Initial version of core ch
This improves preprocessing times in favour of worse query performance. Core size can be set over the --core parameater, default is the old behaviour to fully contract the graph.
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@@ -189,6 +189,11 @@ class BinaryHeap
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return inserted_nodes[heap[1].index].node;
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}
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Weight MinKey() const {
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BOOST_ASSERT(heap.size() > 1);
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return heap[1].weight;
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}
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NodeID DeleteMin()
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{
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BOOST_ASSERT(heap.size() > 1);
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@@ -33,6 +33,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../routing_algorithms/many_to_many.hpp"
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#include "../routing_algorithms/map_matching.hpp"
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#include "../routing_algorithms/shortest_path.hpp"
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#include "../routing_algorithms/direct_shortest_path.hpp"
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#include <type_traits>
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@@ -44,6 +45,7 @@ template <class DataFacadeT> class SearchEngine
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public:
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ShortestPathRouting<DataFacadeT> shortest_path;
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DirectShortestPathRouting<DataFacadeT> direct_shortest_path;
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AlternativeRouting<DataFacadeT> alternative_path;
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ManyToManyRouting<DataFacadeT> distance_table;
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MapMatching<DataFacadeT> map_matching;
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@@ -51,6 +53,7 @@ template <class DataFacadeT> class SearchEngine
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explicit SearchEngine(DataFacadeT *facade)
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: facade(facade),
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shortest_path(facade, engine_working_data),
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direct_shortest_path(facade, engine_working_data),
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alternative_path(facade, engine_working_data),
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distance_table(facade, engine_working_data),
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map_matching(facade, engine_working_data)
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