Remove usage of IntersectionGenerator in EBGF
This commit is contained in:
@@ -1,8 +1,13 @@
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#include "extractor/intersection/intersection_analysis.hpp"
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#include "util/assert.hpp"
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#include "util/bearing.hpp"
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#include "util/coordinate_calculation.hpp"
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#include "extractor/guidance/coordinate_extractor.hpp"
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#include <boost/optional/optional_io.hpp>
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namespace osrm
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{
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namespace extractor
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@@ -38,14 +43,14 @@ IntersectionEdges getOutgoingEdges(const util::NodeBasedDynamicGraph &graph,
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for (const auto outgoing_edge : graph.GetAdjacentEdgeRange(intersection_node))
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{
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if (!graph.GetEdgeData(outgoing_edge).reversed)
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// TODO: to use TurnAnalysis all outgoing edges are required, to be uncommented later
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// if (!graph.GetEdgeData(outgoing_edge).reversed)
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{
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result.push_back({intersection_node, outgoing_edge});
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}
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}
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// Enforce ordering of outgoing edges
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std::sort(result.begin(), result.end());
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BOOST_ASSERT(std::is_sorted(result.begin(), result.end()));
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return result;
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}
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@@ -65,7 +70,7 @@ getEdgeCoordinates(const extractor::CompressedEdgeContainer &compressed_geometri
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// extracts the geometry in coordinates from the compressed edge container
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std::vector<util::Coordinate> result;
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const auto &geometry = compressed_geometries.GetBucketReference(edge);
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result.reserve(geometry.size() + 2);
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result.reserve(geometry.size() + 1);
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result.push_back(node_coordinates[from_node]);
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std::transform(geometry.begin(),
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@@ -74,67 +79,399 @@ getEdgeCoordinates(const extractor::CompressedEdgeContainer &compressed_geometri
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[&node_coordinates](const auto &compressed_edge) {
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return node_coordinates[compressed_edge.node_id];
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});
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result.push_back(node_coordinates[to_node]);
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// filter duplicated coordinates
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result.erase(std::unique(result.begin(), result.end()), result.end());
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return result;
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}
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IntersectionEdgeBearings
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getIntersectionBearings(const util::NodeBasedDynamicGraph &graph,
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const extractor::CompressedEdgeContainer &compressed_geometries,
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const std::vector<util::Coordinate> &node_coordinates,
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const NodeID intersection_node)
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namespace
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{
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IntersectionEdgeBearings result;
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double findAngleBisector(double alpha, double beta)
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{
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alpha *= M_PI / 180.;
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beta *= M_PI / 180.;
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const auto average =
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180. * std::atan2(std::sin(alpha) + std::sin(beta), std::cos(alpha) + std::cos(beta)) /
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M_PI;
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return std::fmod(average + 360., 360.);
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}
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double findClosestOppositeBearing(const IntersectionEdgeGeometries &edge_geometries,
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const double bearing)
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{
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BOOST_ASSERT(!edge_geometries.empty());
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const auto min = std::min_element(
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edge_geometries.begin(),
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edge_geometries.end(),
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[bearing = util::bearing::reverse(bearing)](const auto &lhs, const auto &rhs) {
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return util::angularDeviation(lhs.perceived_bearing, bearing) <
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util::angularDeviation(rhs.perceived_bearing, bearing);
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});
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return util::bearing::reverse(min->perceived_bearing);
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}
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std::pair<bool, double> findMergedBearing(const util::NodeBasedDynamicGraph &graph,
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const IntersectionEdgeGeometries &edge_geometries,
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std::size_t lhs_index,
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std::size_t rhs_index,
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bool neighbor_intersection)
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{
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// Function returns a pair with a flag and a value of bearing for merged roads
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// If the flag is false the bearing must not be used as a merged value at neighbor intersections
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using guidance::STRAIGHT_ANGLE;
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using guidance::MAXIMAL_ALLOWED_NO_TURN_DEVIATION;
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using util::bearing::angleBetween;
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using util::angularDeviation;
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const auto &lhs = edge_geometries[lhs_index];
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const auto &rhs = edge_geometries[rhs_index];
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BOOST_ASSERT(graph.GetEdgeData(lhs.edge).reversed != graph.GetEdgeData(rhs.edge).reversed);
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const auto &entry = graph.GetEdgeData(lhs.edge).reversed ? rhs : lhs;
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const auto opposite_bearing =
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findClosestOppositeBearing(edge_geometries, entry.perceived_bearing);
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const auto merged_bearing = findAngleBisector(rhs.perceived_bearing, lhs.perceived_bearing);
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if (angularDeviation(angleBetween(opposite_bearing, entry.perceived_bearing), STRAIGHT_ANGLE) <
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MAXIMAL_ALLOWED_NO_TURN_DEVIATION)
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{
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// In some intersections, turning roads can introduce artificial turns if we merge here.
