diff --git a/DataStructures/Coordinate.cpp b/DataStructures/Coordinate.cpp index e33727c3e..a8ecb072d 100644 --- a/DataStructures/Coordinate.cpp +++ b/DataStructures/Coordinate.cpp @@ -184,7 +184,8 @@ FixedPointCoordinate::ComputePerpendicularDistance(const FixedPointCoordinate &s bool inverse_ratio = false; // straight line segment on equator - if (std::abs(c) < std::numeric_limits::epsilon() && std::abs(a) < std::numeric_limits::epsilon()) + if (std::abs(c) < std::numeric_limits::epsilon() && + std::abs(a) < std::numeric_limits::epsilon()) { ratio = (q - b) / (d - b); } @@ -228,7 +229,7 @@ FixedPointCoordinate::ComputePerpendicularDistance(const FixedPointCoordinate &s ratio = 1.0f - ratio; } - //compute the nearest location + // compute the nearest location FixedPointCoordinate nearest_location; BOOST_ASSERT(!std::isnan(ratio)); if (ratio <= 0.f) @@ -366,7 +367,8 @@ void FixedPointCoordinate::Output(std::ostream &out) const float FixedPointCoordinate::GetBearing(const FixedPointCoordinate &first_coordinate, const FixedPointCoordinate &second_coordinate) { - const float lon_diff = second_coordinate.lon / COORDINATE_PRECISION - first_coordinate.lon / COORDINATE_PRECISION; + const float lon_diff = + second_coordinate.lon / COORDINATE_PRECISION - first_coordinate.lon / COORDINATE_PRECISION; const float lon_delta = DegreeToRadian(lon_diff); const float lat1 = DegreeToRadian(first_coordinate.lat / COORDINATE_PRECISION); const float lat2 = DegreeToRadian(second_coordinate.lat / COORDINATE_PRECISION); @@ -408,9 +410,15 @@ float FixedPointCoordinate::GetBearing(const FixedPointCoordinate &other) const return result; } -float FixedPointCoordinate::DegreeToRadian(const float degree) { return degree * (static_cast(M_PI) / 180.f); } +float FixedPointCoordinate::DegreeToRadian(const float degree) +{ + return degree * (static_cast(M_PI) / 180.f); +} -float FixedPointCoordinate::RadianToDegree(const float radian) { return radian * (180.f * static_cast(M_1_PI)); } +float FixedPointCoordinate::RadianToDegree(const float radian) +{ + return radian * (180.f * static_cast(M_1_PI)); +} // This distance computation does integer arithmetic only and is a lot faster than // the other distance function which are numerically correct('ish).