Rename increasingly inaccuratly named distance member of QueryEdge to weight

This commit is contained in:
Patrick Niklaus 2016-05-12 18:50:10 +02:00 committed by Patrick Niklaus
parent 1d994da12b
commit b8795c7341
13 changed files with 253 additions and 260 deletions

View File

@ -37,22 +37,22 @@ class GraphContractor
struct ContractorEdgeData struct ContractorEdgeData
{ {
ContractorEdgeData() ContractorEdgeData()
: distance(0), id(0), originalEdges(0), shortcut(0), forward(0), backward(0), : weight(0), id(0), originalEdges(0), shortcut(0), forward(0), backward(0),
is_original_via_node_ID(false) is_original_via_node_ID(false)
{ {
} }
ContractorEdgeData(unsigned distance, ContractorEdgeData(unsigned weight,
unsigned original_edges, unsigned original_edges,
unsigned id, unsigned id,
bool shortcut, bool shortcut,
bool forward, bool forward,
bool backward) bool backward)
: distance(distance), id(id), : weight(weight), id(id), originalEdges(std::min((unsigned)1 << 28, original_edges)),
originalEdges(std::min((unsigned)1 << 28, original_edges)), shortcut(shortcut), shortcut(shortcut), forward(forward), backward(backward),
forward(forward), backward(backward), is_original_via_node_ID(false) is_original_via_node_ID(false)
{ {
} }
unsigned distance; unsigned weight;
unsigned id; unsigned id;
unsigned originalEdges : 28; unsigned originalEdges : 28;
bool shortcut : 1; bool shortcut : 1;
@ -153,8 +153,6 @@ class GraphContractor
const auto dend = input_edge_list.dend(); const auto dend = input_edge_list.dend();
for (auto diter = input_edge_list.dbegin(); diter != dend; ++diter) for (auto diter = input_edge_list.dbegin(); diter != dend; ++diter)
{ {
BOOST_ASSERT_MSG(static_cast<unsigned int>(std::max(diter->weight, 1)) > 0,
"edge distance < 1");
#ifndef NDEBUG #ifndef NDEBUG
if (static_cast<unsigned int>(std::max(diter->weight, 1)) > 24 * 60 * 60 * 10) if (static_cast<unsigned int>(std::max(diter->weight, 1)) > 24 * 60 * 60 * 10)
{ {
@ -210,26 +208,26 @@ class GraphContractor
forward_edge.data.shortcut = reverse_edge.data.shortcut = false; forward_edge.data.shortcut = reverse_edge.data.shortcut = false;
forward_edge.data.id = reverse_edge.data.id = id; forward_edge.data.id = reverse_edge.data.id = id;
forward_edge.data.originalEdges = reverse_edge.data.originalEdges = 1; forward_edge.data.originalEdges = reverse_edge.data.originalEdges = 1;
forward_edge.data.distance = reverse_edge.data.distance = INVALID_EDGE_WEIGHT; forward_edge.data.weight = reverse_edge.data.weight = INVALID_EDGE_WEIGHT;
// remove parallel edges // remove parallel edges
while (i < edges.size() && edges[i].source == source && edges[i].target == target) while (i < edges.size() && edges[i].source == source && edges[i].target == target)
{ {
if (edges[i].data.forward) if (edges[i].data.forward)
{ {
forward_edge.data.distance = forward_edge.data.weight =
std::min(edges[i].data.distance, forward_edge.data.distance); std::min(edges[i].data.weight, forward_edge.data.weight);
} }
if (edges[i].data.backward) if (edges[i].data.backward)
{ {
reverse_edge.data.distance = reverse_edge.data.weight =
std::min(edges[i].data.distance, reverse_edge.data.distance); std::min(edges[i].data.weight, reverse_edge.data.weight);
} }
++i; ++i;
} }
// merge edges (s,t) and (t,s) into bidirectional edge // merge edges (s,t) and (t,s) into bidirectional edge
if (forward_edge.data.distance == reverse_edge.data.distance) if (forward_edge.data.weight == reverse_edge.data.weight)
{ {
if ((int)forward_edge.data.distance != INVALID_EDGE_WEIGHT) if ((int)forward_edge.data.weight != INVALID_EDGE_WEIGHT)
{ {
forward_edge.data.backward = true; forward_edge.data.backward = true;
edges[edge++] = forward_edge; edges[edge++] = forward_edge;
@ -237,11 +235,11 @@ class GraphContractor
} }
else else
{ // insert seperate edges { // insert seperate edges
if (((int)forward_edge.data.distance) != INVALID_EDGE_WEIGHT) if (((int)forward_edge.data.weight) != INVALID_EDGE_WEIGHT)
{ {
edges[edge++] = forward_edge; edges[edge++] = forward_edge;
} }
if ((int)reverse_edge.data.distance != INVALID_EDGE_WEIGHT) if ((int)reverse_edge.data.weight != INVALID_EDGE_WEIGHT)
{ {
edges[edge++] = reverse_edge; edges[edge++] = reverse_edge;
} }
@ -530,7 +528,7 @@ class GraphContractor
contractor_graph->GetEdgeData(current_edge_ID); contractor_graph->GetEdgeData(current_edge_ID);
if (current_data.shortcut && edge.data.forward == current_data.forward && if (current_data.shortcut && edge.data.forward == current_data.forward &&
edge.data.backward == current_data.backward && edge.data.backward == current_data.backward &&
edge.data.distance < current_data.distance) edge.data.weight < current_data.weight)
{ {
// found a duplicate edge with smaller weight, update it. // found a duplicate edge with smaller weight, update it.
current_data = edge.data; current_data = edge.data;
@ -645,7 +643,7 @@ class GraphContractor
} }
BOOST_ASSERT_MSG(SPECIAL_NODEID != new_edge.source, "Source id invalid"); BOOST_ASSERT_MSG(SPECIAL_NODEID != new_edge.source, "Source id invalid");
BOOST_ASSERT_MSG(SPECIAL_NODEID != new_edge.target, "Target id invalid"); BOOST_ASSERT_MSG(SPECIAL_NODEID != new_edge.target, "Target id invalid");
new_edge.data.distance = data.distance; new_edge.data.weight = data.weight;
new_edge.data.shortcut = data.shortcut; new_edge.data.shortcut = data.shortcut;
if (!data.is_original_via_node_ID && !orig_node_id_from_new_node_id_map.empty()) if (!data.is_original_via_node_ID && !orig_node_id_from_new_node_id_map.empty())
{ {
@ -677,7 +675,7 @@ class GraphContractor
private: private:
inline void RelaxNode(const NodeID node, inline void RelaxNode(const NodeID node,
const NodeID forbidden_node, const NodeID forbidden_node,
const int distance, const int weight,
ContractorHeap &heap) ContractorHeap &heap)
{ {
const short current_hop = heap.GetData(node).hop + 1; const short current_hop = heap.GetData(node).hop + 1;
@ -693,23 +691,23 @@ class GraphContractor
{ {
continue; continue;
} }
const int to_distance = distance + data.distance; const int to_weight = weight + data.weight;
// New Node discovered -> Add to Heap + Node Info Storage // New Node discovered -> Add to Heap + Node Info Storage
if (!heap.WasInserted(to)) if (!heap.WasInserted(to))
{ {
heap.Insert(to, to_distance, ContractorHeapData{current_hop, false}); heap.Insert(to, to_weight, ContractorHeapData{current_hop, false});
} }
// Found a shorter Path -> Update distance // Found a shorter Path -> Update weight
else if (to_distance < heap.GetKey(to)) else if (to_weight < heap.GetKey(to))
{ {
heap.DecreaseKey(to, to_distance); heap.DecreaseKey(to, to_weight);
heap.GetData(to).hop = current_hop; heap.GetData(to).hop = current_hop;
} }
} }
} }
inline void Dijkstra(const int max_distance, inline void Dijkstra(const int max_weight,
const unsigned number_of_targets, const unsigned number_of_targets,
const int max_nodes, const int max_nodes,
ContractorThreadData &data, ContractorThreadData &data,
@ -723,12 +721,12 @@ class GraphContractor
while (!heap.Empty()) while (!heap.Empty())
{ {
const NodeID node = heap.DeleteMin(); const NodeID node = heap.DeleteMin();
const auto distance = heap.GetKey(node); const auto weight = heap.GetKey(node);
if (++nodes > max_nodes) if (++nodes > max_nodes)
{ {
return; return;
} }
if (distance > max_distance) if (weight > max_weight)
{ {
return; return;
} }
@ -743,7 +741,7 @@ class GraphContractor
} }
} }
RelaxNode(node, middle_node, distance, heap); RelaxNode(node, middle_node, weight, heap);
} }
} }
@ -806,7 +804,7 @@ class GraphContractor
heap.Clear(); heap.Clear();
heap.Insert(source, 0, ContractorHeapData{}); heap.Insert(source, 0, ContractorHeapData{});
int max_distance = 0; int max_weight = 0;
unsigned number_of_targets = 0; unsigned number_of_targets = 0;
for (auto out_edge : contractor_graph->GetAdjacentEdgeRange(node)) for (auto out_edge : contractor_graph->GetAdjacentEdgeRange(node))
@ -820,10 +818,10 @@ class GraphContractor
if (node == target) if (node == target)
continue; continue;
const EdgeWeight path_distance = in_data.distance + out_data.distance; const EdgeWeight path_weight = in_data.weight + out_data.weight;
if (target == source) if (target == source)
{ {
if (path_distance < node_weights[node]) if (path_weight < node_weights[node])
{ {
if (RUNSIMULATION) if (RUNSIMULATION)
{ {
@ -832,7 +830,7 @@ class GraphContractor
// CAREFUL: This only works due to the independent node-setting. This // CAREFUL: This only works due to the independent node-setting. This
// guarantees that source is not connected to another node that is // guarantees that source is not connected to another node that is
// contracted // contracted
node_weights[source] = path_distance + 1; node_weights[source] = path_weight + 1;
BOOST_ASSERT(stats != nullptr); BOOST_ASSERT(stats != nullptr);
stats->edges_added_count += 2; stats->edges_added_count += 2;
stats->original_edges_added_count += stats->original_edges_added_count +=
@ -843,10 +841,10 @@ class GraphContractor
// CAREFUL: This only works due to the independent node-setting. This // CAREFUL: This only works due to the independent node-setting. This
// guarantees that source is not connected to another node that is // guarantees that source is not connected to another node that is
// contracted // contracted
node_weights[source] = path_distance; // make sure to prune better node_weights[source] = path_weight; // make sure to prune better
inserted_edges.emplace_back(source, inserted_edges.emplace_back(source,
target, target,
path_distance, path_weight,
out_data.originalEdges + out_data.originalEdges +
in_data.originalEdges, in_data.originalEdges,
node, node,
@ -856,7 +854,7 @@ class GraphContractor
inserted_edges.emplace_back(target, inserted_edges.emplace_back(target,
source, source,
path_distance, path_weight,
out_data.originalEdges + out_data.originalEdges +
in_data.originalEdges, in_data.originalEdges,
node, node,
@ -867,7 +865,7 @@ class GraphContractor
} }
continue; continue;
} }
max_distance = std::max(max_distance, path_distance); max_weight = std::max(max_weight, path_weight);
if (!heap.WasInserted(target)) if (!heap.WasInserted(target))
{ {
heap.Insert(target, INVALID_EDGE_WEIGHT, ContractorHeapData{0, true}); heap.Insert(target, INVALID_EDGE_WEIGHT, ContractorHeapData{0, true});
@ -878,13 +876,12 @@ class GraphContractor
if (RUNSIMULATION) if (RUNSIMULATION)
{ {
const int constexpr SIMULATION_SEARCH_SPACE_SIZE = 1000; const int constexpr SIMULATION_SEARCH_SPACE_SIZE = 1000;
Dijkstra( Dijkstra(max_weight, number_of_targets, SIMULATION_SEARCH_SPACE_SIZE, *data, node);
max_distance, number_of_targets, SIMULATION_SEARCH_SPACE_SIZE, *data, node);
} }
else else
{ {
const int constexpr FULL_SEARCH_SPACE_SIZE = 2000; const int constexpr FULL_SEARCH_SPACE_SIZE = 2000;
Dijkstra(max_distance, number_of_targets, FULL_SEARCH_SPACE_SIZE, *data, node); Dijkstra(max_weight, number_of_targets, FULL_SEARCH_SPACE_SIZE, *data, node);
} }
for (auto out_edge : contractor_graph->GetAdjacentEdgeRange(node)) for (auto out_edge : contractor_graph->GetAdjacentEdgeRange(node))
{ {
@ -896,9 +893,9 @@ class GraphContractor
const NodeID target = contractor_graph->GetTarget(out_edge); const NodeID target = contractor_graph->GetTarget(out_edge);
if (target == node) if (target == node)
continue; continue;
const int path_distance = in_data.distance + out_data.distance; const int path_weight = in_data.weight + out_data.weight;
const int distance = heap.GetKey(target); const int weight = heap.GetKey(target);
if (path_distance < distance) if (path_weight < weight)
{ {
if (RUNSIMULATION) if (RUNSIMULATION)
{ {
@ -911,7 +908,7 @@ class GraphContractor
{ {
inserted_edges.emplace_back(source, inserted_edges.emplace_back(source,
target, target,
path_distance, path_weight,
out_data.originalEdges + in_data.originalEdges, out_data.originalEdges + in_data.originalEdges,
node, node,
SHORTCUT_ARC, SHORTCUT_ARC,
@ -920,7 +917,7 @@ class GraphContractor
inserted_edges.emplace_back(target, inserted_edges.emplace_back(target,
source, source,
path_distance, path_weight,
out_data.originalEdges + in_data.originalEdges, out_data.originalEdges + in_data.originalEdges,
node, node,
SHORTCUT_ARC, SHORTCUT_ARC,
@ -948,7 +945,7 @@ class GraphContractor
{ {
continue; continue;
} }
if (inserted_edges[other].data.distance != inserted_edges[i].data.distance) if (inserted_edges[other].data.weight != inserted_edges[i].data.weight)
{ {
continue; continue;
} }

