flip bearings by 180
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@ -195,7 +195,7 @@ class DescriptionFactory
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{
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if (path_description[i].necessary)
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{
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const double angle = path_description[i].location.GetBearing(path_description[i + 1].location);
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const double angle = path_description[i+1].location.GetBearing(path_description[i].location);
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path_description[i].bearing = angle * 10;
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}
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}
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