do not merge segregated highways in if there is actual turns involved
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@ -354,9 +354,9 @@ Feature: Merge Segregated Roads
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| hb | road | yes |
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When I route I should get
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| waypoints | turns | route | intersections |
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| waypoints | turns | route | intersections |
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| a,f | depart,arrive | road,road | true:180,false:0 true:180,false:0 true:180;true:0 |
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| c,f | depart,arrive | bridge,road | true:180,false:0 true:180;true:0 |
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| c,f | depart,arrive | bridge,road | true:180,false:0 true:180;true:0 |
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| 1,f | depart,arrive | bridge,road | true:180,false:0 true:180;true:0 |
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| f,a | depart,arrive | road,road | true:0,true:0 false:180,true:0 false:180;true:180 |
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| g,a | depart,arrive | bridge,road | true:0,true:0 false:180;true:180 |
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@ -518,11 +518,11 @@ Feature: Merge Segregated Roads
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# the goal here should be not to mention the intersection in the middle at all and also suppress the segregated parts
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When I route I should get
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| waypoints | route | intersections |
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| waypoints | route | intersections |
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| a,l | horiz,vert,vert | true:90;false:0 true:60 true:90 true:180 false:270,true:60 false:120 false:240 false:300,true:0 false:90 false:180 false:240 true:270;true:180 |
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| a,d | horiz,horiz | true:90,false:0 true:60 true:90 true:180 false:270,false:0 true:90 false:180 false:270 true:300;true:270 |
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| a,d | horiz,horiz | true:90,false:0 true:60 true:90 true:180 false:270,false:0 true:90 false:180 false:270 true:300;true:270 |
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| j,h | vert,horiz,horiz | true:0;true:0 true:90 false:180 false:270 true:300,false:60 false:120 false:240 true:300,false:0 false:90 false:120 true:180 true:270;true:90 |
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| j,l | vert,vert | true:0,true:0 true:90 false:180 false:270 true:300,true:0 false:90 false:180 true:240 false:270;true:180 |
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| j,l | vert,vert | true:0,true:0 true:90 false:180 false:270 true:300,true:0 false:90 false:180 true:240 false:270;true:180 |
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Scenario: Square Area - Don't merge almost circular roads
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@ -590,11 +590,11 @@ Feature: Merge Segregated Roads
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| gb | germ | no |
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When I route I should get
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| waypoints | route | turns |
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| a,c | germ,ober,ober | depart,turn left,arrive |
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| a,g | germ,germ | depart,arrive |
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| a,1 | germ,germ,germ | depart,continue uturn,arrive |
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| d,g | ober,germ,germ | depart,turn sharp left,arrive |
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| waypoints | route | turns |
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| a,c | germ,ober | depart,arrive |
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| a,g | germ,germ,germ | depart,continue right,arrive |
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| a,1 | germ,germ,germ | depart,continue left,arrive |
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| d,g | ober,germ,germ | depart,turn left,arrive |
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# https://www.openstreetmap.org/#map=19/51.32888/6.57059
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Scenario: Places in presence of oneways
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@ -629,13 +629,13 @@ Feature: Merge Segregated Roads
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| waypoints | route | turns |
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| a,l | schwert,albrecht,marianne,marianne | depart,new name straight,turn left,arrive |
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| a,j | schwert,luise,luise | depart,turn right,arrive |
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| a,1 | schwert,albrecht,albrecht,albrecht,albrecht | depart,new name straight,continue left,continue uturn,arrive |
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| k,l | marianne,marianne,marianne | depart,continue right,arrive |
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| a,1 | schwert,albrecht,albrecht,albrecht | depart,new name straight,continue uturn,arrive |
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| k,l | marianne,marianne | depart,arrive |
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| k,j | marianne,albrecht,luise,luise | depart,turn left,turn left,arrive |
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| k,d | marianne,schwert,schwert | depart,turn right,arrive |
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| i,j | luise,luise,luise | depart,turn right,arrive |
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| i,j | luise,luise | depart,arrive |
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| i,d | luise,albrecht,schwert,schwert | depart,turn left,turn straight,arrive |
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| i,l | luise,albrecht,marianne | depart,turn left,arrive |
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| i,l | luise,albrecht,marianne,marianne | depart,turn left,turn left,arrive |
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# https://www.openstreetmap.org/#map=19/52.46339/13.40272
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Scenario: Do not merge links between segregated roads
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@ -659,13 +659,13 @@ Feature: Merge Segregated Roads
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| eb | otto | no |
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When I route I should get
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| waypoints | route | turns |
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| a,c | otto,otto | depart,arrive |
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| a,f | otto,otto,otto,otto | depart,continue uturn,continue left,arrive |