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@ -16,11 +16,11 @@ struct QueryEdge
NodeID target; NodeID target;
struct EdgeData struct EdgeData
{ {
EdgeData() : id(0), shortcut(false), distance(0), forward(false), backward(false) {} EdgeData() : id(0), shortcut(false), weight(0), forward(false), backward(false) {}
template <class OtherT> EdgeData(const OtherT &other) template <class OtherT> EdgeData(const OtherT &other)
{ {
distance = other.distance; weight = other.weight;
shortcut = other.shortcut; shortcut = other.shortcut;
id = other.id; id = other.id;
forward = other.forward; forward = other.forward;
@ -28,7 +28,7 @@ struct QueryEdge
} }
NodeID id : 31; NodeID id : 31;
bool shortcut : 1; bool shortcut : 1;
int distance : 30; int weight : 30;
bool forward : 1; bool forward : 1;
bool backward : 1; bool backward : 1;
} data; } data;
@ -48,7 +48,7 @@ struct QueryEdge
bool operator==(const QueryEdge &right) const bool operator==(const QueryEdge &right) const
{ {
return (source == right.source && target == right.target && return (source == right.source && target == right.target &&
data.distance == right.data.distance && data.shortcut == right.data.shortcut && data.weight == right.data.weight && data.shortcut == right.data.shortcut &&
data.forward == right.data.forward && data.backward == right.data.backward && data.forward == right.data.forward && data.backward == right.data.backward &&
data.id == right.data.id); data.id == right.data.id);
} }

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@ -89,7 +89,6 @@ class InternalDataFacade final : public BaseDataFacade
util::ShM<EdgeWeight, false>::vector m_geometry_fwd_weight_list; util::ShM<EdgeWeight, false>::vector m_geometry_fwd_weight_list;
util::ShM<EdgeWeight, false>::vector m_geometry_rev_weight_list; util::ShM<EdgeWeight, false>::vector m_geometry_rev_weight_list;
util::ShM<bool, false>::vector m_is_core_node; util::ShM<bool, false>::vector m_is_core_node;
util::ShM<unsigned, false>::vector m_segment_weights;
util::ShM<uint8_t, false>::vector m_datasource_list; util::ShM<uint8_t, false>::vector m_datasource_list;
util::ShM<std::string, false>::vector m_datasource_names; util::ShM<std::string, false>::vector m_datasource_names;
util::ShM<std::uint32_t, false>::vector m_lane_description_offsets; util::ShM<std::uint32_t, false>::vector m_lane_description_offsets;

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@ -82,7 +82,7 @@ inline void UnpackCHPath(const DataFacadeT &facade,
BOOST_ASSERT_MSG(smaller_edge_id != SPECIAL_EDGEID, "Invalid smaller edge ID"); BOOST_ASSERT_MSG(smaller_edge_id != SPECIAL_EDGEID, "Invalid smaller edge ID");
const auto &data = facade.GetEdgeData(smaller_edge_id); const auto &data = facade.GetEdgeData(smaller_edge_id);
BOOST_ASSERT_MSG(data.distance != std::numeric_limits<EdgeWeight>::max(), BOOST_ASSERT_MSG(data.weight != std::numeric_limits<EdgeWeight>::max(),
"edge weight invalid"); "edge weight invalid");
// If the edge is a shortcut, we need to add the two halfs to the stack. // If the edge is a shortcut, we need to add the two halfs to the stack.

