Preserve heap state in map matching

This commit is contained in:
Patrick Niklaus
2018-04-27 05:36:52 +00:00
committed by Patrick Niklaus
parent 89fabc1b9c
commit b630b4e32a
7 changed files with 185 additions and 98 deletions
@@ -44,50 +44,19 @@ bool needsLoopBackwards(const PhantomNode &source_phantom, const PhantomNode &ta
bool needsLoopForward(const PhantomNodes &phantoms);
bool needsLoopBackwards(const PhantomNodes &phantoms);
template <typename Heap>
void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNodes &nodes)
namespace detail
{
const auto &source = nodes.source_phantom;
if (source.IsValidForwardSource())
{
forward_heap.Insert(source.forward_segment_id.id,
-source.GetForwardWeightPlusOffset(),
source.forward_segment_id.id);
}
if (source.IsValidReverseSource())
{
forward_heap.Insert(source.reverse_segment_id.id,
-source.GetReverseWeightPlusOffset(),
source.reverse_segment_id.id);
}
const auto &target = nodes.target_phantom;
if (target.IsValidForwardTarget())
{
reverse_heap.Insert(target.forward_segment_id.id,
target.GetForwardWeightPlusOffset(),
target.forward_segment_id.id);
}
if (target.IsValidReverseTarget())
{
reverse_heap.Insert(target.reverse_segment_id.id,
target.GetReverseWeightPlusOffset(),
target.reverse_segment_id.id);
}
}
template <typename ManyToManyQueryHeap>
void insertSourceInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_node)
template <typename Algorithm>
void insertSourceInHeap(typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
if (phantom_node.IsValidForwardSource())
if (phantom_node.IsValidForwardTarget())
{
heap.Insert(phantom_node.forward_segment_id.id,
-phantom_node.GetForwardWeightPlusOffset(),
{phantom_node.forward_segment_id.id, -phantom_node.GetForwardDuration()});
}
if (phantom_node.IsValidReverseSource())
if (phantom_node.IsValidReverseTarget())
{
heap.Insert(phantom_node.reverse_segment_id.id,
-phantom_node.GetReverseWeightPlusOffset(),
@@ -95,8 +64,9 @@ void insertSourceInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_no
}
}
template <typename ManyToManyQueryHeap>
void insertTargetInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_node)
template <typename Algorithm>
void insertTargetInHeap(typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
if (phantom_node.IsValidForwardTarget())
{
@@ -112,6 +82,109 @@ void insertTargetInHeap(ManyToManyQueryHeap &heap, const PhantomNode &phantom_no
}
}
template <typename Algorithm>
void insertSourceInHeap(typename SearchEngineData<Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
if (phantom_node.IsValidForwardSource())
{
heap.Insert(phantom_node.forward_segment_id.id,
-phantom_node.GetForwardWeightPlusOffset(),
phantom_node.forward_segment_id.id);
}
if (phantom_node.IsValidReverseSource())
{
heap.Insert(phantom_node.reverse_segment_id.id,
-phantom_node.GetReverseWeightPlusOffset(),
phantom_node.reverse_segment_id.id);
}
}
template <typename Algorithm>
void insertTargetInHeap(typename SearchEngineData<Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
if (phantom_node.IsValidForwardTarget())
{
heap.Insert(phantom_node.forward_segment_id.id,
phantom_node.GetForwardWeightPlusOffset(),
phantom_node.forward_segment_id.id);
}
if (phantom_node.IsValidReverseTarget())
{
heap.Insert(phantom_node.reverse_segment_id.id,
phantom_node.GetReverseWeightPlusOffset(),
phantom_node.reverse_segment_id.id);
}
}
} // namespace detail
inline void insertTargetInHeap(typename SearchEngineData<mld::Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertTargetInHeap<mld::Algorithm>(heap, phantom_node);
}
inline void insertTargetInHeap(typename SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertTargetInHeap<ch::Algorithm>(heap, phantom_node);
}
inline void insertTargetInHeap(typename SearchEngineData<mld::Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertTargetInHeap<mld::Algorithm>(heap, phantom_node);
}
inline void insertTargetInHeap(typename SearchEngineData<ch::Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertTargetInHeap<ch::Algorithm>(heap, phantom_node);
}
inline void insertSourceInHeap(typename SearchEngineData<mld::Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertSourceInHeap<mld::Algorithm>(heap, phantom_node);
}
inline void insertSourceInHeap(typename SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertSourceInHeap<ch::Algorithm>(heap, phantom_node);
}
