Throw an error for invalid classes
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6339395cba
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@ -102,7 +102,11 @@ template <template <typename A> class FacadeT, typename AlgorithmT> class DataFa
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for (const auto &name : params.avoid)
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{
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auto class_mask_iter = name_to_class.find(name);
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if (class_mask_iter != name_to_class.end())
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if (class_mask_iter == name_to_class.end())
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{
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return {};
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}
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else
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{
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mask |= class_mask_iter->second;
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}
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@ -53,6 +53,7 @@ class ScriptingEnvironment
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virtual const ProfileProperties &GetProfileProperties() = 0;
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virtual std::vector<std::vector<std::string>> GetAvoidableClasses() = 0;
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virtual std::vector<std::string> GetClassNames() = 0;
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virtual std::vector<std::string> GetNameSuffixList() = 0;
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virtual std::vector<std::string> GetRestrictions() = 0;
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virtual void ProcessTurn(ExtractionTurn &turn) = 0;
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@ -60,6 +60,7 @@ class Sol2ScriptingEnvironment final : public ScriptingEnvironment
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std::vector<std::vector<std::string>> GetAvoidableClasses() override;
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std::vector<std::string> GetNameSuffixList() override;
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std::vector<std::string> GetClassNames() override;
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std::vector<std::string> GetRestrictions() override;
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void ProcessTurn(ExtractionTurn &turn) override;
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void ProcessSegment(ExtractionSegment &segment) override;
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@ -100,11 +100,15 @@ function setup()
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'vehicle'
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},
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classes = Sequence {
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'toll', 'motorway', 'ferry', 'restricted'
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},
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-- classes to support for avoid flags
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avoidable = Sequence {
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Set {"toll"},
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Set {"motorway"},
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Set {"ferry"}
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Set {'toll'},
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Set {'motorway'},
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Set {'ferry'}
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},
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avoid = Set {
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@ -68,9 +68,43 @@ namespace extractor
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namespace
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{
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// Converts the class name map into a fixed mapping of index to name
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void SetClassNames(const ExtractorCallbacks::ClassesMap &classes_map,
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void SetClassNames(const std::vector<std::string> &class_names,
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ExtractorCallbacks::ClassesMap &classes_map,
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ProfileProperties &profile_properties)
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{
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// if we get a list of class names we can validate if we set invalid classes
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// and add classes that were never reference
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if (!class_names.empty())
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{
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// add class names that were never used explicitly on a way
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// this makes sure we can correctly validate unkown class names later
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for (const auto &name : class_names)
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{
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auto iter = classes_map.find(name);
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if (iter == classes_map.end())
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{
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auto index = classes_map.size();
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if (index > MAX_CLASS_INDEX)
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{
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throw util::exception("Maximum number of classes if " +
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std::to_string(MAX_CLASS_INDEX + 1));
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}
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classes_map[name] = getClassData(index);
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}
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}
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// check if class names are only from the list supplied by the user
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for (const auto &pair : classes_map)
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{
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auto iter = std::find(class_names.begin(), class_names.end(), pair.first);
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if (iter == class_names.end())
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{
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throw util::exception("Profile used unknown class name: " + pair.first);
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}
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}
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}
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for (const auto &pair : classes_map)
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{
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auto range = getClassIndexes(pair.second);
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@ -379,7 +413,7 @@ Extractor::ParseOSMData(ScriptingEnvironment &scripting_environment,
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config.GetPath(".osrm.names").string());
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auto profile_properties = scripting_environment.GetProfileProperties();
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SetClassNames(classes_map, profile_properties);
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SetClassNames(scripting_environment.GetClassNames(), classes_map, profile_properties);
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auto avoidable_classes = scripting_environment.GetAvoidableClasses();
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SetAvoidableClasses(classes_map, avoidable_classes, profile_properties);
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files::writeProfileProperties(config.GetPath(".osrm.properties").string(), profile_properties);
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@ -739,6 +739,18 @@ std::vector<std::vector<std::string>> Sol2ScriptingEnvironment::GetAvoidableClas
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}
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}
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std::vector<std::string> Sol2ScriptingEnvironment::GetClassNames()
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{
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auto &context = GetSol2Context();
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switch (context.api_version)
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{
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case 2:
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return Sol2ScriptingEnvironment::GetStringListFromTable("classes");
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default:
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return {};
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}
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}
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std::vector<std::string> Sol2ScriptingEnvironment::GetNameSuffixList()
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{
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auto &context = GetSol2Context();
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@ -28,6 +28,7 @@ class MockScriptingEnvironment : public extractor::ScriptingEnvironment
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std::vector<std::string> GetNameSuffixList() override final { return {}; }
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std::vector<std::vector<std::string>> GetAvoidableClasses() override final { return {}; };
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std::vector<std::string> GetClassNames() override { return {}; };
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std::vector<std::string> GetRestrictions() override final { return {}; }
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void ProcessTurn(extractor::ExtractionTurn &) override final {}
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