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@ -79,7 +79,7 @@ class AlternativeRouting final
QueryHeap &forward_heap2 = *(engine_working_data.forward_heap_2); QueryHeap &forward_heap2 = *(engine_working_data.forward_heap_2);
QueryHeap &reverse_heap2 = *(engine_working_data.reverse_heap_2); QueryHeap &reverse_heap2 = *(engine_working_data.reverse_heap_2);
int upper_bound_to_shortest_path_distance = INVALID_EDGE_WEIGHT; int upper_bound_to_shortest_path_weight = INVALID_EDGE_WEIGHT;
NodeID middle_node = SPECIAL_NODEID; NodeID middle_node = SPECIAL_NODEID;
const EdgeWeight min_edge_offset = const EdgeWeight min_edge_offset =
std::min(phantom_node_pair.source_phantom.forward_segment_id.enabled std::min(phantom_node_pair.source_phantom.forward_segment_id.enabled
@ -132,7 +132,7 @@ class AlternativeRouting final
forward_heap1, forward_heap1,
reverse_heap1, reverse_heap1,
&middle_node, &middle_node,
&upper_bound_to_shortest_path_distance, &upper_bound_to_shortest_path_weight,
via_node_candidate_list, via_node_candidate_list,
forward_search_space, forward_search_space,
min_edge_offset); min_edge_offset);
@ -143,14 +143,14 @@ class AlternativeRouting final
forward_heap1, forward_heap1,
reverse_heap1, reverse_heap1,
&middle_node, &middle_node,
&upper_bound_to_shortest_path_distance, &upper_bound_to_shortest_path_weight,
via_node_candidate_list, via_node_candidate_list,
reverse_search_space, reverse_search_space,
min_edge_offset); min_edge_offset);
} }
} }
if (INVALID_EDGE_WEIGHT == upper_bound_to_shortest_path_distance) if (INVALID_EDGE_WEIGHT == upper_bound_to_shortest_path_weight)
{ {
return; return;
} }
@ -163,7 +163,7 @@ class AlternativeRouting final
std::vector<NodeID> packed_reverse_path; std::vector<NodeID> packed_reverse_path;
const bool path_is_a_loop = const bool path_is_a_loop =
upper_bound_to_shortest_path_distance != upper_bound_to_shortest_path_weight !=
forward_heap1.GetKey(middle_node) + reverse_heap1.GetKey(middle_node); forward_heap1.GetKey(middle_node) + reverse_heap1.GetKey(middle_node);
if (path_is_a_loop) if (path_is_a_loop)
{ {
@ -257,14 +257,13 @@ class AlternativeRouting final
const int approximated_sharing = fwd_sharing + rev_sharing; const int approximated_sharing = fwd_sharing + rev_sharing;
const int approximated_length = forward_heap1.GetKey(node) + reverse_heap1.GetKey(node); const int approximated_length = forward_heap1.GetKey(node) + reverse_heap1.GetKey(node);
const bool length_passes = const bool length_passes =
(approximated_length < (approximated_length < upper_bound_to_shortest_path_weight * (1 + VIAPATH_EPSILON));
upper_bound_to_shortest_path_distance * (1 + VIAPATH_EPSILON));
const bool sharing_passes = const bool sharing_passes =
(approximated_sharing <= upper_bound_to_shortest_path_distance * VIAPATH_GAMMA); (approximated_sharing <= upper_bound_to_shortest_path_weight * VIAPATH_GAMMA);
const bool stretch_passes = const bool stretch_passes =
(approximated_length - approximated_sharing) < (approximated_length - approximated_sharing) <
((1. + VIAPATH_ALPHA) * ((1. + VIAPATH_ALPHA) *
(upper_bound_to_shortest_path_distance - approximated_sharing)); (upper_bound_to_shortest_path_weight - approximated_sharing));
if (length_passes && sharing_passes && stretch_passes) if (length_passes && sharing_passes && stretch_passes)
{ {
@ -293,9 +292,9 @@ class AlternativeRouting final
packed_shortest_path, packed_shortest_path,
min_edge_offset); min_edge_offset);
const int maximum_allowed_sharing = const int maximum_allowed_sharing =
static_cast<int>(upper_bound_to_shortest_path_distance * VIAPATH_GAMMA); static_cast<int>(upper_bound_to_shortest_path_weight * VIAPATH_GAMMA);
if (sharing_of_via_path <= maximum_allowed_sharing && if (sharing_of_via_path <= maximum_allowed_sharing &&
length_of_via_path <= upper_bound_to_shortest_path_distance * (1 + VIAPATH_EPSILON)) length_of_via_path <= upper_bound_to_shortest_path_weight * (1 + VIAPATH_EPSILON))
{ {
ranked_candidates_list.emplace_back(node, length_of_via_path, sharing_of_via_path); ranked_candidates_list.emplace_back(node, length_of_via_path, sharing_of_via_path);
} }
@ -313,7 +312,7 @@ class AlternativeRouting final
forward_heap2, forward_heap2,
reverse_heap2, reverse_heap2,
candidate, candidate,
upper_bound_to_shortest_path_distance, upper_bound_to_shortest_path_weight,
&length_of_via_path, &length_of_via_path,
&s_v_middle, &s_v_middle,
&v_t_middle, &v_t_middle,
@ -326,7 +325,7 @@ class AlternativeRouting final
} }
// Unpack shortest path and alternative, if they exist // Unpack shortest path and alternative, if they exist
if (INVALID_EDGE_WEIGHT != upper_bound_to_shortest_path_distance) if (INVALID_EDGE_WEIGHT != upper_bound_to_shortest_path_weight)
{ {
BOOST_ASSERT(!packed_shortest_path.empty()); BOOST_ASSERT(!packed_shortest_path.empty());
raw_route_data.unpacked_path_segments.resize(1); raw_route_data.unpacked_path_segments.resize(1);
@ -345,7 +344,7 @@ class AlternativeRouting final
phantom_node_pair, phantom_node_pair,
// -- unpacked output // -- unpacked output
raw_route_data.unpacked_path_segments.front()); raw_route_data.unpacked_path_segments.front());
raw_route_data.shortest_path_length = upper_bound_to_shortest_path_distance; raw_route_data.shortest_path_length = upper_bound_to_shortest_path_weight;
} }
if (SPECIAL_NODEID != selected_via_node) if (SPECIAL_NODEID != selected_via_node)
@ -488,7 +487,7 @@ class AlternativeRouting final
{ {
EdgeID edgeID = facade.FindEdgeInEitherDirection(packed_s_v_path[current_node], EdgeID edgeID = facade.FindEdgeInEitherDirection(packed_s_v_path[current_node],
packed_s_v_path[current_node + 1]); packed_s_v_path[current_node + 1]);
*sharing_of_via_path += facade.GetEdgeData(edgeID).distance; *sharing_of_via_path += facade.GetEdgeData(edgeID).weight;
} }
else else
{ {
@ -521,7 +520,7 @@ class AlternativeRouting final
EdgeID selected_edge = EdgeID selected_edge =
facade.FindEdgeInEitherDirection(partially_unpacked_via_path[current_node], facade.FindEdgeInEitherDirection(partially_unpacked_via_path[current_node],
partially_unpacked_via_path[current_node + 1]); partially_unpacked_via_path[current_node + 1]);
*sharing_of_via_path += facade.GetEdgeData(selected_edge).distance; *sharing_of_via_path += facade.GetEdgeData(selected_edge).weight;
} }
// Second, partially unpack v-->t in reverse order until paths deviate and note lengths // Second, partially unpack v-->t in reverse order until paths deviate and note lengths
@ -536,7 +535,7 @@ class AlternativeRouting final
{ {
EdgeID edgeID = facade.FindEdgeInEitherDirection( EdgeID edgeID = facade.FindEdgeInEitherDirection(
packed_v_t_path[via_path_index - 1], packed_v_t_path[via_path_index]); packed_v_t_path[via_path_index - 1], packed_v_t_path[via_path_index]);
*sharing_of_via_path += facade.GetEdgeData(edgeID).distance; *sharing_of_via_path += facade.GetEdgeData(edgeID).weight;
} }
else else
{ {
@ -568,7 +567,7 @@ class AlternativeRouting final
EdgeID edgeID = facade.FindEdgeInEitherDirection( EdgeID edgeID = facade.FindEdgeInEitherDirection(
partially_unpacked_via_path[via_path_index - 1], partially_unpacked_via_path[via_path_index - 1],
partially_unpacked_via_path[via_path_index]); partially_unpacked_via_path[via_path_index]);
*sharing_of_via_path += facade.GetEdgeData(edgeID).distance; *sharing_of_via_path += facade.GetEdgeData(edgeID).weight;
} }
else else
{ {
@ -606,7 +605,7 @@ class AlternativeRouting final
// packed_alternate_path[aindex] << "," << packed_alternate_path[aindex+1] << ")"; // packed_alternate_path[aindex] << "," << packed_alternate_path[aindex+1] << ")";
// EdgeID edgeID = facade->FindEdgeInEitherDirection(packed_alternate_path[aindex], // EdgeID edgeID = facade->FindEdgeInEitherDirection(packed_alternate_path[aindex],
// packed_alternate_path[aindex+1]); // packed_alternate_path[aindex+1]);
// sharing += facade->GetEdgeData(edgeID).distance; // sharing += facade->GetEdgeData(edgeID).weight;
// ++aindex; // ++aindex;
// } // }
@ -618,7 +617,7 @@ class AlternativeRouting final
// packed_shortest_path[bindex-1]) ) { // packed_shortest_path[bindex-1]) ) {
// EdgeID edgeID = facade->FindEdgeInEitherDirection(packed_alternate_path[aindex], // EdgeID edgeID = facade->FindEdgeInEitherDirection(packed_alternate_path[aindex],
// packed_alternate_path[aindex-1]); // packed_alternate_path[aindex-1]);
// sharing += facade->GetEdgeData(edgeID).distance; // sharing += facade->GetEdgeData(edgeID).weight;
// --aindex; --bindex; // --aindex; --bindex;
// } // }
// return sharing; // return sharing;
@ -630,7 +629,7 @@ class AlternativeRouting final
QueryHeap &heap1, QueryHeap &heap1,
QueryHeap &heap2, QueryHeap &heap2,
NodeID *middle_node, NodeID *middle_node,
int *upper_bound_to_shortest_path_distance, int *upper_bound_to_shortest_path_weight,
std::vector<NodeID> &search_space_intersection, std::vector<NodeID> &search_space_intersection,
std::vector<SearchSpaceEdge> &search_space, std::vector<SearchSpaceEdge> &search_space,
const EdgeWeight min_edge_offset) const const EdgeWeight min_edge_offset) const
@ -639,16 +638,16 @@ class AlternativeRouting final
QueryHeap &reverse_heap = (is_forward_directed ? heap2 : heap1); QueryHeap &reverse_heap = (is_forward_directed ? heap2 : heap1);
const NodeID node = forward_heap.DeleteMin(); const NodeID node = forward_heap.DeleteMin();
const int distance = forward_heap.GetKey(node); const int weight = forward_heap.GetKey(node);
// const NodeID parentnode = forward_heap.GetData(node).parent; // const NodeID parentnode = forward_heap.GetData(node).parent;
// util::SimpleLogger().Write() << (is_forward_directed ? "[fwd] " : "[rev] ") << "settled // util::SimpleLogger().Write() << (is_forward_directed ? "[fwd] " : "[rev] ") << "settled
// edge (" // edge ("
// << parentnode << "," << node << "), dist: " << distance; // << parentnode << "," << node << "), dist: " << weight;
const int scaled_distance = const int scaled_weight =
static_cast<int>((distance + min_edge_offset) / (1. + VIAPATH_EPSILON)); static_cast<int>((weight + min_edge_offset) / (1. + VIAPATH_EPSILON));
if ((INVALID_EDGE_WEIGHT != *upper_bound_to_shortest_path_distance) && if ((INVALID_EDGE_WEIGHT != *upper_bound_to_shortest_path_weight) &&
(scaled_distance > *upper_bound_to_shortest_path_distance)) (scaled_weight > *upper_bound_to_shortest_path_weight))
{ {
forward_heap.DeleteAll(); forward_heap.DeleteAll();
return; return;
@ -659,31 +658,31 @@ class AlternativeRouting final
if (reverse_heap.WasInserted(node)) if (reverse_heap.WasInserted(node))
{ {
search_space_intersection.emplace_back(node); search_space_intersection.emplace_back(node);
const int new_distance = reverse_heap.GetKey(node) + distance; const int new_weight = reverse_heap.GetKey(node) + weight;
if (new_distance < *upper_bound_to_shortest_path_distance) if (new_weight < *upper_bound_to_shortest_path_weight)
{ {
if (new_distance >= 0) if (new_weight >= 0)
{ {
*middle_node = node; *middle_node = node;
*upper_bound_to_shortest_path_distance = new_distance; *upper_bound_to_shortest_path_weight = new_weight;
// util::SimpleLogger().Write() << "accepted middle_node " << *middle_node // util::SimpleLogger().Write() << "accepted middle_node " << *middle_node
// << " at // << " at
// distance " << new_distance; // weight " << new_weight;
// } else { // } else {
// util::SimpleLogger().Write() << "discarded middle_node " << *middle_node // util::SimpleLogger().Write() << "discarded middle_node " << *middle_node
// << " // << "
// at distance " << new_distance; // at weight " << new_weight;
} }
else else
{ {
// check whether there is a loop present at the node // check whether there is a loop present at the node
const auto loop_distance = super::GetLoopWeight(facade, node); const auto loop_weight = super::GetLoopWeight(facade, node);
const int new_distance_with_loop = new_distance + loop_distance; const int new_weight_with_loop = new_weight + loop_weight;
if (loop_distance != INVALID_EDGE_WEIGHT && if (loop_weight != INVALID_EDGE_WEIGHT &&
new_distance_with_loop <= *upper_bound_to_shortest_path_distance) new_weight_with_loop <= *upper_bound_to_shortest_path_weight)
{ {
*middle_node = node; *middle_node = node;
*upper_bound_to_shortest_path_distance = loop_distance; *upper_bound_to_shortest_path_weight = loop_weight;
} }
} }
} }
@ -696,25 +695,24 @@ class AlternativeRouting final
(is_forward_directed ? data.forward : data.backward); (is_forward_directed ? data.forward : data.backward);
if (edge_is_forward_directed) if (edge_is_forward_directed)
{ {
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
const int edge_weight = data.distance; const int edge_weight = data.weight;
BOOST_ASSERT(edge_weight > 0); BOOST_ASSERT(edge_weight > 0);
const int to_distance = distance + edge_weight; const int to_weight = weight + edge_weight;
// New Node discovered -> Add to Heap + Node Info Storage // New Node discovered -> Add to Heap + Node Info Storage
if (!forward_heap.WasInserted(to)) if (!forward_heap.WasInserted(to))
{ {
forward_heap.Insert(to, to_distance, node); forward_heap.Insert(to, to_weight, node);
} }
// Found a shorter Path -> Update distance // Found a shorter Path -> Update weight
else if (to_distance < forward_heap.GetKey(to)) else if (to_weight < forward_heap.GetKey(to))
{ {
// new parent // new parent
forward_heap.GetData(to).parent = node; forward_heap.GetData(to).parent = node;
// decreased distance // decreased weight
forward_heap.DecreaseKey(to, to_distance); forward_heap.DecreaseKey(to, to_weight);
} }
} }
} }
@ -806,7 +804,7 @@ class AlternativeRouting final
return false; return false;
} }
const int T_threshold = static_cast<int>(VIAPATH_EPSILON * length_of_shortest_path); const int T_threshold = static_cast<int>(VIAPATH_EPSILON * length_of_shortest_path);
int unpacked_until_distance = 0; int unpacked_until_weight = 0;
std::stack<SearchSpaceEdge> unpack_stack; std::stack<SearchSpaceEdge> unpack_stack;
// Traverse path s-->v // Traverse path s-->v
@ -814,14 +812,14 @@ class AlternativeRouting final
{ {
const EdgeID current_edge_id = const EdgeID current_edge_id =
facade.FindEdgeInEitherDirection(packed_s_v_path[i - 1], packed_s_v_path[i]); facade.FindEdgeInEitherDirection(packed_s_v_path[i - 1], packed_s_v_path[i]);
const int length_of_current_edge = facade.GetEdgeData(current_edge_id).distance; const int length_of_current_edge = facade.GetEdgeData(current_edge_id).weight;
if ((length_of_current_edge + unpacked_until_distance) >= T_threshold) if ((length_of_current_edge + unpacked_until_weight) >= T_threshold)
{ {
unpack_stack.emplace(packed_s_v_path[i - 1], packed_s_v_path[i]); unpack_stack.emplace(packed_s_v_path[i - 1], packed_s_v_path[i]);
} }
else else
{ {
unpacked_until_distance += length_of_current_edge; unpacked_until_weight += length_of_current_edge;
s_P = packed_s_v_path[i - 1]; s_P = packed_s_v_path[i - 1];
} }
} }
@ -846,30 +844,30 @@ class AlternativeRouting final
const EdgeID second_segment_edge_id = const EdgeID second_segment_edge_id =
facade.FindEdgeInEitherDirection(via_path_middle_node_id, via_path_edge.second); facade.FindEdgeInEitherDirection(via_path_middle_node_id, via_path_edge.second);
const int second_segment_length = const int second_segment_length =
facade.GetEdgeData(second_segment_edge_id).distance; facade.GetEdgeData(second_segment_edge_id).weight;
// attention: !unpacking in reverse! // attention: !unpacking in reverse!
// Check if second segment is the one to go over treshold? if yes add second segment // Check if second segment is the one to go over treshold? if yes add second segment
// to stack, else push first segment to stack and add distance of second one. // to stack, else push first segment to stack and add weight of second one.
if (unpacked_until_distance + second_segment_length >= T_threshold) if (unpacked_until_weight + second_segment_length >= T_threshold)
{ {
unpack_stack.emplace(via_path_middle_node_id, via_path_edge.second); unpack_stack.emplace(via_path_middle_node_id, via_path_edge.second);
} }
else else
{ {
unpacked_until_distance += second_segment_length; unpacked_until_weight += second_segment_length;
unpack_stack.emplace(via_path_edge.first, via_path_middle_node_id); unpack_stack.emplace(via_path_edge.first, via_path_middle_node_id);
} }
} }
else else
{ {
// edge is not a shortcut, set the start node for T-Test to end of edge. // edge is not a shortcut, set the start node for T-Test to end of edge.
unpacked_until_distance += current_edge_data.distance; unpacked_until_weight += current_edge_data.weight;
s_P = via_path_edge.first; s_P = via_path_edge.first;
} }
} }
int t_test_path_length = unpacked_until_distance; int t_test_path_length = unpacked_until_weight;
unpacked_until_distance = 0; unpacked_until_weight = 0;
// Traverse path s-->v // Traverse path s-->v
BOOST_ASSERT(!packed_v_t_path.empty()); BOOST_ASSERT(!packed_v_t_path.empty());
for (unsigned i = 0, packed_path_length = static_cast<unsigned>(packed_v_t_path.size() - 1); for (unsigned i = 0, packed_path_length = static_cast<unsigned>(packed_v_t_path.size() - 1);
@ -878,14 +876,14 @@ class AlternativeRouting final
{ {
const EdgeID edgeID = const EdgeID edgeID =
facade.FindEdgeInEitherDirection(packed_v_t_path[i], packed_v_t_path[i + 1]); facade.FindEdgeInEitherDirection(packed_v_t_path[i], packed_v_t_path[i + 1]);
int length_of_current_edge = facade.GetEdgeData(edgeID).distance; int length_of_current_edge = facade.GetEdgeData(edgeID).weight;
if (length_of_current_edge + unpacked_until_distance >= T_threshold) if (length_of_current_edge + unpacked_until_weight >= T_threshold)
{ {
unpack_stack.emplace(packed_v_t_path[i], packed_v_t_path[i + 1]); unpack_stack.emplace(packed_v_t_path[i], packed_v_t_path[i + 1]);
} }
else else
{ {
unpacked_until_distance += length_of_current_edge; unpacked_until_weight += length_of_current_edge;
t_P = packed_v_t_path[i + 1]; t_P = packed_v_t_path[i + 1];
} }
} }
@ -908,29 +906,29 @@ class AlternativeRouting final
const NodeID middleOfViaPath = current_edge_data.id; const NodeID middleOfViaPath = current_edge_data.id;
EdgeID edgeIDOfFirstSegment = EdgeID edgeIDOfFirstSegment =
facade.FindEdgeInEitherDirection(via_path_edge.first, middleOfViaPath); facade.FindEdgeInEitherDirection(via_path_edge.first, middleOfViaPath);
int lengthOfFirstSegment = facade.GetEdgeData(edgeIDOfFirstSegment).distance; int lengthOfFirstSegment = facade.GetEdgeData(edgeIDOfFirstSegment).weight;
// Check if first segment is the one to go over treshold? if yes first segment to // Check if first segment is the one to go over treshold? if yes first segment to
// stack, else push second segment to stack and add distance of first one. // stack, else push second segment to stack and add weight of first one.
if (unpacked_until_distance + lengthOfFirstSegment >= T_threshold) if (unpacked_until_weight + lengthOfFirstSegment >= T_threshold)
{ {
unpack_stack.emplace(via_path_edge.first, middleOfViaPath); unpack_stack.emplace(via_path_edge.first, middleOfViaPath);
} }
else else
{ {
unpacked_until_distance += lengthOfFirstSegment; unpacked_until_weight += lengthOfFirstSegment;
unpack_stack.emplace(middleOfViaPath, via_path_edge.second); unpack_stack.emplace(middleOfViaPath, via_path_edge.second);
} }
} }
else else
{ {
// edge is not a shortcut, set the start node for T-Test to end of edge. // edge is not a shortcut, set the start node for T-Test to end of edge.
unpacked_until_distance += current_edge_data.distance; unpacked_until_weight += current_edge_data.weight;
t_P = via_path_edge.second; t_P = via_path_edge.second;
} }
} }
t_test_path_length += unpacked_until_distance; t_test_path_length += unpacked_until_weight;
// Run actual T-Test query and compare if distances equal. // Run actual T-Test query and compare if weight equal.
engine_working_data.InitializeOrClearThirdThreadLocalStorage(facade.GetNumberOfNodes()); engine_working_data.InitializeOrClearThirdThreadLocalStorage(facade.GetNumberOfNodes());
QueryHeap &forward_heap3 = *engine_working_data.forward_heap_3; QueryHeap &forward_heap3 = *engine_working_data.forward_heap_3;