inline void insertSourceInHeap(typename SearchEngineData<mld::Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertSourceInHeap<mld::Algorithm>(heap, phantom_node);
}
inline void insertSourceInHeap(typename SearchEngineData<ch::Algorithm>::QueryHeap &heap,
const PhantomNode &phantom_node)
{
detail::insertSourceInHeap<ch::Algorithm>(heap, phantom_node);
}
template <typename Heap>
void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNodes &nodes)
{
insertSourceInHeap(forward_heap, nodes.source_phantom);
insertTargetInHeap(reverse_heap, nodes.target_phantom);
}
template <typename Algorithm>
void insertSourceInHeap(typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &heap,
const PhantomNode &phantom_node)
{
if (phantom_node.IsValidForwardSource())
{
heap.Insert(phantom_node.forward_segment_id.id,
-phantom_node.GetForwardWeightPlusOffset(),
{phantom_node.forward_segment_id.id, -phantom_node.GetForwardDuration()});
}
if (phantom_node.IsValidReverseSource())
{
heap.Insert(phantom_node.reverse_segment_id.id,
-phantom_node.GetReverseWeightPlusOffset(),
{phantom_node.reverse_segment_id.id, -phantom_node.GetReverseDuration()});
}
}
template <typename FacadeT>
void annotatePath(const FacadeT &facade,
const PhantomNodes &phantom_node_pair,
@@ -321,10 +394,10 @@ void annotatePath(const FacadeT &facade,
}
}
void adjustPathDistanceToPhantomNodes(const std::vector<NodeID> &path,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
EdgeDistance &distance);
EdgeDistance adjustPathDistanceToPhantomNodes(const std::vector<NodeID> &path,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const EdgeDistance distance);
template <typename AlgorithmT>
InternalRouteResult extractRoute(const DataFacade<AlgorithmT> &facade,
@@ -97,7 +97,6 @@ inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
const std::vector<std::size_t> &phantom_indices)
{
auto min_level = [&partition, node](const PhantomNode &phantom_node) {
const auto &forward_segment = phantom_node.forward_segment_id;
const auto forward_level =
forward_segment.enabled ? partition.GetHighestDifferentLevel(node, forward_segment.id)
@@ -391,21 +390,27 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
EdgeWeight weight_upper_bound,
Args... args)
{
if (forward_heap.Empty() || reverse_heap.Empty())
if (forward_heap.Empty() && reverse_heap.Empty())
{
return std::make_tuple(INVALID_EDGE_WEIGHT, std::vector<NodeID>(), std::vector<EdgeID>());
}
const auto &partition = facade.GetMultiLevelPartition();
BOOST_ASSERT(!forward_heap.Empty() && forward_heap.MinKey() < INVALID_EDGE_WEIGHT);
BOOST_ASSERT(!reverse_heap.Empty() && reverse_heap.MinKey() < INVALID_EDGE_WEIGHT);
BOOST_ASSERT(forward_heap.Empty() || forward_heap.MinKey() < INVALID_EDGE_WEIGHT);
BOOST_ASSERT(reverse_heap.Empty() || reverse_heap.MinKey() < INVALID_EDGE_WEIGHT);
// run two-Target Dijkstra routing step.
NodeID middle = SPECIAL_NODEID;
EdgeWeight weight = weight_upper_bound;
EdgeWeight forward_heap_min = forward_heap.MinKey();
EdgeWeight reverse_heap_min = reverse_heap.MinKey();
EdgeWeight forward_heap_min = 0;
if (!forward_heap.Empty())
forward_heap_min = forward_heap.MinKey();
EdgeWeight reverse_heap_min = 0;
if (!reverse_heap.Empty())
reverse_heap_min = reverse_heap.MinKey();
while (forward_heap.Size() + reverse_heap.Size() > 0 &&
forward_heap_min + reverse_heap_min < weight)
{
@@ -657,11 +662,7 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
const PhantomNode &target_phantom,
EdgeWeight weight_upper_bound = INVALID_EDGE_WEIGHT)
{
forward_heap.Clear();
reverse_heap.Clear();
const PhantomNodes phantom_nodes{source_phantom, target_phantom};
insertNodesInHeaps(forward_heap, reverse_heap, phantom_nodes);
EdgeWeight weight = INVALID_EDGE_WEIGHT;
std::vector<NodeID> unpacked_nodes;
@@ -684,16 +685,18 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
if (!unpacked_nodes.empty())
{
for (auto node_iter = unpacked_nodes.begin(); node_iter != std::prev(unpacked_nodes.end()); node_iter++)
{
distance += computeEdgeDistance(facade, *node_iter);
}
distance = std::accumulate(unpacked_nodes.begin(),
std::prev(unpacked_nodes.end()),
EdgeDistance{0},
[&](const EdgeDistance distance, const auto node_id) {
return distance + computeEdgeDistance(facade, node_id);
});
}
adjustPathDistanceToPhantomNodes(
distance = adjustPathDistanceToPhantomNodes(
unpacked_nodes, phantom_nodes.source_phantom, phantom_nodes.target_phantom, distance);
return distance / 10.;
return distance;
}
} // namespace mld