &) { return true; }
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
NodeID node,
|
||||
const PhantomEndpoints &endpoints)
|
||||
{
|
||||
return getNodeQueryLevel(partition, node, endpoints.source_phantom, endpoints.target_phantom);
|
||||
}
|
||||
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
NodeID node,
|
||||
const PhantomCandidatesToTarget &endpoint_candidates)
|
||||
{
|
||||
auto min_level = std::accumulate(
|
||||
endpoint_candidates.source_phantoms.begin(),
|
||||
endpoint_candidates.source_phantoms.end(),
|
||||
INVALID_LEVEL_ID,
|
||||
[&](LevelID current_level, const PhantomNode &source) {
|
||||
return std::min(
|
||||
current_level,
|
||||
getNodeQueryLevel(partition, node, source, endpoint_candidates.target_phantom));
|
||||
});
|
||||
return min_level;
|
||||
}
|
||||
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
NodeID node,
|
||||
const PhantomEndpointCandidates &endpoint_candidates)
|
||||
{
|
||||
auto min_level = std::accumulate(
|
||||
endpoint_candidates.source_phantoms.begin(),
|
||||
endpoint_candidates.source_phantoms.end(),
|
||||
INVALID_LEVEL_ID,
|
||||
[&](LevelID level_1, const PhantomNode &source) {
|
||||
return std::min(
|
||||
level_1,
|
||||
std::accumulate(endpoint_candidates.target_phantoms.begin(),
|
||||
endpoint_candidates.target_phantoms.end(),
|
||||
level_1,
|
||||
[&](LevelID level_2, const PhantomNode &target) {
|
||||
return std::min(
|
||||
level_2,
|
||||
getNodeQueryLevel(partition, node, source, target));
|
||||
}));
|
||||
});
|
||||
return min_level;
|
||||
}
|
||||
|
||||
template <typename PhantomCandidateT>
|
||||
inline bool checkParentCellRestriction(CellID, const PhantomCandidateT &)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Restricted search (Args is LevelID, CellID):
|
||||
// * use the fixed level for queries
|
||||
@@ -72,17 +123,23 @@ inline bool checkParentCellRestriction(CellID cell, LevelID, CellID parent)
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
const NodeID node,
|
||||
const PhantomNode &phantom_node)
|
||||
const PhantomNodeCandidates &candidates)
|
||||
{
|
||||
auto highest_diffrent_level = [&partition, node](const SegmentID &phantom_node) {
|
||||
if (phantom_node.enabled)
|
||||
return partition.GetHighestDifferentLevel(phantom_node.id, node);
|
||||
return INVALID_LEVEL_ID;
|
||||
auto highest_different_level = [&partition, node](const SegmentID &segment) {
|
||||
return segment.enabled ? partition.GetHighestDifferentLevel(segment.id, node)
|
||||
: INVALID_LEVEL_ID;
|
||||
};
|
||||
|
||||
const auto node_level = std::min(highest_diffrent_level(phantom_node.forward_segment_id),
|
||||
highest_diffrent_level(phantom_node.reverse_segment_id));
|
||||
|
||||
auto node_level =
|
||||
std::accumulate(candidates.begin(),
|
||||
candidates.end(),
|
||||
INVALID_LEVEL_ID,
|
||||
[&](LevelID current_level, const PhantomNode &phantom_node) {
|
||||
auto highest_level =
|
||||
std::min(highest_different_level(phantom_node.forward_segment_id),
|
||||
highest_different_level(phantom_node.reverse_segment_id));
|
||||
return std::min(current_level, highest_level);
|
||||
});
|
||||
return node_level;
|
||||
}
|
||||
|
||||
@@ -92,31 +149,17 @@ inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
template <typename MultiLevelPartition>
|
||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
|
||||
NodeID node,
|
||||
const std::vector<PhantomNode> &phantom_nodes,
|
||||
const std::vector<PhantomNodeCandidates> &candidates_list,
|
||||
const std::size_t phantom_index,
|
||||
const std::vector<std::size_t> &phantom_indices)
|
||||
{
|
||||
auto min_level = [&partition, node](const PhantomNode &phantom_node) {
|
||||
const auto &forward_segment = phantom_node.forward_segment_id;
|
||||
const auto forward_level =
|
||||
forward_segment.enabled ? partition.GetHighestDifferentLevel(node, forward_segment.id)
|
||||
: INVALID_LEVEL_ID;
|
||||
|
||||
const auto &reverse_segment = phantom_node.reverse_segment_id;
|
||||
const auto reverse_level =
|
||||
reverse_segment.enabled ? partition.GetHighestDifferentLevel(node, reverse_segment.id)
|
||||
: INVALID_LEVEL_ID;
|
||||
|
||||
return std::min(forward_level, reverse_level);
|
||||
};
|
||||
|
||||
