adjust free functions naming style

This commit is contained in:
Michael Krasnyk 2017-03-07 14:09:59 +01:00 committed by Patrick Niklaus
parent f42136637d
commit d575561d39
2 changed files with 7 additions and 6 deletions

View File

@ -40,7 +40,7 @@ struct EdgeBasedGraphEdge : EdgeBasedGraph::InputEdge
// Bidirectional (s,t) to (s,t) and (t,s)
std::vector<extractor::EdgeBasedEdge>
SplitBidirectionalEdges(const std::vector<extractor::EdgeBasedEdge> &edges)
splitBidirectionalEdges(const std::vector<extractor::EdgeBasedEdge> &edges)
{
std::vector<extractor::EdgeBasedEdge> directed;
directed.reserve(edges.size() * 2);
@ -68,7 +68,7 @@ SplitBidirectionalEdges(const std::vector<extractor::EdgeBasedEdge> &edges)
}
std::vector<EdgeBasedGraphEdge>
PrepareEdgesForUsageInGraph(std::vector<extractor::EdgeBasedEdge> edges)
prepareEdgesForUsageInGraph(std::vector<extractor::EdgeBasedEdge> edges)
{
std::sort(begin(edges), end(edges));
@ -167,9 +167,10 @@ struct EdgeBasedGraphReader
// - adaptToContractorInput
// - GraphContractor::GraphContractor
// and should really be abstracted over.
// FIXME: edges passed as a const reference, can be changed pass-by-value if can be moved
auto directed = SplitBidirectionalEdges(edges);
auto tidied = PrepareEdgesForUsageInGraph(std::move(directed));
auto directed = splitBidirectionalEdges(edges);
auto tidied = prepareEdgesForUsageInGraph(std::move(directed));
return std::make_unique<EdgeBasedGraph>(num_nodes, std::move(tidied));
}

View File

@ -1011,8 +1011,8 @@ void Storage::PopulateData(const DataLayout &layout, char *memory_ptr)
std::vector<extractor::EdgeBasedEdge> original_edges(number_of_edges);
reader.ReadInto(original_edges);
original_edges = partition::SplitBidirectionalEdges(std::move(original_edges));
auto edges = partition::PrepareEdgesForUsageInGraph(std::move(original_edges));
original_edges = partition::splitBidirectionalEdges(std::move(original_edges));
auto edges = partition::prepareEdgesForUsageInGraph(std::move(original_edges));
BOOST_ASSERT(edges.size() <= 2 * number_of_edges);
auto nodes_ptr = layout.GetBlockPtr<EdgeBasedGraph::NodeArrayEntry, true>(