fix indentation, remove superflous else clause
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39d96a45aa
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@ -46,9 +46,10 @@ void DescriptionFactory::SetStartSegment(const PhantomNode &source, const bool t
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const EdgeWeight segment_duration =
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(traversed_in_reverse ? source.reverse_weight : source.forward_weight);
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const TravelMode travel_mode =
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(traversed_in_reverse ? source.backward_travel_mode : source.forward_travel_mode);
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AppendSegment(source.location,
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PathData(0, source.name_id, TurnInstruction::HeadOn, segment_duration, travel_mode));
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(traversed_in_reverse ? source.backward_travel_mode : source.forward_travel_mode);
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AppendSegment(
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source.location,
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PathData(0, source.name_id, TurnInstruction::HeadOn, segment_duration, travel_mode));
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BOOST_ASSERT(path_description.back().duration == segment_duration);
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}
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@ -60,7 +61,7 @@ void DescriptionFactory::SetEndSegment(const PhantomNode &target,
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const EdgeWeight segment_duration =
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(traversed_in_reverse ? target.reverse_weight : target.forward_weight);
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const TravelMode travel_mode =
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(traversed_in_reverse ? target.backward_travel_mode : target.forward_travel_mode);
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(traversed_in_reverse ? target.backward_travel_mode : target.forward_travel_mode);
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path_description.emplace_back(target.location,
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target.name_id,
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segment_duration,
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@ -76,11 +77,11 @@ void DescriptionFactory::SetEndSegment(const PhantomNode &target,
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void DescriptionFactory::AppendSegment(const FixedPointCoordinate &coordinate,
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const PathData &path_point)
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{
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//if the start location is on top of a node, the first movement might be zero-length,
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//in which case we dont' add a new description, but instead update the existing one
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// if the start location is on top of a node, the first movement might be zero-length,
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// in which case we dont' add a new description, but instead update the existing one
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if ((1 == path_description.size()) && (path_description.front().location == coordinate))
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{
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if (path_point.segment_duration>0)
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if (path_point.segment_duration > 0)
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{
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path_description.front().name_id = path_point.name_id;
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path_description.front().travel_mode = path_point.travel_mode;
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@ -93,14 +94,11 @@ void DescriptionFactory::AppendSegment(const FixedPointCoordinate &coordinate,
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{
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if (TurnInstruction::NoTurn == path_point.turn_instruction &&
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path_description.front().travel_mode != path_point.travel_mode &&
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path_point.segment_duration>0)
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path_point.segment_duration > 0)
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{
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return TurnInstruction::GoStraight;
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}
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else
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{
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return path_point.turn_instruction;
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return TurnInstruction::GoStraight;
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}
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return path_point.turn_instruction;
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}();
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path_description.emplace_back(coordinate,
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