Unnecessary call by value. Change to call by reference

This commit is contained in:
Dennis Luxen 2011-07-07 09:24:19 +00:00
parent 57809439a8
commit af98879303

View File

@ -58,15 +58,19 @@ public:
NodeID getNumberOfNodes() const { return numberOfNodes; }
NodeID getNumberOfNodes2() const { return int2ExtNodeMap->size(); }
inline void FindNearestNodeCoordForLatLon(const _Coordinate coord, _Coordinate& result) {
inline void FindNearestNodeCoordForLatLon(const _Coordinate& coord, _Coordinate& result) {
readOnlyGrid->FindNearestNodeInGraph(coord, result);
}
inline bool FindRoutingStarts(const _Coordinate start, const _Coordinate target, PhantomNodes * phantomNodes) {
inline bool FindRoutingStarts(const _Coordinate &start, const _Coordinate &target, PhantomNodes * phantomNodes) {
readOnlyGrid->FindRoutingStarts(start, target, phantomNodes);
return true;
}
inline bool GetStartAndDestNodesOfEdge(const _Coordinate& coord, NodesOfEdge& nodesOfEdge) {
return readOnlyGrid->GetStartAndDestNodesOfEdge(coord, nodesOfEdge);
}
inline void FindNearestPointOnEdge(const _Coordinate & input, _Coordinate& output){
readOnlyGrid->FindNearestPointOnEdge(input, output);
}