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| a,1 | otto,otto,otto | depart,continue uturn,arrive |
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| a,d | otto,otto,neu,neu | depart,continue uturn,turn right,arrive |
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| c,f | otto,otto,otto | depart,continue left,arrive |
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| c,1 | otto,otto | depart,arrive |
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| waypoints | route | turns | # |
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| a,c | otto,otto | depart,arrive | |
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| a,f | otto,otto,otto | depart,continue uturn,arrive | |
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| a,1 | otto,otto,otto | depart,continue left,arrive | |
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| a,d | otto,neu,neu | depart,turn left,arrive | |
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| c,1 | otto,otto | depart,arrive | |
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| c,f | otto,otto,otto | depart,continue left,arrive | Ideally, this would be depart,arrive, but the obvious discovery making the turn onto `1` from `c` obvious interferes here |
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# https://www.openstreetmap.org/#map=18/50.94608/7.02030
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Scenario: Do not merge oneway places
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@ -698,6 +698,6 @@ Feature: Merge Segregated Roads
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| ej | wei | no |
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When I route I should get
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| waypoints | route | turns |
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| j,h | wei,wei,wei | depart,continue left,arrive |
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| a,d | kobe,kobe,kobe | depart,continue uturn,arrive |
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| waypoints | route | turns |
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| j,h | wei,wei | depart,arrive |
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| a,d | kobe,kobe,kobe | depart,continue left,arrive |
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@ -395,6 +395,7 @@ bool MergableRoadDetector::HaveSameDirection(const NodeID intersection_node,
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const auto combined_road_width = 0.5 * (lane_count_lhs + lane_count_rhs) * ASSUMED_LANE_WIDTH;
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const auto constexpr MAXIMAL_ALLOWED_SEPARATION_WIDTH = 8;
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return distance_between_roads <= combined_road_width + MAXIMAL_ALLOWED_SEPARATION_WIDTH;
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}
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@ -156,7 +156,8 @@ operator()(const NodeID /*nid*/,
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const auto is_valid_choice = !requires_entry || min_element->entry_allowed;
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const auto is_only_choice_with_same_name =
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count_desired_name <= 2 && // <= in case we come from a bridge
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count_desired_name <= 2 && // <= in case we come from a bridge, otherwise we have a u-turn
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// and the outgoing edge
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(min_element->eid).annotation_data)
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.name_id == desired_name_id &&
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@ -167,6 +168,37 @@ operator()(const NodeID /*nid*/,
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angularDeviation(min_element->angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE) &&
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angularDeviation(initial_bearing, min_element->bearing) < NARROW_TURN_ANGLE;
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// do not allow major turns in the road, if other similar turns are present
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// e.g.a turn at the end of the road:
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//
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// a - - a - - a - b - b
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// |
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// a - - a
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// |
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// c
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//
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// Such a turn can never be part of a merge
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// We check if there is a similar turn to the other side. If such a turn exists, we consider the
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// continuation of the road not possible
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if (util::angularDeviation(STRAIGHT_ANGLE, min_element->angle) > GROUP_ANGLE)
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{
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auto deviation = util::angularDeviation(STRAIGHT_ANGLE, min_element->angle);
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auto opposite_angle = min_element->angle >= STRAIGHT_ANGLE ? (STRAIGHT_ANGLE - deviation)
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: (STRAIGHT_ANGLE + deviation);
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auto opposite = intersection.findClosestTurn(opposite_angle);
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auto opposite_deviation = util::angularDeviation(STRAIGHT_ANGLE, opposite->angle);
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if (opposite_deviation <= deviation || (deviation / opposite_deviation) < 1.5)
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{
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return {};
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}
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auto const best = intersection.findClosestTurn(STRAIGHT_ANGLE);
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if (util::angularDeviation(best->angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
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{
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return {};
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}
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}
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// in cases where we have two edges between roads, we can have quite severe angles due to the
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// random split OSRM does to break up parallel edges at any coordinate
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if (!is_valid_choice || !(is_only_choice_with_same_name || has_valid_angle))
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