wip
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@ -36,11 +36,6 @@ inline LegGeometry assembleGeometry(const datafacade::BaseDataFacade &facade,
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const bool reversed_target)
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{
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LegGeometry geometry;
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geometry.locations.reserve(leg_data.size() + 2);
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geometry.segment_distances.reserve(leg_data.size() + 1);
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geometry.segment_offsets.reserve(leg_data.size() + 1);
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geometry.annotations.reserve(leg_data.size() + 1);
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geometry.node_ids.reserve(leg_data.size() + 2);
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// segment 0 first and last
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geometry.segment_offsets.push_back(0);
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@ -12,11 +12,21 @@
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namespace osrm::util
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{
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template <typename T> class PoolAllocator
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#if 1
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template <typename T, size_t MinItemsInBlock = 1024> class PoolAllocator
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{
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public:
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using value_type = T;
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PoolAllocator() noexcept = default;
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template <typename U> PoolAllocator(const PoolAllocator<U> &) noexcept {}
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template <typename U> struct rebind
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{
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using other = PoolAllocator<U, MinItemsInBlock>;
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};
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T *allocate(std::size_t n)
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{
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size_t free_list_index = get_next_power_of_two_exponent(n);
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@ -56,28 +66,46 @@ template <typename T> class PoolAllocator
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private:
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size_t get_next_power_of_two_exponent(size_t n) const
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{
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return std::countr_zero(std::bit_ceil(n));
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BOOST_ASSERT(n > 0);
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return (sizeof(size_t) * 8) - std::countl_zero(n - 1);
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}
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void allocate_block(size_t items_in_block)
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{
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size_t block_size = std::max(items_in_block, (size_t)256) * sizeof(T);
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T *block = static_cast<T *>(std::malloc(block_size));
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items_in_block = std::max(items_in_block, MinItemsInBlock);
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size_t block_size = items_in_block * sizeof(T);
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T *block = static_cast<T *>(std::aligned_alloc(alignof(T), block_size));
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if (!block)
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{
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throw std::bad_alloc();
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}
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total_allocated_ += block_size;
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blocks_.push_back(block);
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current_block_ = block;
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current_block_ptr_ = block;
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current_block_left_items_ = block_size / sizeof(T);
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current_block_left_items_ = items_in_block;
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}
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std::array<std::vector<T *>, 32> free_lists_;
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std::vector<T *> blocks_;
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T *current_block_ = nullptr;
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T *current_block_ptr_ = nullptr;
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size_t current_block_left_items_ = 0;
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size_t total_allocated_ = 0;
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};
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template <typename T, typename U>
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bool operator==(const PoolAllocator<T> &, const PoolAllocator<U> &)
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{
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return true;
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}
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template <typename T, typename U>
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bool operator!=(const PoolAllocator<T> &, const PoolAllocator<U> &)
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{
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return false;
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}
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#else
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template <typename T> using PoolAllocator = std::allocator<T>;
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#endif
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} // namespace osrm::util
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