Fix distance calculation consistency. (#6315)
Consolidate great circle distance calculations to use cheap ruler library.
This commit is contained in:
committed by
GitHub
parent
8f0cd5cf7b
commit
aadc088084
@@ -67,7 +67,7 @@ inline LegGeometry assembleGeometry(const datafacade::BaseDataFacade &facade,
|
||||
{
|
||||
auto coordinate = facade.GetCoordinateOfNode(path_point.turn_via_node);
|
||||
current_distance =
|
||||
util::coordinate_calculation::haversineDistance(prev_coordinate, coordinate);
|
||||
util::coordinate_calculation::greatCircleDistance(prev_coordinate, coordinate);
|
||||
cumulative_distance += current_distance;
|
||||
|
||||
// all changes to this check have to be matched with assemble_steps
|
||||
@@ -103,7 +103,7 @@ inline LegGeometry assembleGeometry(const datafacade::BaseDataFacade &facade,
|
||||
}
|
||||
}
|
||||
current_distance =
|
||||
util::coordinate_calculation::haversineDistance(prev_coordinate, target_node.location);
|
||||
util::coordinate_calculation::greatCircleDistance(prev_coordinate, target_node.location);
|
||||
cumulative_distance += current_distance;
|
||||
// segment leading to the target node
|
||||
geometry.segment_distances.push_back(cumulative_distance);
|
||||
|
||||
Reference in New Issue
Block a user