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// Consider a scenario like:
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//
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// a . g - f
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// | .
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// | .
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// |.
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// d-b--------e
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// |
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// c
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//
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// Merging `bgf` and `be` would introduce an angle, even though d-b-e is perfectly straight
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// We don't change the angle, if such an opposite road exists
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return {false, entry.perceived_bearing};
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}
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if (neighbor_intersection)
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{
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// Check that the merged bearing makes both turns closer to straight line
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const auto turn_angle_lhs = angleBetween(opposite_bearing, lhs.perceived_bearing);
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const auto turn_angle_rhs = angleBetween(opposite_bearing, rhs.perceived_bearing);
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const auto turn_angle_new = angleBetween(opposite_bearing, merged_bearing);
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if (util::angularDeviation(turn_angle_lhs, STRAIGHT_ANGLE) <
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util::angularDeviation(turn_angle_new, STRAIGHT_ANGLE) ||
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util::angularDeviation(turn_angle_rhs, STRAIGHT_ANGLE) <
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util::angularDeviation(turn_angle_new, STRAIGHT_ANGLE))
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return {false, opposite_bearing};
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}
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return {true, merged_bearing};
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}
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bool isRoadsPairMergeable(const guidance::MergableRoadDetector &detector,
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const IntersectionEdgeGeometries &edge_geometries,
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const NodeID intersection_node,
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const std::size_t index)
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{
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const auto size = edge_geometries.size();
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BOOST_ASSERT(index < size);
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const auto &llhs = edge_geometries[(index + size - 1) % size];
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const auto &lhs = edge_geometries[index];
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const auto &rhs = edge_geometries[(index + 1) % size];
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const auto &rrhs = edge_geometries[(index + 2) % size];
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// TODO: check IsDistinctFrom - it is an angle and name-only check
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// also check CanMergeRoad for all merging scenarios
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return detector.IsDistinctFrom({llhs.edge, llhs.perceived_bearing, llhs.length},
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{lhs.edge, lhs.perceived_bearing, lhs.length}) &&
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detector.CanMergeRoad(intersection_node,
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{lhs.edge, lhs.perceived_bearing, lhs.length},
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{rhs.edge, rhs.perceived_bearing, rhs.length}) &&
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detector.IsDistinctFrom({rhs.edge, rhs.perceived_bearing, rhs.length},
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{rrhs.edge, rrhs.perceived_bearing, rrhs.length});
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}
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auto getIntersectionLanes(const util::NodeBasedDynamicGraph &graph, const NodeID intersection_node)
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{
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std::uint8_t max_lanes_intersection = 0;
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for (auto outgoing_edge : graph.GetAdjacentEdgeRange(intersection_node))
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{
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max_lanes_intersection =
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std::max(max_lanes_intersection,
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graph.GetEdgeData(outgoing_edge).flags.road_classification.GetNumberOfLanes());
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}
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return max_lanes_intersection;
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}
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IntersectionEdgeGeometries
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getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
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const extractor::CompressedEdgeContainer &compressed_geometries,
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const std::vector<util::Coordinate> &node_coordinates,
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const NodeID intersection_node)
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{
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IntersectionEdgeGeometries edge_geometries;
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// TODO: keep CoordinateExtractor to reproduce bearings, simplify later
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const guidance::CoordinateExtractor coordinate_extractor(
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graph, compressed_geometries, node_coordinates);
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const auto max_lanes_intersection = getIntersectionLanes(graph, intersection_node);
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// Collect outgoing edges
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for (const auto outgoing_edge : graph.GetAdjacentEdgeRange(intersection_node))
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{
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const auto remote_node = graph.GetTarget(outgoing_edge);
