Further refactorings
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@ -44,6 +44,11 @@ struct _Node : NodeInfo{
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struct ImportNode : public _Node {
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HashTable<std::string, std::string> keyVals;
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inline void Clear() {
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keyVals.EraseAll();
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lat = 0; lon = 0; id = 0; bollard = false; trafficLight = false;
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}
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};
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#endif /* IMPORTNODE_H_ */
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