// Get minimum level over all phantoms of the highest different level with respect to node
|
||||
// This is equivalent to min_{∀ source, target} partition.GetQueryLevel(source, node, target)
|
||||
auto result = min_level(phantom_nodes[phantom_index]);
|
||||
for (const auto &index : phantom_indices)
|
||||
{
|
||||
result = std::min(result, min_level(phantom_nodes[index]));
|
||||
}
|
||||
auto init = getNodeQueryLevel(partition, node, candidates_list[phantom_index]);
|
||||
auto result = std::accumulate(
|
||||
phantom_indices.begin(), phantom_indices.end(), init, [&](LevelID level, size_t index) {
|
||||
return std::min(level, getNodeQueryLevel(partition, node, candidates_list[index]));
|
||||
});
|
||||
return result;
|
||||
}
|
||||
} // namespace
|
||||
@@ -229,7 +272,7 @@ template <bool DIRECTION, typename Algorithm, typename... Args>
|
||||
void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
|
||||
const typename SearchEngineData<Algorithm>::QueryHeap::HeapNode &heapNode,
|
||||
Args... args)
|
||||
const Args &... args)
|
||||
{
|
||||
const auto &partition = facade.GetMultiLevelPartition();
|
||||
const auto &cells = facade.GetCellStorage();
|
||||
@@ -344,9 +387,9 @@ void routingStep(const DataFacade<Algorithm> &facade,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
|
||||
NodeID &middle_node,
|
||||
EdgeWeight &path_upper_bound,
|
||||
const bool force_loop_forward,
|
||||
const bool force_loop_reverse,
|
||||
Args... args)
|
||||
const std::vector<NodeID> &force_loop_forward_nodes,
|
||||
const std::vector<NodeID> &force_loop_reverse_nodes,
|
||||
const Args &... args)
|
||||
{
|
||||
const auto heapNode = forward_heap.DeleteMinGetHeapNode();
|
||||
const auto weight = heapNode.weight;
|
||||
@@ -366,9 +409,9 @@ void routingStep(const DataFacade<Algorithm> &facade,
|
||||
|
||||
// MLD uses loops forcing only to prune single node paths in forward and/or
|
||||
// backward direction (there is no need to force loops in MLD but in CH)
|
||||
if (!(force_loop_forward && heapNode.data.parent == heapNode.node) &&
|
||||
!(force_loop_reverse && reverseHeapNode->data.parent == heapNode.node) &&
|
||||
(path_weight >= 0) && (path_weight < path_upper_bound))
|
||||
if (!force_loop(force_loop_forward_nodes, heapNode) &&
|
||||
!force_loop(force_loop_reverse_nodes, heapNode) && (path_weight >= 0) &&
|
||||
(path_weight < path_upper_bound))
|
||||
{
|
||||
middle_node = heapNode.node;
|
||||
path_upper_bound = path_weight;
|
||||
@@ -393,10 +436,10 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
|
||||
const bool force_loop_forward,
|
||||
const bool force_loop_reverse,
|
||||
const std::vector<NodeID> &force_loop_forward_nodes,
|
||||
const std::vector<NodeID> &force_loop_reverse_nodes,
|
||||
EdgeWeight weight_upper_bound,
|
||||
Args... args)
|
||||
const Args &... args)
|
||||
{
|
||||
if (forward_heap.Empty() || reverse_heap.Empty())
|
||||
{
|
||||
@@ -423,8 +466,8 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
reverse_heap,
|
||||
middle,
|
||||
weight,
|
||||
force_loop_forward,
|
||||
force_loop_reverse,
|
||||
force_loop_forward_nodes,
|
||||
force_loop_reverse_nodes,
|
||||
args...);
|
||||
if (!forward_heap.Empty())
|
||||
forward_heap_min = forward_heap.MinKey();
|
||||
@@ -436,8 +479,8 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
forward_heap,
|
||||
middle,
|
||||
weight,
|
||||
force_loop_reverse,
|
||||
force_loop_forward,
|
||||
force_loop_reverse_nodes,
|
||||
force_loop_forward_nodes,
|
||||
args...);
|
||||
if (!reverse_heap.Empty())
|
||||
reverse_heap_min = reverse_heap.MinKey();
|
||||
@@ -494,15 +537,16 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
EdgeWeight subpath_weight;
|
||||
std::vector<NodeID> subpath_nodes;
|
||||
std::vector<EdgeID> subpath_edges;
|
||||
std::tie(subpath_weight, subpath_nodes, subpath_edges) = search(engine_working_data,
|
||||
facade,
|
||||
forward_heap,
|
||||
reverse_heap,
|
||||
force_loop_forward,
|
||||
force_loop_reverse,
|
||||
INVALID_EDGE_WEIGHT,
|
||||
sublevel,
|
||||
parent_cell_id);
|
||||
std::tie(subpath_weight, subpath_nodes, subpath_edges) =
|
||||
search(engine_working_data,
|
||||
facade,
|
||||
forward_heap,
|
||||
reverse_heap,
|
||||
force_loop_forward_nodes,
|
||||