View File

@ -43,7 +43,7 @@ class DirectShortestPathRouting final
const std::vector<PhantomNodes> &phantom_nodes_vector, const std::vector<PhantomNodes> &phantom_nodes_vector,
InternalRouteResult &raw_route_data) const InternalRouteResult &raw_route_data) const
{ {
// Get distance to next pair of target nodes. // Get weight to next pair of target nodes.
BOOST_ASSERT_MSG(1 == phantom_nodes_vector.size(), BOOST_ASSERT_MSG(1 == phantom_nodes_vector.size(),
"Direct Shortest Path Query only accepts a single source and target pair. " "Direct Shortest Path Query only accepts a single source and target pair. "
"Multiple ones have been specified."); "Multiple ones have been specified.");
@ -87,7 +87,7 @@ class DirectShortestPathRouting final
target_phantom.reverse_segment_id.id); target_phantom.reverse_segment_id.id);
} }
int distance = INVALID_EDGE_WEIGHT; int weight = INVALID_EDGE_WEIGHT;
std::vector<NodeID> packed_leg; std::vector<NodeID> packed_leg;
const bool constexpr DO_NOT_FORCE_LOOPS = const bool constexpr DO_NOT_FORCE_LOOPS =
@ -107,7 +107,7 @@ class DirectShortestPathRouting final
reverse_heap, reverse_heap,
forward_core_heap, forward_core_heap,
reverse_core_heap, reverse_core_heap,
distance, weight,
packed_leg, packed_leg,
DO_NOT_FORCE_LOOPS, DO_NOT_FORCE_LOOPS,
DO_NOT_FORCE_LOOPS); DO_NOT_FORCE_LOOPS);
@ -117,14 +117,14 @@ class DirectShortestPathRouting final
super::Search(facade, super::Search(facade,
forward_heap, forward_heap,
reverse_heap, reverse_heap,
distance, weight,
packed_leg, packed_leg,
DO_NOT_FORCE_LOOPS, DO_NOT_FORCE_LOOPS,
DO_NOT_FORCE_LOOPS); DO_NOT_FORCE_LOOPS);
} }
// No path found for both target nodes? // No path found for both target nodes?
if (INVALID_EDGE_WEIGHT == distance) if (INVALID_EDGE_WEIGHT == weight)
{ {
raw_route_data.shortest_path_length = INVALID_EDGE_WEIGHT; raw_route_data.shortest_path_length = INVALID_EDGE_WEIGHT;
raw_route_data.alternative_path_length = INVALID_EDGE_WEIGHT; raw_route_data.alternative_path_length = INVALID_EDGE_WEIGHT;
@ -133,7 +133,7 @@ class DirectShortestPathRouting final
BOOST_ASSERT_MSG(!packed_leg.empty(), "packed path empty"); BOOST_ASSERT_MSG(!packed_leg.empty(), "packed path empty");
raw_route_data.shortest_path_length = distance; raw_route_data.shortest_path_length = weight;
raw_route_data.unpacked_path_segments.resize(1); raw_route_data.unpacked_path_segments.resize(1);
raw_route_data.source_traversed_in_reverse.push_back( raw_route_data.source_traversed_in_reverse.push_back(
(packed_leg.front() != phantom_node_pair.source_phantom.forward_segment_id.id)); (packed_leg.front() != phantom_node_pair.source_phantom.forward_segment_id.id));

