remove problematic luabind code

This commit is contained in:
Dennis Luxen 2013-10-10 14:31:28 +02:00
parent 75f77783ff
commit acbba95032

View File

@ -87,10 +87,11 @@ ScriptingEnvironment::ScriptingEnvironment(const char * fileName) {
] ]
]; ];
luabind::module(myLuaState) [ // fails on c++11/OS X 10.9
luabind::class_<std::vector<std::string> >("vector") // luabind::module(myLuaState) [
.def("Add", &std::vector<std::string>::push_back) // luabind::class_<std::vector<std::string> >("vector")
]; // .def("Add", &std::vector<std::string>::push_back)
// ];
if(0 != luaL_dofile(myLuaState, fileName) ) { if(0 != luaL_dofile(myLuaState, fileName) ) {
throw OSRMException("ERROR occured in scripting block"); throw OSRMException("ERROR occured in scripting block");