Add simple check for number of turns found in the tile.

This commit is contained in:
Daniel Patterson 2016-11-04 17:07:47 -06:00
parent af7960a796
commit d21c8e3800

View File

@ -172,6 +172,7 @@ BOOST_AUTO_TEST_CASE(test_tile)
}; };
auto number_of_turn_keys = 0u; auto number_of_turn_keys = 0u;
auto number_of_turns_found = 0u;
while (layer_message.next()) while (layer_message.next())
{ {
@ -188,6 +189,7 @@ BOOST_AUTO_TEST_CASE(test_tile)
break; break;
case util::vector_tile::FEATURE_TAG: case util::vector_tile::FEATURE_TAG:
check_turn_feature(layer_message.get_message()); check_turn_feature(layer_message.get_message());
number_of_turns_found++;
break; break;
case util::vector_tile::KEY_TAG: case util::vector_tile::KEY_TAG:
layer_message.get_string(); layer_message.get_string();
@ -203,6 +205,7 @@ BOOST_AUTO_TEST_CASE(test_tile)
} }
BOOST_CHECK_EQUAL(number_of_turn_keys, 3); BOOST_CHECK_EQUAL(number_of_turn_keys, 3);
BOOST_CHECK_EQUAL(number_of_turns_found, 137);
} }
BOOST_AUTO_TEST_SUITE_END() BOOST_AUTO_TEST_SUITE_END()