Fix naming in ScriptingEnvironment

This commit is contained in:
Patrick Niklaus
2016-01-04 11:44:23 +01:00
parent b209952ce0
commit ccd3872bf1
4 changed files with 15 additions and 16 deletions
+2 -2
View File
@@ -21,10 +21,10 @@ class ScriptingEnvironment
ScriptingEnvironment() = delete;
explicit ScriptingEnvironment(const std::string &file_name);
lua_State *get_lua_state();
lua_State *GetLuaState();
private:
void init_lua_state(lua_State *lua_state);
void InitLuaState(lua_State *lua_state);
std::mutex init_mutex;
std::string file_name;
tbb::enumerable_thread_specific<std::shared_ptr<lua_State>> script_contexts;