Merge pull request #441 from ibikecph/lua_bike_oneways_and_names

update bike profile - oneways and way names
This commit is contained in:
Project OSRM 2012-09-27 00:59:36 -07:00
commit bb09cac7f4
2 changed files with 109 additions and 158 deletions

View File

@ -26,7 +26,7 @@ Feature: Street names in instructions
When I route I should get
| from | to | route |
| a | c | cycleway,trac |
| a | c | cycleway,track |
Scenario: Don't create instructions for every node of unnamed ways
Given the node map

View File

@ -68,7 +68,6 @@ function node_function (node)
end
function way_function (way, numberOfNodesInWay)
-- A way must have two nodes or more
if(numberOfNodesInWay < 2) then
return 0;
@ -84,62 +83,21 @@ function way_function (way, numberOfNodesInWay)
local man_made = way.tags:Find("man_made")
local barrier = way.tags:Find("barrier")
local oneway = way.tags:Find("oneway")
local onewayClass = way.tags:Find("oneway:bicycle")
local cycleway = way.tags:Find("cycleway")
local duration = way.tags:Find("duration")
local service = way.tags:Find("service")
local area = way.tags:Find("area")
local access = way.tags:Find("access")
-- Second parse the way according to these properties
if ignore_areas and ("yes" == area) then
return 0
end
-- Check if we are allowed to access the way
if access_tag_blacklist[access] ~=nil and access_tag_blacklist[access] then
return 0;
end
-- Check if our vehicle types are forbidden
for i,v in ipairs(access_tags) do
local mode_value = way.tags:Find(v)
if nil ~= mode_value and "no" == mode_value then
return 0;
end
end
-- Set the name that will be used for instructions
if "" ~= ref then
way.name = ref
elseif "" ~= name then
way.name = name
end
if "roundabout" == junction then
way.roundabout = true;
end
-- Handling ferries and piers
if (speed_profile[route] ~= nil and speed_profile[route] > 0) or
(speed_profile[man_made] ~= nil and speed_profile[man_made] > 0)
then
if durationIsValid(duration) then
way.speed = parseDuration / math.max(1, numberOfSegments-1);
way.is_duration_set = true;
end
way.direction = Way.bidirectional;
if speed_profile[route] ~= nil then
highway = route;
elseif speed_profile[man_made] ~= nil then
highway = man_made;
end
if not way.is_duration_set then
way.speed = speed_profile[highway]
end
else
way.name = highway -- if no name exists, use way type
end
-- Set the avg speed on the way if it is accessible by road class
@ -158,19 +116,17 @@ function way_function (way, numberOfNodesInWay)
way.speed = math.min(speed_profile["default"], maxspeed)
end
-- Set access restriction flag if access is allowed under certain restrictions only
if access ~= "" and access_tag_restricted[access] then
way.is_access_restricted = true
end
-- Set access restriction flag if service is allowed under certain restrictions only
if service ~= "" and service_tag_restricted[service] then
way.is_access_restricted = true
end
-- Set direction according to tags on way
if obey_oneway then
if oneway == "no" or oneway == "0" or oneway == "false" then
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
way.direction = Way.oneway
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
way.direction = Way.bidirectional
elseif onewayClass == "-1" then
way.direction = Way.opposite
elseif oneway == "no" or oneway == "0" or oneway == "false" then
way.direction = Way.bidirectional
elseif cycleway == "opposite" or cycleway == "opposite_track" or cycleway == "opposite_lane" then
way.direction = Way.bidirectional
elseif oneway == "-1" then
way.direction = Way.opposite
@ -183,11 +139,6 @@ function way_function (way, numberOfNodesInWay)
way.direction = Way.bidirectional
end
-- Override general direction settings of there is a specific one for our mode of travel
if ignore_in_grid[highway] ~= nil and ignore_in_grid[highway] then
way.ignore_in_grid = true
end
way.type = 1
return 1
end