View File

@ -29,10 +29,10 @@ class ManyToManyRouting final
struct NodeBucket struct NodeBucket
{ {
unsigned target_id; // essentially a row in the distance matrix unsigned target_id; // essentially a row in the weight matrix
EdgeWeight distance; EdgeWeight weight;
NodeBucket(const unsigned target_id, const EdgeWeight distance) NodeBucket(const unsigned target_id, const EdgeWeight weight)
: target_id(target_id), distance(distance) : target_id(target_id), weight(weight)
{ {
} }
}; };
@ -68,7 +68,7 @@ class ManyToManyRouting final
unsigned column_idx = 0; unsigned column_idx = 0;
const auto search_target_phantom = [&](const PhantomNode &phantom) { const auto search_target_phantom = [&](const PhantomNode &phantom) {
query_heap.Clear(); query_heap.Clear();
// insert target(s) at distance 0 // insert target(s) at weight 0
if (phantom.forward_segment_id.enabled) if (phantom.forward_segment_id.enabled)
{ {
@ -95,7 +95,7 @@ class ManyToManyRouting final
unsigned row_idx = 0; unsigned row_idx = 0;
const auto search_source_phantom = [&](const PhantomNode &phantom) { const auto search_source_phantom = [&](const PhantomNode &phantom) {
query_heap.Clear(); query_heap.Clear();
// insert target(s) at distance 0 // insert target(s) at weight 0
if (phantom.forward_segment_id.enabled) if (phantom.forward_segment_id.enabled)
{ {
@ -166,7 +166,7 @@ class ManyToManyRouting final
std::vector<EdgeWeight> &result_table) const std::vector<EdgeWeight> &result_table) const
{ {
const NodeID node = query_heap.DeleteMin(); const NodeID node = query_heap.DeleteMin();
const int source_distance = query_heap.GetKey(node); const int source_weight = query_heap.GetKey(node);
// check if each encountered node has an entry // check if each encountered node has an entry
const auto bucket_iterator = search_space_with_buckets.find(node); const auto bucket_iterator = search_space_with_buckets.find(node);
@ -178,30 +178,30 @@ class ManyToManyRouting final
{ {
// get target id from bucket entry // get target id from bucket entry
const unsigned column_idx = current_bucket.target_id; const unsigned column_idx = current_bucket.target_id;
const int target_distance = current_bucket.distance; const int target_weight = current_bucket.weight;
auto &current_distance = result_table[row_idx * number_of_targets + column_idx]; auto &current_weight = result_table[row_idx * number_of_targets + column_idx];
// check if new distance is better // check if new weight is better
const EdgeWeight new_distance = source_distance + target_distance; const EdgeWeight new_weight = source_weight + target_weight;
if (new_distance < 0) if (new_weight < 0)
{ {
const EdgeWeight loop_weight = super::GetLoopWeight(facade, node); const EdgeWeight loop_weight = super::GetLoopWeight(facade, node);
const int new_distance_with_loop = new_distance + loop_weight; const int new_weight_with_loop = new_weight + loop_weight;
if (loop_weight != INVALID_EDGE_WEIGHT && new_distance_with_loop >= 0) if (loop_weight != INVALID_EDGE_WEIGHT && new_weight_with_loop >= 0)
{ {
current_distance = std::min(current_distance, new_distance_with_loop); current_weight = std::min(current_weight, new_weight_with_loop);
} }
} }
else if (new_distance < current_distance) else if (new_weight < current_weight)
{ {
result_table[row_idx * number_of_targets + column_idx] = new_distance; result_table[row_idx * number_of_targets + column_idx] = new_weight;
} }
} }
} }
if (StallAtNode<true>(facade, node, source_distance, query_heap)) if (StallAtNode<true>(facade, node, source_weight, query_heap))
{ {
return; return;
} }
RelaxOutgoingEdges<true>(facade, node, source_distance, query_heap); RelaxOutgoingEdges<true>(facade, node, source_weight, query_heap);
} }
void BackwardRoutingStep(const DataFacadeT &facade, void BackwardRoutingStep(const DataFacadeT &facade,
@ -210,23 +210,23 @@ class ManyToManyRouting final
SearchSpaceWithBuckets &search_space_with_buckets) const SearchSpaceWithBuckets &search_space_with_buckets) const
{ {
const NodeID node = query_heap.DeleteMin(); const NodeID node = query_heap.DeleteMin();
const int target_distance = query_heap.GetKey(node); const int target_weight = query_heap.GetKey(node);
// store settled nodes in search space bucket // store settled nodes in search space bucket
search_space_with_buckets[node].emplace_back(column_idx, target_distance); search_space_with_buckets[node].emplace_back(column_idx, target_weight);
if (StallAtNode<false>(facade, node, target_distance, query_heap)) if (StallAtNode<false>(facade, node, target_weight, query_heap))
{ {
return; return;
} }
RelaxOutgoingEdges<false>(facade, node, target_distance, query_heap); RelaxOutgoingEdges<false>(facade, node, target_weight, query_heap);
} }
template <bool forward_direction> template <bool forward_direction>
inline void RelaxOutgoingEdges(const DataFacadeT &facade, inline void RelaxOutgoingEdges(const DataFacadeT &facade,
const NodeID node, const NodeID node,
const EdgeWeight distance, const EdgeWeight weight,
QueryHeap &query_heap) const QueryHeap &query_heap) const
{ {
for (auto edge : facade.GetAdjacentEdgeRange(node)) for (auto edge : facade.GetAdjacentEdgeRange(node))
@ -236,22 +236,22 @@ class ManyToManyRouting final
if (direction_flag) if (direction_flag)
{ {
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
const int edge_weight = data.distance; const int edge_weight = data.weight;
BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid"); BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
const int to_distance = distance + edge_weight; const int to_weight = weight + edge_weight;
// New Node discovered -> Add to Heap + Node Info Storage // New Node discovered -> Add to Heap + Node Info Storage
if (!query_heap.WasInserted(to)) if (!query_heap.WasInserted(to))
{ {
query_heap.Insert(to, to_distance, node); query_heap.Insert(to, to_weight, node);
} }
// Found a shorter Path -> Update distance // Found a shorter Path -> Update weight
else if (to_distance < query_heap.GetKey(to)) else if (to_weight < query_heap.GetKey(to))
{ {
// new parent // new parent
query_heap.GetData(to).parent = node; query_heap.GetData(to).parent = node;
query_heap.DecreaseKey(to, to_distance); query_heap.DecreaseKey(to, to_weight);
} }
} }
} }
@ -261,7 +261,7 @@ class ManyToManyRouting final
template <bool forward_direction> template <bool forward_direction>
inline bool StallAtNode(const DataFacadeT &facade, inline bool StallAtNode(const DataFacadeT &facade,
const NodeID node, const NodeID node,
const EdgeWeight distance, const EdgeWeight weight,
QueryHeap &query_heap) const QueryHeap &query_heap) const
{ {
for (auto edge : facade.GetAdjacentEdgeRange(node)) for (auto edge : facade.GetAdjacentEdgeRange(node))
@ -271,11 +271,11 @@ class ManyToManyRouting final
if (reverse_flag) if (reverse_flag)
{ {
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
const int edge_weight = data.distance; const int edge_weight = data.weight;
BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid"); BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
if (query_heap.WasInserted(to)) if (query_heap.WasInserted(to))
{ {
if (query_heap.GetKey(to) + edge_weight < distance) if (query_heap.GetKey(to) + edge_weight < weight)
{ {
return true; return true;
} }

