implement scaling for narrow roads as an alternative expected speed and take the minimum. Follows @emiltin's idea.
This commit is contained in:
+8
-4
@@ -394,17 +394,21 @@ function way_function (way, result)
|
||||
|
||||
-- scale speeds to get better avg driving times
|
||||
if result.forward_speed > 0 then
|
||||
result.forward_speed = result.forward_speed*speed_reduction + 11;
|
||||
local scaled_speed = result.forward_speed*speed_reduction + 11;
|
||||
local penalized_speed = math.huge
|
||||
if width <= 3 then
|
||||
result.forward_speed = result.forward_speed / 2;
|
||||
penalized_speed = result.forward_speed / 2;
|
||||
end
|
||||
result.forward_speed = math.min(penalized_speed, scaled_speed)
|
||||
end
|
||||
|
||||
if result.backward_speed > 0 then
|
||||
result.backward_speed = result.backward_speed*speed_reduction + 11;
|
||||
local scaled_speed = result.backward_speed*speed_reduction + 11;
|
||||
local penalized_speed = math.huge
|
||||
if width <= 3 then
|
||||
result.backward_speed = result.backward_speed / 2;
|
||||
penalized_speed = result.backward_speed / 2;
|
||||
end
|
||||
result.backward_speed = math.min(penalized_speed, scaled_speed)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user