Apply clang-format again

This commit is contained in:
Patrick Niklaus
2016-07-26 15:00:58 +02:00
parent aebf6fa0b1
commit c7a1576100
42 changed files with 150 additions and 137 deletions
@@ -1,5 +1,5 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/intersection_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "util/guidance/toolkit.hpp"
+1 -1
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@@ -1,5 +1,5 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/motorway_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/road_classification.hpp"
#include "extractor/guidance/toolkit.hpp"
+4 -5
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@@ -1,6 +1,6 @@
#include "extractor/guidance/sliproad_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/intersection_scenario_three_way.hpp"
#include "extractor/guidance/sliproad_handler.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "util/guidance/toolkit.hpp"
@@ -74,8 +74,7 @@ operator()(const NodeID, const EdgeID source_edge_id, Intersection intersection)
const auto check_valid = [this, source_edge_data](const ConnectedRoad &road) {
const auto road_edge_data = node_based_graph.GetEdgeData(road.turn.eid);
// Test to see if the source edge and the one we're looking at are the same road
return road_edge_data.road_classification ==
source_edge_data.road_classification &&
return road_edge_data.road_classification == source_edge_data.road_classification &&
road_edge_data.name_id != EMPTY_NAMEID &&
road_edge_data.name_id == source_edge_data.name_id && road.entry_allowed;
};
@@ -143,8 +142,8 @@ operator()(const NodeID, const EdgeID source_edge_id, Intersection intersection)
}
else
{
const auto skip_traffic_light_intersection =
intersection_generator(node_based_graph.GetTarget(candidate_in), candidate_road.turn.eid);
const auto skip_traffic_light_intersection = intersection_generator(
node_based_graph.GetTarget(candidate_in), candidate_road.turn.eid);
if (skip_traffic_light_intersection.size() == 2 &&
node_based_graph.GetTarget(
skip_traffic_light_intersection[1].turn.eid) ==
+3 -4
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@@ -1,6 +1,6 @@
#include "extractor/guidance/road_classification.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/turn_analysis.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/road_classification.hpp"
#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
@@ -86,8 +86,7 @@ Intersection TurnAnalysis::assignTurnTypes(const NodeID from_nid,
intersection = sliproad_handler(from_nid, via_eid, std::move(intersection));
// Turn On Ramps Into Off Ramps, if we come from a motorway-like road
if (node_based_graph.GetEdgeData(via_eid)
.road_classification.IsMotorwayClass())
if (node_based_graph.GetEdgeData(via_eid).road_classification.IsMotorwayClass())
{
std::for_each(intersection.begin(), intersection.end(), [](ConnectedRoad &road) {
if (road.turn.instruction.type == TurnType::OnRamp)
+1 -1
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@@ -1,7 +1,7 @@
#include "extractor/guidance/turn_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/intersection_scenario_three_way.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "extractor/guidance/turn_handler.hpp"
#include "util/guidance/toolkit.hpp"
@@ -268,7 +268,8 @@ LaneDataVector handleNoneValueAtSimpleTurn(LaneDataVector lane_data,
((intersection[0].entry_allowed && lane_data.back().tag != TurnLaneType::uturn) ? 1 : 0);
// TODO check for impossible turns to see whether the turn lane is at the correct place
const std::size_t none_index = std::distance(lane_data.begin(), findTag(TurnLaneType::none, lane_data));
const std::size_t none_index =
std::distance(lane_data.begin(), findTag(TurnLaneType::none, lane_data));
BOOST_ASSERT(none_index != lane_data.size());
// we have to create multiple turns
if (connection_count > lane_data.size())
+6 -4
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@@ -1,7 +1,7 @@
#include "extractor/guidance/turn_lane_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/turn_discovery.hpp"
#include "extractor/guidance/turn_lane_augmentation.hpp"
#include "extractor/guidance/turn_lane_handler.hpp"
#include "extractor/guidance/turn_lane_matcher.hpp"
#include "util/simple_logger.hpp"
#include "util/typedefs.hpp"
@@ -63,8 +63,8 @@ Intersection TurnLaneHandler::assignTurnLanes(const NodeID at,
Intersection intersection,
LaneDataIdMap &id_map) const
{
//if only a uturn exists, there is nothing we can do
if( intersection.size() == 1 )
// if only a uturn exists, there is nothing we can do
if (intersection.size() == 1)
return intersection;
const auto &data = node_based_graph.GetEdgeData(via_edge);
@@ -77,7 +77,9 @@ Intersection TurnLaneHandler::assignTurnLanes(const NodeID at,
turn_lane_masks.begin() + turn_lane_offsets[data.lane_description_id + 1])
: TurnLaneDescription();
BOOST_ASSERT( turn_lane_description.empty() || turn_lane_description.size() == (turn_lane_offsets[data.lane_description_id+1] - turn_lane_offsets[data.lane_description_id]));
BOOST_ASSERT(turn_lane_description.empty() ||
turn_lane_description.size() == (turn_lane_offsets[data.lane_description_id + 1] -
turn_lane_offsets[data.lane_description_id]));
// going straight, due to traffic signals, we can have uncompressed geometry
if (intersection.size() == 2 &&
+1 -1
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@@ -1,5 +1,5 @@
#include "extractor/guidance/toolkit.hpp"
#include "extractor/guidance/turn_lane_matcher.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "util/guidance/toolkit.hpp"
#include <boost/assert.hpp>