From a9f9857ab84122cf512a4d17a21c688c8ea2e8c5 Mon Sep 17 00:00:00 2001 From: DennisOSRM Date: Mon, 10 Oct 2011 18:53:14 +0200 Subject: [PATCH] Making global functions inline to ease compile trouble --- DataStructures/ExtractorStructs.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/DataStructures/ExtractorStructs.h b/DataStructures/ExtractorStructs.h index cb971b067..a032397cd 100644 --- a/DataStructures/ExtractorStructs.h +++ b/DataStructures/ExtractorStructs.h @@ -62,7 +62,7 @@ struct _Coordinate { } }; -ostream & operator<<(ostream & out, const _Coordinate & c){ +inline ostream & operator<<(ostream & out, const _Coordinate & c){ out << "(" << c.lat << "," << c.lon << ")"; return out; } @@ -333,7 +333,7 @@ inline double ApproximateDistance(const _Coordinate &c1, const _Coordinate &c2) return ApproximateDistance( c1.lat, c1.lon, c2.lat, c2.lon ); } -string GetRandomString() { +inline string GetRandomString() { char s[128]; static const char alphanum[] = "0123456789"