View File

@ -76,19 +76,19 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
const bool force_loop_reverse) const const bool force_loop_reverse) const
{ {
const NodeID node = forward_heap.DeleteMin(); const NodeID node = forward_heap.DeleteMin();
const std::int32_t distance = forward_heap.GetKey(node); const std::int32_t weight = forward_heap.GetKey(node);
if (reverse_heap.WasInserted(node)) if (reverse_heap.WasInserted(node))
{ {
const std::int32_t new_distance = reverse_heap.GetKey(node) + distance; const std::int32_t new_weight = reverse_heap.GetKey(node) + weight;
if (new_distance < upper_bound) if (new_weight < upper_bound)
{ {
// if loops are forced, they are so at the source // if loops are forced, they are so at the source
if ((force_loop_forward && forward_heap.GetData(node).parent == node) || if ((force_loop_forward && forward_heap.GetData(node).parent == node) ||
(force_loop_reverse && reverse_heap.GetData(node).parent == node) || (force_loop_reverse && reverse_heap.GetData(node).parent == node) ||
// in this case we are looking at a bi-directional way where the source // in this case we are looking at a bi-directional way where the source
// and target phantom are on the same edge based node // and target phantom are on the same edge based node
new_distance < 0) new_weight < 0)
{ {
// check whether there is a loop present at the node // check whether there is a loop present at the node
for (const auto edge : facade.GetAdjacentEdgeRange(node)) for (const auto edge : facade.GetAdjacentEdgeRange(node))
@ -101,12 +101,12 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
if (to == node) if (to == node)
{ {
const EdgeWeight edge_weight = data.distance; const EdgeWeight edge_weight = data.weight;
const std::int32_t loop_distance = new_distance + edge_weight; const std::int32_t loop_weight = new_weight + edge_weight;
if (loop_distance >= 0 && loop_distance < upper_bound) if (loop_weight >= 0 && loop_weight < upper_bound)
{ {
middle_node_id = node; middle_node_id = node;
upper_bound = loop_distance; upper_bound = loop_weight;
} }
} }
} }
@ -114,18 +114,18 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
} }
else else
{ {
BOOST_ASSERT(new_distance >= 0); BOOST_ASSERT(new_weight >= 0);
middle_node_id = node; middle_node_id = node;
upper_bound = new_distance; upper_bound = new_weight;
} }
} }
} }
// make sure we don't terminate too early if we initialize the distance // make sure we don't terminate too early if we initialize the weight
// for the nodes in the forward heap with the forward/reverse offset // for the nodes in the forward heap with the forward/reverse offset
BOOST_ASSERT(min_edge_offset <= 0); BOOST_ASSERT(min_edge_offset <= 0);
if (distance + min_edge_offset > upper_bound) if (weight + min_edge_offset > upper_bound)
{ {
forward_heap.DeleteAll(); forward_heap.DeleteAll();
return; return;
@ -141,13 +141,13 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
if (reverse_flag) if (reverse_flag)
{ {
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
const EdgeWeight edge_weight = data.distance; const EdgeWeight edge_weight = data.weight;
BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid"); BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
if (forward_heap.WasInserted(to)) if (forward_heap.WasInserted(to))
{ {
if (forward_heap.GetKey(to) + edge_weight < distance) if (forward_heap.GetKey(to) + edge_weight < weight)
{ {
return; return;
} }
@ -162,24 +162,23 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
bool forward_directionFlag = (forward_direction ? data.forward : data.backward); bool forward_directionFlag = (forward_direction ? data.forward : data.backward);
if (forward_directionFlag) if (forward_directionFlag)
{ {
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
const EdgeWeight edge_weight = data.distance; const EdgeWeight edge_weight = data.weight;
BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid"); BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
const int to_distance = distance + edge_weight; const int to_weight = weight + edge_weight;
// New Node discovered -> Add to Heap + Node Info Storage // New Node discovered -> Add to Heap + Node Info Storage
if (!forward_heap.WasInserted(to)) if (!forward_heap.WasInserted(to))
{ {
forward_heap.Insert(to, to_distance, node); forward_heap.Insert(to, to_weight, node);
} }
// Found a shorter Path -> Update distance // Found a shorter Path -> Update weight
else if (to_distance < forward_heap.GetKey(to)) else if (to_weight < forward_heap.GetKey(to))
{ {
// new parent // new parent
forward_heap.GetData(to).parent = node; forward_heap.GetData(to).parent = node;
forward_heap.DecreaseKey(to, to_distance); forward_heap.DecreaseKey(to, to_weight);
} }
} }
} }
@ -196,7 +195,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
const NodeID to = facade.GetTarget(edge); const NodeID to = facade.GetTarget(edge);
if (to == node) if (to == node)
{ {
loop_weight = std::min(loop_weight, data.distance); loop_weight = std::min(loop_weight, data.weight);
} }
} }
} }
@ -300,7 +299,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
unpacked_path.back().entry_classid = facade.GetEntryClassID(edge_data.id); unpacked_path.back().entry_classid = facade.GetEntryClassID(edge_data.id);
unpacked_path.back().turn_instruction = turn_instruction; unpacked_path.back().turn_instruction = turn_instruction;
unpacked_path.back().duration_until_turn += (edge_data.distance - total_weight); unpacked_path.back().duration_until_turn += (edge_data.weight - total_weight);
unpacked_path.back().pre_turn_bearing = facade.PreTurnBearing(edge_data.id); unpacked_path.back().pre_turn_bearing = facade.PreTurnBearing(edge_data.id);
unpacked_path.back().post_turn_bearing = facade.PostTurnBearing(edge_data.id); unpacked_path.back().post_turn_bearing = facade.PostTurnBearing(edge_data.id);
}); });
@ -400,7 +399,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
// there is no equivalent to a node-based node in an edge-expanded graph. // there is no equivalent to a node-based node in an edge-expanded graph.
// two equivalent routes may start (or end) at different node-based edges // two equivalent routes may start (or end) at different node-based edges
// as they are added with the offset how much "distance" on the edge // as they are added with the offset how much "weight" on the edge
// has already been traversed. Depending on offset one needs to remove // has already been traversed. Depending on offset one needs to remove
// the last node. // the last node.
if (unpacked_path.size() > 1) if (unpacked_path.size() > 1)
@ -483,14 +482,14 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
void Search(const DataFacadeT &facade, void Search(const DataFacadeT &facade,
SearchEngineData::QueryHeap &forward_heap, SearchEngineData::QueryHeap &forward_heap,
SearchEngineData::QueryHeap &reverse_heap, SearchEngineData::QueryHeap &reverse_heap,
std::int32_t &distance, std::int32_t &weight,
std::vector<NodeID> &packed_leg, std::vector<NodeID> &packed_leg,
const bool force_loop_forward, const bool force_loop_forward,
const bool force_loop_reverse, const bool force_loop_reverse,
const int duration_upper_bound = INVALID_EDGE_WEIGHT) const const int duration_upper_bound = INVALID_EDGE_WEIGHT) const
{ {
NodeID middle = SPECIAL_NODEID; NodeID middle = SPECIAL_NODEID;
distance = duration_upper_bound; weight = duration_upper_bound;
// get offset to account for offsets on phantom nodes on compressed edges // get offset to account for offsets on phantom nodes on compressed edges
const auto min_edge_offset = std::min(0, forward_heap.MinKey()); const auto min_edge_offset = std::min(0, forward_heap.MinKey());
@ -508,7 +507,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
forward_heap, forward_heap,
reverse_heap, reverse_heap,
middle, middle,
distance, weight,
min_edge_offset, min_edge_offset,
true, true,
STALLING_ENABLED, STALLING_ENABLED,
@ -521,7 +520,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
reverse_heap, reverse_heap,
forward_heap, forward_heap,
middle, middle,
distance, weight,
min_edge_offset, min_edge_offset,
false, false,
STALLING_ENABLED, STALLING_ENABLED,
@ -531,18 +530,18 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
} }
// No path found for both target nodes? // No path found for both target nodes?
if (duration_upper_bound <= distance || SPECIAL_NODEID == middle) if (duration_upper_bound <= weight || SPECIAL_NODEID == middle)
{ {
distance = INVALID_EDGE_WEIGHT; weight = INVALID_EDGE_WEIGHT;
return; return;
} }
// Was a paths over one of the forward/reverse nodes not found? // Was a paths over one of the forward/reverse nodes not found?
BOOST_ASSERT_MSG((SPECIAL_NODEID != middle && INVALID_EDGE_WEIGHT != distance), BOOST_ASSERT_MSG((SPECIAL_NODEID != middle && INVALID_EDGE_WEIGHT != weight),
"no path found"); "no path found");
// make sure to correctly unpack loops // make sure to correctly unpack loops
if (distance != forward_heap.GetKey(middle) + reverse_heap.GetKey(middle)) if (weight != forward_heap.GetKey(middle) + reverse_heap.GetKey(middle))
{ {
// self loop makes up the full path // self loop makes up the full path
packed_leg.push_back(middle); packed_leg.push_back(middle);
@ -568,14 +567,14 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
SearchEngineData::QueryHeap &reverse_heap, SearchEngineData::QueryHeap &reverse_heap,
SearchEngineData::QueryHeap &forward_core_heap, SearchEngineData::QueryHeap &forward_core_heap,
SearchEngineData::QueryHeap &reverse_core_heap, SearchEngineData::QueryHeap &reverse_core_heap,
int &distance, int &weight,
std::vector<NodeID> &packed_leg, std::vector<NodeID> &packed_leg,
const bool force_loop_forward, const bool force_loop_forward,
const bool force_loop_reverse, const bool force_loop_reverse,
int duration_upper_bound = INVALID_EDGE_WEIGHT) const int duration_upper_bound = INVALID_EDGE_WEIGHT) const
{ {
NodeID middle = SPECIAL_NODEID; NodeID middle = SPECIAL_NODEID;
distance = duration_upper_bound; weight = duration_upper_bound;
using CoreEntryPoint = std::tuple<NodeID, EdgeWeight, NodeID>; using CoreEntryPoint = std::tuple<NodeID, EdgeWeight, NodeID>;
std::vector<CoreEntryPoint> forward_entry_points; std::vector<CoreEntryPoint> forward_entry_points;
@ -604,7 +603,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
forward_heap, forward_heap,
reverse_heap, reverse_heap,
middle, middle,
distance, weight,
min_edge_offset, min_edge_offset,
true, true,
STALLING_ENABLED, STALLING_ENABLED,
@ -626,7 +625,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
reverse_heap, reverse_heap,
forward_heap, forward_heap,
middle, middle,
distance, weight,
min_edge_offset, min_edge_offset,
false, false,
STALLING_ENABLED, STALLING_ENABLED,
@ -673,13 +672,13 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
// run two-target Dijkstra routing step on core with termination criterion // run two-target Dijkstra routing step on core with termination criterion
const constexpr bool STALLING_DISABLED = false; const constexpr bool STALLING_DISABLED = false;
while (0 < forward_core_heap.Size() && 0 < reverse_core_heap.Size() && while (0 < forward_core_heap.Size() && 0 < reverse_core_heap.Size() &&
distance > (forward_core_heap.MinKey() + reverse_core_heap.MinKey())) weight > (forward_core_heap.MinKey() + reverse_core_heap.MinKey()))
{ {
RoutingStep(facade, RoutingStep(facade,
forward_core_heap, forward_core_heap,
reverse_core_heap, reverse_core_heap,
middle, middle,
distance, weight,
min_core_edge_offset, min_core_edge_offset,
true, true,
STALLING_DISABLED, STALLING_DISABLED,
@ -690,7 +689,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
reverse_core_heap, reverse_core_heap,
forward_core_heap, forward_core_heap,
middle, middle,
distance, weight,
min_core_edge_offset, min_core_edge_offset,
false, false,
STALLING_DISABLED, STALLING_DISABLED,
@ -699,20 +698,20 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
} }
// No path found for both target nodes? // No path found for both target nodes?
if (duration_upper_bound <= distance || SPECIAL_NODEID == middle) if (duration_upper_bound <= weight || SPECIAL_NODEID == middle)
{ {
distance = INVALID_EDGE_WEIGHT; weight = INVALID_EDGE_WEIGHT;
return; return;
} }
// Was a paths over one of the forward/reverse nodes not found? // Was a paths over one of the forward/reverse nodes not found?
BOOST_ASSERT_MSG((SPECIAL_NODEID != middle && INVALID_EDGE_WEIGHT != distance), BOOST_ASSERT_MSG((SPECIAL_NODEID != middle && INVALID_EDGE_WEIGHT != weight),
"no path found"); "no path found");
// we need to unpack sub path from core heaps // we need to unpack sub path from core heaps
if (facade.IsCoreNode(middle)) if (facade.IsCoreNode(middle))
{ {
if (distance != forward_core_heap.GetKey(middle) + reverse_core_heap.GetKey(middle)) if (weight != forward_core_heap.GetKey(middle) + reverse_core_heap.GetKey(middle))
{ {
// self loop // self loop
BOOST_ASSERT(forward_core_heap.GetData(middle).parent == middle && BOOST_ASSERT(forward_core_heap.GetData(middle).parent == middle &&
@ -734,7 +733,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
} }
else else
{ {
if (distance != forward_heap.GetKey(middle) + reverse_heap.GetKey(middle)) if (weight != forward_heap.GetKey(middle) + reverse_heap.GetKey(middle))
{ {
// self loop // self loop
BOOST_ASSERT(forward_heap.GetData(middle).parent == middle && BOOST_ASSERT(forward_heap.GetData(middle).parent == middle &&