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const auto incoming_edge = graph.FindEdge(remote_node, intersection_node);
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const auto &geometry = getEdgeCoordinates(
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compressed_geometries, node_coordinates, intersection_node, outgoing_edge, remote_node);
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// TODO: add MergableRoadDetector logic
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const auto outgoing_bearing =
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util::coordinate_calculation::bearing(geometry[0], geometry[1]);
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// OSRM_ASSERT(geometry.size() >= 2, node_coordinates[intersection_node]);
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result.push_back({outgoing_edge, static_cast<float>(outgoing_bearing)});
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result.push_back(
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{incoming_edge, static_cast<float>(util::bearing::reverse(outgoing_bearing))});
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const auto close_coordinate =
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coordinate_extractor.ExtractCoordinateAtLength(2. /*m*/, geometry);
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const auto initial_bearing =
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util::coordinate_calculation::bearing(geometry[0], close_coordinate);
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for (auto x : geometry)
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std::cout << x << ", ";
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std::cout << "\n";
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const auto representative_coordinate =
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graph.GetOutDegree(intersection_node) <= 2
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? coordinate_extractor.GetCoordinateCloseToTurn(
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intersection_node, outgoing_edge, false, remote_node)
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: coordinate_extractor.ExtractRepresentativeCoordinate(intersection_node,
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outgoing_edge,
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false,
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remote_node,
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max_lanes_intersection,
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geometry);
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const auto perceived_bearing =
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util::coordinate_calculation::bearing(geometry[0], representative_coordinate);
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const auto edge_length = util::coordinate_calculation::getLength(
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geometry.begin(), geometry.end(), util::coordinate_calculation::haversineDistance);
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edge_geometries.push_back({outgoing_edge, initial_bearing, perceived_bearing, edge_length});
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}
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for (auto x : result)
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std::cout << x.edge << "," << x.bearing << "; ";
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std::cout << "\n";
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// TODO: remove to fix https://github.com/Project-OSRM/osrm-backend/issues/4704
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if (!edge_geometries.empty())
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{ // Adjust perceived bearings to keep the initial order with respect to the first edge
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// Sort geometries by initial bearings
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std::sort(edge_geometries.begin(),
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edge_geometries.end(),
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[base_bearing = util::bearing::reverse(edge_geometries.front().initial_bearing)](
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const auto &lhs, const auto &rhs) {
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return (util::bearing::angleBetween(lhs.initial_bearing, base_bearing) <
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util::bearing::angleBetween(rhs.initial_bearing, base_bearing)) ||
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(lhs.initial_bearing == rhs.initial_bearing &&
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util::bearing::angleBetween(lhs.perceived_bearing,
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rhs.perceived_bearing) < 180.);
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});
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// Enforce ordering of edges
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std::sort(result.begin(), result.end());
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return result;
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// Make a bearings ordering functor
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const auto base_bearing = util::bearing::reverse(edge_geometries.front().perceived_bearing);
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const auto bearings_order = [base_bearing](const auto &lhs, const auto &rhs) {
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return util::bearing::angleBetween(lhs.perceived_bearing, base_bearing) <
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util::bearing::angleBetween(rhs.perceived_bearing, base_bearing);
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};
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// Check the perceived bearings order is the same as the initial one
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for (auto curr = edge_geometries.begin(), next = std::next(curr);
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next != edge_geometries.end();
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++curr, ++next)
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{
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if (bearings_order(*next, *curr))
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{ // If the true bearing is out of the initial order (next before current) then
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// adjust the next bearing to keep the order. The adjustment angle is at most
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// 0.5° or a half-angle between the current bearing and the base bearing.
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// to prevent overlapping over base bearing + 360°.