force_loop_reverse_nodes,
|
||||
INVALID_EDGE_WEIGHT,
|
||||
sublevel,
|
||||
parent_cell_id);
|
||||
BOOST_ASSERT(!subpath_edges.empty());
|
||||
BOOST_ASSERT(subpath_nodes.size() > 1);
|
||||
BOOST_ASSERT(subpath_nodes.front() == source);
|
||||
@@ -517,16 +561,16 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
}
|
||||
|
||||
// Alias to be compatible with the CH-based search
|
||||
template <typename Algorithm>
|
||||
template <typename Algorithm, typename PhantomEndpointT>
|
||||
inline void search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
|
||||
typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
|
||||
EdgeWeight &weight,
|
||||
std::vector<NodeID> &unpacked_nodes,
|
||||
const bool force_loop_forward,
|
||||
const bool force_loop_reverse,
|
||||
const PhantomNodes &phantom_nodes,
|
||||
const std::vector<NodeID> &force_loop_forward_node,
|
||||
const std::vector<NodeID> &force_loop_reverse_node,
|
||||
const PhantomEndpointT &endpoints,
|
||||
const EdgeWeight weight_upper_bound = INVALID_EDGE_WEIGHT)
|
||||
{
|
||||
// TODO: change search calling interface to use unpacked_edges result
|
||||
@@ -534,10 +578,10 @@ inline void search(SearchEngineData<Algorithm> &engine_working_data,
|
||||
facade,
|
||||
forward_heap,
|
||||
reverse_heap,
|
||||
force_loop_forward,
|
||||
force_loop_reverse,
|
||||
force_loop_forward_node,
|
||||
force_loop_reverse_node,
|
||||
weight_upper_bound,
|
||||
phantom_nodes);
|
||||
endpoints);
|
||||
}
|
||||
|
||||
// TODO: refactor CH-related stub to use unpacked_edges
|
||||
@@ -545,7 +589,7 @@ template <typename RandomIter, typename FacadeT>
|
||||
void unpackPath(const FacadeT &facade,
|
||||
RandomIter packed_path_begin,
|
||||
RandomIter packed_path_end,
|
||||
const PhantomNodes &phantom_nodes,
|
||||
const PhantomEndpoints &route_endpoints,
|
||||
std::vector<PathData> &unpacked_path)
|
||||
{
|
||||
const auto nodes_number = std::distance(packed_path_begin, packed_path_end);
|
||||
@@ -568,7 +612,7 @@ void unpackPath(const FacadeT &facade,
|
||||
});
|
||||
}
|
||||
|
||||
annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
annotatePath(facade, route_endpoints, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
}
|
||||
|
||||
template <typename Algorithm>
|
||||
@@ -583,8 +627,8 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
|
||||
forward_heap.Clear();
|
||||
reverse_heap.Clear();
|
||||
|
||||
const PhantomNodes phantom_nodes{source_phantom, target_phantom};
|
||||
insertNodesInHeaps(forward_heap, reverse_heap, phantom_nodes);
|
||||
const PhantomEndpoints endpoints{source_phantom, target_phantom};
|
||||
insertNodesInHeaps(forward_heap, reverse_heap, endpoints);
|
||||
|
||||
EdgeWeight weight = INVALID_EDGE_WEIGHT;
|
||||
std::vector<NodeID> unpacked_nodes;
|
||||
@@ -593,10 +637,10 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
|
||||
facade,
|
||||
forward_heap,
|
||||
reverse_heap,
|
||||
DO_NOT_FORCE_LOOPS,
|
||||
DO_NOT_FORCE_LOOPS,
|
||||
{},
|
||||
{},
|
||||
weight_upper_bound,
|
||||
phantom_nodes);
|
||||
endpoints);
|
||||
|
||||
if (weight == INVALID_EDGE_WEIGHT)
|
||||
{
|
||||
@@ -605,7 +649,7 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
|
||||
|
||||
std::vector<PathData> unpacked_path;
|
||||
|
||||
annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
annotatePath(facade, endpoints, unpacked_nodes, unpacked_edges, unpacked_path);
|
||||
|
||||
return getPathDistance(facade, unpacked_path, source_phantom, target_phantom);
|
||||
}
|
||||
|
||||
@@ -14,10 +14,11 @@ namespace routing_algorithms
|
||||
{
|
||||
|
||||
template <typename Algorithm>
|
||||
InternalRouteResult shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
const std::vector<PhantomNodes> &phantom_nodes_vector,
|
||||
const boost::optional<bool> continue_straight_at_waypoint);
|
||||
InternalRouteResult
|
||||
shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
|
||||
const DataFacade<Algorithm> &facade,
|
||||
const std::vector<PhantomNodeCandidates> &waypoint_candidates,
|
||||
const boost::optional<bool> continue_straight_at_waypoint);
|
||||
|
||||
} // namespace routing_algorithms
|
||||
} // namespace engine
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user