View File

@ -48,9 +48,9 @@ class ShortestPathRouting final
const bool search_to_reverse_node, const bool search_to_reverse_node,
const PhantomNode &source_phantom, const PhantomNode &source_phantom,
const PhantomNode &target_phantom, const PhantomNode &target_phantom,
const int total_distance_to_forward, const int total_weight_to_forward,
const int total_distance_to_reverse, const int total_weight_to_reverse,
int &new_total_distance, int &new_total_weight,
std::vector<NodeID> &leg_packed_path) const std::vector<NodeID> &leg_packed_path) const
{ {
forward_heap.Clear(); forward_heap.Clear();
@ -102,7 +102,7 @@ class ShortestPathRouting final
reverse_heap, reverse_heap,
forward_core_heap, forward_core_heap,
reverse_core_heap, reverse_core_heap,
new_total_distance, new_total_weight,
leg_packed_path, leg_packed_path,
needs_loop_forwad, needs_loop_forwad,
needs_loop_backwards); needs_loop_backwards);
@ -112,7 +112,7 @@ class ShortestPathRouting final
super::Search(facade, super::Search(facade,
forward_heap, forward_heap,
reverse_heap, reverse_heap,
new_total_distance, new_total_weight,
leg_packed_path, leg_packed_path,
needs_loop_forwad, needs_loop_forwad,
needs_loop_backwards); needs_loop_backwards);
@ -120,8 +120,8 @@ class ShortestPathRouting final
// if no route is found between two parts of the via-route, the entire route becomes // if no route is found between two parts of the via-route, the entire route becomes
// invalid. Adding to invalid edge weight sadly doesn't return an invalid edge weight. Here // invalid. Adding to invalid edge weight sadly doesn't return an invalid edge weight. Here
// we prevent the possible overflow, faking the addition of infinity + x == infinity // we prevent the possible overflow, faking the addition of infinity + x == infinity
if (new_total_distance != INVALID_EDGE_WEIGHT) if (new_total_weight != INVALID_EDGE_WEIGHT)
new_total_distance += std::min(total_distance_to_forward, total_distance_to_reverse); new_total_weight += std::min(total_weight_to_forward, total_weight_to_reverse);
} }
// searches shortest path between: // searches shortest path between:
@ -138,10 +138,10 @@ class ShortestPathRouting final
const bool search_to_reverse_node, const bool search_to_reverse_node,
const PhantomNode &source_phantom, const PhantomNode &source_phantom,
const PhantomNode &target_phantom, const PhantomNode &target_phantom,
const int total_distance_to_forward, const int total_weight_to_forward,
const int total_distance_to_reverse, const int total_weight_to_reverse,
int &new_total_distance_to_forward, int &new_total_weight_to_forward,
int &new_total_distance_to_reverse, int &new_total_weight_to_reverse,
std::vector<NodeID> &leg_packed_path_forward, std::vector<NodeID> &leg_packed_path_forward,
std::vector<NodeID> &leg_packed_path_reverse) const std::vector<NodeID> &leg_packed_path_reverse) const
{ {
@ -156,14 +156,14 @@ class ShortestPathRouting final
if (search_from_forward_node) if (search_from_forward_node)
{ {
forward_heap.Insert(source_phantom.forward_segment_id.id, forward_heap.Insert(source_phantom.forward_segment_id.id,
total_distance_to_forward - total_weight_to_forward -
source_phantom.GetForwardWeightPlusOffset(), source_phantom.GetForwardWeightPlusOffset(),
source_phantom.forward_segment_id.id); source_phantom.forward_segment_id.id);
} }
if (search_from_reverse_node) if (search_from_reverse_node)
{ {
forward_heap.Insert(source_phantom.reverse_segment_id.id, forward_heap.Insert(source_phantom.reverse_segment_id.id,
total_distance_to_reverse - total_weight_to_reverse -
source_phantom.GetReverseWeightPlusOffset(), source_phantom.GetReverseWeightPlusOffset(),
source_phantom.reverse_segment_id.id); source_phantom.reverse_segment_id.id);
} }
@ -181,7 +181,7 @@ class ShortestPathRouting final
reverse_heap, reverse_heap,
forward_core_heap, forward_core_heap,
reverse_core_heap, reverse_core_heap,
new_total_distance_to_forward, new_total_weight_to_forward,
leg_packed_path_forward, leg_packed_path_forward,
super::NeedsLoopForward(source_phantom, target_phantom), super::NeedsLoopForward(source_phantom, target_phantom),
DO_NOT_FORCE_LOOP); DO_NOT_FORCE_LOOP);
@ -191,7 +191,7 @@ class ShortestPathRouting final
super::Search(facade, super::Search(facade,
forward_heap, forward_heap,
reverse_heap, reverse_heap,
new_total_distance_to_forward, new_total_weight_to_forward,
leg_packed_path_forward, leg_packed_path_forward,
super::NeedsLoopForward(source_phantom, target_phantom), super::NeedsLoopForward(source_phantom, target_phantom),
DO_NOT_FORCE_LOOP); DO_NOT_FORCE_LOOP);
@ -208,14 +208,14 @@ class ShortestPathRouting final
if (search_from_forward_node) if (search_from_forward_node)
{ {
forward_heap.Insert(source_phantom.forward_segment_id.id, forward_heap.Insert(source_phantom.forward_segment_id.id,
total_distance_to_forward - total_weight_to_forward -
source_phantom.GetForwardWeightPlusOffset(), source_phantom.GetForwardWeightPlusOffset(),
source_phantom.forward_segment_id.id); source_phantom.forward_segment_id.id);
} }
if (search_from_reverse_node) if (search_from_reverse_node)
{ {
forward_heap.Insert(source_phantom.reverse_segment_id.id, forward_heap.Insert(source_phantom.reverse_segment_id.id,
total_distance_to_reverse - total_weight_to_reverse -
source_phantom.GetReverseWeightPlusOffset(), source_phantom.GetReverseWeightPlusOffset(),
source_phantom.reverse_segment_id.id); source_phantom.reverse_segment_id.id);
} }
@ -232,7 +232,7 @@ class ShortestPathRouting final
reverse_heap, reverse_heap,
forward_core_heap, forward_core_heap,
reverse_core_heap, reverse_core_heap,
new_total_distance_to_reverse, new_total_weight_to_reverse,
leg_packed_path_reverse, leg_packed_path_reverse,
DO_NOT_FORCE_LOOP, DO_NOT_FORCE_LOOP,
super::NeedsLoopBackwards(source_phantom, target_phantom)); super::NeedsLoopBackwards(source_phantom, target_phantom));
@ -242,7 +242,7 @@ class ShortestPathRouting final
super::Search(facade, super::Search(facade,
forward_heap, forward_heap,
reverse_heap, reverse_heap,
new_total_distance_to_reverse, new_total_weight_to_reverse,
leg_packed_path_reverse, leg_packed_path_reverse,
DO_NOT_FORCE_LOOP, DO_NOT_FORCE_LOOP,
super::NeedsLoopBackwards(source_phantom, target_phantom)); super::NeedsLoopBackwards(source_phantom, target_phantom));
@ -298,8 +298,8 @@ class ShortestPathRouting final
QueryHeap &forward_core_heap = *(engine_working_data.forward_heap_2); QueryHeap &forward_core_heap = *(engine_working_data.forward_heap_2);
QueryHeap &reverse_core_heap = *(engine_working_data.reverse_heap_2); QueryHeap &reverse_core_heap = *(engine_working_data.reverse_heap_2);
int total_distance_to_forward = 0; int total_weight_to_forward = 0;
int total_distance_to_reverse = 0; int total_weight_to_reverse = 0;
bool search_from_forward_node = bool search_from_forward_node =
phantom_nodes_vector.front().source_phantom.forward_segment_id.enabled; phantom_nodes_vector.front().source_phantom.forward_segment_id.enabled;
bool search_from_reverse_node = bool search_from_reverse_node =
@ -318,8 +318,8 @@ class ShortestPathRouting final
// a list of vias // a list of vias
for (const auto &phantom_node_pair : phantom_nodes_vector) for (const auto &phantom_node_pair : phantom_nodes_vector)
{ {
int new_total_distance_to_forward = INVALID_EDGE_WEIGHT; int new_total_weight_to_forward = INVALID_EDGE_WEIGHT;
int new_total_distance_to_reverse = INVALID_EDGE_WEIGHT; int new_total_weight_to_reverse = INVALID_EDGE_WEIGHT;
std::vector<NodeID> packed_leg_to_forward; std::vector<NodeID> packed_leg_to_forward;
std::vector<NodeID> packed_leg_to_reverse; std::vector<NodeID> packed_leg_to_reverse;
@ -350,22 +350,22 @@ class ShortestPathRouting final
search_to_reverse_node, search_to_reverse_node,
source_phantom, source_phantom,
target_phantom, target_phantom,
total_distance_to_forward, total_weight_to_forward,
total_distance_to_reverse, total_weight_to_reverse,
new_total_distance_to_forward, new_total_weight_to_forward,
packed_leg_to_forward); packed_leg_to_forward);
// if only the reverse node is valid (e.g. when using the match plugin) we // if only the reverse node is valid (e.g. when using the match plugin) we
// actually need to move // actually need to move
if (!target_phantom.forward_segment_id.enabled) if (!target_phantom.forward_segment_id.enabled)
{ {
BOOST_ASSERT(target_phantom.reverse_segment_id.enabled); BOOST_ASSERT(target_phantom.reverse_segment_id.enabled);
new_total_distance_to_reverse = new_total_distance_to_forward; new_total_weight_to_reverse = new_total_weight_to_forward;
packed_leg_to_reverse = std::move(packed_leg_to_forward); packed_leg_to_reverse = std::move(packed_leg_to_forward);
new_total_distance_to_forward = INVALID_EDGE_WEIGHT; new_total_weight_to_forward = INVALID_EDGE_WEIGHT;
} }
else if (target_phantom.reverse_segment_id.enabled) else if (target_phantom.reverse_segment_id.enabled)
{ {
new_total_distance_to_reverse = new_total_distance_to_forward; new_total_weight_to_reverse = new_total_weight_to_forward;
packed_leg_to_reverse = packed_leg_to_forward; packed_leg_to_reverse = packed_leg_to_forward;
} }
} }
@ -382,18 +382,18 @@ class ShortestPathRouting final
search_to_reverse_node, search_to_reverse_node,
source_phantom, source_phantom,
target_phantom, target_phantom,
total_distance_to_forward, total_weight_to_forward,
total_distance_to_reverse, total_weight_to_reverse,
new_total_distance_to_forward, new_total_weight_to_forward,
new_total_distance_to_reverse, new_total_weight_to_reverse,
packed_leg_to_forward, packed_leg_to_forward,
packed_leg_to_reverse); packed_leg_to_reverse);
} }
} }
// No path found for both target nodes? // No path found for both target nodes?
if ((INVALID_EDGE_WEIGHT == new_total_distance_to_forward) && if ((INVALID_EDGE_WEIGHT == new_total_weight_to_forward) &&
(INVALID_EDGE_WEIGHT == new_total_distance_to_reverse)) (INVALID_EDGE_WEIGHT == new_total_weight_to_reverse))
{ {
raw_route_data.shortest_path_length = INVALID_EDGE_WEIGHT; raw_route_data.shortest_path_length = INVALID_EDGE_WEIGHT;
raw_route_data.alternative_path_length = INVALID_EDGE_WEIGHT; raw_route_data.alternative_path_length = INVALID_EDGE_WEIGHT;
@ -404,16 +404,16 @@ class ShortestPathRouting final
if (current_leg > 0) if (current_leg > 0)
{ {
bool forward_to_forward = bool forward_to_forward =
(new_total_distance_to_forward != INVALID_EDGE_WEIGHT) && (new_total_weight_to_forward != INVALID_EDGE_WEIGHT) &&
packed_leg_to_forward.front() == source_phantom.forward_segment_id.id; packed_leg_to_forward.front() == source_phantom.forward_segment_id.id;
bool reverse_to_forward = bool reverse_to_forward =
(new_total_distance_to_forward != INVALID_EDGE_WEIGHT) && (new_total_weight_to_forward != INVALID_EDGE_WEIGHT) &&
packed_leg_to_forward.front() == source_phantom.reverse_segment_id.id; packed_leg_to_forward.front() == source_phantom.reverse_segment_id.id;
bool forward_to_reverse = bool forward_to_reverse =
(new_total_distance_to_reverse != INVALID_EDGE_WEIGHT) && (new_total_weight_to_reverse != INVALID_EDGE_WEIGHT) &&
packed_leg_to_reverse.front() == source_phantom.forward_segment_id.id; packed_leg_to_reverse.front() == source_phantom.forward_segment_id.id;
bool reverse_to_reverse = bool reverse_to_reverse =
(new_total_distance_to_reverse != INVALID_EDGE_WEIGHT) && (new_total_weight_to_reverse != INVALID_EDGE_WEIGHT) &&
packed_leg_to_reverse.front() == source_phantom.reverse_segment_id.id; packed_leg_to_reverse.front() == source_phantom.reverse_segment_id.id;
BOOST_ASSERT(!forward_to_forward || !reverse_to_forward); BOOST_ASSERT(!forward_to_forward || !reverse_to_forward);
@ -447,7 +447,7 @@ class ShortestPathRouting final
} }
} }
if (new_total_distance_to_forward != INVALID_EDGE_WEIGHT) if (new_total_weight_to_forward != INVALID_EDGE_WEIGHT)
{ {
BOOST_ASSERT(target_phantom.forward_segment_id.enabled); BOOST_ASSERT(target_phantom.forward_segment_id.enabled);
@ -464,7 +464,7 @@ class ShortestPathRouting final
search_from_forward_node = false; search_from_forward_node = false;
} }
if (new_total_distance_to_reverse != INVALID_EDGE_WEIGHT) if (new_total_weight_to_reverse != INVALID_EDGE_WEIGHT)
{ {
BOOST_ASSERT(target_phantom.reverse_segment_id.enabled); BOOST_ASSERT(target_phantom.reverse_segment_id.enabled);
@ -484,17 +484,17 @@ class ShortestPathRouting final
prev_packed_leg_to_forward = std::move(packed_leg_to_forward); prev_packed_leg_to_forward = std::move(packed_leg_to_forward);
prev_packed_leg_to_reverse = std::move(packed_leg_to_reverse); prev_packed_leg_to_reverse = std::move(packed_leg_to_reverse);
total_distance_to_forward = new_total_distance_to_forward; total_weight_to_forward = new_total_weight_to_forward;
total_distance_to_reverse = new_total_distance_to_reverse; total_weight_to_reverse = new_total_weight_to_reverse;
++current_leg; ++current_leg;
} }
BOOST_ASSERT(total_distance_to_forward != INVALID_EDGE_WEIGHT || BOOST_ASSERT(total_weight_to_forward != INVALID_EDGE_WEIGHT ||
total_distance_to_reverse != INVALID_EDGE_WEIGHT); total_weight_to_reverse != INVALID_EDGE_WEIGHT);
// We make sure the fastest route is always in packed_legs_to_forward // We make sure the fastest route is always in packed_legs_to_forward
if (total_distance_to_forward > total_distance_to_reverse) if (total_weight_to_forward > total_weight_to_reverse)
{ {
// insert sentinel // insert sentinel
packed_leg_to_reverse_begin.push_back(total_packed_path_to_reverse.size()); packed_leg_to_reverse_begin.push_back(total_packed_path_to_reverse.size());
@ -504,7 +504,7 @@ class ShortestPathRouting final
phantom_nodes_vector, phantom_nodes_vector,
total_packed_path_to_reverse, total_packed_path_to_reverse,
packed_leg_to_reverse_begin, packed_leg_to_reverse_begin,
total_distance_to_reverse, total_weight_to_reverse,
raw_route_data); raw_route_data);
} }
else else
@ -517,7 +517,7 @@ class ShortestPathRouting final
phantom_nodes_vector, phantom_nodes_vector,
total_packed_path_to_forward, total_packed_path_to_forward,
packed_leg_to_forward_begin, packed_leg_to_forward_begin,
total_distance_to_forward, total_weight_to_forward,
raw_route_data); raw_route_data);
} }
} }

