refactor ExtractionTurn and ProcessTurn c++ code

This commit is contained in:
Kajari Ghosh
2017-11-03 13:08:11 -04:00
parent c95d845876
commit cbc96ec492
5 changed files with 177 additions and 120 deletions
+6 -2
View File
@@ -569,12 +569,16 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// compute weight and duration penalties
auto is_traffic_light = m_traffic_lights.count(node_at_center_of_intersection);
ExtractionTurn extracted_turn(
turn,
turn.angle,
m_node_based_graph.GetOutDegree(node_at_center_of_intersection),
turn.instruction.direction_modifier == guidance::DirectionModifier::UTurn,
is_traffic_light,
edge_data1.flags.restricted,
edge_data2.flags.restricted,
m_edge_based_node_container.GetAnnotation(edge_data1.annotation_data)
.is_left_hand_driving);
.is_left_hand_driving,
m_edge_based_node_container.GetAnnotation(edge_data1.annotation_data).travel_mode,
m_edge_based_node_container.GetAnnotation(edge_data2.annotation_data).travel_mode);
scripting_environment.ProcessTurn(extracted_turn);
// turn penalties are limited to [-2^15, 2^15) which roughly
+6 -1
View File
@@ -221,10 +221,15 @@ void GraphCompressor::Compress(
// generate an artifical turn for the turn penalty generation
ExtractionTurn extraction_turn(
0,
2,
false,
true,
fwd_edge_data1.flags.restricted,
fwd_edge_data2.flags.restricted,
node_data_container[fwd_edge_data1.annotation_data].is_left_hand_driving);
node_data_container[fwd_edge_data1.annotation_data].is_left_hand_driving,
TRAVEL_MODE_DRIVING,
TRAVEL_MODE_DRIVING);
scripting_environment.ProcessTurn(extraction_turn);
node_duration_penalty = extraction_turn.duration * 10;
+152 -96
View File
@@ -159,80 +159,6 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
"connectivity",
extractor::guidance::RoadPriorityClass::CONNECTIVITY);
context.state.new_enum("turn_type",
"invalid",
extractor::guidance::TurnType::Invalid,
"new_name",
extractor::guidance::TurnType::NewName,
"continue",
extractor::guidance::TurnType::Continue,
"turn",
extractor::guidance::TurnType::Turn,
"merge",
extractor::guidance::TurnType::Merge,
"on_ramp",
extractor::guidance::TurnType::OnRamp,
"off_ramp",
extractor::guidance::TurnType::OffRamp,
"fork",
extractor::guidance::TurnType::Fork,
"end_of_road",
extractor::guidance::TurnType::EndOfRoad,
"notification",
extractor::guidance::TurnType::Notification,
"enter_roundabout",
extractor::guidance::TurnType::EnterRoundabout,
"enter_and_exit_roundabout",
extractor::guidance::TurnType::EnterAndExitRoundabout,
"enter_rotary",
extractor::guidance::TurnType::EnterRotary,
"enter_and_exit_rotary",
extractor::guidance::TurnType::EnterAndExitRotary,
"enter_roundabout_intersection",
extractor::guidance::TurnType::EnterRoundaboutIntersection,
"enter_and_exit_roundabout_intersection",
extractor::guidance::TurnType::EnterAndExitRoundaboutIntersection,
"use_lane",
extractor::guidance::TurnType::Suppressed,
"no_turn",
extractor::guidance::TurnType::NoTurn,
"suppressed",
extractor::guidance::TurnType::Suppressed,
"enter_roundabout_at_exit",
extractor::guidance::TurnType::EnterRoundaboutAtExit,
"exit_roundabout",
extractor::guidance::TurnType::ExitRoundabout,
"enter_rotary_at_exit",
extractor::guidance::TurnType::EnterRotaryAtExit,
"exit_rotary",
extractor::guidance::TurnType::ExitRotary,
"enter_roundabout_intersection_at_exit",
extractor::guidance::TurnType::EnterRoundaboutIntersectionAtExit,
"exit_roundabout_intersection",
extractor::guidance::TurnType::ExitRoundaboutIntersection,
"stay_on_roundabout",
extractor::guidance::TurnType::StayOnRoundabout,
"sliproad",
extractor::guidance::TurnType::Sliproad);
context.state.new_enum("direction_modifier",
"u_turn",
extractor::guidance::DirectionModifier::UTurn,
"sharp_right",
extractor::guidance::DirectionModifier::SharpRight,
"right",
extractor::guidance::DirectionModifier::Right,
"slight_right",
extractor::guidance::DirectionModifier::SlightRight,
"straight",
extractor::guidance::DirectionModifier::Straight,
"slight_left",
extractor::guidance::DirectionModifier::SlightLeft,
"left",
