add property to mark end of leg
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@ -40,29 +40,31 @@ struct SegmentInformation
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FixedPointCoordinate location;
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NodeID name_id;
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unsigned duration;
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double length;
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float length;
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short bearing; // more than enough [0..3600] fits into 12 bits
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TurnInstruction turn_instruction;
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bool necessary;
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bool necessary:1;
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bool is_via_location:1;
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explicit SegmentInformation(const FixedPointCoordinate &location,
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const NodeID name_id,
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const unsigned duration,
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const double length,
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const float length,
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const TurnInstruction turn_instruction,
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const bool necessary)
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const bool necessary,
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const bool is_via_location)
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: location(location), name_id(name_id), duration(duration), length(length), bearing(0),
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turn_instruction(turn_instruction), necessary(necessary)
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turn_instruction(turn_instruction), necessary(necessary), is_via_location(is_via_location)
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{
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}
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explicit SegmentInformation(const FixedPointCoordinate &location,
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const NodeID name_id,
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const unsigned duration,
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const double length,
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const float length,
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const TurnInstruction turn_instruction)
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: location(location), name_id(name_id), duration(duration), length(length), bearing(0),
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turn_instruction(turn_instruction), necessary(turn_instruction != TurnInstruction::NoTurn)
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turn_instruction(turn_instruction), necessary(turn_instruction != TurnInstruction::NoTurn), is_via_location(false)
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{
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}
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};
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