Review and rebase updates

This commit is contained in:
Michael Krasnyk 2018-04-27 18:43:13 +02:00 committed by Patrick Niklaus
parent 105709cb43
commit cacb162520
5 changed files with 39 additions and 37 deletions

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@ -46,6 +46,10 @@ class MultiLevelGraph : public partitioner::MultiLevelGraph<EdgeDataT, Ownership
template <typename T> using Vector = util::ViewOrVector<T, Ownership>; template <typename T> using Vector = util::ViewOrVector<T, Ownership>;
public: public:
using NodeArrayEntry = typename SuperT::NodeArrayEntry;
using EdgeArrayEntry = typename SuperT::EdgeArrayEntry;
using EdgeOffset = typename SuperT::EdgeOffset;
MultiLevelGraph() = default; MultiLevelGraph() = default;
MultiLevelGraph(MultiLevelGraph &&) = default; MultiLevelGraph(MultiLevelGraph &&) = default;
MultiLevelGraph(const MultiLevelGraph &) = default; MultiLevelGraph(const MultiLevelGraph &) = default;
@ -74,9 +78,9 @@ class MultiLevelGraph : public partitioner::MultiLevelGraph<EdgeDataT, Ownership
} }
} }
MultiLevelGraph(Vector<typename SuperT::NodeArrayEntry> node_array_, MultiLevelGraph(Vector<NodeArrayEntry> node_array_,
Vector<typename SuperT::EdgeArrayEntry> edge_array_, Vector<EdgeArrayEntry> edge_array_,
Vector<typename SuperT::EdgeOffset> node_to_edge_offset_, Vector<EdgeOffset> node_to_edge_offset_,
Vector<EdgeWeight> node_weights_, Vector<EdgeWeight> node_weights_,
Vector<EdgeDuration> node_durations_, Vector<EdgeDuration> node_durations_,
Vector<bool> is_forward_edge_, Vector<bool> is_forward_edge_,

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@ -149,7 +149,7 @@ class MultiLevelGraph : public util::StaticGraph<EdgeDataT, Ownership>
return max_border_node_id; return max_border_node_id;
} }
auto data() && auto data() && // rvalue ref-qualifier is a safety-belt
{ {
return std::make_tuple(std::move(SuperT::node_array), return std::make_tuple(std::move(SuperT::node_array),
std::move(SuperT::edge_array), std::move(SuperT::edge_array),

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@ -470,10 +470,10 @@ RandIt filterUnpackedPathsBySharing(RandIt first,
if (shortest_path.edges.empty()) if (shortest_path.edges.empty())
return last; return last;
std::unordered_set<EdgeID> edges; std::unordered_set<NodeID> nodes;
edges.reserve(size * shortest_path.edges.size() * (1.25)); nodes.reserve(size * shortest_path.nodes.size() * (1.25));
edges.insert(begin(shortest_path.edges), end(shortest_path.edges)); nodes.insert(begin(shortest_path.nodes), end(shortest_path.nodes));
const auto over_sharing_limit = [&](auto &unpacked) { const auto over_sharing_limit = [&](auto &unpacked) {
if (unpacked.edges.empty()) if (unpacked.edges.empty())
@ -482,20 +482,20 @@ RandIt filterUnpackedPathsBySharing(RandIt first,
} }
EdgeWeight total_duration = 0; EdgeWeight total_duration = 0;
const auto add_if_seen = [&](const EdgeWeight duration, const EdgeID edge) { const auto add_if_seen = [&](const EdgeWeight duration, const NodeID node) {
auto edge_duration = facade.GetEdgeData(edge).duration; auto node_duration = facade.GetNodeDuration(node);
total_duration += edge_duration; total_duration += node_duration;
if (edges.count(edge) > 0) if (nodes.count(node) > 0)
{ {
return duration + edge_duration; return duration + node_duration;
} }
return duration; return duration;
}; };
const auto shared_weight = const auto shared_duration = std::accumulate(
std::accumulate(begin(unpacked.edges), end(unpacked.edges), EdgeWeight{0}, add_if_seen); begin(unpacked.nodes), end(unpacked.nodes), EdgeDuration{0}, add_if_seen);
unpacked.sharing = shared_weight / static_cast<double>(total_duration); unpacked.sharing = shared_duration / static_cast<double>(total_duration);
BOOST_ASSERT(unpacked.sharing >= 0.); BOOST_ASSERT(unpacked.sharing >= 0.);
BOOST_ASSERT(unpacked.sharing <= 1.); BOOST_ASSERT(unpacked.sharing <= 1.);
@ -505,7 +505,7 @@ RandIt filterUnpackedPathsBySharing(RandIt first,
} }
else else
{ {
edges.insert(begin(unpacked.edges), end(unpacked.edges)); nodes.insert(begin(unpacked.nodes), end(unpacked.nodes));
return false; return false;
} }
}; };