extractor::guidance::DirectionModifier::Left,
"sharp_left",
extractor::guidance::DirectionModifier::SharpLeft);
context.state.new_enum("item_type",
"node",
osmium::item_type::node,
@@ -487,26 +413,6 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
"duration",
&ExtractionSegment::duration);
context.state.new_usertype<ExtractionTurn>("ExtractionTurn",
"angle",
&ExtractionTurn::angle,
"turn_type",
&ExtractionTurn::turn_type,
"direction_modifier",
&ExtractionTurn::direction_modifier,
"has_traffic_light",
&ExtractionTurn::has_traffic_light,
"weight",
&ExtractionTurn::weight,
"duration",
&ExtractionTurn::duration,
"source_restricted",
&ExtractionTurn::source_restricted,
"target_restricted",
&ExtractionTurn::target_restricted,
"is_left_hand_driving",
&ExtractionTurn::is_left_hand_driving);
// Keep in mind .location is available only if .pbf is preprocessed to set the location with the
// ref using osmium command "osmium add-locations-to-ways"
context.state.new_usertype<osmium::NodeRef>(
@@ -653,16 +559,155 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
}
};
auto initialize_V3_extraction_turn = [&]() {
context.state.new_usertype<ExtractionTurn>(
"ExtractionTurn",
"angle",
&ExtractionTurn::angle,
"turn_type",
sol::property([](const ExtractionTurn &turn) {
if (turn.number_of_roads > 2 || turn.source_mode != turn.target_mode || turn.is_u_turn)
return guidance::TurnType::Turn;
else
return guidance::TurnType::NoTurn;
}),
"direction_modifier",
sol::property([](const ExtractionTurn &turn) {
if (turn.is_u_turn)
return guidance::DirectionModifier::UTurn;
else
return guidance::DirectionModifier::Straight;
}),
"has_traffic_light",
&ExtractionTurn::has_traffic_light,
"weight",
&ExtractionTurn::weight,
"duration",
&ExtractionTurn::duration,
"source_restricted",
&ExtractionTurn::source_restricted,
"target_restricted",
&ExtractionTurn::target_restricted,
"is_left_hand_driving",
&ExtractionTurn::is_left_hand_driving);
context.state.new_enum("turn_type",
"invalid",
extractor::guidance::TurnType::Invalid,
"new_name",
extractor::guidance::TurnType::NewName,
"continue",
extractor::guidance::TurnType::Continue,
"turn",
extractor::guidance::TurnType::Turn,
"merge",
extractor::guidance::TurnType::Merge,
"on_ramp",
extractor::guidance::TurnType::OnRamp,
"off_ramp",
extractor::guidance::TurnType::OffRamp,
"fork",
extractor::guidance::TurnType::Fork,
"end_of_road",
extractor::guidance::TurnType::EndOfRoad,
"notification",
extractor::guidance::TurnType::Notification,
"enter_roundabout",
extractor::guidance::TurnType::EnterRoundabout,
"enter_and_exit_roundabout",
extractor::guidance::TurnType::EnterAndExitRoundabout,
"enter_rotary",
extractor::guidance::TurnType::EnterRotary,
"enter_and_exit_rotary",
extractor::guidance::TurnType::EnterAndExitRotary,
"enter_roundabout_intersection",
extractor::guidance::TurnType::EnterRoundaboutIntersection,
"enter_and_exit_roundabout_intersection",
extractor::guidance::TurnType::EnterAndExitRoundaboutIntersection,
"use_lane",
extractor::guidance::TurnType::Suppressed,
"no_turn",
extractor::guidance::TurnType::NoTurn,
"suppressed",
extractor::guidance::TurnType::Suppressed,
"enter_roundabout_at_exit",
extractor::guidance::TurnType::EnterRoundaboutAtExit,
"exit_roundabout",
extractor::guidance::TurnType::ExitRoundabout,
"enter_rotary_at_exit",
extractor::guidance::TurnType::EnterRotaryAtExit,
"exit_rotary",
extractor::guidance::TurnType::ExitRotary,
"enter_roundabout_intersection_at_exit",
extractor::guidance::TurnType::EnterRoundaboutIntersectionAtExit,
"exit_roundabout_intersection",
extractor::guidance::TurnType::ExitRoundaboutIntersection,
"stay_on_roundabout",
extractor::guidance::TurnType::StayOnRoundabout,
"sliproad",
extractor::guidance::TurnType::Sliproad);
context.state.new_enum("direction_modifier",
"u_turn",
extractor::guidance::DirectionModifier::UTurn,
"sharp_right",
extractor::guidance::DirectionModifier::SharpRight,
"right",
extractor::guidance::DirectionModifier::Right,
"slight_right",
extractor::guidance::DirectionModifier::SlightRight,
"straight",
