syncronize geometry and steps after post-processing

This commit is contained in:
Moritz Kobitzsch 2016-03-23 10:41:28 +01:00 committed by Patrick Niklaus
parent 9681d662cb
commit b11d3ad1ba
5 changed files with 41 additions and 9 deletions

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@ -127,6 +127,7 @@ class RouteAPI : public BaseAPI
*/ */
leg.steps = guidance::postProcess(std::move(steps)); leg.steps = guidance::postProcess(std::move(steps));
leg_geometry = guidance::resyncGeometry(std::move(leg_geometry),leg.steps);
} }
leg_geometries.push_back(std::move(leg_geometry)); leg_geometries.push_back(std::move(leg_geometry));

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@ -51,7 +51,7 @@ LegGeometry assembleGeometry(const DataFacadeT &facade,
current_distance += current_distance +=
util::coordinate_calculation::haversineDistance(prev_coordinate, coordinate); util::coordinate_calculation::haversineDistance(prev_coordinate, coordinate);
//all changes to this check have to be matched with assemble_steps // all changes to this check have to be matched with assemble_steps
if (path_point.turn_instruction.type != extractor::guidance::TurnType::NoTurn) if (path_point.turn_instruction.type != extractor::guidance::TurnType::NoTurn)
{ {
geometry.segment_distances.push_back(current_distance); geometry.segment_distances.push_back(current_distance);

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@ -2,6 +2,7 @@
#define ENGINE_GUIDANCE_POST_PROCESSING_HPP #define ENGINE_GUIDANCE_POST_PROCESSING_HPP
#include "engine/guidance/route_step.hpp" #include "engine/guidance/route_step.hpp"
#include "engine/guidance/leg_geometry.hpp"
#include <vector> #include <vector>
@ -12,9 +13,16 @@ namespace engine
namespace guidance namespace guidance
{ {
//passed as none-reference to modify in-place and move out again // passed as none-reference to modify in-place and move out again
std::vector<RouteStep> postProcess(std::vector<RouteStep> steps); std::vector<RouteStep> postProcess(std::vector<RouteStep> steps);
// postProcess will break the connection between the leg geometry
// for which a segment is supposed to represent exactly the coordinates
// between routing maneuvers and the route steps itself.
// If required, we can get both in sync again using this function.
// Move in LegGeometry for modification in place.
LegGeometry resyncGeometry(LegGeometry leg_geometry, const std::vector<RouteStep> &steps);
} // namespace guidance } // namespace guidance
} // namespace engine } // namespace engine
} // namespace osrm } // namespace osrm

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@ -150,10 +150,10 @@ util::json::Object makeStepManeuver(const guidance::StepManeuver &maneuver)
if (maneuver.exit != 0) if (maneuver.exit != 0)
step_maneuver.values["exit"] = maneuver.exit; step_maneuver.values["exit"] = maneuver.exit;
//TODO currently we need this to comply with the api. // TODO currently we need this to comply with the api.
//We should move this to an additional entry, the moment we // We should move this to an additional entry, the moment we
//actually compute the correct locations of the intersections // actually compute the correct locations of the intersections
if (!maneuver.intersections.empty() && maneuver.exit == 0 ) if (!maneuver.intersections.empty() && maneuver.exit == 0)
step_maneuver.values["exit"] = maneuver.intersections.size(); step_maneuver.values["exit"] = maneuver.intersections.size();
return step_maneuver; return step_maneuver;
} }

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@ -54,9 +54,9 @@ void fixFinalRoundabout(std::vector<RouteStep> &steps)
} }
else if (propagation_step.maneuver.instruction.type == TurnType::StayOnRoundabout) else if (propagation_step.maneuver.instruction.type == TurnType::StayOnRoundabout)
{ {
//TODO this operates on the data that is in the instructions. // TODO this operates on the data that is in the instructions.
//We are missing out on the final segment after the last stay-on-roundabout // We are missing out on the final segment after the last stay-on-roundabout
//instruction though. it is not contained somewhere until now // instruction though. it is not contained somewhere until now
steps[propagation_index - 1] = steps[propagation_index - 1] =
forwardInto(std::move(steps[propagation_index - 1]), propagation_step); forwardInto(std::move(steps[propagation_index - 1]), propagation_step);
propagation_step.maneuver.instruction = propagation_step.maneuver.instruction =
@ -292,6 +292,29 @@ std::vector<RouteStep> postProcess(std::vector<RouteStep> steps)
return steps; return steps;
} }
LegGeometry resyncGeometry(LegGeometry leg_geometry, const std::vector<RouteStep> &steps)
{
// The geometry uses an adjacency array-like structure for representation.
// To sync it back up with the steps, we cann add a segment for every step.
leg_geometry.segment_offsets.clear();
leg_geometry.segment_distances.clear();
leg_geometry.segment_offsets.push_back(0);
for (const auto &step : steps)
{
leg_geometry.segment_distances.push_back(step.distance);
// the leg geometry does not follow the begin/end-convetion. So we have to subtract one
// to get the back-index.
leg_geometry.segment_offsets.push_back(step.geometry_end - 1);
}
//remove the data fromt the reached-target step again
leg_geometry.segment_offsets.pop_back();
leg_geometry.segment_distances.pop_back();
return leg_geometry;
}
} // namespace guidance } // namespace guidance
} // namespace engine } // namespace engine
} // namespace osrm } // namespace osrm