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@ -60,7 +60,7 @@ struct SegmentBlock
{ {
OSMNodeID this_osm_node_id; OSMNodeID this_osm_node_id;
double segment_length; double segment_length;
std::int32_t segment_weight; EdgeWeight segment_weight;
}; };
#pragma pack(pop) #pragma pack(pop)
static_assert(sizeof(SegmentBlock) == 20, "SegmentBlock is not packed correctly"); static_assert(sizeof(SegmentBlock) == 20, "SegmentBlock is not packed correctly");

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@ -149,7 +149,7 @@ template <typename EdgeDataT, bool UseSharedMemory = false> class StaticGraph
} }
/** /**
* Finds the edge with the smallest `.distance` going from `from` to `to` * Finds the edge with the smallest `.weight` going from `from` to `to`
* @param from the source node ID * @param from the source node ID
* @param to the target node ID * @param to the target node ID
* @param filter a functor that returns a `bool` that determines whether an edge should be * @param filter a functor that returns a `bool` that determines whether an edge should be
@ -169,11 +169,11 @@ template <typename EdgeDataT, bool UseSharedMemory = false> class StaticGraph
{ {
const NodeID target = GetTarget(edge); const NodeID target = GetTarget(edge);
const auto &data = GetEdgeData(edge); const auto &data = GetEdgeData(edge);
if (target == to && data.distance < smallest_weight && if (target == to && data.weight < smallest_weight &&
std::forward<FilterFunction>(filter)(data)) std::forward<FilterFunction>(filter)(data))
{ {
smallest_edge = edge; smallest_edge = edge;
smallest_weight = data.distance; smallest_weight = data.weight;
} }
} }
return smallest_edge; return smallest_edge;

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@ -780,7 +780,7 @@ EdgeID Contractor::LoadEdgeExpandedGraph(
edge_segment_byte_ptr += sizeof(extractor::lookup::SegmentHeaderBlock); edge_segment_byte_ptr += sizeof(extractor::lookup::SegmentHeaderBlock);
auto previous_osm_node_id = header->previous_osm_node_id; auto previous_osm_node_id = header->previous_osm_node_id;
int new_weight = 0; EdgeWeight new_weight = 0;
int compressed_edge_nodes = static_cast<int>(header->num_osm_nodes); int compressed_edge_nodes = static_cast<int>(header->num_osm_nodes);
auto segmentblocks = auto segmentblocks =
@ -996,12 +996,12 @@ Contractor::WriteContractedGraph(unsigned max_node_id,
// every target needs to be valid // every target needs to be valid
BOOST_ASSERT(current_edge.target <= max_used_node_id); BOOST_ASSERT(current_edge.target <= max_used_node_id);
#ifndef NDEBUG #ifndef NDEBUG
if (current_edge.data.distance <= 0) if (current_edge.data.weight <= 0)
{ {
util::SimpleLogger().Write(logWARNING) util::SimpleLogger().Write(logWARNING)
<< "Edge: " << edge << ",source: " << contracted_edge_list[edge].source << "Edge: " << edge << ",source: " << contracted_edge_list[edge].source
<< ", target: " << contracted_edge_list[edge].target << ", target: " << contracted_edge_list[edge].target
<< ", dist: " << current_edge.data.distance; << ", weight: " << current_edge.data.weight;
util::SimpleLogger().Write(logWARNING) << "Failed at adjacency list of node " util::SimpleLogger().Write(logWARNING) << "Failed at adjacency list of node "
<< contracted_edge_list[edge].source << "/" << contracted_edge_list[edge].source << "/"

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@ -540,13 +540,13 @@ Status TilePlugin::HandleRequest(const std::shared_ptr<datafacade::BaseDataFacad
const auto sum_node_weight = std::accumulate( const auto sum_node_weight = std::accumulate(
forward_weight_vector.begin(), forward_weight_vector.end(), EdgeWeight{0}); forward_weight_vector.begin(), forward_weight_vector.end(), EdgeWeight{0});
// The edge.distance is the whole edge weight, which includes the turn cost. // The edge.weight is the whole edge weight, which includes the turn cost.
// The turn cost is the edge.distance minus the sum of the individual road // The turn cost is the edge.weight minus the sum of the individual road
// segment weights. This might not be 100% accurate, because some // segment weights. This might not be 100% accurate, because some
// intersections include stop signs, traffic signals and other penalties, // intersections include stop signs, traffic signals and other penalties,
// but at this stage, we can't divide those out, so we just treat the whole // but at this stage, we can't divide those out, so we just treat the whole
// lot as the "turn cost" that we'll stick on the map. // lot as the "turn cost" that we'll stick on the map.
const auto turn_cost = data.distance - sum_node_weight; const auto turn_cost = data.weight - sum_node_weight;
// Find the three nodes that make up the turn movement) // Find the three nodes that make up the turn movement)
const auto node_from = first_geometry.size() > 1 const auto node_from = first_geometry.size() > 1