extractor::guidance::DirectionModifier::Straight,
"slight_left",
extractor::guidance::DirectionModifier::SlightLeft,
"left",
extractor::guidance::DirectionModifier::Left,
"sharp_left",
extractor::guidance::DirectionModifier::SharpLeft);
};
switch (context.api_version)
{
case 4:
{
context.state.new_usertype<ExtractionTurn>("ExtractionTurn",
"angle",
&ExtractionTurn::angle,
"number_of_roads",
&ExtractionTurn::number_of_roads,
"is_u_turn",
&ExtractionTurn::is_u_turn,
"has_traffic_light",
&ExtractionTurn::has_traffic_light,
"weight",
&ExtractionTurn::weight,
"duration",
&ExtractionTurn::duration,
"source_restricted",
&ExtractionTurn::source_restricted,
"target_restricted",
&ExtractionTurn::target_restricted,
"is_left_hand_driving",
&ExtractionTurn::is_left_hand_driving,
"source_mode",
&ExtractionTurn::source_mode,
"target_mode",
&ExtractionTurn::target_mode);
initV2Context();
break;
}
case 3:
case 2:
{
initialize_V3_extraction_turn();
initV2Context();
break;
}
case 1:
{
initialize_V3_extraction_turn();
// cache references to functions for faster execution
context.turn_function = context.state["turn_function"];
context.node_function = context.state["node_function"];
@@ -693,6 +738,8 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
break;
}
case 0:
initialize_V3_extraction_turn();
// cache references to functions for faster execution
context.turn_function = context.state["turn_function"];
context.node_function = context.state["node_function"];
@@ -851,6 +898,7 @@ std::vector<std::vector<std::string>> Sol2ScriptingEnvironment::GetExcludableCla
auto &context = GetSol2Context();
switch (context.api_version)
{
case 4:
case 3:
case 2:
return Sol2ScriptingEnvironment::GetStringListsFromTable("excludable");
@@ -864,6 +912,7 @@ std::vector<std::string> Sol2ScriptingEnvironment::GetClassNames()
auto &context = GetSol2Context();
switch (context.api_version)
{
case 4:
case 3:
case 2:
return Sol2ScriptingEnvironment::GetStringListFromTable("classes");
@@ -877,6 +926,7 @@ std::vector<std::string> Sol2ScriptingEnvironment::GetNameSuffixList()
auto &context = GetSol2Context();
switch (context.api_version)
{
case 4:
case 3:
case 2:
return Sol2ScriptingEnvironment::GetStringListFromTable("suffix_list");
@@ -892,6 +942,7 @@ std::vector<std::string> Sol2ScriptingEnvironment::GetRestrictions()
auto &context = GetSol2Context();
switch (context.api_version)
{
case 4:
case 3:
case 2:
return Sol2ScriptingEnvironment::GetStringListFromTable("restrictions");
@@ -907,6 +958,7 @@ std::vector<std::string> Sol2ScriptingEnvironment::GetRelations()
auto &context = GetSol2Context();
switch (context.api_version)
{
case 4:
case 3:
return Sol2ScriptingEnvironment::GetStringListFromTable("relation_types");
default:
@@ -920,6 +972,7 @@ void Sol2ScriptingEnvironment::ProcessTurn(ExtractionTurn &turn)
switch (context.api_version)
{
case 4:
case 3:
case 2:
if (context.has_turn_penalty_function)
@@ -951,14 +1004,14 @@ void Sol2ScriptingEnvironment::ProcessTurn(ExtractionTurn &turn)
case 0:
if (context.has_turn_penalty_function)
{
if (turn.turn_type != guidance::TurnType::NoTurn)
if (turn.number_of_roads > 2)
{
// Get turn duration and convert deci-seconds to seconds
turn.duration = static_cast<double>(context.turn_function(turn.angle)) / 10.;
BOOST_ASSERT(turn.weight == 0);
// add U-turn penalty
if (turn.direction_modifier == guidance::DirectionModifier::UTurn)
if (turn.is_u_turn)
turn.duration += context.properties.GetUturnPenalty();
}
else
@@ -987,6 +1040,7 @@ void Sol2ScriptingEnvironment::ProcessSegment(ExtractionSegment &segment)
{
switch (context.api_version)
{
case 4:
case 3:
case 2:
context.segment_function(context.profile_table, segment);
@@ -1011,6 +1065,7 @@ void LuaScriptingContext::ProcessNode(const osmium::Node &node,
switch (api_version)
{
case 4:
case 3:
node_function(profile_table, node, result, relations);
break;
@@ -1032,6 +1087,7 @@ void LuaScriptingContext::ProcessWay(const osmium::Way &way,
switch (api_version)
{
case 4:
case 3:
way_function(profile_table, way, result, relations);
break;