reduce debug verbosity

This commit is contained in:
Dennis Luxen 2014-05-21 12:33:14 +02:00
parent c2a750a690
commit a8ff3231a8

View File

@ -100,11 +100,9 @@ template <class DataFacadeT> class DistanceTablePlugin : public BasePlugin
DecodeObjectFromBase64(route_parameters.hints[i], phantom_node_vector[i]);
if (phantom_node_vector[i].isValid(facade->GetNumberOfNodes()))
{
SimpleLogger().Write() << "decoded phantom node for " << phantom_node_vector[i].location;
continue;
}
}
SimpleLogger().Write() << "looking up coordinate in tree";
facade->FindPhantomNodeForCoordinate(raw_route.raw_via_node_coordinates[i],
phantom_node_vector[i],
route_parameters.zoom_level);
@ -114,15 +112,12 @@ template <class DataFacadeT> class DistanceTablePlugin : public BasePlugin
TIMER_START(distance_table);
std::shared_ptr<std::vector<EdgeWeight>> result_table = search_engine_ptr->distance_table(phantom_node_vector);
TIMER_STOP(distance_table);
SimpleLogger().Write() << "table computation took " << TIMER_MSEC(distance_table) << "ms";
if (!result_table)
{
SimpleLogger().Write() << "computation failed";
reply = http::Reply::StockReply(http::Reply::badRequest);
return;
}
SimpleLogger().Write() << "computation successful";
JSON::Object json_object;
JSON::Array json_array;
const unsigned number_of_locations = phantom_node_vector.size();