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const auto angle_adjustment = std::min(
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.5,
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util::restrictAngleToValidRange(base_bearing - curr->perceived_bearing) / 2.);
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next->perceived_bearing =
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util::restrictAngleToValidRange(curr->perceived_bearing + angle_adjustment);
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}
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}
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}
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return edge_geometries;
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}
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}
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auto findEdgeBearing(const IntersectionEdgeBearings &bearings, const EdgeID &edge)
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std::pair<IntersectionEdgeGeometries, std::unordered_set<EdgeID>>
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getIntersectionGeometries(const util::NodeBasedDynamicGraph &graph,
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const extractor::CompressedEdgeContainer &compressed_geometries,
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const std::vector<util::Coordinate> &node_coordinates,
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const guidance::MergableRoadDetector &detector,
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const NodeID intersection_node)
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{
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IntersectionEdgeGeometries edge_geometries = getIntersectionOutgoingGeometries(
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graph, compressed_geometries, node_coordinates, intersection_node);
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const auto edges_number = edge_geometries.size();
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std::vector<bool> merged_edges(edges_number, false);
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// TODO: intersection views do not contain merged and not allowed edges
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// but contain other restricted edges that are used in TurnAnalysis,
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// to be deleted after TurnAnalysis refactoring
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std::unordered_set<EdgeID> merged_edge_ids;
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if (edges_number >= 3)
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{ // Adjust bearings of mergeable roads
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for (std::size_t index = 0; index < edges_number; ++index)
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{
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if (isRoadsPairMergeable(detector, edge_geometries, intersection_node, index))
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{ // Merge bearings of roads left & right
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const auto next = (index + 1) % edges_number;
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auto &lhs = edge_geometries[index];
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auto &rhs = edge_geometries[next];
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merged_edges[index] = true;
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merged_edges[next] = true;
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const auto merge = findMergedBearing(graph, edge_geometries, index, next, false);
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lhs.perceived_bearing = merge.second;
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rhs.perceived_bearing = merge.second;
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// Only one of the edges must be reversed, mark it as merged to remove from
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// intersection view
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BOOST_ASSERT(graph.GetEdgeData(lhs.edge).reversed ^
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graph.GetEdgeData(rhs.edge).reversed);
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merged_edge_ids.insert(graph.GetEdgeData(lhs.edge).reversed ? lhs.edge : rhs.edge);
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}
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}
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}
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if (edges_number >= 2)
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{ // Adjust bearings of roads that will be merged at the neighbor intersections
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const double constexpr PRUNING_DISTANCE = 30.;
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for (std::size_t index = 0; index < edges_number; ++index)
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{
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auto &edge_geometry = edge_geometries[index];
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// Don't adjust bearings of roads that were merged at the current intersection
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// or have neighbor intersection farer than the pruning distance
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if (merged_edges[index] || edge_geometry.length > PRUNING_DISTANCE)
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continue;
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const auto neighbor_intersection_node = graph.GetTarget(edge_geometry.edge);
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const auto neighbor_geometries = getIntersectionOutgoingGeometries(
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graph, compressed_geometries, node_coordinates, neighbor_intersection_node);
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const auto neighbor_edges = neighbor_geometries.size();
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if (neighbor_edges <= 1)
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continue;
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const auto neighbor_curr = std::distance(
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neighbor_geometries.begin(),
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std::find_if(neighbor_geometries.begin(),
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neighbor_geometries.end(),
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[&graph, &intersection_node](const auto &road) {
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return graph.GetTarget(road.edge) == intersection_node;
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}));
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BOOST_ASSERT(static_cast<std::size_t>(neighbor_curr) != neighbor_geometries.size());
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const auto neighbor_prev = (neighbor_curr + neighbor_edges - 1) % neighbor_edges;
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const auto neighbor_next = (neighbor_curr + 1) % neighbor_edges;
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if (isRoadsPairMergeable(
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detector, neighbor_geometries, neighbor_intersection_node, neighbor_prev))
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{ // Neighbor intersection has mergable neighbor_prev and neighbor_curr roads
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BOOST_ASSERT(!isRoadsPairMergeable(
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detector, neighbor_geometries, neighbor_intersection_node, neighbor_curr));
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// TODO: merge with an angle bisector, but not a reversed closed turn, to be
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// checked as a difference with the previous implementation
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const auto merge = findMergedBearing(
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graph, neighbor_geometries, neighbor_prev, neighbor_curr, true);
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if (merge.first)
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{
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const auto offset = util::angularDeviation(
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merge.second, neighbor_geometries[neighbor_curr].perceived_bearing);
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// Adjust bearing of AB at the node A if at the node B roads BA (neighbor_curr)
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// and BC (neighbor_prev) will be merged and will have merged bearing Bb.
