fix INVALID_NAME_ID vs INVALID_NAMEID -> EMPTY_NAMEID

This commit is contained in:
Moritz Kobitzsch
2016-05-26 14:46:15 +02:00
committed by Patrick Niklaus
parent 0a53775fb3
commit bdc66049a5
7 changed files with 10 additions and 10 deletions
+3 -3
View File
@@ -129,7 +129,7 @@ Intersection MotorwayHandler::fromMotorway(const EdgeID via_eid, Intersection in
{
const auto &out_data = node_based_graph.GetEdgeData(road.turn.eid);
if (road.turn.angle != 0 && in_data.name_id == out_data.name_id &&
in_data.name_id != INVALID_NAME_ID &&
in_data.name_id != EMPTY_NAMEID &&
detail::isMotorwayClass(out_data.road_classification.road_class))
return road.turn.angle;
}
@@ -379,7 +379,7 @@ Intersection MotorwayHandler::fromRamp(const EdgeID via_eid, Intersection inters
{
if (detail::isMotorwayClass(intersection[1].turn.eid, node_based_graph) &&
node_based_graph.GetEdgeData(intersection[2].turn.eid).name_id !=
INVALID_NAME_ID &&
EMPTY_NAMEID &&
node_based_graph.GetEdgeData(intersection[2].turn.eid).name_id ==
node_based_graph.GetEdgeData(intersection[1].turn.eid).name_id)
{
@@ -406,7 +406,7 @@ Intersection MotorwayHandler::fromRamp(const EdgeID via_eid, Intersection inters
BOOST_ASSERT(intersection[2].entry_allowed);
if (detail::isMotorwayClass(intersection[2].turn.eid, node_based_graph) &&
node_based_graph.GetEdgeData(intersection[1].turn.eid).name_id !=
INVALID_NAME_ID &&
EMPTY_NAMEID &&
node_based_graph.GetEdgeData(intersection[1].turn.eid).name_id ==
node_based_graph.GetEdgeData(intersection[0].turn.eid).name_id)
{