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@ -182,16 +182,15 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
} }
const auto turn_id = data.turn_id; const auto turn_id = data.turn_id;
const auto node_weight = const auto node_id = DIRECTION == FORWARD_DIRECTION ? node : facade.GetTarget(edge);
facade.GetNodeWeight(DIRECTION == FORWARD_DIRECTION ? node : to); const auto node_weight = facade.GetNodeWeight(node_id);
const auto node_duration = facade.GetNodeDuration( const auto node_duration = facade.GetNodeDuration(node_id);
DIRECTION == FORWARD_DIRECTION ? node : to); // TODO: remove later const auto turn_weight = node_weight + facade.GetWeightPenaltyForEdgeID(turn_id);
const auto edge_weight = node_weight + facade.GetWeightPenaltyForEdgeID(turn_id); const auto turn_duration = node_duration + facade.GetDurationPenaltyForEdgeID(turn_id);
const auto edge_duration = node_duration + facade.GetDurationPenaltyForEdgeID(turn_id);
BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid"); BOOST_ASSERT_MSG(node_weight + turn_weight > 0, "edge weight is invalid");
const auto to_weight = weight + edge_weight; const auto to_weight = weight + turn_weight;
const auto to_duration = duration + edge_duration; const auto to_duration = duration + turn_duration;
// New Node discovered -> Add to Heap + Node Info Storage // New Node discovered -> Add to Heap + Node Info Storage
if (!query_heap.WasInserted(to)) if (!query_heap.WasInserted(to))
@ -315,15 +314,10 @@ oneToManySearch(SearchEngineData<Algorithm> &engine_working_data,
: facade.IsBackwardEdge(edge)) : facade.IsBackwardEdge(edge))
{ {
const auto turn_id = data.turn_id; const auto turn_id = data.turn_id;
const auto edge_weight = const auto node_id = DIRECTION == FORWARD_DIRECTION ? node : facade.GetTarget(edge);
initial_weight + const auto edge_weight = initial_weight + facade.GetNodeWeight(node_id) +
facade.GetNodeWeight(DIRECTION == FORWARD_DIRECTION ? node facade.GetWeightPenaltyForEdgeID(turn_id);
: facade.GetTarget(edge)) + const auto edge_duration = initial_duration + facade.GetNodeDuration(node_id) +
facade.GetWeightPenaltyForEdgeID(turn_id);
const auto edge_duration = initial_duration +
+facade.GetNodeDuration(DIRECTION == FORWARD_DIRECTION
? node
: facade.GetTarget(edge)) +
facade.GetDurationPenaltyForEdgeID(turn_id); facade.GetDurationPenaltyForEdgeID(turn_id);
query_heap.Insert(facade.GetTarget(edge), edge_weight, {node, edge_duration}); query_heap.Insert(facade.GetTarget(edge), edge_weight, {node, edge_duration});

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@ -145,9 +145,13 @@ NBGToEBG EdgeBasedGraphFactory::InsertEdgeBasedNode(const NodeID node_u, const N
BOOST_ASSERT(nbe_to_ebn_mapping[edge_id_1] != SPECIAL_NODEID || BOOST_ASSERT(nbe_to_ebn_mapping[edge_id_1] != SPECIAL_NODEID ||
nbe_to_ebn_mapping[edge_id_2] != SPECIAL_NODEID); nbe_to_ebn_mapping[edge_id_2] != SPECIAL_NODEID);
// TODO: use the sign bit to distinguish oneway streets that must // ⚠ Use the sign bit of node weights to distinguish oneway streets:
// have INVALID_EDGE_WEIGHT node weight values to enforce loop edges // * MSB is set - a node corresponds to a one-way street
// in contraction // * MSB is clear - a node corresponds to a bidirectional street
// Before using node weights data values must be adjusted:
// * in contraction if MSB is set the node weight is INVALID_EDGE_WEIGHT.
// This adjustment is needed to enforce loop creation for oneways.
// * in other cases node weights must be masked with 0x7fffffff to clear MSB
if (nbe_to_ebn_mapping[edge_id_1] != SPECIAL_NODEID && if (nbe_to_ebn_mapping[edge_id_1] != SPECIAL_NODEID &&
nbe_to_ebn_mapping[edge_id_2] == SPECIAL_NODEID) nbe_to_ebn_mapping[edge_id_2] == SPECIAL_NODEID)
m_edge_based_node_weights[nbe_to_ebn_mapping[edge_id_1]] |= 0x80000000; m_edge_based_node_weights[nbe_to_ebn_mapping[edge_id_1]] |= 0x80000000;