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// The adjustment value is ∠bBA with negative sign (counter-clockwise) to Aa
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// A ~~~ a
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// \
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// b --- B ---
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// /
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// C
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edge_geometry.perceived_bearing =
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std::fmod(edge_geometry.perceived_bearing + 360. - offset, 360.);
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}
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}
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else if (isRoadsPairMergeable(
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detector, neighbor_geometries, neighbor_intersection_node, neighbor_curr))
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{ // Neighbor intersection has mergable neighbor_curr and neighbor_next roads
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BOOST_ASSERT(!isRoadsPairMergeable(
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detector, neighbor_geometries, neighbor_intersection_node, neighbor_prev));
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// TODO: merge with an angle bisector, but not a reversed closed turn, to be
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// checked as a difference with the previous implementation
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const auto merge = findMergedBearing(
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graph, neighbor_geometries, neighbor_curr, neighbor_next, true);
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if (merge.first)
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{
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const auto offset = util::angularDeviation(
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merge.second, neighbor_geometries[neighbor_curr].perceived_bearing);
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// Adjust bearing of AB at the node A if at the node B roads BA (neighbor_curr)
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// and BC (neighbor_next) will be merged and will have merged bearing Bb.
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// The adjustment value is ∠bBA with positive sign (clockwise) to Aa
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// a ~~~ A
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// /
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// --- B --- b
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// \
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// C
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edge_geometry.perceived_bearing =
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std::fmod(edge_geometry.perceived_bearing + offset, 360.);
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}
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}
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}
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}
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// Add incoming edges with reversed bearings
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edge_geometries.resize(2 * edges_number);
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for (std::size_t index = 0; index < edges_number; ++index)
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{
|
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const auto &geometry = edge_geometries[index];
|
||||
const auto remote_node = graph.GetTarget(geometry.edge);
|
||||
const auto incoming_edge = graph.FindEdge(remote_node, intersection_node);
|
||||
edge_geometries[edges_number + index] = {incoming_edge,
|
||||
util::bearing::reverse(geometry.initial_bearing),
|
||||
util::bearing::reverse(geometry.perceived_bearing),
|
||||
geometry.length};
|
||||
}
|
||||
|
||||
// Enforce ordering of edges by IDs
|
||||
std::sort(edge_geometries.begin(), edge_geometries.end());
|
||||
|
||||
return std::make_pair(edge_geometries, merged_edge_ids);
|
||||
}
|
||||
|
||||
inline auto findEdge(const IntersectionEdgeGeometries &geometries, const EdgeID &edge)
|
||||
{
|
||||
const auto it = std::lower_bound(
