unlinting DouglasPeucker

This commit is contained in:
Dennis Luxen 2014-06-02 09:48:43 +02:00
parent 282f70ea91
commit b40b931568

View File

@ -40,8 +40,10 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct CoordinatePairCalculator
{
CoordinatePairCalculator() = delete;
CoordinatePairCalculator(const FixedPointCoordinate & coordinate_a, const FixedPointCoordinate &coordinate_b)
CoordinatePairCalculator(const FixedPointCoordinate &coordinate_a,
const FixedPointCoordinate &coordinate_b)
{
// initialize distance calculator with two fixed coordinates a, b
const float RAD = 0.017453292519943295769236907684886;
first_lat = (coordinate_a.lat / COORDINATE_PRECISION) * RAD;
first_lon = (coordinate_a.lon / COORDINATE_PRECISION) * RAD;
@ -49,30 +51,32 @@ struct CoordinatePairCalculator
second_lon = (coordinate_b.lon / COORDINATE_PRECISION) * RAD;
}
int operator()(FixedPointCoordinate & other) const
int operator()(FixedPointCoordinate &other) const
{
// set third coordinate c
const float RAD = 0.017453292519943295769236907684886;
const float earth_radius = 6372797.560856;
const float float_lat1 = (other.lat / COORDINATE_PRECISION) * RAD;
const float float_lon1 = (other.lon / COORDINATE_PRECISION) * RAD;
// compute distance (a,c)
const float x_value_1 = (first_lon - float_lon1) * cos((float_lat1 + first_lat) / 2.);
const float y_value_1 = first_lat - float_lat1;
const float dist1 = sqrt(std::pow(x_value_1, 2) + std::pow(y_value_1,2)) * earth_radius;
const float dist1 = sqrt(std::pow(x_value_1, 2) + std::pow(y_value_1, 2)) * earth_radius;
// compute distance (b,c)
const float x_value_2 = (second_lon - float_lon1) * cos((float_lat1 + second_lat) / 2.);
const float y_value_2 = second_lat - float_lat1;
const float dist2 = sqrt(std::pow(x_value_2, 2) + std::pow(y_value_2,2)) * earth_radius;
const float dist2 = sqrt(std::pow(x_value_2, 2) + std::pow(y_value_2, 2)) * earth_radius;
const int other_dist = std::min(dist1, dist2);
return other_dist;
// return the minimum
return std::min(dist1, dist2);
}
float first_lat;
float first_lon;
float second_lat;
float second_lon;
};
DouglasPeucker::DouglasPeucker()
@ -101,18 +105,17 @@ DouglasPeucker::DouglasPeucker()
void DouglasPeucker::Run(std::vector<SegmentInformation> &input_geometry, const unsigned zoom_level)
{
input_geometry.front().necessary = true;
input_geometry.back().necessary = true;
unsigned point_count = 2;
// check if input data is invalid
BOOST_ASSERT_MSG(!input_geometry.empty(), "geometry invalid");
if (input_geometry.size() < 2)
{
return;
}
input_geometry.front().necessary = true;
input_geometry.back().necessary = true;
{
BOOST_ASSERT_MSG(zoom_level < 19, "unsupported zoom level");
unsigned left_border = 0;
@ -130,6 +133,8 @@ void DouglasPeucker::Run(std::vector<SegmentInformation> &input_geometry, const
++right_border;
} while (right_border < input_geometry.size());
}
// mark locations as 'necessary' by divide-and-conquer
while (!recursion_stack.empty())
{
// pop next element
@ -141,31 +146,34 @@ void DouglasPeucker::Run(std::vector<SegmentInformation> &input_geometry, const
BOOST_ASSERT_MSG(pair.first < pair.second, "left border on the wrong side");
int max_int_distance = 0;
unsigned farthest_element_index = pair.second;
const CoordinatePairCalculator DistCalc(input_geometry[pair.first].location, input_geometry[pair.second].location);
unsigned farthest_entry_index = pair.second;
const CoordinatePairCalculator DistCalc(input_geometry[pair.first].location,
input_geometry[pair.second].location);
// sweep over range to find the maximum
for (unsigned i = pair.first + 1; i < pair.second; ++i)
{
const int distance = DistCalc(input_geometry[i].location);
if (distance > max_int_distance && distance > douglas_peucker_thresholds[zoom_level])
{
farthest_element_index = i;
farthest_entry_index = i;
max_int_distance = distance;
}
}
// check if maximum violates a zoom level dependent threshold
if (max_int_distance > douglas_peucker_thresholds[zoom_level])
{
// mark idx as necessary
input_geometry[farthest_element_index].necessary = true;
++point_count;
if (1 < (farthest_element_index - pair.first))
input_geometry[farthest_entry_index].necessary = true;
if (1 < (farthest_entry_index - pair.first))
{
recursion_stack.emplace(pair.first, farthest_element_index);
recursion_stack.emplace(pair.first, farthest_entry_index);
}
if (1 < (pair.second - farthest_element_index))
if (1 < (pair.second - farthest_entry_index))
{
recursion_stack.emplace(farthest_element_index, pair.second);
recursion_stack.emplace(farthest_entry_index, pair.second);
}
}
}