|
||||
bearings.begin(), bearings.end(), edge, [](const auto &edge_bearing, const auto edge) {
|
||||
return edge_bearing.edge < edge;
|
||||
geometries.begin(), geometries.end(), edge, [](const auto &geometry, const auto edge) {
|
||||
return geometry.edge < edge;
|
||||
});
|
||||
BOOST_ASSERT(it != bearings.end() && it->edge == edge);
|
||||
return it->bearing;
|
||||
BOOST_ASSERT(it != geometries.end() && it->edge == edge);
|
||||
return it;
|
||||
}
|
||||
|
||||
double computeTurnAngle(const IntersectionEdgeBearings &bearings,
|
||||
const IntersectionEdge &from,
|
||||
const IntersectionEdge &to)
|
||||
double findEdgeBearing(const IntersectionEdgeGeometries &geometries, const EdgeID &edge)
|
||||
{
|
||||
return util::bearing::angleBetween(findEdgeBearing(bearings, from.edge),
|
||||
findEdgeBearing(bearings, to.edge));
|
||||
return findEdge(geometries, edge)->perceived_bearing;
|
||||
}
|
||||
|
||||
double findEdgeLength(const IntersectionEdgeGeometries &geometries, const EdgeID &edge)
|
||||
{
|
||||
return findEdge(geometries, edge)->length;
|
||||
}
|
||||
|
||||
template <typename RestrictionsRange>
|
||||
@@ -164,13 +501,17 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
const EdgeBasedNodeDataContainer &node_data_container,
|
||||
const RestrictionMap &restriction_map,
|
||||
const std::unordered_set<NodeID> &barrier_nodes,
|
||||
const IntersectionEdgeBearings &bearings,
|
||||
const IntersectionEdgeGeometries &geometries,
|
||||
const guidance::TurnLanesIndexedArray &turn_lanes_data,
|
||||
const IntersectionEdge &from,
|
||||
const IntersectionEdge &to)
|
||||
{
|
||||
BOOST_ASSERT(graph.GetTarget(from.edge) == to.node);
|
||||
|
||||
// TODO: to use TurnAnalysis all outgoing edges are required, to be removed later
|
||||
if (graph.GetEdgeData(from.edge).reversed || graph.GetEdgeData(to.edge).reversed)
|
||||
return false;
|
||||
|
||||
const auto intersection_node = to.node;
|
||||
const auto destination_node = graph.GetTarget(to.edge);
|
||||
auto const &restrictions = restriction_map.Restrictions(from.node, intersection_node);
|
||||
@@ -181,7 +522,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
|
||||
// Precompute reversed bearing of the `from` edge
|
||||
const auto from_edge_reversed_bearing =
|
||||
util::bearing::reverse(findEdgeBearing(bearings, from.edge));
|
||||
util::bearing::reverse(findEdgeBearing(geometries, from.edge));
|
||||
|
||||
// Collect some information about the intersection
|
||||
// 1) number of allowed exits and adjacent bidirectional edges
|
||||
@@ -210,7 +551,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
// "Linked Roundabouts" is an example of tie between two linked roundabouts
|
||||
// A tie breaker for that maximizes ∠(roundabout_from_bearing, ¬from_edge_bearing)
|
||||
const auto angle = util::bearing::angleBetween(
|
||||
findEdgeBearing(bearings, reverse_edge), from_edge_reversed_bearing);
|
||||
findEdgeBearing(geometries, reverse_edge), from_edge_reversed_bearing);
|
||||
if (angle > roundabout_from_angle)
|
||||
{
|
||||
roundabout_from = reverse_edge;
|
||||
@@ -221,7 +562,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
{
|
||||
// a tie breaker that maximizes ∠(¬from_edge_bearing, roundabout_to_bearing)
|
||||
const auto angle = util::bearing::angleBetween(from_edge_reversed_bearing,
|
||||
findEdgeBearing(bearings, eid));
|
||||
findEdgeBearing(geometries, eid));
|
||||
if (angle > roundabout_to_angle)
|
||||
{
|
||||
roundabout_to = eid;
|
||||
@@ -246,7 +587,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
return true;
|
||||
|
||||
// Allow U-turns at dead-ends if there is at most one bidirectional road at the intersection
|
||||
// The condition allows a U-turns d→a→d and c→b→c ("Bike - Around the Block" test)
|
||||
// The condition allows U-turns d→a→d and c→b→c ("Bike - Around the Block" test)
|
||||
// a→b
|
||||
// ↕ ↕
|
||||
// d↔c
|
||||
@@ -281,9 +622,9 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
if (roundabout_from != SPECIAL_EDGEID && roundabout_to != SPECIAL_EDGEID)
|
||||
{
|
||||
// Get bearings of edges
|
||||
const auto roundabout_from_bearing = findEdgeBearing(bearings, roundabout_from);
|
||||
const auto roundabout_to_bearing = findEdgeBearing(bearings, roundabout_to);
|
||||
const auto to_bearing = findEdgeBearing(bearings, to.edge);
|
||||
const auto roundabout_from_bearing = findEdgeBearing(geometries, roundabout_from);
|
||||
const auto roundabout_to_bearing = findEdgeBearing(geometries, roundabout_to);
|
||||
const auto to_edge_bearing = findEdgeBearing(geometries, to.edge);
|
||||
|
||||
// Get angles from the roundabout edge to three other edges
|
||||
const auto roundabout_angle =
|
||||
@@ -291,10 +632,14 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
const auto roundabout_from_angle =
|
||||
util::bearing::angleBetween(roundabout_from_bearing, from_edge_reversed_bearing);
|
||||
const auto roundabout_to_angle =
|
||||
util::bearing::angleBetween(roundabout_from_bearing, to_bearing);
|
||||
util::bearing::angleBetween(roundabout_from_bearing, to_edge_bearing);
|
||||
|
||||
// Restrict turning over a roundabout if `roundabout_to_angle` is in
|
||||
// a sector between `roundabout_from_bearing` to `from_bearing`
|
||||
// a sector between `roundabout_from_bearing` to `from_bearing` (shaded area)
|
||||
//
|
||||
// roundabout_angle = 270° roundabout_angle = 90°
|
||||
// roundabout_from_angle = 150° roundabout_from_angle = 150°
|
||||
// roundabout_to_angle = 90° roundabout_to_angle = 270°
|
||||
//
|
||||
// 150° 150°
|
||||
// v░░░░░░ ░░░░░░░░░v
|
||||
@@ -312,6 +657,76 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: the function adapts intersection geometry data to TurnAnalysis
|
||||
guidance::IntersectionView
|
||||
convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
|
||||
const EdgeBasedNodeDataContainer &node_data_container,
|
||||
const RestrictionMap &restriction_map,
|
||||
const std::unordered_set<NodeID> &barrier_nodes,
|
||||
const IntersectionEdgeGeometries &edge_geometries,
|
||||
const guidance::TurnLanesIndexedArray &turn_lanes_data,
|
||||
const IntersectionEdge &incoming_edge,
|
||||
const IntersectionEdges &outgoing_edges,
|
||||
const std::unordered_set<EdgeID> &merged_edges)
|
||||
{
|
||||
const auto incoming_bearing = findEdgeBearing(edge_geometries, incoming_edge.edge);
|
||||
|
||||
guidance::IntersectionView intersection_view;
|
||||
guidance::IntersectionViewData uturn{{SPECIAL_EDGEID, 0., 0.}, false, 0.};
|
||||
std::size_t allowed_uturns_number = 0;
|
||||
for (const auto &outgoing_edge : outgoing_edges)
|
||||
{
|
||||
const auto is_uturn = [](const auto angle) {
|
||||
return std::fabs(angle) < std::numeric_limits<double>::epsilon();
|
||||
};
|
||||
|
||||
const auto edge_it = findEdge(edge_geometries, outgoing_edge.edge);
|
||||
const auto outgoing_bearing = edge_it->perceived_bearing;
|
||||
const auto initial_outgoing_bearing = edge_it->initial_bearing;
|
||||
const auto segment_length = edge_it->length;
|
||||
const auto turn_angle = std::fmod(
|
||||
std::round(util::bearing::angleBetween(incoming_bearing, outgoing_bearing) * 1e8) / 1e8,
|
||||
360.);
|
||||
const auto is_turn_allowed = intersection::isTurnAllowed(graph,
|
||||
node_data_container,
|
||||
restriction_map,
|
||||
barrier_nodes,
|
||||
edge_geometries,
|
||||
turn_lanes_data,
|
||||
incoming_edge,
|
||||
outgoing_edge);
|
||||
const auto is_uturn_angle = is_uturn(turn_angle);
|
||||
const auto is_merged = merged_edges.count(outgoing_edge.edge) != 0;
|
||||
|
||||
guidance::IntersectionViewData road{
|
||||
{outgoing_edge.edge, outgoing_bearing, segment_length}, is_turn_allowed, turn_angle};
|
||||
|
||||
if (graph.GetTarget(outgoing_edge.edge) == incoming_edge.node)
|
||||
{ // Save the true U-turn road to add later if no allowed U-turns will be added
|
||||
uturn = road;
|
||||
}
|
||||
else if (is_turn_allowed || (!is_merged && !is_uturn_angle))
|
||||
{ // Add roads that have allowed entry or not U-turns and not merged
|
||||
allowed_uturns_number += is_uturn_angle;
|
||||
|
||||
intersection_view.push_back(road);
|
||||
}
|
||||
}
|
||||
|
||||
BOOST_ASSERT(uturn.eid != SPECIAL_EDGEID);
|
||||
if (uturn.entry_allowed || allowed_uturns_number == 0)
|
||||
{ // Add the true U-turn if it is allowed or no other U-turns found
|
||||
intersection_view.insert(intersection_view.begin(), uturn);
|
||||
}
|
||||
|
||||
// Order roads in counter-clockwise order starting from the U-turn edge
|
||||
std::sort(intersection_view.begin(),
|
||||
intersection_view.end(),
|
||||
[](const auto &lhs, const auto &rhs) { return lhs.angle < rhs.angle; });
|
||||
|
||||
return intersection_view;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user